Merge remote-tracking branch 'remotes/origin/master' into vb_wold_object_manipulation
8
deps/deps-macos.cmake
vendored
@ -89,10 +89,12 @@ ExternalProject_Add(dep_libcurl
|
||||
|
||||
ExternalProject_Add(dep_wxwidgets
|
||||
EXCLUDE_FROM_ALL 1
|
||||
URL "https://github.com/wxWidgets/wxWidgets/releases/download/v3.1.2/wxWidgets-3.1.2.tar.bz2"
|
||||
URL_HASH SHA256=4cb8d23d70f9261debf7d6cfeca667fc0a7d2b6565adb8f1c484f9b674f1f27a
|
||||
GIT_REPOSITORY "https://github.com/prusa3d/wxWidgets"
|
||||
GIT_TAG v3.1.1-patched
|
||||
# URL "https://github.com/wxWidgets/wxWidgets/releases/download/v3.1.2/wxWidgets-3.1.2.tar.bz2"
|
||||
# URL_HASH SHA256=4cb8d23d70f9261debf7d6cfeca667fc0a7d2b6565adb8f1c484f9b674f1f27a
|
||||
BUILD_IN_SOURCE 1
|
||||
PATCH_COMMAND "${CMAKE_COMMAND}" -E copy "${CMAKE_CURRENT_SOURCE_DIR}/wxwidgets-pngprefix.h" src/png/pngprefix.h
|
||||
# PATCH_COMMAND "${CMAKE_COMMAND}" -E copy "${CMAKE_CURRENT_SOURCE_DIR}/wxwidgets-pngprefix.h" src/png/pngprefix.h
|
||||
CONFIGURE_COMMAND env "CXXFLAGS=${DEP_WERRORS_SDK}" "CFLAGS=${DEP_WERRORS_SDK}" ./configure
|
||||
"--prefix=${DESTDIR}/usr/local"
|
||||
--disable-shared
|
||||
|
@ -5,13 +5,13 @@
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||||
<g id="layers">
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<g>
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<g>
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<rect x="1" y="13" fill="#FFFFFF" width="14" height="2"/>
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<rect x="1" y="13" fill="#808080" width="14" height="2"/>
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</g>
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<g>
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<rect x="1" y="10.6" fill="#FFFFFF" width="14" height="1.74"/>
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<rect x="1" y="10.6" fill="#808080" width="14" height="1.74"/>
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</g>
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<g>
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<rect x="1" y="8.19" fill="#FFFFFF" width="14" height="1.47"/>
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<rect x="1" y="8.19" fill="#808080" width="14" height="1.47"/>
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</g>
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<g>
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<rect x="1" y="5.79" fill="#ED6B21" width="14" height="1.2"/>
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@ -20,7 +20,7 @@
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<rect x="1" y="3.39" fill="#ED6B21" width="14" height="0.93"/>
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</g>
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<g>
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<rect x="1" y="0.99" fill="#FFFFFF" width="14" height="0.67"/>
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<rect x="1" y="0.99" fill="#808080" width="14" height="0.67"/>
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</g>
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</g>
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</g>
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|
Before Width: | Height: | Size: 845 B After Width: | Height: | Size: 845 B |
19
resources/icons/white/add_copies.svg
Normal file
@ -0,0 +1,19 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Generator: Adobe Illustrator 23.0.3, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
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<svg version="1.0" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
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||||
viewBox="0 0 16 16" enable-background="new 0 0 16 16" xml:space="preserve">
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<g id="add_x5F_copies">
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||||
<g>
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<path fill="#FFFFFF" d="M8,2c3.31,0,6,2.69,6,6s-2.69,6-6,6s-6-2.69-6-6S4.69,2,8,2 M8,1C4.13,1,1,4.13,1,8s3.13,7,7,7s7-3.13,7-7
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S11.87,1,8,1L8,1z"/>
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</g>
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<g>
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<path fill="#ED6B21" d="M12,8.75H4C3.59,8.75,3.25,8.41,3.25,8S3.59,7.25,4,7.25h8c0.41,0,0.75,0.34,0.75,0.75S12.41,8.75,12,8.75
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z"/>
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</g>
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<g>
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<path fill="#ED6B21" d="M8,12.75c-0.41,0-0.75-0.34-0.75-0.75V4c0-0.41,0.34-0.75,0.75-0.75S8.75,3.59,8.75,4v8
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C8.75,12.41,8.41,12.75,8,12.75z"/>
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</g>
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</g>
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</svg>
|
After Width: | Height: | Size: 846 B |
13
resources/icons/white/add_modifier.svg
Normal file
@ -0,0 +1,13 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Generator: Adobe Illustrator 23.0.3, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
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<svg version="1.0" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
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viewBox="0 0 16 16" enable-background="new 0 0 16 16" xml:space="preserve">
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<g id="add_x5F_modifer">
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<path fill="#FFFFFF" d="M10.98,9.78c-0.29,0-0.52,0.23-0.52,0.52v2.09v1.04c0,0.29-0.23,0.52-0.52,0.52H2.62
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C11.5,10.01,11.27,9.78,10.98,9.78z"/>
|
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<circle fill="#ED6B21" cx="11" cy="5" r="3.5"/>
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</g>
|
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</svg>
|
After Width: | Height: | Size: 891 B |
20
resources/icons/white/add_part.svg
Normal file
@ -0,0 +1,20 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Generator: Adobe Illustrator 23.0.3, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
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<svg version="1.0" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
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viewBox="0 0 16 16" enable-background="new 0 0 16 16" xml:space="preserve">
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<g id="add_x5F_part_1_">
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<g>
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<path fill="#ED6B21" d="M11,15c-0.55,0-1-0.45-1-1V8c0-0.55,0.45-1,1-1s1,0.45,1,1v6C12,14.55,11.55,15,11,15z"/>
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</g>
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<g>
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<path fill="#ED6B21" d="M14,12H8c-0.55,0-1-0.45-1-1s0.45-1,1-1h6c0.55,0,1,0.45,1,1S14.55,12,14,12z"/>
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</g>
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<g>
