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#ifndef slic3r_SVG_hpp_
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#define slic3r_SVG_hpp_
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#include <myinit.h>
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#include "ExPolygon.hpp"
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#include "Line.hpp"
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#include "TriangleMesh.hpp"
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2013-10-13 13:59:38 +00:00
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namespace Slic3r {
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class SVG
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{
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public:
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bool arrows;
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std::string fill, stroke;
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2013-10-13 13:59:38 +00:00
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SVG(const char* filename);
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void AddLine(const IntersectionLine &line);
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void draw(const Line &line, std::string stroke = "black");
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void draw(const ExPolygon &expolygon, std::string fill = "grey");
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void draw(const Polygon &polygon, std::string fill = "grey");
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void draw(const Polyline &polyline, std::string stroke = "black");
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void draw(const Point &point, std::string fill = "black", unsigned int radius = 3);
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void Close();
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private:
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std::string filename;
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FILE* f;
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void path(const std::string &d, bool fill);
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std::string get_path_d(const MultiPoint &mp, bool closed = false) const;
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};
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}
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#endif
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