PrusaSlicer-NonPlainar/lib/Slic3r/Line.pm

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package Slic3r::Line;
use Moo;
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# arrayref of points
has 'points' => (
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is => 'rw',
default => sub { [] },
required => 1,
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);
sub cast {
my $class = shift;
my ($line, %args) = @_;
if (ref $line eq 'ARRAY') {
@$line == 2 or die "Line needs two points!";
return $class->new(points => [ map Slic3r::Point->new($_), @$line ], %args);
} else {
return $line;
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}
}
sub a { return $_[0]->points->[0] }
sub b { return $_[0]->points->[1] }
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sub id {
my $self = shift;
return $self->a->id . "-" . $self->b->id;
}
sub ordered_id {
my $self = shift;
return join('-', sort map $_->id, @{$self->points});
}
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sub coordinates {
my $self = shift;
return ($self->a->coordinates, $self->b->coordinates);
}
sub p {
my $self = shift;
return [ $self->a, $self->b ];
}
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sub coincides_with {
my $self = shift;
my ($line) = @_;
return ($self->a->coincides_with($line->a) && $self->b->coincides_with($line->b))
|| ($self->a->coincides_with($line->b) && $self->b->coincides_with($line->a));
}
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sub has_endpoint {
my $self = shift;
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my ($point) = @_;
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return $point->coincides_with($self->a) || $point->coincides_with($self->b);
}
sub has_segment {
my $self = shift;
my ($line) = @_;
$line = $line->p if $line->isa('Slic3r::Line');
# a segment belongs to another segment if its points belong to it
return Slic3r::Geometry::point_in_segment($line->[0], $self->p)
&& Slic3r::Geometry::point_in_segment($line->[1], $self->p);
}
sub parallel_to {
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my $self = shift;
my ($line) = @_;
return Slic3r::Geometry::lines_parallel($self->p, $line->p);
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}
1;