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<path fill="#FFFFFF" d="M10.98,6.22c-0.29,0-0.52-0.23-0.52-0.52V3.61V2.57c0-0.29-0.23-0.52-0.52-0.52H2.62
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C11.5,5.99,11.27,6.22,10.98,6.22z"/>
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</g>
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</g>
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</svg>
|
After Width: | Height: | Size: 1.1 KiB |
43
resources/icons/white/advanced+wrench.svg
Normal file
@ -0,0 +1,43 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Generator: Adobe Illustrator 23.0.3, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
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<svg version="1.0" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
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viewBox="0 0 16 16" enable-background="new 0 0 16 16" xml:space="preserve">
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||||
<g id="advanced_x2B_wrench">
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<g>
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<path fill="#FFFFFF" d="M7.61,3.81C7.49,3.75,7.35,3.6,7.31,3.47S7.15,2.92,7.19,2.79l0.06-0.17c0.04-0.13,0-0.32-0.1-0.41
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<g>
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After Width: | Height: | Size: 3.9 KiB |
24
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Normal file
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<g id="advanced_x2B_">
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After Width: | Height: | Size: 1.8 KiB |
20
resources/icons/wrench_white.svg
Normal file
@ -0,0 +1,20 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Generator: Adobe Illustrator 23.0.3, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
|
||||
<svg version="1.0" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
|
||||
viewBox="0 0 16 16" enable-background="new 0 0 16 16" xml:space="preserve">
|
||||
<g id="advanced_x2B_wrench">
|
||||
<path fill="#FFFFFF" d="M7.4,3.7C7.3,3.5,7.2,3.2,7.1,3l0.2-0.7L6.6,1.7L6,1.9C5.8,1.8,5.5,1.7,5.3,1.6L5,1H4L3.7,1.6
|
||||
C3.5,1.7,3.2,1.8,3,1.9L2.4,1.7L1.7,2.4L1.9,3C1.8,3.2,1.7,3.5,1.6,3.7L1,4v1l0.6,0.3C1.7,5.5,1.8,5.8,1.9,6L1.7,6.6l0.7,0.7L3,7.1
|
||||
c0.2,0.1,0.4,0.2,0.7,0.3L4,8h1l0.3-0.6C5.5,7.3,5.8,7.2,6,7.1l0.7,0.2l0.7-0.7L7.1,6c0.1-0.2,0.2-0.4,0.3-0.7L8,5V4L7.4,3.7z
|
||||
M4.5,6.4c-1.1,0-1.9-0.9-1.9-1.9s0.9-1.9,1.9-1.9s1.9,0.9,1.9,1.9S5.6,6.4,4.5,6.4z"/>
|
||||
<path fill="#FFFFFF" d="M12.4,2.5c-0.1-0.2-0.1-0.3-0.2-0.5l0.1-0.5L11.8,1l-0.5,0.2C11.2,1.1,11.1,1,10.9,1l-0.2-0.4H10L9.8,1
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||||
C9.6,1,9.4,1.1,9.3,1.2L8.8,1L8.3,1.5L8.5,2C8.4,2.2,8.3,2.3,8.3,2.5L7.8,2.7v0.7l0.4,0.2c0,0.2,0.1,0.3,0.2,0.5L8.3,4.6l0.5,0.5
|
||||
l0.5-0.2C9.4,5,9.6,5.1,9.8,5.1L10,5.6h0.7l0.2-0.4c0.2,0,0.3-0.1,0.5-0.2l0.5,0.2l0.5-0.5l-0.2-0.5c0.1-0.2,0.1-0.3,0.2-0.5
|
||||
l0.4-0.2V2.7L12.4,2.5z M10.3,4.2c-0.6,0-1.1-0.5-1.1-1.1S9.7,2,10.3,2s1.1,0.5,1.1,1.1S10.9,4.2,10.3,4.2z"/>
|
||||
<path fill="#ED6B21" d="M14.4,9.6L15,8.9l-0.5-1.3l-1-0.1C13.3,7.3,13,7,12.8,6.8l-0.1-1l-1.3-0.5l-0.7,0.6c-0.3,0-0.7,0-1,0
|
||||
L8.9,5.3L7.6,5.8l-0.1,1C7.3,7,7,7.3,6.8,7.5l-1,0.1L5.3,8.9l0.6,0.7c0,0.3,0,0.7,0,1l-0.6,0.7l0.5,1.3l1,0.1
|
||||
C7,13,7.3,13.3,7.5,13.5l0.1,1L8.9,15l0.7-0.6c0.3,0,0.7,0,1,0l0.7,0.6l1.3-0.5l0.1-1c0.3-0.2,0.5-0.5,0.7-0.7l1-0.1l0.5-1.3
|
||||
l-0.6-0.7C14.4,10.3,14.4,10,14.4,9.6z M10.2,13c-1.6,0-2.9-1.3-2.9-2.8c0-1.6,1.3-2.9,2.9-2.9S13,8.6,13,10.2
|
||||
C13,11.7,11.7,13,10.2,13z"/>
|
||||
</g>
|
||||
</svg>
|
After Width: | Height: | Size: 1.8 KiB |
@ -11,6 +11,8 @@
|
||||
#define ENABLE_SELECTION_DEBUG_OUTPUT 0
|
||||
// Renders a small sphere in the center of the bounding box of the current selection when no gizmo is active
|
||||
#define ENABLE_RENDER_SELECTION_CENTER 0
|
||||
// Shows an imgui dialog with render related data
|
||||
#define ENABLE_RENDER_STATISTICS 0
|
||||
|
||||
|
||||
//====================
|
||||
|
@ -628,7 +628,7 @@ std::string CLI::output_filepath(const Model &model, IO::ExportFormat format) co
|
||||
{
|
||||
std::string ext;
|
||||
switch (format) {
|
||||
case IO::AMF: ext = ".amf"; break;
|
||||
case IO::AMF: ext = ".zip.amf"; break;
|
||||
case IO::OBJ: ext = ".obj"; break;
|
||||
case IO::STL: ext = ".stl"; break;
|
||||
case IO::TMF: ext = ".3mf"; break;
|
||||
|
@ -47,6 +47,8 @@ set(SLIC3R_GUI_SOURCES
|
||||
GUI/Gizmos/GLGizmoFlatten.hpp
|
||||
GUI/Gizmos/GLGizmoCut.cpp
|
||||
GUI/Gizmos/GLGizmoCut.hpp
|
||||
GUI/GLSelectionRectangle.cpp
|
||||
GUI/GLSelectionRectangle.hpp
|
||||
GUI/GLTexture.hpp
|
||||
GUI/GLTexture.cpp
|
||||
GUI/GLToolbar.hpp
|
||||
|
@ -223,7 +223,8 @@ void GLIndexedVertexArray::render(
|
||||
}
|
||||
|
||||
const float GLVolume::SELECTED_COLOR[4] = { 0.0f, 1.0f, 0.0f, 1.0f };
|
||||
const float GLVolume::HOVER_COLOR[4] = { 0.4f, 0.9f, 0.1f, 1.0f };
|
||||
const float GLVolume::HOVER_SELECT_COLOR[4] = { 0.4f, 0.9f, 0.1f, 1.0f };
|
||||
const float GLVolume::HOVER_DESELECT_COLOR[4] = { 1.0f, 0.75f, 0.75f, 1.0f };
|
||||
const float GLVolume::OUTSIDE_COLOR[4] = { 0.0f, 0.38f, 0.8f, 1.0f };
|
||||
const float GLVolume::SELECTED_OUTSIDE_COLOR[4] = { 0.19f, 0.58f, 1.0f, 1.0f };
|
||||
const float GLVolume::DISABLED_COLOR[4] = { 0.25f, 0.25f, 0.25f, 1.0f };
|
||||
@ -251,7 +252,7 @@ GLVolume::GLVolume(float r, float g, float b, float a)
|
||||
, zoom_to_volumes(true)
|
||||
, shader_outside_printer_detection_enabled(false)
|
||||
, is_outside(false)
|
||||
, hover(false)
|
||||
, hover(HS_None)
|
||||
, is_modifier(false)
|
||||
, is_wipe_tower(false)
|
||||
, is_extrusion_path(false)
|
||||
@ -291,10 +292,12 @@ void GLVolume::set_render_color()
|
||||
if (force_native_color)
|
||||
set_render_color(color, 4);
|
||||
else {
|
||||
if (selected)
|
||||
if (hover == HS_Select)
|
||||
set_render_color(HOVER_SELECT_COLOR, 4);
|
||||
else if (hover == HS_Deselect)
|
||||
set_render_color(HOVER_DESELECT_COLOR, 4);
|
||||
else if (selected)
|
||||
set_render_color(is_outside ? SELECTED_OUTSIDE_COLOR : SELECTED_COLOR, 4);
|
||||
else if (hover)
|
||||
set_render_color(HOVER_COLOR, 4);
|
||||
else if (disabled)
|
||||
set_render_color(DISABLED_COLOR, 4);
|
||||
else if (is_outside && shader_outside_printer_detection_enabled)
|
||||
|
@ -225,7 +225,8 @@ private:
|
||||
class GLVolume {
|
||||
public:
|
||||
static const float SELECTED_COLOR[4];
|
||||
static const float HOVER_COLOR[4];
|
||||
static const float HOVER_SELECT_COLOR[4];
|
||||
static const float HOVER_DESELECT_COLOR[4];
|
||||
static const float OUTSIDE_COLOR[4];
|
||||
static const float SELECTED_OUTSIDE_COLOR[4];
|
||||
static const float DISABLED_COLOR[4];
|
||||
@ -233,6 +234,13 @@ public:
|
||||
static const float SLA_SUPPORT_COLOR[4];
|
||||
static const float SLA_PAD_COLOR[4];
|
||||
|
||||
enum EHoverState : unsigned char
|
||||
{
|
||||
HS_None,
|
||||
HS_Select,
|
||||
HS_Deselect
|
||||
};
|
||||
|
||||
GLVolume(float r = 1.f, float g = 1.f, float b = 1.f, float a = 1.f);
|
||||
GLVolume(const float *rgba) : GLVolume(rgba[0], rgba[1], rgba[2], rgba[3]) {}
|
||||
~GLVolume();
|
||||
@ -298,8 +306,8 @@ public:
|
||||
bool shader_outside_printer_detection_enabled;
|
||||
// Wheter or not this volume is outside print volume.
