2019-03-20 12:51:25 +00:00
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#include "libslic3r/libslic3r.h"
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#include "GLGizmosManager.hpp"
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#include "slic3r/GUI/GLCanvas3D.hpp"
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#include "slic3r/GUI/3DScene.hpp"
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2019-03-26 11:30:17 +00:00
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#include "slic3r/GUI/GUI_App.hpp"
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#include "slic3r/GUI/GUI_ObjectManipulation.hpp"
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2019-03-20 12:51:25 +00:00
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#include <GL/glew.h>
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2019-03-26 11:30:17 +00:00
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#include <wx/glcanvas.h>
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2019-03-20 12:51:25 +00:00
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namespace Slic3r {
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namespace GUI {
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#if ENABLE_SVG_ICONS
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const float GLGizmosManager::Default_Icons_Size = 64;
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#endif // ENABLE_SVG_ICONS
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GLGizmosManager::GLGizmosManager()
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: m_enabled(false)
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#if ENABLE_SVG_ICONS
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, m_icons_texture_dirty(true)
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#endif // ENABLE_SVG_ICONS
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, m_current(Undefined)
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#if ENABLE_SVG_ICONS
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, m_overlay_icons_size(Default_Icons_Size)
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, m_overlay_scale(1.0f)
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, m_overlay_border(5.0f)
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, m_overlay_gap_y(5.0f)
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2019-03-26 08:01:04 +00:00
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, m_tooltip("")
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2019-03-20 12:51:25 +00:00
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{
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}
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#else
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{
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set_overlay_scale(1.0);
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}
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#endif // ENABLE_SVG_ICONS
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GLGizmosManager::~GLGizmosManager()
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{
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reset();
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}
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bool GLGizmosManager::init(GLCanvas3D& parent)
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{
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#if !ENABLE_SVG_ICONS
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m_icons_texture.metadata.filename = "gizmos.png";
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m_icons_texture.metadata.icon_size = 64;
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if (!m_icons_texture.metadata.filename.empty())
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{
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if (!m_icons_texture.texture.load_from_file(resources_dir() + "/icons/" + m_icons_texture.metadata.filename, false))
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{
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reset();
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return false;
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}
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}
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#endif // !ENABLE_SVG_ICONS
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m_background_texture.metadata.filename = "toolbar_background.png";
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m_background_texture.metadata.left = 16;
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m_background_texture.metadata.top = 16;
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m_background_texture.metadata.right = 16;
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m_background_texture.metadata.bottom = 16;
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if (!m_background_texture.metadata.filename.empty())
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{
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if (!m_background_texture.texture.load_from_file(resources_dir() + "/icons/" + m_background_texture.metadata.filename, false))
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{
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reset();
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return false;
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}
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}
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#if ENABLE_SVG_ICONS
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GLGizmoBase* gizmo = new GLGizmoMove3D(parent, "move.svg", 0);
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#else
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GLGizmoBase* gizmo = new GLGizmoMove3D(parent, 0);
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#endif // ENABLE_SVG_ICONS
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if (gizmo == nullptr)
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return false;
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if (!gizmo->init())
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return false;
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m_gizmos.insert(GizmosMap::value_type(Move, gizmo));
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#if ENABLE_SVG_ICONS
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gizmo = new GLGizmoScale3D(parent, "scale.svg", 1);
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#else
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gizmo = new GLGizmoScale3D(parent, 1);
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#endif // ENABLE_SVG_ICONS
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if (gizmo == nullptr)
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return false;
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if (!gizmo->init())
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return false;
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m_gizmos.insert(GizmosMap::value_type(Scale, gizmo));
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#if ENABLE_SVG_ICONS
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gizmo = new GLGizmoRotate3D(parent, "rotate.svg", 2);
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#else
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gizmo = new GLGizmoRotate3D(parent, 2);
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#endif // ENABLE_SVG_ICONS
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if (gizmo == nullptr)
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{
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reset();
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return false;
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}
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if (!gizmo->init())
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{
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reset();
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return false;
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}
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m_gizmos.insert(GizmosMap::value_type(Rotate, gizmo));
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#if ENABLE_SVG_ICONS
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gizmo = new GLGizmoFlatten(parent, "place.svg", 3);
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#else
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gizmo = new GLGizmoFlatten(parent, 3);
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#endif // ENABLE_SVG_ICONS
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if (gizmo == nullptr)
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return false;
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if (!gizmo->init()) {
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reset();
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return false;
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}
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m_gizmos.insert(GizmosMap::value_type(Flatten, gizmo));
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#if ENABLE_SVG_ICONS
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gizmo = new GLGizmoCut(parent, "cut.svg", 4);
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#else
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gizmo = new GLGizmoCut(parent, 4);
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#endif // ENABLE_SVG_ICONS
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if (gizmo == nullptr)
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return false;
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if (!gizmo->init()) {
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reset();
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return false;
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}
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m_gizmos.insert(GizmosMap::value_type(Cut, gizmo));
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#if ENABLE_SVG_ICONS
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gizmo = new GLGizmoSlaSupports(parent, "sla_supports.svg", 5);
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#else
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gizmo = new GLGizmoSlaSupports(parent, 5);
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#endif // ENABLE_SVG_ICONS
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if (gizmo == nullptr)
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return false;
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if (!gizmo->init()) {
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reset();
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return false;
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}
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m_gizmos.insert(GizmosMap::value_type(SlaSupports, gizmo));
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return true;
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}
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#if ENABLE_SVG_ICONS
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void GLGizmosManager::set_overlay_icon_size(float size)
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{
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if (m_overlay_icons_size != size)
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{
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m_overlay_icons_size = size;
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m_icons_texture_dirty = true;
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}
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}
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#endif // ENABLE_SVG_ICONS
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void GLGizmosManager::set_overlay_scale(float scale)
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{
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#if ENABLE_SVG_ICONS
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if (m_overlay_scale != scale)
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{
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m_overlay_scale = scale;
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m_icons_texture_dirty = true;
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}
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#else
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m_overlay_icons_scale = scale;
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m_overlay_border = 5.0f * scale;
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m_overlay_gap_y = 5.0f * scale;
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#endif // ENABLE_SVG_ICONS
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}
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2019-03-26 11:30:17 +00:00
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void GLGizmosManager::refresh_on_off_state(const Selection& selection)
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2019-03-20 12:51:25 +00:00
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{
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GizmosMap::iterator it = m_gizmos.find(m_current);
