Merge branch 'master' into dynamic-flow
This commit is contained in:
commit
19e77a28a1
2
Build.PL
2
Build.PL
@ -12,7 +12,7 @@ my $build = Module::Build->new(
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'File::Spec' => '0',
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'Getopt::Long' => '0',
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'Math::Clipper' => '1.09',
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'Math::ConvexHull' => '1.0.4',
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'Math::ConvexHull::MonotoneChain' => '0.01',
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'Math::Geometry::Voronoi' => '1.3',
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'Math::PlanePath' => '53',
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'Moo' => '0.091009',
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@ -66,6 +66,7 @@ use constant SMALL_PERIMETER_LENGTH => (6.5 / SCALING_FACTOR) * 2 * PI;
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# them here because it makes accessing them slightly faster.
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our $Config;
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our $flow;
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our $first_layer_flow;
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sub parallelize {
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my %params = @_;
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@ -160,6 +160,7 @@ sub detect_arcs {
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$max_angle = deg2rad($max_angle || 15);
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$len_epsilon ||= 10 / &Slic3r::SCALING_FACTOR;
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my $parallel_degrees_limit = abs(Slic3r::Geometry::deg2rad(3));
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my @points = @{$self->points};
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my @paths = ();
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@ -191,8 +192,8 @@ sub detect_arcs {
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$s3_angle += 2*PI if $s3_angle < 0;
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my $s1s2_angle = $s2_angle - $s1_angle;
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my $s2s3_angle = $s3_angle - $s2_angle;
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next if abs($s1s2_angle - $s2s3_angle) > $Slic3r::Geometry::parallel_degrees_limit;
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next if abs($s1s2_angle) < $Slic3r::Geometry::parallel_degrees_limit; # ignore parallel lines
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next if abs($s1s2_angle - $s2s3_angle) > $parallel_degrees_limit;
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next if abs($s1s2_angle) < $parallel_degrees_limit; # ignore parallel lines
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next if $s1s2_angle > $max_angle; # ignore too sharp vertices
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my @arc_points = ($points[$i], $points[$i+3]), # first and last points
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@ -205,7 +206,7 @@ sub detect_arcs {
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my $line_angle = $line->atan;
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$line_angle += 2*PI if $line_angle < 0;
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my $anglediff = $line_angle - $last_line_angle;
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last if abs($s1s2_angle - $anglediff) > $Slic3r::Geometry::parallel_degrees_limit;
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last if abs($s1s2_angle - $anglediff) > $parallel_degrees_limit;
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# point $j+1 belongs to the arc
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$arc_points[-1] = $points[$j+1];
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@ -63,7 +63,7 @@ sub fill_surface {
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my $path = $loop->split_at_index($index);
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# clip the path to avoid the extruder to get exactly on the first point of the loop
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$path->clip_end($self->layer ? $self->layer->flow->scaled_width : $Slic3r::flow->scaled_width * 0.15);
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$path->clip_end(($self->layer ? $self->layer->flow->scaled_width : $Slic3r::flow->scaled_width) * 0.15);
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push @paths, $path->points if @{$path->points};
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}
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@ -21,7 +21,7 @@ sub fill_surface {
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# infill math
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my $min_spacing = scale $params{flow_spacing};
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my $distance = $min_spacing / $params{density};
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my $overlap_distance = $self->layer ? $self->layer->flow->scaled_width : $Slic3r::flow->scaled_width * 0.4;
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my $overlap_distance = ($self->layer ? $self->layer->flow->scaled_width : $Slic3r::flow->scaled_width) * 0.4;
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my $cache_id = sprintf "d%s_s%s_a%s",
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$params{density}, $params{flow_spacing}, $rotate_vector->[0][0];
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@ -31,7 +31,7 @@ sub fill_surface {
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$flow_spacing = unscale $distance_between_lines;
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}
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my $overlap_distance = $self->layer ? $self->layer->flow->scaled_width : $Slic3r::flow->scaled_width * 0.4;
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my $overlap_distance = ($self->layer ? $self->layer->flow->scaled_width : $Slic3r::flow->scaled_width) * 0.4;
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my $x = $bounding_box->[X1];
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my $is_line_pattern = $self->isa('Slic3r::Fill::Line');
