Merge branch 'master' into dynamic-flow

This commit is contained in:
Alessandro Ranellucci 2012-10-24 10:55:57 +02:00
commit 19e77a28a1
16 changed files with 112 additions and 62 deletions

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@ -12,7 +12,7 @@ my $build = Module::Build->new(
'File::Spec' => '0', 'File::Spec' => '0',
'Getopt::Long' => '0', 'Getopt::Long' => '0',
'Math::Clipper' => '1.09', 'Math::Clipper' => '1.09',
'Math::ConvexHull' => '1.0.4', 'Math::ConvexHull::MonotoneChain' => '0.01',
'Math::Geometry::Voronoi' => '1.3', 'Math::Geometry::Voronoi' => '1.3',
'Math::PlanePath' => '53', 'Math::PlanePath' => '53',
'Moo' => '0.091009', 'Moo' => '0.091009',

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@ -66,6 +66,7 @@ use constant SMALL_PERIMETER_LENGTH => (6.5 / SCALING_FACTOR) * 2 * PI;
# them here because it makes accessing them slightly faster. # them here because it makes accessing them slightly faster.
our $Config; our $Config;
our $flow; our $flow;
our $first_layer_flow;
sub parallelize { sub parallelize {
my %params = @_; my %params = @_;

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@ -160,6 +160,7 @@ sub detect_arcs {
$max_angle = deg2rad($max_angle || 15); $max_angle = deg2rad($max_angle || 15);
$len_epsilon ||= 10 / &Slic3r::SCALING_FACTOR; $len_epsilon ||= 10 / &Slic3r::SCALING_FACTOR;
my $parallel_degrees_limit = abs(Slic3r::Geometry::deg2rad(3));
my @points = @{$self->points}; my @points = @{$self->points};
my @paths = (); my @paths = ();
@ -191,8 +192,8 @@ sub detect_arcs {
$s3_angle += 2*PI if $s3_angle < 0; $s3_angle += 2*PI if $s3_angle < 0;
my $s1s2_angle = $s2_angle - $s1_angle; my $s1s2_angle = $s2_angle - $s1_angle;
my $s2s3_angle = $s3_angle - $s2_angle; my $s2s3_angle = $s3_angle - $s2_angle;
next if abs($s1s2_angle - $s2s3_angle) > $Slic3r::Geometry::parallel_degrees_limit; next if abs($s1s2_angle - $s2s3_angle) > $parallel_degrees_limit;
next if abs($s1s2_angle) < $Slic3r::Geometry::parallel_degrees_limit; # ignore parallel lines next if abs($s1s2_angle) < $parallel_degrees_limit; # ignore parallel lines
next if $s1s2_angle > $max_angle; # ignore too sharp vertices next if $s1s2_angle > $max_angle; # ignore too sharp vertices
my @arc_points = ($points[$i], $points[$i+3]), # first and last points my @arc_points = ($points[$i], $points[$i+3]), # first and last points
@ -205,7 +206,7 @@ sub detect_arcs {
my $line_angle = $line->atan; my $line_angle = $line->atan;
$line_angle += 2*PI if $line_angle < 0; $line_angle += 2*PI if $line_angle < 0;
my $anglediff = $line_angle - $last_line_angle; my $anglediff = $line_angle - $last_line_angle;
last if abs($s1s2_angle - $anglediff) > $Slic3r::Geometry::parallel_degrees_limit; last if abs($s1s2_angle - $anglediff) > $parallel_degrees_limit;
# point $j+1 belongs to the arc # point $j+1 belongs to the arc
$arc_points[-1] = $points[$j+1]; $arc_points[-1] = $points[$j+1];

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@ -63,7 +63,7 @@ sub fill_surface {
my $path = $loop->split_at_index($index); my $path = $loop->split_at_index($index);
# clip the path to avoid the extruder to get exactly on the first point of the loop # clip the path to avoid the extruder to get exactly on the first point of the loop
$path->clip_end($self->layer ? $self->layer->flow->scaled_width : $Slic3r::flow->scaled_width * 0.15); $path->clip_end(($self->layer ? $self->layer->flow->scaled_width : $Slic3r::flow->scaled_width) * 0.15);
push @paths, $path->points if @{$path->points}; push @paths, $path->points if @{$path->points};
} }

