This commit is contained in:
bubnikv 2018-11-22 15:30:56 +01:00
commit 06da6d8645
5 changed files with 94 additions and 42 deletions

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@ -503,7 +503,7 @@ struct Pad {
// Contour3D mesh;
TriangleMesh tmesh;
PoolConfig cfg;
double zlevel;
double zlevel = 0;
Pad() {}

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@ -1,6 +1,7 @@
#include "SLAPrint.hpp"
#include "SLA/SLASupportTree.hpp"
#include "SLA/SLABasePool.hpp"
#include "MTUtils.hpp"
#include <unordered_set>
@ -30,14 +31,15 @@ public:
namespace {
// should add up to 100 (%)
const std::array<unsigned, slaposCount> OBJ_STEP_LEVELS =
{
0,
20,
30,
50,
70,
90
10, // slaposObjectSlice,
10, // slaposSupportIslands,
20, // slaposSupportPoints,
25, // slaposSupportTree,
25, // slaposBasePool,
10 // slaposSliceSupports,
};
const std::array<std::string, slaposCount> OBJ_STEP_LABELS =
@ -50,11 +52,11 @@ const std::array<std::string, slaposCount> OBJ_STEP_LABELS =
L("Slicing supports") // slaposSliceSupports,
};
// Should also add up to 100 (%)
const std::array<unsigned, slapsCount> PRINT_STEP_LEVELS =
{
// This is after processing all the Print objects, so we start from 50%
50, // slapsRasterize
90, // slapsValidate
80, // slapsRasterize
20, // slapsValidate
};
const std::array<std::string, slapsCount> PRINT_STEP_LABELS =
@ -377,6 +379,11 @@ void SLAPrint::process()
// shortcut to initial layer height
double ilhd = m_material_config.initial_layer_height.getFloat();
auto ilh = float(ilhd);
const size_t objcount = m_objects.size();
const unsigned min_objstatus = 0;
const unsigned max_objstatus = 80;
const double ostepd = (max_objstatus - min_objstatus) / (objcount * 100.0);
// The slicing will be performed on an imaginary 1D grid which starts from
// the bottom of the bounding box created around the supported model. So
@ -433,7 +440,7 @@ void SLAPrint::process()
};
// In this step we create the supports
auto support_tree = [this](SLAPrintObject& po) {
auto support_tree = [this, objcount, ostepd](SLAPrintObject& po) {
if(!po.m_supportdata) return;
auto& emesh = po.m_supportdata->emesh;
@ -452,10 +459,15 @@ void SLAPrint::process()
scfg.pillar_radius_mm = c.support_pillar_radius.getFloat();
sla::Controller ctl;
ctl.statuscb = [this](unsigned st, const std::string& msg) {
unsigned stinit = OBJ_STEP_LEVELS[slaposSupportTree];
double d = (OBJ_STEP_LEVELS[slaposBasePool] - stinit) / 100.0;
set_status(unsigned(stinit + st*d), msg);
auto stfirst = OBJ_STEP_LEVELS.begin();
auto stthis = stfirst + slaposSupportTree;
unsigned init = std::accumulate(stfirst, stthis, 0);
init = unsigned(init * ostepd);
double d = *stthis / (objcount * 100.0);
ctl.statuscb = [this, init, d](unsigned st, const std::string& msg){
set_status(unsigned(init + st*d), msg);
};
ctl.stopcondition = [this](){ return canceled(); };
ctl.cancelfn = [this]() { throw_if_canceled(); };
@ -475,7 +487,7 @@ void SLAPrint::process()
// and before the supports had been sliced. (or the slicing has to be
// repeated)
if(po.is_step_done(slaposSupportTree) &&
if(/*po.is_step_done(slaposSupportTree) &&*/
po.m_config.pad_enable.getBool() &&
po.m_supportdata &&
po.m_supportdata->support_tree_ptr)
@ -509,7 +521,7 @@ void SLAPrint::process()
};
// Rasterizing the model objects, and their supports
auto rasterize = [this, ilh, ilhd]() {
auto rasterize = [this, ilh, ilhd, max_objstatus]() {
using Layer = sla::ExPolygons;
using LayerCopies = std::vector<SLAPrintObject::Instance>;
struct LayerRef {
@ -554,7 +566,7 @@ void SLAPrint::process()
// If everything went well this code should not run at all, but
// let's be robust...
assert(levelids.size() == oslices.size());
// assert(levelids.size() == oslices.size());
if(levelids.size() < oslices.size()) { // extend the levels until...
BOOST_LOG_TRIVIAL(warning)
@ -614,12 +626,16 @@ void SLAPrint::process()
auto lvlcnt = unsigned(levels.size());
printer.layers(lvlcnt);
// TODO exclusive progress indication for this step would be good
// as it is the longest of all. It would require synchronization
// in the parallel processing.
unsigned slot = PRINT_STEP_LEVELS[slapsRasterize];
unsigned ist = max_objstatus, pst = ist;
double sd = (100 - ist) / 100.0;
SpinMutex slck;
// procedure to process one height level. This will run in parallel
auto lvlfn = [this, &keys, &levels, &printer](unsigned level_id) {
auto lvlfn =
[this, &slck, &keys, &levels, &printer, slot, sd, ist, &pst]
(unsigned level_id)
{
if(canceled()) return;