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@ -421,7 +421,7 @@ sub set_temperature {
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: ('M104', 'set temperature');
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my $gcode = sprintf "$code %s%d %s; $comment\n",
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($Slic3r::Config->gcode_flavor eq 'mach3' ? 'P' : 'S'), $temperature,
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(defined $tool && $tool != $self->extruder->id) ? "T$tool " : "";
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(defined $tool && $self->multiple_extruders) ? "T$tool " : "";
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$gcode .= "M116 ; wait for temperature to be reached\n"
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if $Slic3r::Config->gcode_flavor eq 'teacup' && $wait;
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@ -5,7 +5,7 @@ use utf8;
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use File::Basename qw(basename dirname);
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use List::Util qw(max sum);
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use Math::ConvexHull qw(convex_hull);
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use Math::ConvexHull::MonotoneChain qw(convex_hull);
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use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 MIN MAX);
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use Slic3r::Geometry::Clipper qw(JT_ROUND);
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use threads::shared qw(shared_clone);
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@ -301,7 +301,7 @@ sub load_file {
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name => basename($input_file),
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input_file => $input_file,
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input_file_object_id => $i,
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mesh => $model->objects->[$i]->mesh,
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model_object => $model->objects->[$i],
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instances => [
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$model->objects->[$i]->instances
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? (map $_->offset, @{$model->objects->[$i]->instances})
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@ -384,6 +384,7 @@ sub decrease {
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my ($obj_idx, $object) = $self->selected_object;
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if ($object->instances_count >= 2) {
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pop @{$object->instances};
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$self->{list}->SetItem($obj_idx, 1, $object->instances_count);
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} else {
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$self->remove;
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}
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@ -454,7 +455,14 @@ sub split_object {
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my ($obj_idx, $current_object) = $self->selected_object;
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my $current_copies_num = $current_object->instances_count;
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my $mesh = $current_object->get_mesh;
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my $model_object = $current_object->get_model_object;
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if (@{$model_object->volumes} > 1) {
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Slic3r::GUI::warning_catcher($self)->("The selected object couldn't be splitted because it contains more than one volume/material.");
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return;
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}
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my $mesh = $model_object->mesh;
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$mesh->align_to_origin;
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my @new_meshes = $mesh->split_mesh;
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@ -668,20 +676,24 @@ sub make_model {
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my $self = shift;
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my $model = Slic3r::Model->new;
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foreach my $object (@{$self->{objects}}) {
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my $mesh = $object->get_mesh;
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$mesh->scale($object->scale);
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my $model_object = $model->add_object(
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vertices => $mesh->vertices,
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input_file => $object->input_file,
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foreach my $plater_object (@{$self->{objects}}) {
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my $model_object = $plater_object->get_model_object;
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my $new_model_object = $model->add_object(
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vertices => $model_object->vertices,
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input_file => $plater_object->input_file,
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);
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$model_object->add_volume(
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facets => $mesh->facets,
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);
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$model_object->add_instance(
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rotation => $object->rotate,
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foreach my $volume (@{$model_object->volumes}) {
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$new_model_object->add_volume(
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material_id => $volume->material_id,
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facets => $volume->facets,
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);
