Tech ENABLE_SHOW_NON_MANIFOLD_EDGES - 1st installment - Calculate and show in 3D view non-manifold edges as lines
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12 changed files with 166 additions and 22 deletions
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@ -114,8 +114,8 @@ void GLGizmoMove3D::on_render()
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m_grabber_connections[id].model.reset();
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GLModel::InitializationData init_data;
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GUI::GLModel::InitializationData::Entity entity;
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entity.type = GUI::GLModel::PrimitiveType::Lines;
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GLModel::InitializationData::Entity entity;
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entity.type = GLModel::PrimitiveType::Lines;
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entity.positions.reserve(2);
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entity.positions.emplace_back(center.cast<float>());
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entity.positions.emplace_back(m_grabbers[id].center.cast<float>());
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