|
||||
bool is_outside;
|
||||
// Boolean: Is mouse over this object?
|
||||
bool hover;
|
||||
// Is mouse or rectangle selection over this object to select/deselect it ?
|
||||
EHoverState hover;
|
||||
// Wheter or not this volume has been generated from a modifier
|
||||
bool is_modifier;
|
||||
// Wheter or not this volume has been generated from the wipe tower
|
||||
|
@ -25,6 +25,7 @@ Camera::Camera()
|
||||
, phi(45.0f)
|
||||
// , distance(0.0f)
|
||||
, requires_zoom_to_bed(false)
|
||||
, inverted_phi(false)
|
||||
, m_theta(45.0f)
|
||||
, m_target(Vec3d::Zero())
|
||||
{
|
||||
|
@ -22,6 +22,7 @@ struct Camera
|
||||
float phi;
|
||||
// float distance;
|
||||
bool requires_zoom_to_bed;
|
||||
bool inverted_phi;
|
||||
|
||||
private:
|
||||
Vec3d m_target;
|
||||
|
@ -52,6 +52,9 @@
|
||||
#include <float.h>
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#if ENABLE_RENDER_STATISTICS
|
||||
#include <chrono>
|
||||
#endif // ENABLE_RENDER_STATISTICS
|
||||
|
||||
static const float TRACKBALLSIZE = 0.8f;
|
||||
static const float GROUND_Z = -0.02f;
|
||||
@ -672,6 +675,7 @@ GLCanvas3D::Mouse::Mouse()
|
||||
: dragging(false)
|
||||
, position(DBL_MAX, DBL_MAX)
|
||||
, scene_position(DBL_MAX, DBL_MAX, DBL_MAX)
|
||||
, ignore_left_up(false)
|
||||
{
|
||||
}
|
||||
|
||||
@ -1228,7 +1232,6 @@ GLCanvas3D::GLCanvas3D(wxGLCanvas* canvas, Bed3D& bed, Camera& camera, GLToolbar
|
||||
, m_initialized(false)
|
||||
, m_use_VBOs(false)
|
||||
, m_apply_zoom_to_volumes_filter(false)
|
||||
, m_hover_volume_id(-1)
|
||||
, m_legend_texture_enabled(false)
|
||||
, m_picking_enabled(false)
|
||||
, m_moving_enabled(false)
|
||||
@ -1237,6 +1240,7 @@ GLCanvas3D::GLCanvas3D(wxGLCanvas* canvas, Bed3D& bed, Camera& camera, GLToolbar
|
||||
, m_regenerate_volumes(true)
|
||||
, m_moving(false)
|
||||
, m_tab_down(false)
|
||||
, m_cursor_type(Standard)
|
||||
, m_color_by("volume")
|
||||
, m_reload_delayed(false)
|
||||
, m_render_sla_auxiliaries(true)
|
||||
@ -1588,6 +1592,10 @@ void GLCanvas3D::render()
|
||||
if (!_set_current() || !_3DScene::init(m_canvas))
|
||||
return;
|
||||
|
||||
#if ENABLE_RENDER_STATISTICS
|
||||
auto start_time = std::chrono::high_resolution_clock::now();
|
||||
#endif // ENABLE_RENDER_STATISTICS
|
||||
|
||||
if (m_bed.get_shape().empty())
|
||||
{
|
||||
// this happens at startup when no data is still saved under <>\AppData\Roaming\Slic3rPE
|
||||
@ -1617,8 +1625,15 @@ void GLCanvas3D::render()
|
||||
|
||||
wxGetApp().imgui()->new_frame();
|
||||
|
||||
// picking pass
|
||||
_picking_pass();
|
||||
if (m_picking_enabled)
|
||||
{
|
||||
if (m_rectangle_selection.is_dragging())
|
||||
// picking pass using rectangle selection
|
||||
_rectangular_selection_picking_pass();
|
||||
else
|
||||
// regular picking pass
|
||||
_picking_pass();
|
||||
}
|
||||
|
||||
// draw scene
|
||||
glsafe(::glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT));
|
||||
@ -1654,6 +1669,9 @@ void GLCanvas3D::render()
|
||||
_render_camera_target();
|
||||
#endif // ENABLE_SHOW_CAMERA_TARGET
|
||||
|
||||
if (m_picking_enabled && m_rectangle_selection.is_dragging())
|
||||
m_rectangle_selection.render(*this);
|
||||
|
||||
// draw overlays
|
||||
_render_gizmos_overlay();
|
||||
_render_warning_texture();
|
||||
@ -1666,9 +1684,26 @@ void GLCanvas3D::render()
|
||||
if ((m_layers_editing.last_object_id >= 0) && (m_layers_editing.object_max_z() > 0.0f))
|
||||
m_layers_editing.render_overlay(*this);
|
||||
|
||||
#if ENABLE_RENDER_STATISTICS
|
||||
ImGuiWrapper& imgui = *wxGetApp().imgui();
|
||||
imgui.set_next_window_bg_alpha(0.5f);
|
||||
imgui.begin(std::string("Render statistics"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
|
||||
imgui.text("Last frame: ");
|
||||
ImGui::SameLine();
|
||||
imgui.text(std::to_string(m_render_stats.last_frame));
|
||||
ImGui::SameLine();
|
||||
imgui.text(" ms");
|
||||
imgui.end();
|
||||
#endif // ENABLE_RENDER_STATISTICS
|
||||
|
||||
wxGetApp().imgui()->render();
|
||||
|
||||
m_canvas->SwapBuffers();
|
||||
|
||||
#if ENABLE_RENDER_STATISTICS
|
||||
auto end_time = std::chrono::high_resolution_clock::now();
|
||||
m_render_stats.last_frame = std::chrono::duration_cast<std::chrono::milliseconds>(end_time - start_time).count();
|
||||
#endif // ENABLE_RENDER_STATISTICS
|
||||
}
|
||||
|
||||
void GLCanvas3D::select_all()
|
||||
@ -2365,9 +2400,51 @@ void GLCanvas3D::on_key(wxKeyEvent& evt)
|
||||
// m_canvas->HandleAsNavigationKey(evt); // XXX: Doesn't work in some cases / on Linux
|
||||
post_event(SimpleEvent(EVT_GLCANVAS_TAB));
|
||||
}
|
||||
else if (keyCode == WXK_SHIFT)
|
||||
{
|
||||
if (m_picking_enabled && m_rectangle_selection.is_dragging())
|
||||
{
|
||||
_update_selection_from_hover();
|
||||
m_rectangle_selection.stop_dragging();
|
||||
m_mouse.ignore_left_up = true;
|
||||
m_dirty = true;
|
||||
}
|
||||
// set_cursor(Standard);
|
||||
}
|
||||
else if (keyCode == WXK_ALT)
|
||||
{
|
||||
if (m_picking_enabled && m_rectangle_selection.is_dragging())
|
||||
{
|
||||
_update_selection_from_hover();
|
||||
m_rectangle_selection.stop_dragging();
|
||||
m_mouse.ignore_left_up = true;
|
||||
m_dirty = true;
|
||||
}
|
||||
// set_cursor(Standard);
|
||||
}
|
||||
else if (keyCode == WXK_CONTROL)
|
||||
m_dirty = true;
|
||||
}
|
||||
else if (evt.GetEventType() == wxEVT_KEY_DOWN) {
|
||||
m_tab_down = keyCode == WXK_TAB && !evt.HasAnyModifiers();
|
||||
if (keyCode == WXK_SHIFT)
|
||||
{
|
||||
if (m_picking_enabled && (m_gizmos.get_current_type() != GLGizmosManager::SlaSupports))
|
||||
{
|
||||
m_mouse.ignore_left_up = false;
|
||||
// set_cursor(Cross);
|
||||
}
|
||||
}
|
||||
else if (keyCode == WXK_ALT)
|
||||
{
|
||||
if (m_picking_enabled && (m_gizmos.get_current_type() != GLGizmosManager::SlaSupports))
|
||||
{
|
||||
m_mouse.ignore_left_up = false;
|
||||
// set_cursor(Cross);
|
||||
}
|
||||
}
|
||||
else if (keyCode == WXK_CONTROL)
|
||||
m_dirty = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -2486,6 +2563,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