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$model->materials->{$volume->material_id || 0} ||= {};
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}
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$new_model_object->scale($plater_object->scale);
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$new_model_object->add_instance(
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rotation => $plater_object->rotate,
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offset => [ @$_ ],
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) for @{$object->instances};
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) for @{$plater_object->instances};
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}
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return $model;
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@ -710,7 +722,7 @@ sub on_thumbnail_made {
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my $self = shift;
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my ($obj_idx) = @_;
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$self->{objects}[$obj_idx]->free_mesh;
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$self->{objects}[$obj_idx]->free_model_object;
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$self->recenter;
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$self->{canvas}->Refresh;
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}
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@ -1000,38 +1012,38 @@ sub OnDropFiles {
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package Slic3r::GUI::Plater::Object;
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use Moo;
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use Math::ConvexHull qw(convex_hull);
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use Math::ConvexHull::MonotoneChain qw(convex_hull);
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use Slic3r::Geometry qw(X Y);
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has 'name' => (is => 'rw', required => 1);
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has 'input_file' => (is => 'rw', required => 1);
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has 'input_file_object_id' => (is => 'rw'); # undef means keep mesh
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has 'mesh' => (is => 'rw', required => 1, trigger => 1);
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has 'input_file_object_id' => (is => 'rw'); # undef means keep model object
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has 'model_object' => (is => 'rw', required => 1, trigger => 1);
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has 'size' => (is => 'rw');
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has 'scale' => (is => 'rw', default => sub { 1 });
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has 'rotate' => (is => 'rw', default => sub { 0 });
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has 'instances' => (is => 'rw', default => sub { [] }); # upward Y axis
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has 'thumbnail' => (is => 'rw');
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sub _trigger_mesh {
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sub _trigger_model_object {
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my $self = shift;
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$self->size([$self->mesh->size]) if $self->mesh;
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$self->size([$self->model_object->mesh->size]) if $self->model_object;
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}
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sub free_mesh {
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sub free_model_object {
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my $self = shift;
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# only delete mesh from memory if we can retrieve it from the original file
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return unless $self->input_file && $self->input_file_object_id;
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$self->mesh(undef);
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$self->model_object(undef);
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}
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sub get_mesh {
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sub get_model_object {
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my $self = shift;
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return $self->mesh->clone if $self->mesh;
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return $self->model_object if $self->model_object;
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my $model = Slic3r::Model->read_from_file($self->input_file);
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return $model->objects->[$self->input_file_object_id]->mesh;
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return $model->objects->[$self->input_file_object_id];
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}
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sub instances_count {
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@ -1043,7 +1055,7 @@ sub make_thumbnail {
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my $self = shift;
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my %params = @_;
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my @points = map [ @$_[X,Y] ], @{$self->mesh->vertices};
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my @points = map [ @$_[X,Y] ], @{$self->model_object->mesh->vertices};
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my $convex_hull = Slic3r::Polygon->new(convex_hull(\@points));
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for (@$convex_hull) {
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@$_ = map $_ * $params{scaling_factor}, @$_;
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@ -1054,7 +1066,7 @@ sub make_thumbnail {
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$convex_hull->align_to_origin;
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$self->thumbnail($convex_hull); # ignored in multi-threaded environments
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$self->mesh(undef) if defined $self->input_file_object_id;
