2017-05-16 11:45:28 +00:00
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// Ordering of the tools to minimize tool switches.
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#ifndef slic3r_ToolOrdering_hpp_
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#define slic3r_ToolOrdering_hpp_
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#include "libslic3r.h"
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namespace Slic3r {
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2017-05-25 20:27:53 +00:00
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class Print;
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class PrintObject;
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2017-05-23 13:00:01 +00:00
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class ToolOrdering
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2017-05-16 11:45:28 +00:00
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{
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2017-05-23 13:00:01 +00:00
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public:
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struct LayerTools
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{
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LayerTools(const coordf_t z) :
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print_z(z),
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has_object(false),
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has_support(false),
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has_wipe_tower(false),
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2017-06-08 14:58:29 +00:00
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wipe_tower_partitions(0),
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wipe_tower_layer_height(0.) {}
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2017-05-23 13:00:01 +00:00
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bool operator< (const LayerTools &rhs) const { return print_z < rhs.print_z; }
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bool operator==(const LayerTools &rhs) const { return print_z == rhs.print_z; }
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coordf_t print_z;
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bool has_object;
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bool has_support;
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// Zero based extruder IDs, ordered to minimize tool switches.
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std::vector<unsigned int> extruders;
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// Will there be anything extruded on this layer for the wipe tower?
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// Due to the support layers possibly interleaving the object layers,
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// wipe tower will be disabled for some support only layers.
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bool has_wipe_tower;
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// Number of wipe tower partitions to support the required number of tool switches
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// and to support the wipe tower partitions above this one.
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size_t wipe_tower_partitions;
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coordf_t wipe_tower_layer_height;
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2017-05-23 13:00:01 +00:00
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};
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ToolOrdering() {}
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// For the use case when each object is printed separately
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// (print.config.complete_objects is true).
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2017-09-01 15:30:18 +00:00
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ToolOrdering(const PrintObject &object, unsigned int first_extruder = (unsigned int)-1, bool prime_multi_material = false);
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2017-05-16 11:45:28 +00:00
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2017-05-23 13:00:01 +00:00
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// For the use case when all objects are printed at once.
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// (print.config.complete_objects is false).
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ToolOrdering(const Print &print, unsigned int first_extruder = (unsigned int)-1, bool prime_multi_material = false);
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2017-05-16 11:45:28 +00:00
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2017-05-25 20:27:53 +00:00
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void clear() { m_layer_tools.clear(); }
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// Get the first extruder printing the layer_tools, returns -1 if there is no layer printed.
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unsigned int first_extruder() const { return m_first_printing_extruder; }
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2017-05-16 13:30:03 +00:00
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2017-05-23 13:00:01 +00:00
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// Get the first extruder printing the layer_tools, returns -1 if there is no layer printed.
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2017-09-01 15:30:18 +00:00
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unsigned int last_extruder() const { return m_last_printing_extruder; }
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// For a multi-material print, the printing extruders are ordered in the order they shall be primed.
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std::vector<unsigned int> all_extruders() const { return m_all_printing_extruders; }
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// Find LayerTools with the closest print_z.
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LayerTools& tools_for_layer(coordf_t print_z);
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const LayerTools& tools_for_layer(coordf_t print_z) const
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{ return *const_cast<const LayerTools*>(&const_cast<const ToolOrdering*>(this)->tools_for_layer(print_z)); }
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const LayerTools& front() const { return m_layer_tools.front(); }
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const LayerTools& back() const { return m_layer_tools.back(); }
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bool empty() const { return m_layer_tools.empty(); }
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const std::vector<LayerTools>& layer_tools() const { return m_layer_tools; }
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private:
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void initialize_layers(std::vector<coordf_t> &zs);
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void collect_extruders(const PrintObject &object);
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void reorder_extruders(unsigned int last_extruder_id);
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2017-06-08 14:58:29 +00:00
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void fill_wipe_tower_partitions(const PrintConfig &config, coordf_t object_bottom_z);
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2017-09-01 15:30:18 +00:00
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void collect_extruder_statistics(bool prime_multi_material);
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std::vector<LayerTools> m_layer_tools;
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// First printing extruder, including the multi-material priming sequence.
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unsigned int m_first_printing_extruder;
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// Final printing extruder.
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unsigned int m_last_printing_extruder;
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// All extruders, which extrude some material over m_layer_tools.
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std::vector<unsigned int> m_all_printing_extruders;
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};
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2017-05-16 11:45:28 +00:00
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} // namespace SLic3r
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#endif /* slic3r_ToolOrdering_hpp_ */
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