PrusaSlicer-NonPlainar/src/libslic3r/MTUtils.hpp

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#ifndef MTUTILS_HPP
#define MTUTILS_HPP
#include <atomic> // for std::atomic_flag and memory orders
#include <mutex> // for std::lock_guard
#include <functional> // for std::function
#include <utility> // for std::forward
#include <algorithm>
#include "libslic3r.h"
#include "Point.hpp"
namespace Slic3r {
/// Handy little spin mutex for the cached meshes.
/// Implements the "Lockable" concept
class SpinMutex
{
std::atomic_flag m_flg;
static const /*constexpr*/ auto MO_ACQ = std::memory_order_acquire;
static const /*constexpr*/ auto MO_REL = std::memory_order_release;
public:
inline SpinMutex() { m_flg.clear(MO_REL); }
inline void lock() { while (m_flg.test_and_set(MO_ACQ)) ; }
inline bool try_lock() { return !m_flg.test_and_set(MO_ACQ); }
inline void unlock() { m_flg.clear(MO_REL); }
};
/// A wrapper class around arbitrary object that needs thread safe caching.
template<class T> class CachedObject
{
public:
// Method type which refreshes the object when it has been invalidated
using Setter = std::function<void(T &)>;
private:
T m_obj; // the object itself
bool m_valid; // invalidation flag
SpinMutex m_lck; // to make the caching thread safe
// the setter will be called just before the object's const value is
// about to be retrieved.
std::function<void(T &)> m_setter;
public:
// Forwarded constructor
template<class... Args>
inline CachedObject(Setter fn, Args &&... args)
: m_obj(std::forward<Args>(args)...), m_valid(false), m_setter(fn)
{}
// invalidate the value of the object. The object will be refreshed at
// the next retrieval (Setter will be called). The data that is used in
// the setter function should be guarded as well during modification so
// the modification has to take place in fn.
inline void invalidate(std::function<void()> fn)
{
std::lock_guard<SpinMutex> lck(m_lck);
fn();
m_valid = false;
}
// Get the const object properly updated.
inline const T &get()
{
std::lock_guard<SpinMutex> lck(m_lck);
if (!m_valid) {
m_setter(m_obj);
m_valid = true;
}
return m_obj;
}
};
/// An std compatible random access iterator which uses indices to the
/// source vector thus resistant to invalidation caused by relocations. It
/// also "knows" its container. No comparison is neccesary to the container
/// "end()" iterator. The template can be instantiated with a different
/// value type than that of the container's but the types must be
/// compatible. E.g. a base class of the contained objects is compatible.
///
/// For a constant iterator, one can instantiate this template with a value
/// type preceded with 'const'.
template<class Vector, // The container type, must be random access...
class Value = typename Vector::value_type // The value type
>
class IndexBasedIterator
{
static const size_t NONE = size_t(-1);
std::reference_wrapper<Vector> m_index_ref;
size_t m_idx = NONE;
public:
using value_type = Value;
using pointer = Value *;
using reference = Value &;
using difference_type = long;
using iterator_category = std::random_access_iterator_tag;
inline explicit IndexBasedIterator(Vector &index, size_t idx)
: m_index_ref(index), m_idx(idx)
{}
// Post increment
inline IndexBasedIterator operator++(int)
{
IndexBasedIterator cpy(*this);
++m_idx;
return cpy;
}
inline IndexBasedIterator operator--(int)
{
IndexBasedIterator cpy(*this);
--m_idx;
return cpy;
}
inline IndexBasedIterator &operator++()
{
++m_idx;
return *this;
}
inline IndexBasedIterator &operator--()
{
--m_idx;
return *this;
}
inline IndexBasedIterator &operator+=(difference_type l)
{
m_idx += size_t(l);
return *this;
}
inline IndexBasedIterator operator+(difference_type l)
{
auto cpy = *this;
cpy += l;
return cpy;
}
inline IndexBasedIterator &operator-=(difference_type l)
{
m_idx -= size_t(l);
return *this;
}
inline IndexBasedIterator operator-(difference_type l)
{
auto cpy = *this;
cpy -= l;
return cpy;
}
operator difference_type() { return difference_type(m_idx); }
/// Tesing the end of the container... this is not possible with std
/// iterators.
inline bool is_end() const
{
return m_idx >= m_index_ref.get().size();
}
inline Value &operator*() const
{
assert(m_idx < m_index_ref.get().size());
return m_index_ref.get().operator[](m_idx);
}
inline Value *operator->() const
{
assert(m_idx < m_index_ref.get().size());
return &m_index_ref.get().operator[](m_idx);
}
/// If both iterators point past the container, they are equal...
inline bool operator==(const IndexBasedIterator &other)
{
size_t e = m_index_ref.get().size();
return m_idx == other.m_idx || (m_idx >= e && other.m_idx >= e);
}
inline bool operator!=(const IndexBasedIterator &other)
{
return !(*this == other);
}
inline bool operator<=(const IndexBasedIterator &other)
{
return (m_idx < other.m_idx) || (*this == other);
}
inline bool operator<(const IndexBasedIterator &other)
{
return m_idx < other.m_idx && (*this != other);
}
inline bool operator>=(const IndexBasedIterator &other)
{
return m_idx > other.m_idx || *this == other;
}
inline bool operator>(const IndexBasedIterator &other)
{
return m_idx > other.m_idx && *this != other;
}
};
/// A very simple range concept implementation with iterator-like objects.
template<class It> class Range
{
It from, to;
public:
// The class is ready for range based for loops.