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$self->free_model_object;
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return $convex_hull;
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}
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@ -85,6 +85,12 @@ sub new {
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});
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EVT_BUTTON($self, $self->{btn_save_preset}, sub {
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# since buttons (and choices too) don't get focus on Mac, we set focus manually
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# to the treectrl so that the EVT_* events are fired for the input field having
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# focus currently. is there anything better than this?
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$self->{treectrl}->SetFocus;
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my $preset = $self->current_preset;
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my $default_name = $preset->{default} ? 'Untitled' : basename($preset->{name});
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$default_name =~ s/\.ini$//i;
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@ -36,7 +36,7 @@ use constant X2 => 2;
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use constant Y2 => 3;
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use constant MIN => 0;
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use constant MAX => 1;
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our $parallel_degrees_limit = abs(deg2rad(3));
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our $parallel_degrees_limit = abs(deg2rad(0.1));
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sub epsilon () { 1E-4 }
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sub scaled_epsilon () { epsilon / &Slic3r::SCALING_FACTOR }
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@ -14,12 +14,12 @@ our $clipper = Math::Clipper->new;
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sub safety_offset {
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my ($polygons, $factor) = @_;
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return Math::Clipper::offset($polygons, $factor || (scale 1e-05), 100, JT_MITER, 2);
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return Math::Clipper::offset($polygons, $factor || (scale 1e-05), 100000, JT_MITER, 2);
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}
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sub offset {
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my ($polygons, $distance, $scale, $joinType, $miterLimit) = @_;
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$scale ||= &Slic3r::SCALING_FACTOR * 1000000;
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$scale ||= 100000;
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$joinType = JT_MITER if !defined $joinType;
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$miterLimit ||= 2;
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|
@ -358,7 +358,7 @@ sub prepare_fill_surfaces {
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# offset inwards
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my @offsets = $surface->expolygon->offset_ex(-$distance);
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@offsets = @{union_ex(Math::Clipper::offset([ map @$_, @offsets ], $distance, 100, JT_MITER))};
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@offsets = @{union_ex(Math::Clipper::offset([ map @$_, @offsets ], $distance, 100000, JT_MITER))};
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map Slic3r::Surface->new(
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expolygon => $_,
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surface_type => $surface->surface_type,
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|
@ -37,6 +37,12 @@ sub set_material {
|
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);
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}
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sub scale {
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my $self = shift;
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$_->scale(@_) for @{$self->objects};
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}
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# flattens everything to a single mesh
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sub mesh {
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my $self = shift;
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@ -112,6 +118,17 @@ sub mesh {
|
||||
);
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}
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sub scale {
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my $self = shift;
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my ($factor) = @_;
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return if $factor == 1;
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|
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# transform vertex coordinates
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foreach my $vertex (@{$self->vertices}) {
|
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$vertex->[$_] *= $factor for X,Y,Z;
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}
|
||||
}
|
||||
|
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package Slic3r::Model::Volume;
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use Moo;
|
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|
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|
@ -4,7 +4,7 @@ use Moo;
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||||
use File::Basename qw(basename fileparse);
|
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use File::Spec;
|
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use List::Util qw(max);
|
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use Math::ConvexHull 1.0.4 qw(convex_hull);
|
||||
use Math::ConvexHull::MonotoneChain qw(convex_hull);
|
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use Slic3r::ExtrusionPath ':roles';
|
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use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 MIN PI scale unscale move_points nearest_point);
|