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@ -21,7 +21,7 @@ sub fill_surface {
# infill math # infill math
my $min_spacing = scale $params{flow_spacing}; my $min_spacing = scale $params{flow_spacing};
my $distance = $min_spacing / $params{density}; my $distance = $min_spacing / $params{density};
my $overlap_distance = $self->layer ? $self->layer->flow->scaled_width : $Slic3r::flow->scaled_width * 0.4; my $overlap_distance = ($self->layer ? $self->layer->flow->scaled_width : $Slic3r::flow->scaled_width) * 0.4;
my $cache_id = sprintf "d%s_s%s_a%s", my $cache_id = sprintf "d%s_s%s_a%s",
$params{density}, $params{flow_spacing}, $rotate_vector->[0][0]; $params{density}, $params{flow_spacing}, $rotate_vector->[0][0];

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@ -31,7 +31,7 @@ sub fill_surface {
$flow_spacing = unscale $distance_between_lines; $flow_spacing = unscale $distance_between_lines;
} }
my $overlap_distance = $self->layer ? $self->layer->flow->scaled_width : $Slic3r::flow->scaled_width * 0.4; my $overlap_distance = ($self->layer ? $self->layer->flow->scaled_width : $Slic3r::flow->scaled_width) * 0.4;
my $x = $bounding_box->[X1]; my $x = $bounding_box->[X1];
my $is_line_pattern = $self->isa('Slic3r::Fill::Line'); my $is_line_pattern = $self->isa('Slic3r::Fill::Line');

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@ -421,7 +421,7 @@ sub set_temperature {
: ('M104', 'set temperature'); : ('M104', 'set temperature');
my $gcode = sprintf "$code %s%d %s; $comment\n", my $gcode = sprintf "$code %s%d %s; $comment\n",
($Slic3r::Config->gcode_flavor eq 'mach3' ? 'P' : 'S'), $temperature, ($Slic3r::Config->gcode_flavor eq 'mach3' ? 'P' : 'S'), $temperature,
(defined $tool && $tool != $self->extruder->id) ? "T$tool " : ""; (defined $tool && $self->multiple_extruders) ? "T$tool " : "";
$gcode .= "M116 ; wait for temperature to be reached\n" $gcode .= "M116 ; wait for temperature to be reached\n"
if $Slic3r::Config->gcode_flavor eq 'teacup' && $wait; if $Slic3r::Config->gcode_flavor eq 'teacup' && $wait;