m_mouse.set_start_position_3D_as_invalid();
|
||||
m_mouse.set_start_position_2D_as_invalid();
|
||||
m_mouse.dragging = false;
|
||||
m_mouse.ignore_left_up = false;
|
||||
m_dirty = true;
|
||||
|
||||
if (m_canvas->HasCapture())
|
||||
@ -2584,7 +2662,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
if (top_level_wnd && top_level_wnd->IsActive())
|
||||
m_canvas->SetFocus();
|
||||
m_mouse.position = pos.cast<double>();
|
||||
// 1) forces a frame render to ensure that m_hover_volume_id is updated even when the user right clicks while
|
||||
// 1) forces a frame render to ensure that m_hover_volume_idxs is updated even when the user right clicks while
|
||||
// the context menu is shown, ensuring it to disappear if the mouse is outside any volume and to
|
||||
// change the volume hover state if any is under the mouse
|
||||
// 2) when switching between 3d view and preview the size of the canvas changes if the side panels are visible,
|
||||
@ -2624,26 +2702,35 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
m_dirty = true;
|
||||
}
|
||||
}
|
||||
else if (evt.LeftDown() && (evt.ShiftDown() || evt.AltDown()) && m_picking_enabled)
|
||||
{
|
||||
if (m_gizmos.get_current_type() != GLGizmosManager::SlaSupports)
|
||||
{
|
||||
m_rectangle_selection.start_dragging(m_mouse.position, evt.ShiftDown() ? GLSelectionRectangle::Select : GLSelectionRectangle::Deselect);
|
||||
m_dirty = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Select volume in this 3D canvas.
|
||||
// Don't deselect a volume if layer editing is enabled. We want the object to stay selected
|
||||
// during the scene manipulation.
|
||||
|
||||
if (m_picking_enabled && ((m_hover_volume_id != -1) || !is_layers_editing_enabled()))
|
||||
if (m_picking_enabled && (!m_hover_volume_idxs.empty() || !is_layers_editing_enabled()))
|
||||
{
|
||||
if (evt.LeftDown() && (m_hover_volume_id != -1))
|
||||
if (evt.LeftDown() && !m_hover_volume_idxs.empty())
|
||||
{
|
||||
bool already_selected = m_selection.contains_volume(m_hover_volume_id);
|
||||
int volume_idx = get_first_hover_volume_idx();
|
||||
bool already_selected = m_selection.contains_volume(volume_idx);
|
||||
bool ctrl_down = evt.CmdDown();
|
||||
|
||||
Selection::IndicesList curr_idxs = m_selection.get_volume_idxs();
|
||||
|
||||
if (already_selected && ctrl_down)
|
||||
m_selection.remove(m_hover_volume_id);
|
||||
m_selection.remove(volume_idx);
|
||||
else
|
||||
{
|
||||
m_selection.add(m_hover_volume_id, !ctrl_down, true);
|
||||
m_selection.add(volume_idx, !ctrl_down, true);
|
||||
m_mouse.drag.move_requires_threshold = !already_selected;
|
||||
if (already_selected)
|
||||
m_mouse.set_move_start_threshold_position_2D_as_invalid();
|
||||
@ -2651,6 +2738,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
m_mouse.drag.move_start_threshold_position_2D = pos;
|
||||
}
|
||||
|
||||
// propagate event through callback
|
||||
if (curr_idxs != m_selection.get_volume_idxs())
|
||||
{
|
||||
m_gizmos.refresh_on_off_state(m_selection);
|
||||
@ -2661,18 +2749,18 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
}
|
||||
}
|
||||
|
||||
// propagate event through callback
|
||||
if (m_hover_volume_id != -1)
|
||||
if (!m_hover_volume_idxs.empty())
|
||||
{
|
||||
if (evt.LeftDown() && m_moving_enabled && (m_mouse.drag.move_volume_idx == -1))
|
||||
{
|
||||
// Only accept the initial position, if it is inside the volume bounding box.
|
||||
BoundingBoxf3 volume_bbox = m_volumes.volumes[m_hover_volume_id]->transformed_bounding_box();
|
||||
int volume_idx = get_first_hover_volume_idx();
|
||||
BoundingBoxf3 volume_bbox = m_volumes.volumes[volume_idx]->transformed_bounding_box();
|
||||
volume_bbox.offset(1.0);
|
||||
if (volume_bbox.contains(m_mouse.scene_position))
|
||||
{
|
||||
// The dragging operation is initiated.
|
||||
m_mouse.drag.move_volume_idx = m_hover_volume_id;
|
||||
m_mouse.drag.move_volume_idx = volume_idx;
|
||||
m_selection.start_dragging();
|
||||
m_mouse.drag.start_position_3D = m_mouse.scene_position;
|
||||
m_moving = true;
|
||||
@ -2689,7 +2777,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
|
||||
Vec3d cur_pos = m_mouse.drag.start_position_3D;
|
||||
// we do not want to translate objects if the user just clicked on an object while pressing shift to remove it from the selection and then drag
|
||||
if (m_selection.contains_volume(m_hover_volume_id))
|
||||
if (m_selection.contains_volume(get_first_hover_volume_idx()))
|
||||
{
|
||||
if (m_camera.get_theta() == 90.0f)
|
||||
{
|
||||
@ -2727,10 +2815,14 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
m_regenerate_volumes = false;
|
||||
m_selection.translate(cur_pos - m_mouse.drag.start_position_3D);
|
||||
wxGetApp().obj_manipul()->set_dirty();
|
||||
|
||||
m_dirty = true;
|
||||
}
|
||||
}
|
||||
else if (evt.Dragging() && evt.LeftIsDown() && m_picking_enabled && m_rectangle_selection.is_dragging())
|
||||
{
|
||||
m_rectangle_selection.dragging(pos.cast<double>());
|
||||
m_dirty = true;
|
||||
}
|
||||
else if (evt.Dragging())
|
||||
{
|
||||
m_mouse.dragging = true;
|
||||
@ -2744,10 +2836,11 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
else if (evt.LeftIsDown())
|
||||
{
|
||||
// if dragging over blank area with left button, rotate
|
||||
if ((m_hover_volume_id == -1) && m_mouse.is_start_position_3D_defined())
|
||||
if (m_hover_volume_idxs.empty() && m_mouse.is_start_position_3D_defined())
|
||||
{
|
||||
const Vec3d& orig = m_mouse.drag.start_position_3D;
|
||||
m_camera.phi += (((float)pos(0) - (float)orig(0)) * TRACKBALLSIZE);
|
||||
float sign = m_camera.inverted_phi ? -1.0f : 1.0f;
|
||||
m_camera.phi += sign * ((float)pos(0) - (float)orig(0)) * TRACKBALLSIZE;
|
||||
m_camera.set_theta(m_camera.get_theta() - ((float)pos(1) - (float)orig(1)) * TRACKBALLSIZE, wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptSLA);
|
||||
m_dirty = true;
|
||||
}
|
||||
@ -2786,7 +2879,14 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
// of the scene with the background processing data should be performed.
