Follow-up of afcac6e2ea
- Fixed GLGizmoSlaSupports::render_points()
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c9ff260d13
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0c74081f7d
@ -127,6 +127,14 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
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if (! has_points && ! has_holes)
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return;
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#if ENABLE_GLBEGIN_GLEND_REMOVAL
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GLShaderProgram* shader = wxGetApp().get_shader(picking ? "flat" : "gouraud_light");
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if (shader == nullptr)
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return;
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shader->start_using();
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ScopeGuard guard([shader]() { shader->stop_using(); });
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#else
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GLShaderProgram* shader = picking ? nullptr : wxGetApp().get_shader("gouraud_light");
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if (shader != nullptr)
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shader->start_using();
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@ -134,6 +142,7 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
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if (shader != nullptr)
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shader->stop_using();
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});
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#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
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const GLVolume* vol = selection.get_volume(*selection.get_volume_idxs().begin());
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const Transform3d& instance_scaling_matrix_inverse = vol->get_instance_transformation().get_matrix(true, true, false, true).inverse();
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@ -177,11 +186,12 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
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#if ENABLE_GLBEGIN_GLEND_REMOVAL
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m_cone.set_color(render_color);
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m_sphere.set_color(render_color);
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if (!picking)
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#else
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m_cone.set_color(-1, render_color);
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m_sphere.set_color(-1, render_color);
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#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
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if (shader && !picking)
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#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
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shader->set_uniform("emission_factor", 0.5f);
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// Inverse matrix of the instance scaling is applied so that the mark does not scale with the object.
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@ -236,8 +246,8 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
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m_cylinder.set_color(render_color);
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#else
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m_cylinder.set_color(-1, render_color);
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if (shader != nu)
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#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
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if (shader)
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shader->set_uniform("emission_factor", 0.5f);
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for (const sla::DrainHole& drain_hole : m_c->selection_info()->model_object()->sla_drain_holes) {
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if (is_mesh_point_clipped(drain_hole.pos.cast<double>()))
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