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if ((it != m_gizmos.end()) && (it->second != nullptr))
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{
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if (!it->second->is_activable(selection))
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{
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it->second->set_state(GLGizmoBase::Off);
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m_current = Undefined;
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}
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}
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}
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void GLGizmosManager::reset_all_states()
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{
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if (!m_enabled)
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return;
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for (GizmosMap::const_iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
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{
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if (it->second != nullptr)
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{
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it->second->set_state(GLGizmoBase::Off);
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it->second->set_hover_id(-1);
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}
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}
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m_current = Undefined;
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}
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void GLGizmosManager::set_hover_id(int id)
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{
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if (!m_enabled)
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return;
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for (GizmosMap::const_iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
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{
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if ((it->second != nullptr) && (it->second->get_state() == GLGizmoBase::On))
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it->second->set_hover_id(id);
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}
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}
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void GLGizmosManager::enable_grabber(EType type, unsigned int id, bool enable)
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{
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if (!m_enabled)
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return;
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GizmosMap::const_iterator it = m_gizmos.find(type);
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if (it != m_gizmos.end())
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{
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if (enable)
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it->second->enable_grabber(id);
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else
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it->second->disable_grabber(id);
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}
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}
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void GLGizmosManager::update(const Linef3& mouse_ray, const Selection& selection, bool shift_down, const Point* mouse_pos)
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{
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if (!m_enabled)
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return;
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GLGizmoBase* curr = get_current();
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if (curr != nullptr)
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curr->update(GLGizmoBase::UpdateData(mouse_ray, mouse_pos, shift_down), selection);
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}
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bool GLGizmosManager::is_running() const
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{
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if (!m_enabled)
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return false;
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GLGizmoBase* curr = get_current();
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return (curr != nullptr) ? (curr->get_state() == GLGizmoBase::On) : false;
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}
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bool GLGizmosManager::handle_shortcut(int key, const Selection& selection)
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{
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if (!m_enabled || selection.is_empty())
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return false;
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EType old_current = m_current;
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bool handled = false;
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for (GizmosMap::iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
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{
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if ((it->second == nullptr) || !it->second->is_selectable())
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continue;
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int it_key = it->second->get_shortcut_key();
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if (it->second->is_activable(selection) && ((it_key == key - 64) || (it_key == key - 96)))
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{
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if ((it->second->get_state() == GLGizmoBase::On))
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{
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it->second->set_state(GLGizmoBase::Off);
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m_current = Undefined;
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handled = true;
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}
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else if ((it->second->get_state() == GLGizmoBase::Off))
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{
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it->second->set_state(GLGizmoBase::On);
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m_current = it->first;
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handled = true;
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}
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}
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}
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if (handled && (old_current != Undefined) && (old_current != m_current))
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{
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GizmosMap::const_iterator it = m_gizmos.find(old_current);
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if (it != m_gizmos.end())
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it->second->set_state(GLGizmoBase::Off);
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}
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return handled;
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}
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bool GLGizmosManager::is_dragging() const
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{
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if (!m_enabled)
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return false;
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GLGizmoBase* curr = get_current();
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return (curr != nullptr) ? curr->is_dragging() : false;
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}
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void GLGizmosManager::start_dragging(const Selection& selection)
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{
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if (!m_enabled)
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return;
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GLGizmoBase* curr = get_current();
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if (curr != nullptr)
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curr->start_dragging(selection);
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}
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void GLGizmosManager::stop_dragging()
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{
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if (!m_enabled)
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return;
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GLGizmoBase* curr = get_current();
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if (curr != nullptr)
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curr->stop_dragging();
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}
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Vec3d GLGizmosManager::get_displacement() const
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{
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if (!m_enabled)
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return Vec3d::Zero();
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GizmosMap::const_iterator it = m_gizmos.find(Move);
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return (it != m_gizmos.end()) ? reinterpret_cast<GLGizmoMove3D*>(it->second)->get_displacement() : Vec3d::Zero();
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}
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Vec3d GLGizmosManager::get_scale() const
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{
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if (!m_enabled)
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return Vec3d::Ones();
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GizmosMap::const_iterator it = m_gizmos.find(Scale);
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return (it != m_gizmos.end()) ? reinterpret_cast<GLGizmoScale3D*>(it->second)->get_scale() : Vec3d::Ones();
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}
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void GLGizmosManager::set_scale(const Vec3d& scale)
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{
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if (!m_enabled)
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return;
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GizmosMap::const_iterator it = m_gizmos.find(Scale);
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if (it != m_gizmos.end())
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reinterpret_cast<GLGizmoScale3D*>(it->second)->set_scale(scale);
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}
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Vec3d GLGizmosManager::get_rotation() const
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{
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if (!m_enabled)
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return Vec3d::Zero();
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GizmosMap::const_iterator it = m_gizmos.find(Rotate);
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return (it != m_gizmos.end()) ? reinterpret_cast<GLGizmoRotate3D*>(it->second)->get_rotation() : Vec3d::Zero();
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}
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void GLGizmosManager::set_rotation(const Vec3d& rotation)
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|
|
{
|
|
|
|
if (!m_enabled)
|
|
|
|
return;
|
|
|
|
|
|
|
|
GizmosMap::const_iterator it = m_gizmos.find(Rotate);
|
|
|
|
if (it != m_gizmos.end())
|
|
|
|
reinterpret_cast<GLGizmoRotate3D*>(it->second)->set_rotation(rotation);
|
|
|
|
}
|
|
|
|
|
|
|
|
Vec3d GLGizmosManager::get_flattening_normal() const
|
|
|
|
{
|
|
|
|
if (!m_enabled)
|
|
|
|
return Vec3d::Zero();
|
|
|
|
|
|
|
|
GizmosMap::const_iterator it = m_gizmos.find(Flatten);
|
|
|
|
return (it != m_gizmos.end()) ? reinterpret_cast<GLGizmoFlatten*>(it->second)->get_flattening_normal() : Vec3d::Zero();
|
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmosManager::set_flattening_data(const ModelObject* model_object)
|
|
|
|
{
|
|
|
|
if (!m_enabled)
|
|
|
|
return;
|
|
|
|
|
|
|
|
GizmosMap::const_iterator it = m_gizmos.find(Flatten);
|
|
|
|
if (it != m_gizmos.end())
|
|
|
|
reinterpret_cast<GLGizmoFlatten*>(it->second)->set_flattening_data(model_object);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmosManager::set_sla_support_data(ModelObject* model_object, const Selection& selection)
|
|
|
|
{
|
|
|
|
if (!m_enabled)
|
|
|
|
return;
|
|
|
|
|
|
|
|
GizmosMap::const_iterator it = m_gizmos.find(SlaSupports);
|
|
|
|
if (it != m_gizmos.end())
|
|
|
|
reinterpret_cast<GLGizmoSlaSupports*>(it->second)->set_sla_support_data(model_object, selection);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Returns true if the gizmo used the event to do something, false otherwise.
