PrusaSlicer-NonPlainar/xs/xsp/GUI_3DScene.xsp

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%module{Slic3r::XS};
#include <myinit.h>
#include "slic3r/GUI/3DScene.hpp"
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%name{Slic3r::GUI::_3DScene::GLVertexArray} class GLVertexArray {
GLVertexArray();
~GLVertexArray();
void load_mesh(TriangleMesh* mesh) const
%code%{ THIS->load_mesh(*mesh); %};
size_t size() const
%code%{ RETVAL = THIS->verts.size(); %};
void* verts_ptr() const
%code%{ RETVAL = THIS->verts.empty() ? 0 : &THIS->verts.front(); %};
void* norms_ptr() const
%code%{ RETVAL = THIS->verts.empty() ? 0 : &THIS->norms.front(); %};
};
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%package{Slic3r::GUI::_3DScene};
%{
void
_extrusionentity_to_verts_do(Lines lines, std::vector<double> widths, std::vector<double> heights, bool closed, double top_z, Point* copy, GLVertexArray* qverts, GLVertexArray* tverts)
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CODE:
_3DScene::_extrusionentity_to_verts_do(lines, widths, heights, closed,
top_z, *copy, qverts, tverts);
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%}