|
||||
post_event(SimpleEvent(EVT_GLCANVAS_MOUSE_DRAGGING_FINISHED));
|
||||
}
|
||||
else if (evt.LeftUp() && !m_mouse.dragging && (m_hover_volume_id == -1) && !is_layers_editing_enabled())
|
||||
else if (evt.LeftUp() && m_picking_enabled && m_rectangle_selection.is_dragging())
|
||||
{
|
||||
if (evt.ShiftDown() || evt.AltDown())
|
||||
_update_selection_from_hover();
|
||||
|
||||
m_rectangle_selection.stop_dragging();
|
||||
}
|
||||
else if (evt.LeftUp() && !m_mouse.ignore_left_up && !m_mouse.dragging && m_hover_volume_idxs.empty() && !is_layers_editing_enabled())
|
||||
{
|
||||
// deselect and propagate event through callback
|
||||
if (!evt.ShiftDown() && m_picking_enabled)
|
||||
@ -2799,21 +2899,24 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
post_event(SimpleEvent(EVT_GLCANVAS_OBJECT_SELECT));
|
||||
}
|
||||
}
|
||||
else if (evt.LeftUp() && m_mouse.dragging)
|
||||
// Flips X mouse deltas if bed is upside down
|
||||
m_camera.inverted_phi = (m_camera.get_dir_up()(2) < 0.0);
|
||||
else if (evt.RightUp())
|
||||
{
|
||||
m_mouse.position = pos.cast<double>();
|
||||
// forces a frame render to ensure that m_hover_volume_id is updated even when the user right clicks while
|
||||
// forces a frame render to ensure that m_hover_volume_idxs is updated even when the user right clicks while
|
||||
// the context menu is already shown
|
||||
render();
|
||||
if (m_hover_volume_id != -1)
|
||||
if (!m_hover_volume_idxs.empty())
|
||||
{
|
||||
// if right clicking on volume, propagate event through callback (shows context menu)
|
||||
if (m_volumes.volumes[m_hover_volume_id]->hover
|
||||
&& !m_volumes.volumes[m_hover_volume_id]->is_wipe_tower // no context menu for the wipe tower
|
||||
int volume_idx = get_first_hover_volume_idx();
|
||||
if (!m_volumes.volumes[volume_idx]->is_wipe_tower // no context menu for the wipe tower
|
||||
&& m_gizmos.get_current_type() != GLGizmosManager::SlaSupports) // disable context menu when the gizmo is open
|
||||
{
|
||||
// forces the selection of the volume
|
||||
m_selection.add(m_hover_volume_id);
|
||||
m_selection.add(volume_idx);
|
||||
m_gizmos.refresh_on_off_state(m_selection);
|
||||
post_event(SimpleEvent(EVT_GLCANVAS_OBJECT_SELECT));
|
||||
m_gizmos.update_data(*this);
|
||||
@ -3213,6 +3316,20 @@ double GLCanvas3D::get_size_proportional_to_max_bed_size(double factor) const
|
||||
return factor * m_bed.get_bounding_box().max_size();
|
||||
}
|
||||
|
||||
void GLCanvas3D::set_cursor(ECursorType type)
|
||||
{
|
||||
if ((m_canvas != nullptr) && (m_cursor_type != type))
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case Standard: { m_canvas->SetCursor(*wxSTANDARD_CURSOR); break; }
|
||||
case Cross: { m_canvas->SetCursor(*wxCROSS_CURSOR); break; }
|
||||
}
|
||||
|
||||
m_cursor_type = type;
|
||||
}
|
||||
}
|
||||
|
||||
void GLCanvas3D::msw_rescale()
|
||||
{
|
||||
m_warning_texture.msw_rescale(*this);
|
||||
@ -3391,7 +3508,7 @@ bool GLCanvas3D::_init_toolbar()
|
||||
|
||||
item.name = "layersediting";
|
||||
#if ENABLE_SVG_ICONS
|
||||
item.icon_filename = "layers.svg";
|
||||
item.icon_filename = "layers_white.svg";
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
item.tooltip = GUI::L_str("Layers editing");
|
||||
item.sprite_id = 10;
|
||||
@ -3583,10 +3700,10 @@ void GLCanvas3D::_refresh_if_shown_on_screen()
|
||||
|
||||
void GLCanvas3D::_picking_pass() const
|
||||
{
|
||||
const Vec2d& pos = m_mouse.position;
|
||||
|
||||
if (m_picking_enabled && !m_mouse.dragging && (pos != Vec2d(DBL_MAX, DBL_MAX)))
|
||||
if (m_picking_enabled && !m_mouse.dragging && (m_mouse.position != Vec2d(DBL_MAX, DBL_MAX)))
|
||||
{
|
||||
m_hover_volume_idxs.clear();
|
||||
|
||||
// Render the object for picking.
|
||||
// FIXME This cannot possibly work in a multi - sampled context as the color gets mangled by the anti - aliasing.
|
||||
// Better to use software ray - casting on a bounding - box hierarchy.