|
2019-03-20 15:09:14 +00:00
|
|
|
bool GLGizmosManager::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down)
|
2019-03-20 12:51:25 +00:00
|
|
|
{
|
|
|
|
if (!m_enabled)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
GizmosMap::const_iterator it = m_gizmos.find(SlaSupports);
|
|
|
|
if (it != m_gizmos.end())
|
2019-03-20 15:09:14 +00:00
|
|
|
return reinterpret_cast<GLGizmoSlaSupports*>(it->second)->gizmo_event(action, mouse_position, shift_down);
|
2019-03-20 12:51:25 +00:00
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmosManager::render_current_gizmo(const Selection& selection) const
|
|
|
|
{
|
|
|
|
if (!m_enabled)
|
|
|
|
return;
|
|
|
|
|
|
|
|
GLGizmoBase* curr = get_current();
|
|
|
|
if (curr != nullptr)
|
|
|
|
curr->render(selection);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmosManager::render_current_gizmo_for_picking_pass(const Selection& selection) const
|
|
|
|
{
|
|
|
|
if (!m_enabled)
|
|
|
|
return;
|
|
|
|
|
|
|
|
GLGizmoBase* curr = get_current();
|
|
|
|
if (curr != nullptr)
|
|
|
|
curr->render_for_picking(selection);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmosManager::render_overlay(const GLCanvas3D& canvas, const Selection& selection) const
|
|
|
|
{
|
|
|
|
if (!m_enabled)
|
|
|
|
return;
|
|
|
|
|
|
|
|
#if ENABLE_SVG_ICONS
|
|
|
|
if (m_icons_texture_dirty)
|
|
|
|
generate_icons_texture();
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
|
|
|
|
glsafe(::glDisable(GL_DEPTH_TEST));
|
|
|
|
|
|
|
|
glsafe(::glPushMatrix());
|
|
|
|
glsafe(::glLoadIdentity());
|
|
|
|
|
|
|
|
do_render_overlay(canvas, selection);
|
|
|
|
|
|
|
|
glsafe(::glPopMatrix());
|
|
|
|
}
|
|
|
|
|
2019-03-26 08:01:04 +00:00
|
|
|
bool GLGizmosManager::on_mouse(wxMouseEvent& evt, GLCanvas3D& canvas)
|
|
|
|
{
|
2019-03-26 11:30:17 +00:00
|
|
|
Point pos(evt.GetX(), evt.GetY());
|
2019-03-26 08:01:04 +00:00
|
|
|
Vec2d mouse_pos((double)evt.GetX(), (double)evt.GetY());
|
|
|
|
|
2019-03-26 11:30:17 +00:00
|
|
|
Selection& selection = canvas.get_selection();
|
|
|
|
int selected_object_idx = selection.get_object_idx();
|
2019-03-26 08:01:04 +00:00
|
|
|
bool processed = false;
|
|
|
|
|
|
|
|
// mouse anywhere
|
|
|
|
if (!evt.Dragging() && !evt.Leaving() && !evt.Entering() && (m_mouse_capture.parent != nullptr))
|
|
|
|
{
|
|
|
|
if (m_mouse_capture.any() && (evt.LeftUp() || evt.MiddleUp() || evt.RightUp()))
|
|
|
|
// prevents loosing selection into the scene if mouse down was done inside the toolbar and mouse up was down outside it
|
|
|
|
processed = true;
|
|
|
|
|
|
|
|
m_mouse_capture.reset();
|
|
|
|
}
|
|
|
|
|
|
|
|
// mouse anywhere
|
|
|
|
if (evt.Moving())
|
|
|
|
m_tooltip = update_hover_state(canvas, mouse_pos);
|
|
|
|
else if (evt.LeftUp())
|
|
|
|
m_mouse_capture.left = false;
|
|
|
|
else if (evt.MiddleUp())
|
|
|
|
m_mouse_capture.middle = false;
|
|
|
|
else if (evt.RightUp())
|
|
|
|
m_mouse_capture.right = false;
|
|
|
|
else if (evt.Dragging() && m_mouse_capture.any())
|
|
|
|
// if the button down was done on this toolbar, prevent from dragging into the scene
|
|
|
|
processed = true;
|
|
|
|
|
|
|
|
if (!overlay_contains_mouse(canvas, mouse_pos))
|
|
|
|
{
|
|
|
|
// mouse is outside the toolbar
|
|
|
|
m_tooltip = "";
|
2019-03-26 11:30:17 +00:00
|
|
|
|
|
|
|
if (evt.LeftDown())
|
|
|
|
{
|
|
|
|
if ((m_current == SlaSupports) && gizmo_event(SLAGizmoEventType::LeftDown, mouse_pos, evt.ShiftDown()))
|
|
|
|
// the gizmo got the event and took some action, there is no need to do anything more
|
|
|
|
processed = true;
|
|
|
|
else if (!selection.is_empty() && grabber_contains_mouse())
|
|
|
|
{
|
|
|
|
canvas.update_gizmos_data();
|
|
|
|
selection.start_dragging();
|
|
|
|
start_dragging(selection);
|
|
|
|
|
|
|
|
if (m_current == Flatten)
|
|
|
|
{
|
|
|
|
// Rotate the object so the normal points downward:
|
|
|
|
selection.flattening_rotate(get_flattening_normal());
|
|
|
|
canvas.do_flatten();
|
|
|
|
wxGetApp().obj_manipul()->update_settings_value(selection);
|
|
|
|
}
|
|
|
|
|
|
|
|
canvas.set_as_dirty();
|
|
|
|
processed = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (evt.RightDown() && (selected_object_idx != -1) && (m_current == SlaSupports) && gizmo_event(SLAGizmoEventType::RightDown))
|
|
|
|
// event was taken care of by the SlaSupports gizmo
|
|
|
|
processed = true;
|
|
|
|
else if (evt.Dragging() && (canvas.get_move_volume_id() != -1) && (m_current == SlaSupports))
|
|
|
|
// don't allow dragging objects with the Sla gizmo on
|
|
|
|
processed = true;
|
|
|
|
else if (evt.Dragging() && (m_current == SlaSupports) && gizmo_event(SLAGizmoEventType::Dragging, mouse_pos, evt.ShiftDown()))
|
|
|
|
{
|
|
|
|
// the gizmo got the event and took some action, no need to do anything more here
|
|
|
|
canvas.set_as_dirty();
|
|
|
|
processed = true;
|
|
|