LayerRefs& lrange = levels[keys[level_id]];
@ -644,6 +660,15 @@ void SLAPrint::process()
// Finish the layer for later saving it.
printer.finish_layer(level_id);
// Status indication
auto st = ist + unsigned(sd*level_id*slot/levels.size());
{ std::lock_guard<SpinMutex> lck(slck);
if( st > pst) {
set_status(st, PRINT_STEP_LABELS[slapsRasterize]);
pst = st;
}
}
};
// last minute escape
@ -661,11 +686,11 @@ void SLAPrint::process()
// This is the actual order of steps done on each PrintObject
std::array<SLAPrintObjectStep, slaposCount> objectsteps = {
slaposObjectSlice, // Support Islands will need this step
slaposSupportIslands,
slaposSupportPoints,
slaposSupportTree,
slaposBasePool,
slaposObjectSlice,
slaposSliceSupports
};
@ -685,35 +710,43 @@ void SLAPrint::process()
[](){} // validate
};
const unsigned min_objstatus = 0;
const unsigned max_objstatus = PRINT_STEP_LEVELS[slapsRasterize];
const size_t objcount = m_objects.size();
const double ostepd = (max_objstatus - min_objstatus) / (objcount * 100.0);
static const auto RELOAD_SCENE = SlicingStatus::RELOAD_SCENE;
unsigned st = min_objstatus;
unsigned incr = 0;
// TODO: this loop could run in parallel but should not exhaust all the CPU
// power available
for(SLAPrintObject * po : m_objects) {
for(size_t s = 0; s < objectsteps.size(); ++s) {
auto currentstep = objectsteps[s];
// if the base pool (which means also the support tree) is done,
// do a refresh when indicating progress
auto flg = currentstep == slaposObjectSlice ?
SlicingStatus::RELOAD_SCENE : SlicingStatus::DEFAULT;
// Cancellation checking. Each step will check for cancellation
// on its own and return earlier gracefully. Just after it returns
// execution gets to this point and throws the canceled signal.
throw_if_canceled();
if(po->m_stepmask[currentstep] && !po->is_step_done(currentstep)) {
po->set_started(currentstep);
st += unsigned(incr * ostepd);
unsigned st = OBJ_STEP_LEVELS[currentstep];
st = unsigned(min_objstatus + st * ostepd);
set_status(st, OBJ_STEP_LABELS[currentstep], flg);
if(po->m_stepmask[currentstep] && po->set_started(currentstep)) {
set_status(st, OBJ_STEP_LABELS[currentstep]);
pobj_program[currentstep](*po);
po->set_done(currentstep);
if(currentstep == slaposBasePool) {
// if the base pool (which means also the support tree) is
// done, do a refresh when indicating progress. Now the
// geometries for the supports and the optional base pad are
// ready. We can grant access for the control thread to read
// the geometries, but first we have to update the caches:
po->support_mesh(); /*po->pad_mesh();*/
set_status(st, L("Visualizing supports"), RELOAD_SCENE);
}
}
incr = OBJ_STEP_LEVELS[currentstep];
}
}
@ -724,19 +757,21 @@ void SLAPrint::process()
// this would disable the rasterization step
// m_stepmask[slapsRasterize] = false;
double pstd = (100 - max_objstatus) / 100.0;
st = max_objstatus;
for(size_t s = 0; s < print_program.size(); ++s) {
auto currentstep = printsteps[s];
throw_if_canceled();
if(m_stepmask[currentstep] && !is_step_done(currentstep)) {
set_status(PRINT_STEP_LEVELS[currentstep],
PRINT_STEP_LABELS[currentstep]);
set_started(currentstep);
if(m_stepmask[currentstep] && set_started(currentstep))
{
set_status(st, PRINT_STEP_LABELS[currentstep]);
print_program[currentstep]();
set_done(currentstep);
}
st += unsigned(PRINT_STEP_LEVELS[currentstep] * pstd);
}
// If everything vent well
@ -898,6 +933,18 @@ double SLAPrintObject::get_elevation() const {
return ret;
}
double SLAPrintObject::get_current_elevation() const
{
bool has_supports = is_step_done(slaposSupportTree);
bool has_pad = is_step_done(slaposBasePool);
if(!has_supports && !has_pad) return 0;
else if(has_supports && !has_pad)
return m_config.support_object_elevation.getFloat();
else return get_elevation();
return 0;
}
namespace { // dummy empty static containers for return values in some methods
const std::vector<ExPolygons> EMPTY_SLICES;
const TriangleMesh EMPTY_MESH;

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@ -74,6 +74,11 @@ public:
// as the pad height also needs to be considered.
double get_elevation() const;
// This method returns the needed elevation according to the processing
// status. If the supports are not ready, it is zero, if they are and the
// pad is not, then without the pad, otherwise the full value is returned.
double get_current_elevation() const;
// Should be obvious
const std::vector<ExPolygons>& get_support_slices() const;
const std::vector<ExPolygons>& get_model_slices() const;