PrusaSlicer-NonPlainar/src/slic3r/GUI/NotificationManager.hpp

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#ifndef slic3r_GUI_NotificationManager_hpp_
#define slic3r_GUI_NotificationManager_hpp_
#include "Event.hpp"
#include "I18N.hpp"
#include <libslic3r/ObjectID.hpp>
#include <string>
#include <vector>
#include <deque>
#include <unordered_set>
namespace Slic3r {
namespace GUI {
using EjectDriveNotificationClickedEvent = SimpleEvent;
wxDECLARE_EVENT(EVT_EJECT_DRIVE_NOTIFICAION_CLICKED, EjectDriveNotificationClickedEvent);
using ExportGcodeNotificationClickedEvent = SimpleEvent;
wxDECLARE_EVENT(EVT_EXPORT_GCODE_NOTIFICAION_CLICKED, ExportGcodeNotificationClickedEvent);
using PresetUpdateAvailableClickedEvent = SimpleEvent;
wxDECLARE_EVENT(EVT_PRESET_UPDATE_AVAILABLE_CLICKED, PresetUpdateAvailableClickedEvent);
class GLCanvas3D;
class ImGuiWrapper;
enum class NotificationType
{
CustomNotification,
// Notification on end of slicing and G-code processing (the full G-code preview is available).
// Contains a hyperlink to export the G-code to a removable media.
SlicingComplete,
// SlicingNotPossible,
// Notification on end of export to a removable media, with hyperling to eject the external media.
ExportToRemovableFinished,
// Works on OSX only.
//FIXME Do we want to have it on Linux and Windows? Is it possible to get the Disconnect event on Windows?
Mouse3dDisconnected,
// Mouse3dConnected,
// NewPresetsAviable,
// Notification on the start of PrusaSlicer, when a new PrusaSlicer version is published.
// Contains a hyperlink to open a web browser pointing to the PrusaSlicer download location.
NewAppAviable,
// Notification on the start of PrusaSlicer, when updates of system profiles are detected.
// Contains a hyperlink to execute installation of the new system profiles.
PresetUpdateAvailable,
// LoadingFailed,
// Not used - instead Slicing error is used for both slicing and validate errors.
// ValidateError,
// Slicing error produced by BackgroundSlicingProcess::validate() or by the BackgroundSlicingProcess background
// thread thowing a SlicingError exception.
SlicingError,
// Slicing warnings, issued by the slicing process.
// Slicing warnings are registered for a particular Print milestone or a PrintObject and its milestone.
SlicingWarning,
// Object partially outside the print volume. Cannot slice.
PlaterError,
// Object fully outside the print volume, or extrusion outside the print volume. Slicing is not disabled.
PlaterWarning
};
class NotificationManager
{
public:
enum class NotificationLevel : int
{
ErrorNotification = 4,
WarningNotification = 3,
ImportantNotification = 2,
RegularNotification = 1,
};
NotificationManager(wxEvtHandler* evt_handler);
// only type means one of basic_notification (see below)
void push_notification(const NotificationType type, GLCanvas3D& canvas, int timestamp = 0);
// only text means Undefined type
void push_notification(const std::string& text, GLCanvas3D& canvas, int timestamp = 0);
void push_notification(const std::string& text, NotificationLevel level, GLCanvas3D& canvas, int timestamp = 0);
// creates Slicing Error notification with custom text
void push_slicing_error_notification(const std::string& text, GLCanvas3D& canvas);
// creates Slicing Warning notification with custom text
void push_slicing_warning_notification(const std::string& text, bool gray, GLCanvas3D& canvas, ObjectID oid, int warning_step);
// marks slicing errors as gray
void set_all_slicing_errors_gray(bool g);
// marks slicing warings as gray
void set_all_slicing_warnings_gray(bool g);
// void set_slicing_warning_gray(const std::string& text, bool g);
// immediately stops showing slicing errors
void close_slicing_errors_and_warnings();
// Release those slicing warnings, which refer to an ObjectID, which is not in the list.