|
}
|
|
|
|
else if (evt.Dragging() && is_dragging())
|
|
|
|
{
|
|
|
|
if (!canvas.get_wxglcanvas()->HasCapture())
|
|
|
|
canvas.get_wxglcanvas()->CaptureMouse();
|
|
|
|
|
|
|
|
canvas.set_mouse_as_dragging();
|
|
|
|
update(canvas.mouse_ray(pos), selection, evt.ShiftDown(), &pos);
|
|
|
|
|
|
|
|
switch (m_current)
|
|
|
|
{
|
|
|
|
case Move:
|
|
|
|
{
|
|
|
|
// Apply new temporary offset
|
|
|
|
selection.translate(get_displacement());
|
|
|
|
wxGetApp().obj_manipul()->update_settings_value(selection);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case Scale:
|
|
|
|
{
|
|
|
|
// Apply new temporary scale factors
|
|
|
|
selection.scale(get_scale(), evt.AltDown());
|
|
|
|
wxGetApp().obj_manipul()->update_settings_value(selection);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case Rotate:
|
|
|
|
{
|
|
|
|
// Apply new temporary rotations
|
|
|
|
TransformationType transformation_type(TransformationType::World_Relative_Joint);
|
|
|
|
if (evt.AltDown())
|
|
|
|
transformation_type.set_independent();
|
|
|
|
selection.rotate(get_rotation(), transformation_type);
|
|
|
|
wxGetApp().obj_manipul()->update_settings_value(selection);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
canvas.set_as_dirty();
|
|
|
|
processed = true;
|
|
|
|
}
|
|
|
|
else if (evt.LeftUp() && is_dragging())
|
|
|
|
{
|
|
|
|
switch (m_current)
|
|
|
|
{
|
|
|
|
case Move:
|
|
|
|
{
|
|
|
|
canvas.disable_regenerate_volumes();
|
|
|
|
canvas.do_move();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case Scale:
|
|
|
|
{
|
|
|
|
canvas.do_scale();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case Rotate:
|
|
|
|
{
|
|
|
|
canvas.do_rotate();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
stop_dragging();
|
|
|
|
canvas.update_gizmos_data();
|
|
|
|
|
|
|
|
wxGetApp().obj_manipul()->update_settings_value(selection);
|
|
|
|
// Let the platter know that the dragging finished, so a delayed refresh
|
|
|
|
// of the scene with the background processing data should be performed.
|
|
|
|
canvas.post_event(SimpleEvent(EVT_GLCANVAS_MOUSE_DRAGGING_FINISHED));
|
|
|
|
// updates camera target constraints
|
|
|
|
canvas.refresh_camera_scene_box();
|
|
|
|
|
|
|
|
processed = true;
|
|
|
|
}
|
|
|
|
else if (evt.LeftUp() && (m_current == SlaSupports) && !canvas.is_mouse_dragging())
|
|
|
|
{
|
|
|
|
// in case SLA gizmo is selected, we just pass the LeftUp event and stop processing - neither
|
|
|
|
// object moving or selecting is suppressed in that case
|
|
|
|
gizmo_event(SLAGizmoEventType::LeftUp, mouse_pos, evt.ShiftDown());
|
|
|
|
processed = true;
|
|
|
|
}
|
2019-03-26 08:01:04 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// mouse inside toolbar
|
|
|
|
if (evt.LeftDown() || evt.LeftDClick())
|
|
|
|
{
|
|
|
|
m_mouse_capture.left = true;
|
|
|
|
m_mouse_capture.parent = &canvas;
|
|
|
|
processed = true;
|
|
|
|
if (!selection.is_empty())
|
|
|
|
{
|
|
|
|
update_on_off_state(canvas, mouse_pos, selection);
|
|
|
|
canvas.update_gizmos_data();
|
|
|
|
canvas.set_as_dirty();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (evt.MiddleDown())
|
|
|
|
{
|
|
|
|
m_mouse_capture.middle = true;
|
|
|
|
m_mouse_capture.parent = &canvas;
|
|
|
|
}
|
|
|
|
else if (evt.RightDown())
|
|
|
|
{
|
|
|
|
m_mouse_capture.right = true;
|
|
|
|
m_mouse_capture.parent = &canvas;
|
|
|
|
}
|
|
|
|
else if (evt.LeftUp())
|
|
|
|
processed = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return processed;
|
|
|
|
}
|
|
|
|
|
2019-03-26 13:08:02 +00:00
|
|
|
bool GLGizmosManager::on_char(wxKeyEvent& evt, GLCanvas3D& canvas)
|
|
|
|
{
|
|
|
|
// see include/wx/defs.h enum wxKeyCode
|
|
|
|
int keyCode = evt.GetKeyCode();
|
|
|
|
int ctrlMask = wxMOD_CONTROL;
|
|
|
|
|
|
|
|
const Selection& selection = canvas.get_selection();
|
|
|
|
bool processed = false;
|
|
|
|
|
|
|
|
if ((evt.GetModifiers() & ctrlMask) != 0)
|
|
|
|
{
|
|
|
|
switch (keyCode)
|
|
|
|
{
|
|
|
|
case WXK_CONTROL_A:
|
|
|
|
{
|
|
|
|
// Sla gizmo selects all support points
|
|
|
|
if ((m_current == SlaSupports) && gizmo_event(SLAGizmoEventType::SelectAll))
|
|
|
|
processed = true;
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (!evt.HasModifiers())
|
|
|
|
{
|
|
|
|
switch (keyCode)
|
|
|
|
{
|
|
|
|
// key ESC
|
|
|
|
case WXK_ESCAPE:
|
|
|
|
{
|
|
|
|
if ((m_current != SlaSupports) || !gizmo_event(SLAGizmoEventType::DiscardChanges))
|
|
|
|
reset_all_states();
|
|
|
|
|
|
|
|
processed = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case WXK_RETURN:
|
|
|
|
{
|
|
|
|
if ((m_current == SlaSupports) && gizmo_event(SLAGizmoEventType::ApplyChanges))
|
|
|
|
processed = true;
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
#ifdef __APPLE__
|
|
|
|
case WXK_BACK: // the low cost Apple solutions are not equipped with a Delete key, use Backspace instead.