|
||||
@ -3617,27 +3734,98 @@ void GLCanvas3D::_picking_pass() const
|
||||
|
||||
GLubyte color[4] = { 0, 0, 0, 0 };
|
||||
const Size& cnv_size = get_canvas_size();
|
||||
bool inside = (0 <= pos(0)) && (pos(0) < cnv_size.get_width()) && (0 <= pos(1)) && (pos(1) < cnv_size.get_height());
|
||||
bool inside = (0 <= m_mouse.position(0)) && (m_mouse.position(0) < cnv_size.get_width()) && (0 <= m_mouse.position(1)) && (m_mouse.position(1) < cnv_size.get_height());
|
||||
if (inside)
|
||||
{
|
||||
glsafe(::glReadPixels(pos(0), cnv_size.get_height() - pos(1) - 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void*)color));
|
||||
volume_id = color[0] + color[1] * 256 + color[2] * 256 * 256;
|
||||
glsafe(::glReadPixels(m_mouse.position(0), cnv_size.get_height() - m_mouse.position(1) - 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void*)color));
|
||||
volume_id = color[0] + (color[1] << 8) + (color[2] << 16);
|
||||
}
|
||||
if ((0 <= volume_id) && (volume_id < (int)m_volumes.volumes.size()))
|
||||
{
|
||||
m_hover_volume_id = volume_id;
|
||||
m_hover_volume_idxs.push_back(volume_id);
|
||||
m_gizmos.set_hover_id(-1);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_hover_volume_id = -1;
|
||||
m_gizmos.set_hover_id(inside && volume_id <= GLGizmoBase::BASE_ID ? (GLGizmoBase::BASE_ID - volume_id) : -1);
|
||||
}
|
||||
|
||||
_update_volumes_hover_state();
|
||||
}
|
||||
}
|
||||
|
||||
void GLCanvas3D::_rectangular_selection_picking_pass() const
|
||||
{
|
||||
m_gizmos.set_hover_id(-1);
|
||||
|
||||
std::set<int> idxs;
|
||||
|
||||
if (m_picking_enabled)
|
||||
{
|
||||
if (m_multisample_allowed)
|
||||
glsafe(::glDisable(GL_MULTISAMPLE));
|
||||
|
||||
glsafe(::glDisable(GL_BLEND));
|
||||
glsafe(::glEnable(GL_DEPTH_TEST));
|
||||
|
||||
glsafe(::glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT));
|
||||
|
||||
_render_volumes_for_picking();
|
||||
|
||||
if (m_multisample_allowed)
|
||||
glsafe(::glEnable(GL_MULTISAMPLE));
|
||||
|
||||
int width = std::max((int)m_rectangle_selection.get_width(), 1);
|
||||
int height = std::max((int)m_rectangle_selection.get_height(), 1);
|
||||
int px_count = width * height;
|
||||
|
||||
int left = (int)m_rectangle_selection.get_left();
|
||||
int top = get_canvas_size().get_height() - (int)m_rectangle_selection.get_top();
|
||||
if ((left >= 0) && (top >= 0))
|
||||
{
|
||||
#define USE_PARALLEL 1
|
||||
#if USE_PARALLEL
|
||||
struct Pixel
|
||||
{
|
||||
std::array<GLubyte, 4> data;
|
||||
int id() const { return data[0] + (data[1] << 8) + (data[2] << 16); }
|
||||
};
|
||||
|
||||
std::vector<Pixel> frame(px_count);
|
||||
glsafe(::glReadPixels(left, top, width, height, GL_RGBA, GL_UNSIGNED_BYTE, (void*)frame.data()));
|
||||
|
||||
tbb::spin_mutex mutex;
|
||||
tbb::parallel_for(tbb::blocked_range<size_t>(0, frame.size(), (size_t)width),
|
||||
[this, &frame, &idxs, &mutex](const tbb::blocked_range<size_t>& range) {
|
||||
for (size_t i = range.begin(); i < range.end(); ++i)
|
||||
{
|
||||
int volume_id = frame[i].id();
|
||||
if ((0 <= volume_id) && (volume_id < (int)m_volumes.volumes.size()))
|
||||
{
|
||||
mutex.lock();
|
||||
idxs.insert(volume_id);
|
||||
mutex.unlock();
|
||||
}
|
||||
}
|
||||
}
|
||||
);
|
||||
#else
|
||||
std::vector<GLubyte> frame(4 * px_count);
|
||||
glsafe(::glReadPixels(left, top, width, height, GL_RGBA, GL_UNSIGNED_BYTE, (void*)frame.data()));
|
||||
|
||||
for (int i = 0; i < px_count; ++i)
|
||||
{
|
||||
int px_id = 4 * i;
|
||||
int volume_id = frame[px_id] + (frame[px_id + 1] << 8) + (frame[px_id + 2] << 16);
|
||||
if ((0 <= volume_id) && (volume_id < (int)m_volumes.volumes.size()))
|
||||
idxs.insert(volume_id);
|
||||
}
|
||||
#endif // USE_PARALLEL
|
||||
}
|
||||
}
|
||||
|
||||
m_hover_volume_idxs.assign(idxs.begin(), idxs.end());
|
||||
_update_volumes_hover_state();
|
||||
}
|
||||
|
||||
void GLCanvas3D::_render_background() const
|
||||
{
|
||||
glsafe(::glPushMatrix());
|
||||
@ -4123,24 +4311,93 @@ void GLCanvas3D::_update_volumes_hover_state() const
|
||||
{
|
||||
for (GLVolume* v : m_volumes.volumes)
|
||||
{
|
||||
v->hover = false;
|
||||
v->hover = GLVolume::HS_None;
|
||||
}
|
||||
|
||||
if (m_hover_volume_id == -1)
|
||||
if (m_hover_volume_idxs.empty())
|
||||
return;
|
||||
|
||||
GLVolume* volume = m_volumes.volumes[m_hover_volume_id];
|
||||
if (volume->is_modifier)
|
||||
volume->hover = true;
|
||||
else
|
||||
{
|
||||
int object_idx = volume->object_idx();
|
||||
int instance_idx = volume->instance_idx();
|
||||
bool ctrl_pressed = wxGetKeyState(WXK_CONTROL); // additive select/deselect
|
||||
bool shift_pressed = wxGetKeyState(WXK_SHIFT); // select by rectangle
|
||||
bool alt_pressed = wxGetKeyState(WXK_ALT); // deselect by rectangle
|
||||
|
||||
for (GLVolume* v : m_volumes.volumes)
|
||||
if (alt_pressed && (shift_pressed || ctrl_pressed))
|
||||
{
|
||||
// illegal combinations of keys
|
||||
m_hover_volume_idxs.clear();
|
||||
return;
|
||||
}
|
||||
|
||||
bool selection_modifiers_only = m_selection.is_empty() || m_selection.is_any_modifier();
|
||||
|
||||
bool hover_modifiers_only = true;
|
||||
for (int i : m_hover_volume_idxs)
|
||||
{
|
||||
if (!m_volumes.volumes[i]->is_modifier)
|
||||
{
|
||||
if ((v->object_idx() == object_idx) && (v->instance_idx() == instance_idx))
|
||||
v->hover = true;
|
||||
hover_modifiers_only = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
std::set<std::pair<int, int>> hover_instances;
|
||||
for (int i : m_hover_volume_idxs)
|
||||
{
|
||||
const GLVolume& v = *m_volumes.volumes[i];
|
||||
hover_instances.insert(std::make_pair(v.object_idx(), v.instance_idx()));
|
||||
}
|
||||
|
||||
bool hover_from_single_instance = hover_instances.size() == 1;
|
||||
|
||||
if (hover_modifiers_only && !hover_from_single_instance)
|
||||
{
|
||||
// do not allow to select volumes from different instances
|
||||
m_hover_volume_idxs.clear();
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i : m_hover_volume_idxs)
|
||||
{
|
||||
GLVolume& volume = *m_volumes.volumes[i];
|
||||
if (volume.hover != GLVolume::HS_None)
|
||||
continue;
|
||||
|
||||
bool deselect = volume.selected && ((ctrl_pressed && !shift_pressed) || alt_pressed);
|
||||
// (volume->is_modifier && !selection_modifiers_only && !is_ctrl_pressed) -> allows hovering on selected modifiers belonging to selection of type Instance
|
||||
bool select = (!volume.selected || (volume.is_modifier && !selection_modifiers_only && !ctrl_pressed)) && !alt_pressed;
|
||||
|
||||
if (select || deselect)
|
||||
{
|
||||
bool as_volume =
|
||||
volume.is_modifier && hover_from_single_instance && !ctrl_pressed &&
|
||||
(
|
||||
(!deselect) ||
|
||||
(deselect && !m_selection.is_single_full_instance() && (volume.object_idx() == m_selection.get_object_idx()) && (volume.instance_idx() == m_selection.get_instance_idx()))
|
||||
);
|
||||
|
||||
if (as_volume)
|
||||
{
|
||||
if (deselect)
|
||||
volume.hover = GLVolume::HS_Deselect;
|
||||