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@ -5,7 +5,7 @@ use utf8;
use File::Basename qw(basename dirname); use File::Basename qw(basename dirname);
use List::Util qw(max sum); use List::Util qw(max sum);
use Math::ConvexHull qw(convex_hull); use Math::ConvexHull::MonotoneChain qw(convex_hull);
use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 MIN MAX); use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 MIN MAX);
use Slic3r::Geometry::Clipper qw(JT_ROUND); use Slic3r::Geometry::Clipper qw(JT_ROUND);
use threads::shared qw(shared_clone); use threads::shared qw(shared_clone);
@ -301,7 +301,7 @@ sub load_file {
name => basename($input_file), name => basename($input_file),
input_file => $input_file, input_file => $input_file,
input_file_object_id => $i, input_file_object_id => $i,
mesh => $model->objects->[$i]->mesh, model_object => $model->objects->[$i],
instances => [ instances => [
$model->objects->[$i]->instances $model->objects->[$i]->instances
? (map $_->offset, @{$model->objects->[$i]->instances}) ? (map $_->offset, @{$model->objects->[$i]->instances})
@ -384,6 +384,7 @@ sub decrease {
my ($obj_idx, $object) = $self->selected_object; my ($obj_idx, $object) = $self->selected_object;
if ($object->instances_count >= 2) { if ($object->instances_count >= 2) {
pop @{$object->instances}; pop @{$object->instances};
$self->{list}->SetItem($obj_idx, 1, $object->instances_count);
} else { } else {
$self->remove; $self->remove;
} }
@ -454,7 +455,14 @@ sub split_object {
my ($obj_idx, $current_object) = $self->selected_object; my ($obj_idx, $current_object) = $self->selected_object;
my $current_copies_num = $current_object->instances_count; my $current_copies_num = $current_object->instances_count;
my $mesh = $current_object->get_mesh; my $model_object = $current_object->get_model_object;
if (@{$model_object->volumes} > 1) {
Slic3r::GUI::warning_catcher($self)->("The selected object couldn't be splitted because it contains more than one volume/material.");
return;
}
my $mesh = $model_object->mesh;
$mesh->align_to_origin; $mesh->align_to_origin;
my @new_meshes = $mesh->split_mesh; my @new_meshes = $mesh->split_mesh;
@ -668,20 +676,24 @@ sub make_model {
my $self = shift; my $self = shift;
my $model = Slic3r::Model->new; my $model = Slic3r::Model->new;
foreach my $object (@{$self->{objects}}) { foreach my $plater_object (@{$self->{objects}}) {
my $mesh = $object->get_mesh; my $model_object = $plater_object->get_model_object;
$mesh->scale($object->scale); my $new_model_object = $model->add_object(
my $model_object = $model->add_object( vertices => $model_object->vertices,
vertices => $mesh->vertices, input_file => $plater_object->input_file,
input_file => $object->input_file,
); );
$model_object->add_volume( foreach my $volume (@{$model_object->volumes}) {
facets => $mesh->facets, $new_model_object->add_volume(
); material_id => $volume->material_id,
$model_object->add_instance( facets => $volume->facets,
rotation => $object->rotate, );
$model->materials->{$volume->material_id || 0} ||= {};
}
$new_model_object->scale($plater_object->scale);
$new_model_object->add_instance(
rotation => $plater_object->rotate,
offset => [ @$_ ], offset => [ @$_ ],
) for @{$object->instances}; ) for @{$plater_object->instances};
} }
return $model; return $model;
@ -710,7 +722,7 @@ sub on_thumbnail_made {
my $self = shift; my $self = shift;
my ($obj_idx) = @_; my ($obj_idx) = @_;
$self->{objects}[$obj_idx]->free_mesh; $self->{objects}[$obj_idx]->free_model_object;
$self->recenter; $self->recenter;
$self->{canvas}->Refresh; $self->{canvas}->Refresh;
} }
@ -1000,38 +1012,38 @@ sub OnDropFiles {
package Slic3r::GUI::Plater::Object; package Slic3r::GUI::Plater::Object;
use Moo; use Moo;
use Math::ConvexHull qw(convex_hull); use Math::ConvexHull::MonotoneChain qw(convex_hull);
use Slic3r::Geometry qw(X Y); use Slic3r::Geometry qw(X Y);
has 'name' => (is => 'rw', required => 1); has 'name' => (is => 'rw', required => 1);
has 'input_file' => (is => 'rw', required => 1); has 'input_file' => (is => 'rw', required => 1);
has 'input_file_object_id' => (is => 'rw'); # undef means keep mesh has 'input_file_object_id' => (is => 'rw'); # undef means keep model object
has 'mesh' => (is => 'rw', required => 1, trigger => 1); has 'model_object' => (is => 'rw', required => 1, trigger => 1);
has 'size' => (is => 'rw'); has 'size' => (is => 'rw');
has 'scale' => (is => 'rw', default => sub { 1 }); has 'scale' => (is => 'rw', default => sub { 1 });
has 'rotate' => (is => 'rw', default => sub { 0 }); has 'rotate' => (is => 'rw', default => sub { 0 });
has 'instances' => (is => 'rw', default => sub { [] }); # upward Y axis has 'instances' => (is => 'rw', default => sub { [] }); # upward Y axis
has 'thumbnail' => (is => 'rw'); has 'thumbnail' => (is => 'rw');
sub _trigger_mesh { sub _trigger_model_object {
my $self = shift; my $self = shift;
$self->size([$self->mesh->size]) if $self->mesh; $self->size([$self->model_object->mesh->size]) if $self->model_object;
} }
sub free_mesh { sub free_model_object {
my $self = shift; my $self = shift;
# only delete mesh from memory if we can retrieve it from the original file # only delete mesh from memory if we can retrieve it from the original file
return unless $self->input_file && $self->input_file_object_id; return unless $self->input_file && $self->input_file_object_id;
$self->mesh(undef); $self->model_object(undef);
} }
sub get_mesh { sub get_model_object {
my $self = shift; my $self = shift;
return $self->mesh->clone if $self->mesh; return $self->model_object if $self->model_object;
my $model = Slic3r::Model->read_from_file($self->input_file); my $model = Slic3r::Model->read_from_file($self->input_file);
return $model->objects->[$self->input_file_object_id]->mesh; return $model->objects->[$self->input_file_object_id];
} }
sub instances_count { sub instances_count {
@ -1043,7 +1055,7 @@ sub make_thumbnail {
my $self = shift; my $self = shift;
my %params = @_; my %params = @_;
my @points = map [ @$_[X,Y] ], @{$self->mesh->vertices}; my @points = map [ @$_[X,Y] ], @{$self->model_object->mesh->vertices};
my $convex_hull = Slic3r::Polygon->new(convex_hull(\@points)); my $convex_hull = Slic3r::Polygon->new(convex_hull(\@points));
for (@$convex_hull) { for (@$convex_hull) {
@$_ = map $_ * $params{scaling_factor}, @$_; @$_ = map $_ * $params{scaling_factor}, @$_;
@ -1054,7 +1066,7 @@ sub make_thumbnail {
$convex_hull->align_to_origin; $convex_hull->align_to_origin;
$self->thumbnail($convex_hull); # ignored in multi-threaded environments $self->thumbnail($convex_hull); # ignored in multi-threaded environments
$self->mesh(undef) if defined $self->input_file_object_id; $self->free_model_object;
return $convex_hull; return $convex_hull;
} }