|
|
|
|
#else /* __APPLE__ */
|
|
|
|
case WXK_DELETE:
|
|
|
|
#endif /* __APPLE__ */
|
|
|
|
{
|
|
|
|
if ((m_current == SlaSupports) && gizmo_event(SLAGizmoEventType::Delete))
|
|
|
|
processed = true;
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 'A':
|
|
|
|
case 'a':
|
|
|
|
{
|
|
|
|
if (m_current == SlaSupports)
|
|
|
|
{
|
|
|
|
gizmo_event(SLAGizmoEventType::AutomaticGeneration);
|
|
|
|
// set as processed no matter what's returned by gizmo_event() to avoid the calling canvas to process 'A' as arrange
|
|
|
|
processed = true;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 'M':
|
|
|
|
case 'm':
|
|
|
|
{
|
|
|
|
if ((m_current == SlaSupports) && gizmo_event(SLAGizmoEventType::ManualEditing))
|
|
|
|
processed = true;
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!processed)
|
|
|
|
{
|
|
|
|
if (handle_shortcut(keyCode, selection))
|
|
|
|
{
|
|
|
|
canvas.update_gizmos_data();
|
|
|
|
processed = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (processed)
|
|
|
|
canvas.set_as_dirty();
|
|
|
|
|
|
|
|
return processed;
|
|
|
|
}
|
|
|
|
|
2019-03-20 12:51:25 +00:00
|
|
|
void GLGizmosManager::reset()
|
|
|
|
{
|
|
|
|
for (GizmosMap::value_type& gizmo : m_gizmos)
|
|
|
|
{
|
|
|
|
delete gizmo.second;
|
|
|
|
gizmo.second = nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
m_gizmos.clear();
|
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmosManager::do_render_overlay(const GLCanvas3D& canvas, const Selection& selection) const
|
|
|
|
{
|
|
|
|
if (m_gizmos.empty())
|
|
|
|
return;
|
|
|
|
|
|
|
|
float cnv_w = (float)canvas.get_canvas_size().get_width();
|
|
|
|
float cnv_h = (float)canvas.get_canvas_size().get_height();
|
|
|
|
float zoom = canvas.get_camera_zoom();
|
|
|
|
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
|
|
|
|
|
|
|
float height = get_total_overlay_height();
|
|
|
|
float width = get_total_overlay_width();
|
|
|
|
#if ENABLE_SVG_ICONS
|
|
|
|
float scaled_border = m_overlay_border * m_overlay_scale * inv_zoom;
|
|
|
|
#else
|
|
|
|
float scaled_border = m_overlay_border * inv_zoom;
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
|
|
|
|
float top_x = (-0.5f * cnv_w) * inv_zoom;
|
|
|
|
float top_y = (0.5f * height) * inv_zoom;
|
|
|
|
|
|
|
|
float left = top_x;
|
|
|
|
float top = top_y;
|
|
|
|
float right = left + width * inv_zoom;
|
|
|
|
float bottom = top - height * inv_zoom;
|
|
|
|
|
|
|
|
// renders background
|
|
|
|
unsigned int bg_tex_id = m_background_texture.texture.get_id();
|
|
|
|
float bg_tex_width = (float)m_background_texture.texture.get_width();
|
|
|
|
float bg_tex_height = (float)m_background_texture.texture.get_height();
|
|
|
|
if ((bg_tex_id != 0) && (bg_tex_width > 0) && (bg_tex_height > 0))
|
|
|
|
{
|
|
|
|
float inv_bg_tex_width = (bg_tex_width != 0.0f) ? 1.0f / bg_tex_width : 0.0f;
|
|
|
|
float inv_bg_tex_height = (bg_tex_height != 0.0f) ? 1.0f / bg_tex_height : 0.0f;
|
|
|
|
|
|
|
|
float bg_uv_left = 0.0f;
|
|
|
|
float bg_uv_right = 1.0f;
|
|
|
|
float bg_uv_top = 1.0f;
|
|
|
|
float bg_uv_bottom = 0.0f;
|
|
|
|
|
|
|
|
float bg_left = left;
|
|
|
|
float bg_right = right;
|
|
|
|
float bg_top = top;
|
|
|
|
float bg_bottom = bottom;
|
|
|
|
float bg_width = right - left;
|
|
|
|
float bg_height = top - bottom;
|
|
|
|
float bg_min_size = std::min(bg_width, bg_height);
|
|
|
|
|
|
|
|
float bg_uv_i_left = (float)m_background_texture.metadata.left * inv_bg_tex_width;
|
|
|
|
float bg_uv_i_right = 1.0f - (float)m_background_texture.metadata.right * inv_bg_tex_width;
|
|
|
|
float bg_uv_i_top = 1.0f - (float)m_background_texture.metadata.top * inv_bg_tex_height;
|
|
|
|
float bg_uv_i_bottom = (float)m_background_texture.metadata.bottom * inv_bg_tex_height;
|
|
|
|
|
|
|
|
float bg_i_left = bg_left + scaled_border;
|
|
|
|
float bg_i_right = bg_right - scaled_border;
|
|
|
|
float bg_i_top = bg_top - scaled_border;
|
|
|
|
float bg_i_bottom = bg_bottom + scaled_border;
|
|
|
|
|
|
|
|
bg_uv_left = bg_uv_i_left;
|
|
|
|
bg_i_left = bg_left;
|
|
|
|
|
|
|
|
if ((m_overlay_border > 0) && (bg_uv_top != bg_uv_i_top))
|
|
|
|
{
|
|
|
|
if (bg_uv_left != bg_uv_i_left)
|
|
|
|
GLTexture::render_sub_texture(bg_tex_id, bg_left, bg_i_left, bg_i_top, bg_top, { { bg_uv_left, bg_uv_i_top }, { bg_uv_i_left, bg_uv_i_top }, { bg_uv_i_left, bg_uv_top }, { bg_uv_left, bg_uv_top } });
|
|
|
|
|
|
|
|
GLTexture::render_sub_texture(bg_tex_id, bg_i_left, bg_i_right, bg_i_top, bg_top, { { bg_uv_i_left, bg_uv_i_top }, { bg_uv_i_right, bg_uv_i_top }, { bg_uv_i_right, bg_uv_top }, { bg_uv_i_left, bg_uv_top } });
|
|
|
|
|
|
|
|
if (bg_uv_right != bg_uv_i_right)
|
|
|
|
GLTexture::render_sub_texture(bg_tex_id, bg_i_right, bg_right, bg_i_top, bg_top, { { bg_uv_i_right, bg_uv_i_top }, { bg_uv_right, bg_uv_i_top }, { bg_uv_right, bg_uv_top }, { bg_uv_i_right, bg_uv_top } });
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((m_overlay_border > 0) && (bg_uv_left != bg_uv_i_left))
|
|
|
|
GLTexture::render_sub_texture(bg_tex_id, bg_left, bg_i_left, bg_i_bottom, bg_i_top, { { bg_uv_left, bg_uv_i_bottom }, { bg_uv_i_left, bg_uv_i_bottom }, { bg_uv_i_left, bg_uv_i_top }, { bg_uv_left, bg_uv_i_top } });