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use Slic3r::Geometry::Clipper qw(diff_ex union_ex intersection_ex offset JT_ROUND JT_SQUARE);
|
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@ -185,8 +185,16 @@ sub init_extruders {
|
||||
);
|
||||
}
|
||||
|
||||
# calculate default flows
|
||||
$Slic3r::flow = $self->extruders->[0]->make_flow(
|
||||
width => $self->config->extrusion_width,
|
||||
);
|
||||
$Slic3r::first_layer_flow = $self->extruders->[0]->make_flow(
|
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layer_height => $self->config->get_value('first_layer_height'),
|
||||
width => $self->config->first_layer_extrusion_width,
|
||||
);
|
||||
|
||||
# calculate regions' flows
|
||||
$Slic3r::flow = $self->extruders->[0]->make_flow(width => $self->config->extrusion_width);
|
||||
for my $region_id (0 .. $#{$self->regions}) {
|
||||
my $region = $self->regions->[$region_id];
|
||||
|
||||
@ -421,7 +429,7 @@ sub export_gcode {
|
||||
# make skirt
|
||||
$status_cb->(88, "Generating skirt");
|
||||
$self->make_skirt;
|
||||
$self->make_brim;
|
||||
$self->make_brim; # must come after make_skirt
|
||||
|
||||
# output everything to a G-code file
|
||||
my $output_file = $self->expanded_output_filepath($params{output_file});
|
||||
@ -559,25 +567,22 @@ sub make_skirt {
|
||||
my $convex_hull = convex_hull(\@points);
|
||||
|
||||
# draw outlines from outside to inside
|
||||
my $flow = $Slic3r::first_layer_flow || $Slic3r::flow;
|
||||
my @skirt = ();
|
||||
for (my $i = $Slic3r::Config->skirts; $i > 0; $i--) {
|
||||
my $distance = scale ($Slic3r::Config->skirt_distance + ($flow->spacing * $i));
|
||||
my $distance = scale ($Slic3r::Config->skirt_distance + ($Slic3r::first_layer_flow->spacing * $i));
|
||||
my $outline = Math::Clipper::offset([$convex_hull], $distance, &Slic3r::SCALING_FACTOR * 100, JT_ROUND);
|
||||
push @skirt, Slic3r::ExtrusionLoop->pack(
|
||||
polygon => Slic3r::Polygon->new(@{$outline->[0]}),
|
||||
role => EXTR_ROLE_SKIRT,
|
||||
push @{$self->skirt}, Slic3r::ExtrusionLoop->pack(
|
||||
polygon => Slic3r::Polygon->new(@{$outline->[0]}),
|
||||
role => EXTR_ROLE_SKIRT,
|
||||
flow_spacing => $Slic3r::first_layer_flow->spacing,
|
||||
);
|
||||
}
|
||||
unshift @{$self->skirt}, @skirt;
|
||||
}
|
||||
|
||||
sub make_brim {
|
||||
my $self = shift;
|
||||
return unless $Slic3r::Config->brim_width > 0;
|
||||
|
||||
my $flow = $Slic3r::first_layer_flow || $Slic3r::flow;
|
||||
my $grow_distance = $flow->scaled_width / 2;
|
||||
my $grow_distance = $Slic3r::first_layer_flow->scaled_width / 2;
|
||||
my @islands = (); # array of polygons
|
||||
foreach my $obj_idx (0 .. $#{$self->objects}) {
|
||||
my $layer0 = $self->objects->[$obj_idx]->layers->[0];
|
||||
@ -591,13 +596,19 @@ sub make_brim {
|
||||
}
|
||||
}
|
||||
|
||||
my $num_loops = sprintf "%.0f", $Slic3r::Config->brim_width / $flow->width;
|
||||
# if brim touches skirt, make it around skirt too
|
||||
if ($Slic3r::Config->skirt_distance + (($Slic3r::Config->skirts - 1) * $Slic3r::first_layer_flow->spacing) <= $Slic3r::Config->brim_width) {
|
||||
push @islands, map $_->unpack->split_at_first_point->polyline->grow($grow_distance), @{$self->skirt};
|
||||
}
|
||||
|
||||
my $num_loops = sprintf "%.0f", $Slic3r::Config->brim_width / $Slic3r::first_layer_flow->width;
|
||||
for my $i (reverse 1 .. $num_loops) {
|
||||
# JT_SQUARE ensures no vertex is outside the given offset distance
|
||||
push @{$self->brim}, Slic3r::ExtrusionLoop->pack(
|
||||
polygon => Slic3r::Polygon->new($_),
|
||||
role => EXTR_ROLE_SKIRT,
|
||||
) for @{Math::Clipper::offset(\@islands, $i * $flow->scaled_spacing, 100, JT_SQUARE)};
|
||||
polygon => Slic3r::Polygon->new($_),
|
||||
role => EXTR_ROLE_SKIRT,
|
||||
flow_spacing => $Slic3r::first_layer_flow->spacing,
|
||||
) for @{Math::Clipper::offset(\@islands, $i * $Slic3r::first_layer_flow->scaled_spacing, 100, JT_SQUARE)};
|
||||
# TODO: we need the offset inwards/offset outwards logic to avoid overlapping extrusions
|
||||
}
|
||||
}
|
||||
@ -699,7 +710,7 @@ sub write_gcode {
|
||||
$gcodegen->shift_y($shift[Y]);
|
||||
$gcode .= $gcodegen->set_acceleration($Slic3r::Config->perimeter_acceleration);
|
||||
# skip skirt if we have a large brim
|
||||
if ($layer_id < $Slic3r::Config->skirt_height && ($layer_id != 0 || $Slic3r::Config->skirt_distance + (($Slic3r::Config->skirts - 1) * $Slic3r::flow->spacing) > $Slic3r::Config->brim_width)) {
|
||||
if ($layer_id < $Slic3r::Config->skirt_height) {
|
||||
$gcode .= $gcodegen->extrude_loop($_, 'skirt') for @{$self->skirt};
|
||||
}
|
||||
$skirt_done++;
|
||||
|
@ -2,7 +2,7 @@ package Slic3r::Print::Object;
|
||||
use Moo;
|
||||
|
||||
use Slic3r::ExtrusionPath ':roles';
|
||||
use Slic3r::Geometry qw(scale unscale deg2rad);
|
||||
use Slic3r::Geometry qw(scale unscale deg2rad scaled_epsilon);
|
||||
use Slic3r::Geometry::Clipper qw(diff_ex intersection_ex union_ex);
|
||||
use Slic3r::Surface ':types';
|
||||
|
||||
@ -211,7 +211,7 @@ sub make_perimeters {
|
||||
# of our slice
|
||||
my $hypothetical_perimeter;
|
||||
{
|
||||
my $outer = [ map @$_, $slice->expolygon->offset_ex(- ($hypothetical_perimeter_num-1.5) * $perimeter_flow->scaled_spacing) ];
|
||||
my $outer = [ map @$_, $slice->expolygon->offset_ex(- ($hypothetical_perimeter_num-1.5) * $perimeter_flow->scaled_spacing - scaled_epsilon) ];
|
||||
last CYCLE if !@$outer;
|
||||
my $inner = [ map @$_, $slice->expolygon->offset_ex(- ($hypothetical_perimeter_num-0.5) * $perimeter_flow->scaled_spacing) ];
|
||||
last CYCLE if !@$inner;
|
||||
|
@ -25,12 +25,14 @@ my %opt = ();
|
||||
|
||||
{
|
||||
my $input_file = $ARGV[0];
|
||||
my $mesh;
|
||||
$mesh = Slic3r::Format::STL->read_file($input_file) if $input_file =~ /\.stl$/i;
|
||||
die "This script doesn't support AMF yet\n" if $input_file =~ /\.amf$/i;
|
||||
die "Unable to read file\n" if !$mesh;
|
||||
|
||||
my $model;
|
||||
$model = Slic3r::Format::STL->read_file($input_file) if $input_file =~ /\.stl$/i;
|
||||
die "Unable to read file\n" if !$model;
|
||||
|
||||
printf "Info about %s:\n", basename($input_file);
|
||||
my $mesh = $model->mesh;
|
||||
$mesh->check_manifoldness;
|
||||
printf " number of facets: %d\n", scalar @{$mesh->facets};
|
||||
printf " size: x=%s y=%s z=%s\n", $mesh->size;
|
||||
|
Loading…
Reference in New Issue
Block a user