else
|
||||
volume.hover = GLVolume::HS_Select;
|
||||
}
|
||||
else
|
||||
{
|
||||
int object_idx = volume.object_idx();
|
||||
int instance_idx = volume.instance_idx();
|
||||
|
||||
for (GLVolume* v : m_volumes.volumes)
|
||||
{
|
||||
if ((v->object_idx() == object_idx) && (v->instance_idx() == instance_idx))
|
||||
{
|
||||
if (deselect)
|
||||
v->hover = GLVolume::HS_Deselect;
|
||||
else
|
||||
v->hover = GLVolume::HS_Select;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -5419,6 +5676,55 @@ void GLCanvas3D::_resize_toolbars() const
|
||||
}
|
||||
#endif // !ENABLE_SVG_ICONS
|
||||
|
||||
void GLCanvas3D::_update_selection_from_hover()
|
||||
{
|
||||
bool ctrl_pressed = wxGetKeyState(WXK_CONTROL);
|
||||
|
||||
if (m_hover_volume_idxs.empty())
|
||||
{
|
||||
if (!ctrl_pressed && (m_rectangle_selection.get_state() == GLSelectionRectangle::Select))
|
||||
m_selection.clear();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
GLSelectionRectangle::EState state = m_rectangle_selection.get_state();
|
||||
|
||||
bool hover_modifiers_only = true;
|
||||
for (int i : m_hover_volume_idxs)
|
||||
{
|
||||
if (!m_volumes.volumes[i]->is_modifier)
|
||||
{
|
||||
hover_modifiers_only = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if ((state == GLSelectionRectangle::Select) && !ctrl_pressed)
|
||||
m_selection.clear();
|
||||
|
||||
for (int i : m_hover_volume_idxs)
|
||||
{
|
||||
if (state == GLSelectionRectangle::Select)
|
||||
{
|
||||
if (hover_modifiers_only)
|
||||
{
|
||||
const GLVolume& v = *m_volumes.volumes[i];
|
||||
m_selection.add_volume(v.object_idx(), v.volume_idx(), v.instance_idx(), false);
|
||||
}
|
||||
else
|
||||
m_selection.add(i, false);
|
||||
}
|
||||
else
|
||||
m_selection.remove(i);
|
||||
}
|
||||
|
||||
m_gizmos.refresh_on_off_state(m_selection);
|
||||
m_gizmos.update_data(*this);
|
||||
post_event(SimpleEvent(EVT_GLCANVAS_OBJECT_SELECT));
|
||||
m_dirty = true;
|
||||
}
|
||||
|
||||
const Print* GLCanvas3D::fff_print() const
|
||||
{
|
||||
return (m_process == nullptr) ? nullptr : m_process->fff_print();
|
||||
|
@ -303,6 +303,7 @@ class GLCanvas3D
|
||||
Vec2d position;
|
||||
Vec3d scene_position;
|
||||
Drag drag;
|
||||
bool ignore_left_up;
|
||||
|
||||
Mouse();
|
||||
|
||||
@ -319,7 +320,6 @@ class GLCanvas3D
|
||||
}
|
||||
};
|
||||
|
||||
private:
|
||||
struct SlaCap
|
||||
{
|
||||
struct Triangles
|
||||
@ -399,6 +399,23 @@ private:
|
||||
void render(const GLCanvas3D& canvas) const;
|
||||
};
|
||||
|
||||
#if ENABLE_RENDER_STATISTICS
|
||||
struct RenderStats
|
||||
{
|
||||
long long last_frame;
|
||||
|
||||
RenderStats() : last_frame(0) {}
|
||||
};
|
||||
#endif // ENABLE_RENDER_STATISTICS
|
||||
|
||||
public:
|
||||
enum ECursorType : unsigned char
|
||||
{
|
||||
Standard,
|
||||
Cross
|
||||
};
|
||||
|
||||
private:
|
||||
wxGLCanvas* m_canvas;
|
||||
wxGLContext* m_context;
|
||||
#if ENABLE_RETINA_GL
|
||||
@ -433,7 +450,7 @@ private:
|
||||
bool m_initialized;
|
||||
bool m_use_VBOs;
|
||||
bool m_apply_zoom_to_volumes_filter;
|
||||
mutable int m_hover_volume_id;
|
||||
mutable std::vector<int> m_hover_volume_idxs;
|
||||
bool m_warning_texture_enabled;
|
||||
bool m_legend_texture_enabled;
|
||||
bool m_picking_enabled;
|
||||
@ -443,6 +460,8 @@ private:
|
||||
bool m_regenerate_volumes;
|
||||
bool m_moving;
|
||||
bool m_tab_down;
|
||||
ECursorType m_cursor_type;
|
||||
GLSelectionRectangle m_rectangle_selection;
|
||||
|
||||
// Following variable is obsolete and it should be safe to remove it.
|
||||
// I just don't want to do it now before a release (Lukas Matena 24.3.2019)
|
||||
@ -454,6 +473,10 @@ private:
|
||||
|
||||
GCodePreviewVolumeIndex m_gcode_preview_volume_index;
|
||||
|
||||
#if ENABLE_RENDER_STATISTICS
|
||||
RenderStats m_render_stats;
|
||||
#endif // ENABLE_RENDER_STATISTICS
|
||||
|
||||
public:
|
||||
GLCanvas3D(wxGLCanvas* canvas, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar);
|
||||
~GLCanvas3D();
|
||||
@ -582,7 +605,7 @@ public:
|
||||
float get_view_toolbar_height() const { return m_view_toolbar.get_height(); }
|
||||
|
||||
int get_move_volume_id() const { return m_mouse.drag.move_volume_idx; }
|
||||
int get_hover_volume_id() const { return m_hover_volume_id; }
|
||||
int get_first_hover_volume_idx() const { return m_hover_volume_idxs.empty() ? -1 : m_hover_volume_idxs.front(); }
|
||||
|
||||
// Returns the view ray line, in world coordinate, at the given mouse position.
|
||||
Linef3 mouse_ray(const Point& mouse_pos);
|
||||
@ -594,6 +617,7 @@ public:
|
||||
|
||||
double get_size_proportional_to_max_bed_size(double factor) const;
|
||||
|
||||
void set_cursor(ECursorType type);
|
||||
void msw_rescale();
|
||||
|
||||
private:
|
||||
@ -612,6 +636,7 @@ private:
|
||||
void _refresh_if_shown_on_screen();
|
||||
|
||||
void _picking_pass() const;
|
||||
void _rectangular_selection_picking_pass() const;
|
||||
void _render_background() const;
|
||||
void _render_bed(float theta) const;
|
||||
void _render_axes() const;
|
||||
@ -690,6 +715,9 @@ private:
|
||||
void _resize_toolbars() const;
|
||||
#endif // !ENABLE_SVG_ICONS
|
||||
|
||||
// updates the selection from the content of m_hover_volume_idxs
|
||||
void _update_selection_from_hover();
|
||||
|
||||
static std::vector<float> _parse_colors(const std::vector<std::string>& colors);
|
||||
|
||||
public:
|
||||
|
117
src/slic3r/GUI/GLSelectionRectangle.cpp
Normal file
@ -0,0 +1,117 @@
|
||||
#include "GLSelectionRectangle.hpp"
|
||||
#include "Camera.hpp"
|
||||
#include "3DScene.hpp"
|
||||
#include "GLCanvas3D.hpp"
|
||||
|
||||
#include <GL/glew.h>
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
void GLSelectionRectangle::start_dragging(const Vec2d& mouse_position, EState state)
|
||||
{
|
||||
if (is_dragging() || (state == Off))
|
||||
return;
|
||||
|
||||
m_state = state;
|
||||
m_start_corner = mouse_position;
|
||||
m_end_corner = mouse_position;
|
||||
}
|
||||
|
||||
void GLSelectionRectangle::dragging(const Vec2d& mouse_position)
|
||||
{
|
||||
if (!is_dragging())
|
||||
return;
|
||||
|
||||
m_end_corner = mouse_position;
|
||||
}
|
||||
|
||||
std::vector<unsigned int> GLSelectionRectangle::stop_dragging(const GLCanvas3D& canvas, const std::vector<Vec3d>& points)
|
||||
{
|
||||
std::vector<unsigned int> out;
|
||||
|
||||
if (!is_dragging())
|
||||
return out;
|
||||
|
||||
m_state = Off;
|
||||
|
||||
const Camera& camera = canvas.get_camera();
|
||||
const std::array<int, 4>& viewport = camera.get_viewport();
|
||||
const Transform3d& modelview_matrix = camera.get_view_matrix();
|
||||
const Transform3d& projection_matrix = camera.get_projection_matrix();
|
||||
|
||||
// bounding box created from the rectangle corners - will take care of order of the corners
|
||||
BoundingBox rectangle(Points{ Point(m_start_corner.cast<int>()), Point(m_end_corner.cast<int>()) });
|
||||
|
||||
// Iterate over all points and determine whether they're in the rectangle.