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@ -85,6 +85,12 @@ sub new {
}); });
EVT_BUTTON($self, $self->{btn_save_preset}, sub { EVT_BUTTON($self, $self->{btn_save_preset}, sub {
# since buttons (and choices too) don't get focus on Mac, we set focus manually
# to the treectrl so that the EVT_* events are fired for the input field having
# focus currently. is there anything better than this?
$self->{treectrl}->SetFocus;
my $preset = $self->current_preset; my $preset = $self->current_preset;
my $default_name = $preset->{default} ? 'Untitled' : basename($preset->{name}); my $default_name = $preset->{default} ? 'Untitled' : basename($preset->{name});
$default_name =~ s/\.ini$//i; $default_name =~ s/\.ini$//i;

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@ -36,7 +36,7 @@ use constant X2 => 2;
use constant Y2 => 3; use constant Y2 => 3;
use constant MIN => 0; use constant MIN => 0;
use constant MAX => 1; use constant MAX => 1;
our $parallel_degrees_limit = abs(deg2rad(3)); our $parallel_degrees_limit = abs(deg2rad(0.1));
sub epsilon () { 1E-4 } sub epsilon () { 1E-4 }
sub scaled_epsilon () { epsilon / &Slic3r::SCALING_FACTOR } sub scaled_epsilon () { epsilon / &Slic3r::SCALING_FACTOR }