// living_oids is expected to be sorted.
void remove_slicing_warnings_of_released_objects(const std::vector<ObjectID>& living_oids);
// Object partially outside of the printer working space, cannot print.
void push_plater_error_notification(const std::string& text, GLCanvas3D& canvas);
// Object fully out of the printer working space and such.
void push_plater_warning_notification(const std::string& text, GLCanvas3D& canvas);
// Closes error or warning of the same text
void close_plater_error_notification(const std::string& text);
void close_plater_warning_notification(const std::string& text);
// creates special notification slicing complete
// if large = true prints printing time and export button
void push_slicing_complete_notification(GLCanvas3D& canvas, int timestamp, bool large);
// Add a print time estimate to an existing SlicingComplete notification.
void set_slicing_complete_print_time(const std::string &info);
// Called when the side bar changes its visibility, as the "slicing complete" notification supplements
// the "slicing info" normally shown at the side bar.
void set_slicing_complete_large(bool large);
// renders notifications in queue and deletes expired ones
void render_notifications(GLCanvas3D& canvas, float overlay_width);
// finds and closes all notifications of given type
void close_notification_of_type(const NotificationType type);
// Which view is active? Plater or G-code preview? Hide warnings in G-code preview.
void set_in_preview(bool preview);
// Move to left to avoid colision with variable layer height gizmo
void set_move_from_overlay(bool move) { m_move_from_overlay = move; }
private:
// duration 0 means not disapearing
struct NotificationData {
NotificationType type;
NotificationLevel level;
const int duration;
const std::string text1;
const std::string hypertext;
const std::string text2;
};
// Cache of IDs to identify and reuse ImGUI windows.
class NotificationIDProvider
{
public:
int allocate_id();
void release_id(int id);
private:
// Next ID used for naming the ImGUI windows.
int m_next_id{ 1 };
// IDs of ImGUI windows, which were released and they are ready for reuse.
std::vector<int> m_released_ids;
};
//Pop notification - shows only once to user.
class PopNotification
{
public:
enum class RenderResult
{
Finished,
ClosePending,
Static,
Countdown,
Hovered
};
PopNotification(const NotificationData &n, NotificationIDProvider &id_provider, wxEvtHandler* evt_handler);
virtual ~PopNotification() { if (m_id) m_id_provider.release_id(m_id); }
RenderResult render(GLCanvas3D& canvas, const float& initial_y, bool move_from_overlay, float overlay_width);
// close will dissapear notification on next render
void close() { m_close_pending = true; }
// data from newer notification of same type
void update(const NotificationData& n);
bool get_finished() const { return m_finished; }
// returns top after movement
float get_top() const { return m_top_y; }
//returns top in actual frame
float get_current_top() const { return m_top_y; }
const NotificationType get_type() const { return m_data.type; }
const NotificationData get_data() const { return m_data; }
const bool get_is_gray() const { return m_is_gray; }
// Call equals one second down
void substract_remaining_time() { m_remaining_time--; }
void set_gray(bool g) { m_is_gray = g; }
void set_paused(bool p) { m_paused = p; }
bool compare_text(const std::string& text);
void hide(bool h) { m_hidden = h; }
protected:
// Call after every size change
void init();
// Calculetes correct size but not se it in imgui!
virtual void set_next_window_size(ImGuiWrapper& imgui);
virtual void render_text(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x , const float win_pos_y);
void render_close_button(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x , const float win_pos_y);
void render_countdown(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x , const float win_pos_y);
void render_hypertext(ImGuiWrapper& imgui,
const float text_x, const float text_y,
const std::string text,
bool more = false);
void render_left_sign(ImGuiWrapper& imgui);
void render_minimize_button(ImGuiWrapper& imgui,
const float win_pos_x, const float win_pos_y);
void on_text_click();
const NotificationData m_data;
// For reusing ImGUI windows.
NotificationIDProvider &m_id_provider;
int m_id { 0 };
bool m_initialized { false };
// Main text
std::string m_text1;
// Clickable text
std::string m_hypertext;
// Aditional text after hypertext - currently not used
std::string m_text2;
// Countdown variables
long m_remaining_time;
bool m_counting_down;
long m_last_remaining_time;
bool m_paused { false };
int m_countdown_frame { 0 };
bool m_fading_out { false };
// total time left when fading beggins
float m_fading_time { 0.0f };
float m_current_fade_opacity { 1.f };
// If hidden the notif is alive but not visible to user
bool m_hidden { false };
// m_finished = true - does not render, marked to delete
bool m_finished { false };
// Will go to m_finished next render
bool m_close_pending { false };
// variables to count positions correctly
float m_window_width_offset;
float m_left_indentation;
// Total size of notification window - varies based on monitor
float m_window_height { 56.0f };
float m_window_width { 450.0f };
//Distance from bottom of notifications to top of this notification
float m_top_y { 0.0f };
// Height of text
// Used as basic scaling unit!