It begin() const { return from; }
It end() const { return to; }
// The iterator type can be obtained this way.
using Type = It;
Range() = default;
Range(It &&b, It &&e)
: from(std::forward<It>(b)), to(std::forward<It>(e))
{}
// Some useful container-like methods...
inline size_t size() const { return end() - begin(); }
inline bool empty() const { return size() == 0; }
};
template<class C> bool all_of(const C &container)
{
return std::all_of(container.begin(),
container.end(),
[](const typename C::value_type &v) {
return static_cast<bool>(v);
});
}
// A shorter C++14 style form of the enable_if metafunction
template<bool B, class T>
using enable_if_t = typename std::enable_if<B, T>::type;
// /////////////////////////////////////////////////////////////////////////////
// Type safe conversions to and from scaled and unscaled coordinates
// /////////////////////////////////////////////////////////////////////////////
// A meta-predicate which is true for integers wider than or equal to coord_t
template<class I> struct is_scaled_coord
{
static const SLIC3R_CONSTEXPR bool value =
std::is_integral<I>::value &&
std::numeric_limits<I>::digits >=
std::numeric_limits<coord_t>::digits;
};
// Meta predicates for floating, 'scaled coord' and generic arithmetic types
template<class T>
using FloatingOnly = enable_if_t<std::is_floating_point<T>::value, T>;
template<class T>
using ScaledCoordOnly = enable_if_t<is_scaled_coord<T>::value, T>;
template<class T>
using ArithmeticOnly = enable_if_t<std::is_arithmetic<T>::value, T>;
// A shorter form for a generic Eigen vector which is widely used in PrusaSlicer
template<class T, int N>
using EigenVec = Eigen::Matrix<T, N, 1, Eigen::DontAlign>;
// Semantics are the following:
// Upscaling (scaled()): only from floating point types (or Vec) to either
// floating point or integer 'scaled coord' coordinates.
// Downscaling (unscaled()): from arithmetic types (or Vec) to either
// floating point only
// Conversion definition from unscaled to floating point scaled
template<class Tout,
class Tin,
class = FloatingOnly<Tin>,
class = FloatingOnly<Tout>>
inline SLIC3R_CONSTEXPR Tout scaled(const Tin &v) SLIC3R_NOEXCEPT
{
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return static_cast<Tout>(v / static_cast<Tin>(SCALING_FACTOR));
}
// Conversion definition from unscaled to integer 'scaled coord'.
// TODO: is the rounding necessary ? Here it is to show that it can be different
// but it does not have to be. Using std::round means loosing noexcept and
// constexpr modifiers
template<class Tout = coord_t, class Tin, class = FloatingOnly<Tin>>
inline SLIC3R_CONSTEXPR ScaledCoordOnly<Tout> scaled(const Tin &v) SLIC3R_NOEXCEPT
{
//return static_cast<Tout>(std::round(v / SCALING_FACTOR));
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return static_cast<Tout>(v / static_cast<Tin>(SCALING_FACTOR));
}
// Conversion for Eigen vectors (N dimensional points)
template<class Tout = coord_t, class Tin, int N, class = FloatingOnly<Tin>>
inline EigenVec<ArithmeticOnly<Tout>, N> scaled(const EigenVec<Tin, N> &v)
{
return v.template cast<Tout>() / SCALING_FACTOR;
}
// Conversion from arithmetic scaled type to floating point unscaled
template<class Tout = double,
class Tin,
class = ArithmeticOnly<Tin>,
class = FloatingOnly<Tout>>
inline SLIC3R_CONSTEXPR Tout unscaled(const Tin &v) SLIC3R_NOEXCEPT
{
return static_cast<Tout>(v * static_cast<Tout>(SCALING_FACTOR));
}
// Unscaling for Eigen vectors. Input base type can be arithmetic, output base
// type can only be floating point.
template<class Tout = double,
class Tin,
int N,
class = ArithmeticOnly<Tin>,
class = FloatingOnly<Tout>>
inline SLIC3R_CONSTEXPR EigenVec<Tout, N> unscaled(
const EigenVec<Tin, N> &v) SLIC3R_NOEXCEPT
{
return v.template cast<Tout>() * SCALING_FACTOR;
}
} // namespace Slic3r
#endif // MTUTILS_HPP