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@ -14,12 +14,12 @@ our $clipper = Math::Clipper->new;
sub safety_offset { sub safety_offset {
my ($polygons, $factor) = @_; my ($polygons, $factor) = @_;
return Math::Clipper::offset($polygons, $factor || (scale 1e-05), 100, JT_MITER, 2); return Math::Clipper::offset($polygons, $factor || (scale 1e-05), 100000, JT_MITER, 2);
} }
sub offset { sub offset {
my ($polygons, $distance, $scale, $joinType, $miterLimit) = @_; my ($polygons, $distance, $scale, $joinType, $miterLimit) = @_;
$scale ||= &Slic3r::SCALING_FACTOR * 1000000; $scale ||= 100000;
$joinType = JT_MITER if !defined $joinType; $joinType = JT_MITER if !defined $joinType;
$miterLimit ||= 2; $miterLimit ||= 2;

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@ -358,7 +358,7 @@ sub prepare_fill_surfaces {
# offset inwards # offset inwards
my @offsets = $surface->expolygon->offset_ex(-$distance); my @offsets = $surface->expolygon->offset_ex(-$distance);
@offsets = @{union_ex(Math::Clipper::offset([ map @$_, @offsets ], $distance, 100, JT_MITER))}; @offsets = @{union_ex(Math::Clipper::offset([ map @$_, @offsets ], $distance, 100000, JT_MITER))};
map Slic3r::Surface->new( map Slic3r::Surface->new(
expolygon => $_, expolygon => $_,
surface_type => $surface->surface_type, surface_type => $surface->surface_type,

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@ -37,6 +37,12 @@ sub set_material {
); );
} }
sub scale {
my $self = shift;
$_->scale(@_) for @{$self->objects};
}
# flattens everything to a single mesh # flattens everything to a single mesh
sub mesh { sub mesh {
my $self = shift; my $self = shift;
@ -112,6 +118,17 @@ sub mesh {
); );
} }
sub scale {
my $self = shift;
my ($factor) = @_;
return if $factor == 1;
# transform vertex coordinates
foreach my $vertex (@{$self->vertices}) {
$vertex->[$_] *= $factor for X,Y,Z;
}
}
package Slic3r::Model::Volume; package Slic3r::Model::Volume;
use Moo; use Moo;

