PrusaSlicer-NonPlainar/xs/src/TriangleMesh.hpp

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#ifndef slic3r_TriangleMesh_hpp_
#define slic3r_TriangleMesh_hpp_
#include <myinit.h>
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#include <admesh/stl.h>
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#include <vector>
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#include "Point.hpp"
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#include "Polygon.hpp"
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namespace Slic3r {
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class TriangleMesh
{
public:
TriangleMesh();
~TriangleMesh();
void ReadSTLFile(char* input_file);
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void ReadFromPerl(SV* vertices, SV* facets);
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void Repair();
void WriteOBJFile(char* output_file);
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void scale(float factor);
void translate(float x, float y, float z);
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void align_to_origin();
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void rotate(double angle, Point* center);
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std::vector<Polygons>* slice(const std::vector<double> &z);
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stl_file stl;
};
}
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#endif