2018-10-31 09:19:44 +00:00
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#ifndef slic3r_ImGuiWrapper_hpp_
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#define slic3r_ImGuiWrapper_hpp_
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#include <string>
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#include <map>
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2018-11-26 09:56:07 +00:00
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#include <imgui/imgui.h>
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#include "libslic3r/Point.hpp"
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class wxString;
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2018-10-31 09:19:44 +00:00
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class wxMouseEvent;
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2019-02-15 14:35:32 +00:00
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class wxKeyEvent;
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2018-11-26 09:56:07 +00:00
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2018-10-31 09:19:44 +00:00
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namespace Slic3r {
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namespace GUI {
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class ImGuiWrapper
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{
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2019-02-19 12:26:26 +00:00
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const ImWchar *m_glyph_ranges;
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2019-03-29 13:57:53 +00:00
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float m_font_size;
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2018-11-27 11:10:21 +00:00
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unsigned m_font_texture;
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2019-01-24 10:30:29 +00:00
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float m_style_scaling;
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2018-11-26 09:56:07 +00:00
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unsigned m_mouse_buttons;
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2019-01-18 14:02:07 +00:00
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bool m_disabled;
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2019-02-19 11:39:24 +00:00
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bool m_new_frame_open;
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std::string m_clipboard_text;
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2018-11-26 09:56:07 +00:00
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2018-10-31 09:19:44 +00:00
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public:
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ImGuiWrapper();
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2018-11-26 09:56:07 +00:00
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~ImGuiWrapper();
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2018-10-31 09:19:44 +00:00
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2018-11-27 11:10:21 +00:00
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void read_glsl_version();
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2018-10-31 09:19:44 +00:00
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2019-02-19 12:26:26 +00:00
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void set_language(const std::string &language);
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2018-10-31 09:19:44 +00:00
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void set_display_size(float w, float h);
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2019-04-01 13:36:48 +00:00
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void set_scaling(float font_size, float scaling);
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2018-11-26 09:56:07 +00:00
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bool update_mouse_data(wxMouseEvent &evt);
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2019-02-15 14:35:32 +00:00
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bool update_key_data(wxKeyEvent &evt);
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float get_font_size() const { return m_font_size; }
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2019-03-06 08:15:33 +00:00
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float get_style_scaling() const { return m_style_scaling; }
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void new_frame();
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void render();
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float scaled(float x) const { return x * m_font_size * m_style_scaling; }
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ImVec2 scaled(float x, float y) const { return ImVec2(x * m_font_size * m_style_scaling, y * m_font_size * m_style_scaling); }
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ImVec2 calc_text_size(const wxString &text);
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void set_next_window_pos(float x, float y, int flag);
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void set_next_window_bg_alpha(float alpha);
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bool begin(const std::string &name, int flags = 0);
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bool begin(const wxString &name, int flags = 0);
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void end();
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bool button(const wxString &label);
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2019-01-30 07:26:23 +00:00
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bool radio_button(const wxString &label, bool active);
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2018-11-26 09:56:07 +00:00
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bool input_double(const std::string &label, const double &value, const std::string &format = "%.3f");
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bool input_vec3(const std::string &label, const Vec3d &value, float width, const std::string &format = "%.3f");
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bool checkbox(const wxString &label, bool &value);
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2019-03-04 11:59:20 +00:00
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void text(const char *label);
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2019-03-04 11:21:00 +00:00
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void text(const std::string &label);
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2018-11-26 14:54:12 +00:00
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void text(const wxString &label);
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2019-03-04 14:40:06 +00:00
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bool combo(const wxString& label, const std::vector<std::string>& options, int& selection); // Use -1 to not mark any option as selected
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void disabled_begin(bool disabled);
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void disabled_end();
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bool want_mouse() const;
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bool want_keyboard() const;
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bool want_text_input() const;
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bool want_any_input() const;
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private:
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void init_font();
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void init_input();
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2019-02-19 13:46:29 +00:00
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void init_style();
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2018-11-26 09:56:07 +00:00
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void render_draw_data(ImDrawData *draw_data);
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2019-02-22 13:52:32 +00:00
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bool display_initialized() const;
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2019-04-01 12:12:05 +00:00
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void destroy_font();
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2019-02-15 14:35:32 +00:00
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static const char* clipboard_get(void* user_data);
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static void clipboard_set(void* user_data, const char* text);
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2018-10-31 09:19:44 +00:00
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};
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2018-11-27 14:35:30 +00:00
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2018-10-31 09:19:44 +00:00
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} // namespace GUI
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} // namespace Slic3r
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#endif // slic3r_ImGuiWrapper_hpp_
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