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@ -4,7 +4,7 @@ use Moo;
use File::Basename qw(basename fileparse); use File::Basename qw(basename fileparse);
use File::Spec; use File::Spec;
use List::Util qw(max); use List::Util qw(max);
use Math::ConvexHull 1.0.4 qw(convex_hull); use Math::ConvexHull::MonotoneChain qw(convex_hull);
use Slic3r::ExtrusionPath ':roles'; use Slic3r::ExtrusionPath ':roles';
use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 MIN PI scale unscale move_points nearest_point); use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 MIN PI scale unscale move_points nearest_point);
use Slic3r::Geometry::Clipper qw(diff_ex union_ex intersection_ex offset JT_ROUND JT_SQUARE); use Slic3r::Geometry::Clipper qw(diff_ex union_ex intersection_ex offset JT_ROUND JT_SQUARE);
@ -185,8 +185,16 @@ sub init_extruders {
); );
} }
# calculate default flows
$Slic3r::flow = $self->extruders->[0]->make_flow(
width => $self->config->extrusion_width,
);
$Slic3r::first_layer_flow = $self->extruders->[0]->make_flow(
layer_height => $self->config->get_value('first_layer_height'),
width => $self->config->first_layer_extrusion_width,
);
# calculate regions' flows # calculate regions' flows
$Slic3r::flow = $self->extruders->[0]->make_flow(width => $self->config->extrusion_width);
for my $region_id (0 .. $#{$self->regions}) { for my $region_id (0 .. $#{$self->regions}) {
my $region = $self->regions->[$region_id]; my $region = $self->regions->[$region_id];
@ -421,7 +429,7 @@ sub export_gcode {
# make skirt # make skirt
$status_cb->(88, "Generating skirt"); $status_cb->(88, "Generating skirt");
$self->make_skirt; $self->make_skirt;
$self->make_brim; $self->make_brim; # must come after make_skirt
# output everything to a G-code file # output everything to a G-code file
my $output_file = $self->expanded_output_filepath($params{output_file}); my $output_file = $self->expanded_output_filepath($params{output_file});
@ -559,25 +567,22 @@ sub make_skirt {
my $convex_hull = convex_hull(\@points); my $convex_hull = convex_hull(\@points);
# draw outlines from outside to inside # draw outlines from outside to inside
my $flow = $Slic3r::first_layer_flow || $Slic3r::flow;
my @skirt = ();
for (my $i = $Slic3r::Config->skirts; $i > 0; $i--) { for (my $i = $Slic3r::Config->skirts; $i > 0; $i--) {
my $distance = scale ($Slic3r::Config->skirt_distance + ($flow->spacing * $i)); my $distance = scale ($Slic3r::Config->skirt_distance + ($Slic3r::first_layer_flow->spacing * $i));
my $outline = Math::Clipper::offset([$convex_hull], $distance, &Slic3r::SCALING_FACTOR * 100, JT_ROUND); my $outline = Math::Clipper::offset([$convex_hull], $distance, &Slic3r::SCALING_FACTOR * 100, JT_ROUND);
push @skirt, Slic3r::ExtrusionLoop->pack( push @{$self->skirt}, Slic3r::ExtrusionLoop->pack(
polygon => Slic3r::Polygon->new(@{$outline->[0]}), polygon => Slic3r::Polygon->new(@{$outline->[0]}),
role => EXTR_ROLE_SKIRT, role => EXTR_ROLE_SKIRT,
flow_spacing => $Slic3r::first_layer_flow->spacing,
); );
} }
unshift @{$self->skirt}, @skirt;
} }
sub make_brim { sub make_brim {
my $self = shift; my $self = shift;
return unless $Slic3r::Config->brim_width > 0; return unless $Slic3r::Config->brim_width > 0;
my $flow = $Slic3r::first_layer_flow || $Slic3r::flow; my $grow_distance = $Slic3r::first_layer_flow->scaled_width / 2;
my $grow_distance = $flow->scaled_width / 2;
my @islands = (); # array of polygons my @islands = (); # array of polygons
foreach my $obj_idx (0 .. $#{$self->objects}) { foreach my $obj_idx (0 .. $#{$self->objects}) {
my $layer0 = $self->objects->[$obj_idx]->layers->[0]; my $layer0 = $self->objects->[$obj_idx]->layers->[0];
@ -591,13 +596,19 @@ sub make_brim {
} }
} }
my $num_loops = sprintf "%.0f", $Slic3r::Config->brim_width / $flow->width; # if brim touches skirt, make it around skirt too
if ($Slic3r::Config->skirt_distance + (($Slic3r::Config->skirts - 1) * $Slic3r::first_layer_flow->spacing) <= $Slic3r::Config->brim_width) {
push @islands, map $_->unpack->split_at_first_point->polyline->grow($grow_distance), @{$self->skirt};
}
my $num_loops = sprintf "%.0f", $Slic3r::Config->brim_width / $Slic3r::first_layer_flow->width;
for my $i (reverse 1 .. $num_loops) { for my $i (reverse 1 .. $num_loops) {
# JT_SQUARE ensures no vertex is outside the given offset distance # JT_SQUARE ensures no vertex is outside the given offset distance
push @{$self->brim}, Slic3r::ExtrusionLoop->pack( push @{$self->brim}, Slic3r::ExtrusionLoop->pack(
polygon => Slic3r::Polygon->new($_), polygon => Slic3r::Polygon->new($_),
role => EXTR_ROLE_SKIRT, role => EXTR_ROLE_SKIRT,
) for @{Math::Clipper::offset(\@islands, $i * $flow->scaled_spacing, 100, JT_SQUARE)}; flow_spacing => $Slic3r::first_layer_flow->spacing,
) for @{Math::Clipper::offset(\@islands, $i * $Slic3r::first_layer_flow->scaled_spacing, 100, JT_SQUARE)};
# TODO: we need the offset inwards/offset outwards logic to avoid overlapping extrusions # TODO: we need the offset inwards/offset outwards logic to avoid overlapping extrusions
} }
} }
@ -699,7 +710,7 @@ sub write_gcode {
$gcodegen->shift_y($shift[Y]); $gcodegen->shift_y($shift[Y]);
$gcode .= $gcodegen->set_acceleration($Slic3r::Config->perimeter_acceleration); $gcode .= $gcodegen->set_acceleration($Slic3r::Config->perimeter_acceleration);
# skip skirt if we have a large brim # skip skirt if we have a large brim
if ($layer_id < $Slic3r::Config->skirt_height && ($layer_id != 0 || $Slic3r::Config->skirt_distance + (($Slic3r::Config->skirts - 1) * $Slic3r::flow->spacing) > $Slic3r::Config->brim_width)) { if ($layer_id < $Slic3r::Config->skirt_height) {
$gcode .= $gcodegen->extrude_loop($_, 'skirt') for @{$self->skirt}; $gcode .= $gcodegen->extrude_loop($_, 'skirt') for @{$self->skirt};
} }
$skirt_done++; $skirt_done++;