float m_line_height;
std::vector<int> m_endlines;
// Gray are f.e. eorrors when its uknown if they are still valid
bool m_is_gray { false };
//if multiline = true, notification is showing all lines(>2)
bool m_multiline { false };
int m_lines_count{ 1 };
// Target for wxWidgets events sent by clicking on the hyperlink available at some notifications.
wxEvtHandler* m_evt_handler;
};
class SlicingCompleteLargeNotification : public PopNotification
{
public:
SlicingCompleteLargeNotification(const NotificationData& n, NotificationIDProvider& id_provider, wxEvtHandler* evt_handler, bool largeds);
void set_large(bool l);
bool get_large() { return m_is_large; }
void set_print_info(const std::string &info);
protected:
virtual void render_text(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x, const float win_pos_y)
override;
bool m_is_large;
bool m_has_print_info { false };
std::string m_print_info { std::string() };
};
class SlicingWarningNotification : public PopNotification
{
public:
SlicingWarningNotification(const NotificationData& n, NotificationIDProvider& id_provider, wxEvtHandler* evt_handler) : PopNotification(n, id_provider, evt_handler) {}
ObjectID object_id;
int warning_step;
};
//pushes notification into the queue of notifications that are rendered
//can be used to create custom notification
bool push_notification_data(const NotificationData& notification_data, GLCanvas3D& canvas, int timestamp);
bool push_notification_data(std::unique_ptr<NotificationManager::PopNotification> notification, GLCanvas3D& canvas, int timestamp);
//finds older notification of same type and moves it to the end of queue. returns true if found
bool activate_existing(const NotificationManager::PopNotification* notification);
// Put the more important notifications to the bottom of the list.
void sort_notifications();
// If there is some error notification active, then the "Export G-code" notification after the slicing is finished is suppressed.
bool has_slicing_error_notification();
// Target for wxWidgets events sent by clicking on the hyperlink available at some notifications.
wxEvtHandler* m_evt_handler;
// Cache of IDs to identify and reuse ImGUI windows.
NotificationIDProvider m_id_provider;
std::deque<std::unique_ptr<PopNotification>> m_pop_notifications;
long m_last_time { 0 };
bool m_hovered { false };
//timestamps used for slicing finished - notification could be gone so it needs to be stored here
std::unordered_set<int> m_used_timestamps;
bool m_in_preview { false };
bool m_move_from_overlay { false };
//prepared (basic) notifications
const std::vector<NotificationData> basic_notifications = {
// {NotificationType::SlicingNotPossible, NotificationLevel::RegularNotification, 10, _u8L("Slicing is not possible.")},
{NotificationType::ExportToRemovableFinished, NotificationLevel::ImportantNotification, 0, _u8L("Exporting finished."), _u8L("Eject drive.") },
{NotificationType::Mouse3dDisconnected, NotificationLevel::RegularNotification, 10, _u8L("3D Mouse disconnected.") },
// {NotificationType::Mouse3dConnected, NotificationLevel::RegularNotification, 5, _u8L("3D Mouse connected.") },
// {NotificationType::NewPresetsAviable, NotificationLevel::ImportantNotification, 20, _u8L("New Presets are available."), _u8L("See here.") },
{NotificationType::PresetUpdateAvailable, NotificationLevel::ImportantNotification, 20, _u8L("Configuration update is available."), _u8L("See more.")},
{NotificationType::NewAppAviable, NotificationLevel::ImportantNotification, 20, _u8L("New version is available."), _u8L("See Releases page.")},
//{NotificationType::NewAppAviable, NotificationLevel::ImportantNotification, 20, _u8L("New vesion of PrusaSlicer is available.", _u8L("Download page.") },
//{NotificationType::LoadingFailed, NotificationLevel::RegularNotification, 20, _u8L("Loading of model has Failed") },
//{NotificationType::DeviceEjected, NotificationLevel::RegularNotification, 10, _u8L("Removable device has been safely ejected")} // if we want changeble text (like here name of device), we need to do it as CustomNotification
};
};
}//namespace GUI
}//namespace Slic3r
#endif //slic3r_GUI_NotificationManager_hpp_