Tech ENABLE_SHOW_NON_MANIFOLD_EDGES - 1st installment - Calculate and show in 3D view non-manifold edges as lines

This commit is contained in:
enricoturri1966 2022-01-20 13:32:24 +01:00
parent 81edc7d752
commit 18e2cc2298
12 changed files with 166 additions and 22 deletions

View file

@ -402,8 +402,8 @@ void GLGizmoScale3D::render_grabbers_connection(unsigned int id_1, unsigned int
m_grabber_connections[id].model.reset();
GLModel::InitializationData init_data;
GUI::GLModel::InitializationData::Entity entity;
entity.type = GUI::GLModel::PrimitiveType::Lines;
GLModel::InitializationData::Entity entity;
entity.type = GLModel::PrimitiveType::Lines;
entity.positions.reserve(2);
entity.positions.emplace_back(m_grabbers[id_1].center.cast<float>());
entity.positions.emplace_back(m_grabbers[id_2].center.cast<float>());