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# include "../ClipperUtils.hpp"
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# include "../ShortestPath.hpp"
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# include "../Surface.hpp"
# include <cmath>
# include <algorithm>
# include <iostream>
# include "FillGyroid.hpp"
namespace Slic3r {
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static inline double f ( double x , double z_sin , double z_cos , bool vertical , bool flip )
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{
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if ( vertical ) {
double phase_offset = ( z_cos < 0 ? M_PI : 0 ) + M_PI ;
double a = sin ( x + phase_offset ) ;
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double b = - z_cos ;
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double res = z_sin * cos ( x + phase_offset + ( flip ? M_PI : 0. ) ) ;
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double r = sqrt ( sqr ( a ) + sqr ( b ) ) ;
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return asin ( a / r ) + asin ( res / r ) + M_PI ;
}
else {
double phase_offset = z_sin < 0 ? M_PI : 0. ;
double a = cos ( x + phase_offset ) ;
double b = - z_sin ;
double res = z_cos * sin ( x + phase_offset + ( flip ? 0 : M_PI ) ) ;
double r = sqrt ( sqr ( a ) + sqr ( b ) ) ;
return ( asin ( a / r ) + asin ( res / r ) + 0.5 * M_PI ) ;
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}
}
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static inline Polyline make_wave (
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const std : : vector < Vec2d > & one_period , double width , double height , double offset , double scaleFactor ,
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double z_cos , double z_sin , bool vertical )
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{
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std : : vector < Vec2d > points = one_period ;
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double period = points . back ( ) ( 0 ) ;
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points . pop_back ( ) ;
int n = points . size ( ) ;
do {
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points . emplace_back ( Vec2d ( points [ points . size ( ) - n ] ( 0 ) + period , points [ points . size ( ) - n ] ( 1 ) ) ) ;
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} while ( points . back ( ) ( 0 ) < width ) ;
points . back ( ) ( 0 ) = width ;
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// and construct the final polyline to return:
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Polyline polyline ;
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for ( auto & point : points ) {
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point ( 1 ) + = offset ;
point ( 1 ) = clamp ( 0. , height , double ( point ( 1 ) ) ) ;
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if ( vertical )
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std : : swap ( point ( 0 ) , point ( 1 ) ) ;
Removed Point::scale(),translate(),coincides_with(),distance_to(),
distance_to_squared(),perp_distance_to(),negative(),vector_to(),
translate(), distance_to() etc,
replaced with the Eigen equivalents.
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polyline . points . emplace_back ( ( point * scaleFactor ) . cast < coord_t > ( ) ) ;
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}
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return polyline ;
}
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static std : : vector < Vec2d > make_one_period ( double width , double scaleFactor , double z_cos , double z_sin , bool vertical , bool flip )
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{
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std : : vector < Vec2d > points ;
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double dx = M_PI_4 ; // very coarse spacing to begin with
double limit = std : : min ( 2 * M_PI , width ) ;
for ( double x = 0. ; x < limit + EPSILON ; x + = dx ) { // so the last point is there too
x = std : : min ( x , limit ) ;
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points . emplace_back ( Vec2d ( x , f ( x , z_sin , z_cos , vertical , flip ) ) ) ;
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}
// now we will check all internal points and in case some are too far from the line connecting its neighbours,
// we will add one more point on each side:
const double tolerance = .1 ;
for ( unsigned int i = 1 ; i < points . size ( ) - 1 ; + + i ) {
auto & lp = points [ i - 1 ] ; // left point
auto & tp = points [ i ] ; // this point
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Vec2d lrv = tp - lp ;
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auto & rp = points [ i + 1 ] ; // right point
// calculate distance of the point to the line:
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double dist_mm = unscale < double > ( scaleFactor ) * std : : abs ( cross2 ( rp , lp ) - cross2 ( rp - lp , tp ) ) / lrv . norm ( ) ;
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if ( dist_mm > tolerance ) { // if the difference from straight line is more than this
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double x = 0.5f * ( points [ i - 1 ] ( 0 ) + points [ i ] ( 0 ) ) ;
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points . emplace_back ( Vec2d ( x , f ( x , z_sin , z_cos , vertical , flip ) ) ) ;
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x = 0.5f * ( points [ i + 1 ] ( 0 ) + points [ i ] ( 0 ) ) ;
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points . emplace_back ( Vec2d ( x , f ( x , z_sin , z_cos , vertical , flip ) ) ) ;
// we added the points to the end, but need them all in order
std : : sort ( points . begin ( ) , points . end ( ) , [ ] ( const Vec2d & lhs , const Vec2d & rhs ) { return lhs < rhs ; } ) ;
// decrement i so we also check the first newly added point
- - i ;
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}
}
return points ;
}
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static Polylines make_gyroid_waves ( double gridZ , double density_adjusted , double line_spacing , double width , double height )
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{
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const double scaleFactor = scale_ ( line_spacing ) / density_adjusted ;
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//scale factor for 5% : 8 712 388
// 1z = 10^-6 mm ?
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const double z = gridZ / scaleFactor ;
const double z_sin = sin ( z ) ;
const double z_cos = cos ( z ) ;
bool vertical = ( std : : abs ( z_sin ) < = std : : abs ( z_cos ) ) ;
double lower_bound = 0. ;
double upper_bound = height ;
bool flip = true ;
if ( vertical ) {
flip = false ;
lower_bound = - M_PI ;
upper_bound = width - M_PI_2 ;
std : : swap ( width , height ) ;
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}
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std : : vector < Vec2d > one_period = make_one_period ( width , scaleFactor , z_cos , z_sin , vertical , flip ) ; // creates one period of the waves, so it doesn't have to be recalculated all the time
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Polylines result ;
for ( double y0 = lower_bound ; y0 < upper_bound + EPSILON ; y0 + = 2 * M_PI ) // creates odd polylines
result . emplace_back ( make_wave ( one_period , width , height , y0 , scaleFactor , z_cos , z_sin , vertical ) ) ;
flip = ! flip ; // even polylines are a bit shifted
one_period = make_one_period ( width , scaleFactor , z_cos , z_sin , vertical , flip ) ; // updates the one period sample
for ( double y0 = lower_bound + M_PI ; y0 < upper_bound + EPSILON ; y0 + = 2 * M_PI ) // creates even polylines
result . emplace_back ( make_wave ( one_period , width , height , y0 , scaleFactor , z_cos , z_sin , vertical ) ) ;
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return result ;
}
void FillGyroid : : _fill_surface_single (
const FillParams & params ,
unsigned int thickness_layers ,
const std : : pair < float , Point > & direction ,
ExPolygon & expolygon ,
Polylines & polylines_out )
{
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// no rotation is supported for this infill pattern (yet)
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BoundingBox bb = expolygon . contour . bounding_box ( ) ;
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// Density adjusted to have a good %of weight.
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double density_adjusted = std : : max ( 0. , params . density * 2.44 ) ;
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// Distance between the gyroid waves in scaled coordinates.
coord_t distance = coord_t ( scale_ ( this - > spacing ) / density_adjusted ) ;
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// align bounding box to a multiple of our grid module
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bb . merge ( _align_to_grid ( bb . min , Point ( 2. * M_PI * distance , 2. * M_PI * distance ) ) ) ;
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// generate pattern
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Polylines polylines = make_gyroid_waves (
scale_ ( this - > z ) ,
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density_adjusted ,
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this - > spacing ,
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ceil ( bb . size ( ) ( 0 ) / distance ) + 1. ,
ceil ( bb . size ( ) ( 1 ) / distance ) + 1. ) ;
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// move pattern in place
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for ( Polyline & polyline : polylines )
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polyline . translate ( bb . min ( 0 ) , bb . min ( 1 ) ) ;
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// clip pattern to boundaries
polylines = intersection_pl ( polylines , ( Polygons ) expolygon ) ;
// connect lines
if ( ! params . dont_connect & & ! polylines . empty ( ) ) { // prevent calling leftmost_point() on empty collections
ExPolygon expolygon_off ;
{
ExPolygons expolygons_off = offset_ex ( expolygon , ( float ) SCALED_EPSILON ) ;
if ( ! expolygons_off . empty ( ) ) {
// When expanding a polygon, the number of islands could only shrink. Therefore the offset_ex shall generate exactly one expanded island for one input island.
assert ( expolygons_off . size ( ) = = 1 ) ;
std : : swap ( expolygon_off , expolygons_off . front ( ) ) ;
}
}
bool first = true ;
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for ( Polyline & polyline : chain_polylines ( std : : move ( polylines ) ) ) {
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if ( ! first ) {
// Try to connect the lines.
Points & pts_end = polylines_out . back ( ) . points ;
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const Point & first_point = polyline . points . front ( ) ;
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const Point & last_point = pts_end . back ( ) ;
// TODO: we should also check that both points are on a fill_boundary to avoid
// connecting paths on the boundaries of internal regions
// TODO: avoid crossing current infill path
Removed Point::scale(),translate(),coincides_with(),distance_to(),
distance_to_squared(),perp_distance_to(),negative(),vector_to(),
translate(), distance_to() etc,
replaced with the Eigen equivalents.
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if ( ( last_point - first_point ) . cast < double > ( ) . norm ( ) < = 5 * distance & &
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expolygon_off . contains ( Line ( last_point , first_point ) ) ) {
// Append the polyline.
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pts_end . insert ( pts_end . end ( ) , polyline . points . begin ( ) , polyline . points . end ( ) ) ;
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continue ;
}
}
// The lines cannot be connected.
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polylines_out . emplace_back ( std : : move ( polyline ) ) ;
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first = false ;
}
}
}
} // namespace Slic3r