|
|
|
|
|
|
|
|
GLTexture::render_sub_texture(bg_tex_id, bg_i_left, bg_i_right, bg_i_bottom, bg_i_top, { { bg_uv_i_left, bg_uv_i_bottom }, { bg_uv_i_right, bg_uv_i_bottom }, { bg_uv_i_right, bg_uv_i_top }, { bg_uv_i_left, bg_uv_i_top } });
|
|
|
|
|
|
|
|
if ((m_overlay_border > 0) && (bg_uv_right != bg_uv_i_right))
|
|
|
|
GLTexture::render_sub_texture(bg_tex_id, bg_i_right, bg_right, bg_i_bottom, bg_i_top, { { bg_uv_i_right, bg_uv_i_bottom }, { bg_uv_right, bg_uv_i_bottom }, { bg_uv_right, bg_uv_i_top }, { bg_uv_i_right, bg_uv_i_top } });
|
|
|
|
|
|
|
|
if ((m_overlay_border > 0) && (bg_uv_bottom != bg_uv_i_bottom))
|
|
|
|
{
|
|
|
|
if (bg_uv_left != bg_uv_i_left)
|
|
|
|
GLTexture::render_sub_texture(bg_tex_id, bg_left, bg_i_left, bg_bottom, bg_i_bottom, { { bg_uv_left, bg_uv_bottom }, { bg_uv_i_left, bg_uv_bottom }, { bg_uv_i_left, bg_uv_i_bottom }, { bg_uv_left, bg_uv_i_bottom } });
|
|
|
|
|
|
|
|
GLTexture::render_sub_texture(bg_tex_id, bg_i_left, bg_i_right, bg_bottom, bg_i_bottom, { { bg_uv_i_left, bg_uv_bottom }, { bg_uv_i_right, bg_uv_bottom }, { bg_uv_i_right, bg_uv_i_bottom }, { bg_uv_i_left, bg_uv_i_bottom } });
|
|
|
|
|
|
|
|
if (bg_uv_right != bg_uv_i_right)
|
|
|
|
GLTexture::render_sub_texture(bg_tex_id, bg_i_right, bg_right, bg_bottom, bg_i_bottom, { { bg_uv_i_right, bg_uv_bottom }, { bg_uv_right, bg_uv_bottom }, { bg_uv_right, bg_uv_i_bottom }, { bg_uv_i_right, bg_uv_i_bottom } });
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#if ENABLE_SVG_ICONS
|
|
|
|
top_x += scaled_border;
|
|
|
|
top_y -= scaled_border;
|
|
|
|
float scaled_gap_y = m_overlay_gap_y * m_overlay_scale * inv_zoom;
|
|
|
|
|
|
|
|
float scaled_icons_size = m_overlay_icons_size * m_overlay_scale * inv_zoom;
|
|
|
|
float scaled_stride_y = scaled_icons_size + scaled_gap_y;
|
|
|
|
unsigned int icons_texture_id = m_icons_texture.get_id();
|
|
|
|
unsigned int tex_width = m_icons_texture.get_width();
|
|
|
|
unsigned int tex_height = m_icons_texture.get_height();
|
|
|
|
float inv_tex_width = (tex_width != 0) ? 1.0f / (float)tex_width : 0.0f;
|
|
|
|
float inv_tex_height = (tex_height != 0) ? 1.0f / (float)tex_height : 0.0f;
|
|
|
|
#else
|
|
|
|
top_x += m_overlay_border * inv_zoom;
|
|
|
|
top_y -= m_overlay_border * inv_zoom;
|
|
|
|
float scaled_gap_y = m_overlay_gap_y * inv_zoom;
|
|
|
|
|
|
|
|
float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale * inv_zoom;
|
|
|
|
unsigned int icons_texture_id = m_icons_texture.texture.get_id();
|
|
|
|
unsigned int texture_size = m_icons_texture.texture.get_width();
|
|
|
|
float inv_texture_size = (texture_size != 0) ? 1.0f / (float)texture_size : 0.0f;
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
|
|
|
|
#if ENABLE_SVG_ICONS
|
|
|
|
if ((icons_texture_id == 0) || (tex_width <= 0) || (tex_height <= 0))
|
|
|
|
return;
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
|
|
|
|
for (GizmosMap::const_iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
|
|
|
|
{
|
|
|
|
if ((it->second == nullptr) || !it->second->is_selectable())
|
|
|
|
continue;
|
|
|
|
|
|
|
|
unsigned int sprite_id = it->second->get_sprite_id();
|
|
|
|
GLGizmoBase::EState state = it->second->get_state();
|
|
|
|
|
|
|
|
#if ENABLE_SVG_ICONS
|
|
|
|
float u_icon_size = m_overlay_icons_size * m_overlay_scale * inv_tex_width;
|
|
|
|
float v_icon_size = m_overlay_icons_size * m_overlay_scale * inv_tex_height;
|
|
|
|
float v_top = sprite_id * v_icon_size;
|
|
|
|
float u_left = state * u_icon_size;
|
|
|
|
float v_bottom = v_top + v_icon_size;
|
|
|
|
float u_right = u_left + u_icon_size;
|
|
|
|
#else
|
|
|
|
float uv_icon_size = (float)m_icons_texture.metadata.icon_size * inv_texture_size;
|
|
|
|
float v_top = sprite_id * uv_icon_size;
|
|
|
|
float u_left = state * uv_icon_size;
|
|
|
|
float v_bottom = v_top + uv_icon_size;
|
|
|
|
float u_right = u_left + uv_icon_size;
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
|
|
|
|
GLTexture::render_sub_texture(icons_texture_id, top_x, top_x + scaled_icons_size, top_y - scaled_icons_size, top_y, { { u_left, v_bottom }, { u_right, v_bottom }, { u_right, v_top }, { u_left, v_top } });
|
|
|
|
if (it->second->get_state() == GLGizmoBase::On) {
|
|
|
|
float toolbar_top = (float)cnv_h - canvas.get_view_toolbar_height();
|
|
|
|
#if ENABLE_SVG_ICONS
|
|
|
|
it->second->render_input_window(width, 0.5f * cnv_h - top_y * zoom, toolbar_top, selection);
|
|
|
|
#else
|
|
|
|
it->second->render_input_window(2.0f * m_overlay_border + icon_size * zoom, 0.5f * cnv_h - top_y * zoom, toolbar_top, selection);
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
}
|
|
|
|
#if ENABLE_SVG_ICONS
|
|
|
|
top_y -= scaled_stride_y;
|
|
|
|
#else
|
|
|
|
top_y -= (scaled_icons_size + scaled_gap_y);
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
float GLGizmosManager::get_total_overlay_height() const
|
|
|
|
{
|
|
|
|
#if ENABLE_SVG_ICONS
|
|
|
|
float scaled_icons_size = m_overlay_icons_size * m_overlay_scale;
|
|
|
|
float scaled_border = m_overlay_border * m_overlay_scale;
|
|
|
|
float scaled_gap_y = m_overlay_gap_y * m_overlay_scale;
|
|
|
|
