Tech ENABLE_SHOW_NON_MANIFOLD_EDGES - 1st installment - Calculate and show in 3D view non-manifold edges as lines
This commit is contained in:
parent
81edc7d752
commit
18e2cc2298
12 changed files with 166 additions and 22 deletions
|
@ -402,8 +402,8 @@ void GLGizmoScale3D::render_grabbers_connection(unsigned int id_1, unsigned int
|
|||
m_grabber_connections[id].model.reset();
|
||||
|
||||
GLModel::InitializationData init_data;
|
||||
GUI::GLModel::InitializationData::Entity entity;
|
||||
entity.type = GUI::GLModel::PrimitiveType::Lines;
|
||||
GLModel::InitializationData::Entity entity;
|
||||
entity.type = GLModel::PrimitiveType::Lines;
|
||||
entity.positions.reserve(2);
|
||||
entity.positions.emplace_back(m_grabbers[id_1].center.cast<float>());
|
||||
entity.positions.emplace_back(m_grabbers[id_2].center.cast<float>());
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue