PrusaSlicer-NonPlainar/xs/src/Polyline.cpp

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#include "Polyline.hpp"
#include "Polygon.hpp"
namespace Slic3r {
Polyline::operator Polylines() const
{
Polylines polylines(1);
polylines.push_back(*this);
return polylines;
}
Point*
Polyline::last_point() const
{
return new Point(this->points.back());
}
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Lines
Polyline::lines() const
{
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Lines lines;
lines.reserve(this->points.size() - 1);
for (Points::const_iterator it = this->points.begin(); it != this->points.end()-1; ++it) {
lines.push_back(Line(*it, *(it + 1)));
}
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return lines;
}
// removes the given distance from the end of the polyline
void
Polyline::clip_end(double distance)
{
while (distance > 0) {
Point last_point = *this->last_point();
this->points.pop_back();
if (this->points.empty()) break;
double last_segment_length = last_point.distance_to(this->last_point());
if (last_segment_length <= distance) {
distance -= last_segment_length;
continue;
}
Line segment(last_point, *this->last_point());
this->points.push_back(*segment.point_at(distance));
distance = 0;
}
}
// removes the given distance from the start of the polyline
void
Polyline::clip_start(double distance)
{
this->reverse();
this->clip_end(distance);
if (this->points.size() >= 2) this->reverse();
}
/* this method returns a collection of points picked on the polygon contour
so that they are evenly spaced according to the input distance */
Points
Polyline::equally_spaced_points(double distance) const
{
Points pts;
pts.push_back(*this->first_point());
double len = 0;
for (Points::const_iterator it = this->points.begin() + 1; it != this->points.end(); ++it) {
double segment_length = it->distance_to(&*(it-1));
len += segment_length;
if (len < distance) continue;
if (len == distance) {
pts.push_back(*it);
len = 0;
continue;
}
double take = segment_length - (len - distance); // how much we take of this segment
Line segment(*(it-1), *it);
pts.push_back(*segment.point_at(take));
it--;
len = -take;
}
return pts;
}
#ifdef SLIC3RXS
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SV*
Polyline::to_SV_ref()
{
SV* sv = newSV(0);
sv_setref_pv( sv, "Slic3r::Polyline::Ref", (void*)this );
return sv;
}
SV*
Polyline::to_SV_clone_ref() const
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{
SV* sv = newSV(0);
sv_setref_pv( sv, "Slic3r::Polyline", new Polyline(*this) );
return sv;
}
#endif
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}