PrusaSlicer-NonPlainar/xs/src/BoundingBox.hpp

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#ifndef slic3r_BoundingBox_hpp_
#define slic3r_BoundingBox_hpp_
#include <myinit.h>
#include "Point.hpp"
#include "Polygon.hpp"
namespace Slic3r {
typedef Point Size;
typedef Point3 Size3;
typedef Pointf Sizef;
typedef Pointf3 Sizef3;
template <class PointClass>
class BoundingBoxBase
{
public:
PointClass min;
PointClass max;
BoundingBoxBase(const std::vector<PointClass> points);
//virtual ~BoundingBoxBase() {};
void merge(const BoundingBoxBase &bb);
void scale(double factor);
};
template <class PointClass>
class BoundingBox2Base : public BoundingBoxBase<PointClass>
{
public:
BoundingBox2Base(const std::vector<PointClass> points) : BoundingBoxBase<PointClass>(points) {};
//virtual ~BoundingBox2Base() {};
PointClass size() const;
void translate(coordf_t x, coordf_t y);
PointClass center() const;
};
template <class PointClass>
class BoundingBox3Base : public BoundingBoxBase<PointClass>
{
public:
BoundingBox3Base(const std::vector<PointClass> points);
//virtual ~BoundingBox3Base() {};
void merge(const BoundingBox3Base &bb);
PointClass size() const;
void translate(coordf_t x, coordf_t y, coordf_t z);
PointClass center() const;
};
class BoundingBox : public BoundingBox2Base<Point>
{
public:
void polygon(Polygon* polygon) const;
BoundingBox();
BoundingBox(const Points points) : BoundingBox2Base<Point>(points) {};
};
class BoundingBoxf : public BoundingBox2Base<Pointf> {};
class BoundingBox3 : public BoundingBox3Base<Point3> {};
class BoundingBoxf3 : public BoundingBox3Base<Pointf3> {
public:
BoundingBoxf3();
BoundingBoxf3(const std::vector<Pointf3> points) : BoundingBox3Base<Pointf3>(points) {};
};
}
#endif