float scaled_stride_y = scaled_icons_size + scaled_gap_y;
|
|
|
|
float height = 2.0f * scaled_border;
|
|
|
|
#else
|
|
|
|
float height = 2.0f * m_overlay_border;
|
|
|
|
|
|
|
|
float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale;
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
|
|
|
|
for (GizmosMap::const_iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
|
|
|
|
{
|
|
|
|
if ((it->second == nullptr) || !it->second->is_selectable())
|
|
|
|
continue;
|
|
|
|
|
|
|
|
#if ENABLE_SVG_ICONS
|
|
|
|
height += scaled_stride_y;
|
|
|
|
#else
|
|
|
|
height += (scaled_icons_size + m_overlay_gap_y);
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
}
|
|
|
|
|
|
|
|
#if ENABLE_SVG_ICONS
|
|
|
|
return height - scaled_gap_y;
|
|
|
|
#else
|
|
|
|
return height - m_overlay_gap_y;
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
}
|
|
|
|
|
|
|
|
float GLGizmosManager::get_total_overlay_width() const
|
|
|
|
{
|
|
|
|
#if ENABLE_SVG_ICONS
|
|
|
|
return (2.0f * m_overlay_border + m_overlay_icons_size) * m_overlay_scale;
|
|
|
|
#else
|
|
|
|
return (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale + 2.0f * m_overlay_border;
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
}
|
|
|
|
|
|
|
|
GLGizmoBase* GLGizmosManager::get_current() const
|
|
|
|
{
|
|
|
|
GizmosMap::const_iterator it = m_gizmos.find(m_current);
|
|
|
|
return (it != m_gizmos.end()) ? it->second : nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
#if ENABLE_SVG_ICONS
|
|
|
|
bool GLGizmosManager::generate_icons_texture() const
|
|
|
|
{
|
|
|
|
std::string path = resources_dir() + "/icons/";
|
|
|
|
std::vector<std::string> filenames;
|
|
|
|
for (GizmosMap::const_iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
|
|
|
|
{
|
|
|
|
if (it->second != nullptr)
|
|
|
|
{
|
|
|
|
const std::string& icon_filename = it->second->get_icon_filename();
|
|
|
|
if (!icon_filename.empty())
|
|
|
|
filenames.push_back(path + icon_filename);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<std::pair<int, bool>> states;
|
|
|
|
states.push_back(std::make_pair(1, false));
|
|
|
|
states.push_back(std::make_pair(0, false));
|
|
|
|
states.push_back(std::make_pair(0, true));
|
|
|
|
|
|
|
|
bool res = m_icons_texture.load_from_svg_files_as_sprites_array(filenames, states, (unsigned int)(m_overlay_icons_size * m_overlay_scale));
|
|
|
|
if (res)
|
|
|
|
m_icons_texture_dirty = false;
|
|
|
|
|
|
|
|
return res;
|
|
|
|
}
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
|
2019-03-26 11:30:17 +00:00
|
|
|
void GLGizmosManager::update_on_off_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos, const Selection& selection)
|
|
|
|
{
|
|
|
|
if (!m_enabled)
|
|
|
|
return;
|
|
|
|
|
|
|
|
float cnv_h = (float)canvas.get_canvas_size().get_height();
|
|
|
|
float height = get_total_overlay_height();
|
|
|
|
|
|
|
|
#if ENABLE_SVG_ICONS
|
|
|
|
float scaled_icons_size = m_overlay_icons_size * m_overlay_scale;
|
|
|
|
float scaled_border = m_overlay_border * m_overlay_scale;
|
|
|
|
float scaled_gap_y = m_overlay_gap_y * m_overlay_scale;
|
|
|
|
float scaled_stride_y = scaled_icons_size + scaled_gap_y;
|
|
|
|
float top_y = 0.5f * (cnv_h - height) + scaled_border;
|
|
|
|
#else
|
|
|
|
float top_y = 0.5f * (cnv_h - height) + m_overlay_border;
|
|
|
|
float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale;
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
|
|
|
|
for (GizmosMap::iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
|
|
|
|
{
|
|
|
|
if ((it->second == nullptr) || !it->second->is_selectable())
|
|
|
|
continue;
|
|
|
|
|
|
|
|
#if ENABLE_SVG_ICONS
|
|
|
|
bool inside = (scaled_border <= (float)mouse_pos(0)) && ((float)mouse_pos(0) <= scaled_border + scaled_icons_size) && (top_y <= (float)mouse_pos(1)) && ((float)mouse_pos(1) <= top_y + scaled_icons_size);
|
|
|
|
#else
|
|
|
|
bool inside = (m_overlay_border <= (float)mouse_pos(0)) && ((float)mouse_pos(0) <= m_overlay_border + scaled_icons_size) && (top_y <= (float)mouse_pos(1)) && ((float)mouse_pos(1) <= top_y + scaled_icons_size);
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
if (it->second->is_activable(selection) && inside)
|
|
|
|
{
|
|
|
|
if ((it->second->get_state() == GLGizmoBase::On))
|
|
|
|
{
|
|
|
|
it->second->set_state(GLGizmoBase::Hover);
|
|
|
|
m_current = Undefined;
|
|
|
|
}
|
|
|
|
else if ((it->second->get_state() == GLGizmoBase::Hover))
|
|
|
|
{
|
|
|
|
it->second->set_state(GLGizmoBase::On);
|
|
|
|
m_current = it->first;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
it->second->set_state(GLGizmoBase::Off);
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|
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#if ENABLE_SVG_ICONS
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top_y += scaled_stride_y;
|
|
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#else
|
|
|
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top_y += (scaled_icons_size + m_overlay_gap_y);
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
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}
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|
|
|
|
|
