Tech ENABLE_SHOW_NON_MANIFOLD_EDGES - 1st installment - Calculate and show in 3D view non-manifold edges as lines
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#define ENABLE_WIPETOWER_OBJECTID_1000_REMOVAL (1 && ENABLE_2_5_0_ALPHA1)
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// Enable removal of old OpenGL render calls
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#define ENABLE_GLBEGIN_GLEND_REMOVAL (1 && ENABLE_2_5_0_ALPHA1)
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// Enable show non-manifold edges
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#define ENABLE_SHOW_NON_MANIFOLD_EDGES (1 && ENABLE_2_5_0_ALPHA1)
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#endif // _prusaslicer_technologies_h_
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