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@ -2,7 +2,7 @@ package Slic3r::Print::Object;
use Moo; use Moo;
use Slic3r::ExtrusionPath ':roles'; use Slic3r::ExtrusionPath ':roles';
use Slic3r::Geometry qw(scale unscale deg2rad); use Slic3r::Geometry qw(scale unscale deg2rad scaled_epsilon);
use Slic3r::Geometry::Clipper qw(diff_ex intersection_ex union_ex); use Slic3r::Geometry::Clipper qw(diff_ex intersection_ex union_ex);
use Slic3r::Surface ':types'; use Slic3r::Surface ':types';
@ -211,7 +211,7 @@ sub make_perimeters {
# of our slice # of our slice
my $hypothetical_perimeter; my $hypothetical_perimeter;
{ {
my $outer = [ map @$_, $slice->expolygon->offset_ex(- ($hypothetical_perimeter_num-1.5) * $perimeter_flow->scaled_spacing) ]; my $outer = [ map @$_, $slice->expolygon->offset_ex(- ($hypothetical_perimeter_num-1.5) * $perimeter_flow->scaled_spacing - scaled_epsilon) ];
last CYCLE if !@$outer; last CYCLE if !@$outer;
my $inner = [ map @$_, $slice->expolygon->offset_ex(- ($hypothetical_perimeter_num-0.5) * $perimeter_flow->scaled_spacing) ]; my $inner = [ map @$_, $slice->expolygon->offset_ex(- ($hypothetical_perimeter_num-0.5) * $perimeter_flow->scaled_spacing) ];
last CYCLE if !@$inner; last CYCLE if !@$inner;

View File

@ -25,12 +25,14 @@ my %opt = ();
{ {
my $input_file = $ARGV[0]; my $input_file = $ARGV[0];
my $mesh;
$mesh = Slic3r::Format::STL->read_file($input_file) if $input_file =~ /\.stl$/i;
die "This script doesn't support AMF yet\n" if $input_file =~ /\.amf$/i; die "This script doesn't support AMF yet\n" if $input_file =~ /\.amf$/i;
die "Unable to read file\n" if !$mesh;
my $model;
$model = Slic3r::Format::STL->read_file($input_file) if $input_file =~ /\.stl$/i;
die "Unable to read file\n" if !$model;
printf "Info about %s:\n", basename($input_file); printf "Info about %s:\n", basename($input_file);
my $mesh = $model->mesh;
$mesh->check_manifoldness; $mesh->check_manifoldness;
printf " number of facets: %d\n", scalar @{$mesh->facets}; printf " number of facets: %d\n", scalar @{$mesh->facets};
printf " size: x=%s y=%s z=%s\n", $mesh->size; printf " size: x=%s y=%s z=%s\n", $mesh->size;