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GizmosMap::iterator it = m_gizmos.find(m_current);
|
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|
if ((it != m_gizmos.end()) && (it->second != nullptr) && (it->second->get_state() != GLGizmoBase::On))
|
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|
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it->second->set_state(GLGizmoBase::On);
|
|
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}
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2019-03-26 08:01:04 +00:00
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std::string GLGizmosManager::update_hover_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos)
|
|
|
|
{
|
|
|
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std::string name = "";
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|
|
|
|
|
|
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if (!m_enabled)
|
|
|
|
return name;
|
|
|
|
|
|
|
|
const Selection& selection = canvas.get_selection();
|
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|
|
|
|
|
|
float cnv_h = (float)canvas.get_canvas_size().get_height();
|
|
|
|
float height = get_total_overlay_height();
|
|
|
|
#if ENABLE_SVG_ICONS
|
|
|
|
float scaled_icons_size = m_overlay_icons_size * m_overlay_scale;
|
|
|
|
float scaled_border = m_overlay_border * m_overlay_scale;
|
|
|
|
float scaled_gap_y = m_overlay_gap_y * m_overlay_scale;
|
|
|
|
float scaled_stride_y = scaled_icons_size + scaled_gap_y;
|
|
|
|
float top_y = 0.5f * (cnv_h - height) + scaled_border;
|
|
|
|
#else
|
|
|
|
float top_y = 0.5f * (cnv_h - height) + m_overlay_border;
|
|
|
|
float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale;
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
|
|
|
|
for (GizmosMap::iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
|
|
|
|
{
|
|
|
|
if ((it->second == nullptr) || !it->second->is_selectable())
|
|
|
|
continue;
|
|
|
|
|
|
|
|
#if ENABLE_SVG_ICONS
|
|
|
|
bool inside = (scaled_border <= (float)mouse_pos(0)) && ((float)mouse_pos(0) <= scaled_border + scaled_icons_size) && (top_y <= (float)mouse_pos(1)) && ((float)mouse_pos(1) <= top_y + scaled_icons_size);
|
|
|
|
#else
|
|
|
|
bool inside = (m_overlay_border <= (float)mouse_pos(0)) && ((float)mouse_pos(0) <= m_overlay_border + scaled_icons_size) && (top_y <= (float)mouse_pos(1)) && ((float)mouse_pos(1) <= top_y + scaled_icons_size);
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
if (inside)
|
|
|
|
name = it->second->get_name();
|
|
|
|
|
|
|
|
if (it->second->is_activable(selection) && (it->second->get_state() != GLGizmoBase::On))
|
|
|
|
it->second->set_state(inside ? GLGizmoBase::Hover : GLGizmoBase::Off);
|
|
|
|
|
|
|
|
#if ENABLE_SVG_ICONS
|
|
|
|
top_y += scaled_stride_y;
|
|
|
|
#else
|
|
|
|
top_y += (scaled_icons_size + m_overlay_gap_y);
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
}
|
|
|
|
|
|
|
|
return name;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool GLGizmosManager::overlay_contains_mouse(const GLCanvas3D& canvas, const Vec2d& mouse_pos) const
|
|
|
|
{
|
|
|
|
if (!m_enabled)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
float cnv_h = (float)canvas.get_canvas_size().get_height();
|
|
|
|
float height = get_total_overlay_height();
|
|
|
|
|
|
|
|
#if ENABLE_SVG_ICONS
|
|
|
|
float scaled_icons_size = m_overlay_icons_size * m_overlay_scale;
|
|
|
|
float scaled_border = m_overlay_border * m_overlay_scale;
|
|
|
|
float scaled_gap_y = m_overlay_gap_y * m_overlay_scale;
|
|
|
|
float scaled_stride_y = scaled_icons_size + scaled_gap_y;
|
|
|
|
float top_y = 0.5f * (cnv_h - height) + scaled_border;
|
|
|
|
#else
|
|
|
|
float top_y = 0.5f * (cnv_h - height) + m_overlay_border;
|
|
|
|
float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale;
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
|
|
|
|
for (GizmosMap::const_iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
|
|
|
|
{
|
|
|
|
if ((it->second == nullptr) || !it->second->is_selectable())
|
|
|
|
continue;
|
|
|
|
|
|
|
|
#if ENABLE_SVG_ICONS
|
|
|
|
if ((scaled_border <= (float)mouse_pos(0)) && ((float)mouse_pos(0) <= scaled_border + scaled_icons_size) && (top_y <= (float)mouse_pos(1)) && ((float)mouse_pos(1) <= top_y + scaled_icons_size))
|
|
|
|
#else
|
|
|
|
if ((m_overlay_border <= (float)mouse_pos(0)) && ((float)mouse_pos(0) <= m_overlay_border + scaled_icons_size) && (top_y <= (float)mouse_pos(1)) && ((float)mouse_pos(1) <= top_y + scaled_icons_size))
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
return true;
|
|
|
|
|
|
|
|
#if ENABLE_SVG_ICONS
|
|
|
|
top_y += scaled_stride_y;
|
|
|
|
#else
|
|
|
|
top_y += (scaled_icons_size + m_overlay_gap_y);
|
|
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2019-03-26 11:30:17 +00:00
|
|
|
bool GLGizmosManager::grabber_contains_mouse() const
|
|
|
|
{
|
|
|
|
if (!m_enabled)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
GLGizmoBase* curr = get_current();
|
|
|
|
return (curr != nullptr) ? (curr->get_hover_id() != -1) : false;
|
|
|
|
}
|
|
|
|
|
2019-03-20 12:51:25 +00:00
|
|
|
} // namespace GUI
|
|
|
|
} // namespace Slic3r
|