|
||||
for (unsigned int i = 0; i<points.size(); ++i) {
|
||||
const Vec3d& point = points[i];
|
||||
GLdouble out_x, out_y, out_z;
|
||||
::gluProject((GLdouble)point(0), (GLdouble)point(1), (GLdouble)point(2), (GLdouble*)modelview_matrix.data(), (GLdouble*)projection_matrix.data(), (GLint*)viewport.data(), &out_x, &out_y, &out_z);
|
||||
out_y = canvas.get_canvas_size().get_height() - out_y;
|
||||
|
||||
if (rectangle.contains(Point(out_x, out_y)))
|
||||
out.push_back(i);
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
void GLSelectionRectangle::stop_dragging()
|
||||
{
|
||||
if (is_dragging())
|
||||
m_state = Off;
|
||||
}
|
||||
|
||||
void GLSelectionRectangle::render(const GLCanvas3D& canvas) const
|
||||
{
|
||||
if (!is_dragging())
|
||||
return;
|
||||
|
||||
float zoom = canvas.get_camera().zoom;
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
|
||||
Size cnv_size = canvas.get_canvas_size();
|
||||
float cnv_half_width = 0.5f * (float)cnv_size.get_width();
|
||||
float cnv_half_height = 0.5f * (float)cnv_size.get_height();
|
||||
if ((cnv_half_width == 0.0f) || (cnv_half_height == 0.0f))
|
||||
return;
|
||||
|
||||
Vec2d start(m_start_corner(0) - cnv_half_width, cnv_half_height - m_start_corner(1));
|
||||
Vec2d end(m_end_corner(0) - cnv_half_width, cnv_half_height - m_end_corner(1));
|
||||
|
||||
float left = (float)std::min(start(0), end(0)) * inv_zoom;
|
||||
float top = (float)std::max(start(1), end(1)) * inv_zoom;
|
||||
float right = (float)std::max(start(0), end(0)) * inv_zoom;
|
||||
float bottom = (float)std::min(start(1), end(1)) * inv_zoom;
|
||||
|
||||
glsafe(::glLineWidth(1.5f));
|
||||
float color[3];
|
||||
color[0] = (m_state == Select) ? 0.3f : 1.0f;
|
||||
color[1] = (m_state == Select) ? 1.0f : 0.3f;
|
||||
color[2] = 0.3f;
|
||||
glsafe(::glColor3fv(color));
|
||||
|
||||
glsafe(::glDisable(GL_DEPTH_TEST));
|
||||
|
||||
glsafe(::glPushMatrix());
|
||||
glsafe(::glLoadIdentity());
|
||||
|
||||
glsafe(::glPushAttrib(GL_ENABLE_BIT));
|
||||
glsafe(::glLineStipple(4, 0xAAAA));
|
||||
glsafe(::glEnable(GL_LINE_STIPPLE));
|
||||
|
||||
::glBegin(GL_LINE_LOOP);
|
||||
::glVertex2f((GLfloat)left, (GLfloat)bottom);
|
||||
::glVertex2f((GLfloat)right, (GLfloat)bottom);
|
||||
::glVertex2f((GLfloat)right, (GLfloat)top);
|
||||
::glVertex2f((GLfloat)left, (GLfloat)top);
|
||||
glsafe(::glEnd());
|
||||
|
||||
glsafe(::glPopAttrib());
|
||||
|
||||
glsafe(::glPopMatrix());
|
||||
}
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
56
src/slic3r/GUI/GLSelectionRectangle.hpp
Normal file
@ -0,0 +1,56 @@
|
||||
#ifndef slic3r_GLSelectionRectangle_hpp_
|
||||
#define slic3r_GLSelectionRectangle_hpp_
|
||||
|
||||
#include "libslic3r/Point.hpp"
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
struct Camera;
|
||||
class GLCanvas3D;
|
||||
|
||||
class GLSelectionRectangle {
|
||||
public:
|
||||
enum EState {
|
||||
Off,
|
||||
Select,
|
||||
Deselect
|
||||
};
|
||||
|
||||
// Initiates the rectangle.
|
||||
void start_dragging(const Vec2d& mouse_position, EState state);
|
||||
|
||||
// To be called on mouse move.
|
||||
void dragging(const Vec2d& mouse_position);
|
||||
|
||||
// Given a vector of points in world coordinates, the function returns indices of those
|
||||
// that are in the rectangle. It then disables the rectangle.
|
||||
std::vector<unsigned int> stop_dragging(const GLCanvas3D& canvas, const std::vector<Vec3d>& points);
|
||||
|
||||
// Disables the rectangle.
|
||||
void stop_dragging();
|
||||
|
||||
void render(const GLCanvas3D& canvas) const;
|
||||
|
||||
bool is_dragging() const { return m_state != Off; }
|
||||
EState get_state() const { return m_state; }
|
||||
|
||||
float get_width() const { return std::abs(m_start_corner(0) - m_end_corner(0)); }
|
||||
float get_height() const { return std::abs(m_start_corner(1) - m_end_corner(1)); }
|
||||
float get_left() const { return std::min(m_start_corner(0), m_end_corner(0)); }
|
||||
float get_right() const { return std::max(m_start_corner(0), m_end_corner(0)); }
|
||||
float get_top() const { return std::max(m_start_corner(1), m_end_corner(1)); }
|
||||
float get_bottom() const { return std::min(m_start_corner(1), m_end_corner(1)); }
|
||||
|
||||
private:
|
||||
EState m_state = Off;
|
||||
Vec2d m_start_corner;
|
||||
Vec2d m_end_corner;
|
||||
};
|
||||
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
||||
|
||||
|
||||
#endif // slic3r_GLGizmoSlaSupports_hpp_
|
@ -1165,7 +1165,7 @@ void ObjectList::append_menu_item_fix_through_netfabb(wxMenu* menu)
|
||||
void ObjectList::append_menu_item_export_stl(wxMenu* menu) const
|
||||
{
|
||||
append_menu_item(menu, wxID_ANY, _(L("Export as STL")) + dots, "",
|
||||
[](wxCommandEvent&) { wxGetApp().plater()->export_stl(true); }, "", menu);
|
||||
[](wxCommandEvent&) { wxGetApp().plater()->export_stl(false, true); }, "", menu);
|
||||
menu->AppendSeparator();
|
||||
}
|
||||
|
||||
|
@ -100,7 +100,7 @@ void GLGizmoSlaSupports::on_render(const Selection& selection) const
|
||||
if (m_quadric != nullptr && selection.is_from_single_instance())
|
||||
render_points(selection, false);
|
||||
|
||||
render_selection_rectangle();
|
||||
m_selection_rectangle.render(m_parent);
|
||||
render_clipping_plane(selection);
|
||||
|
||||
glsafe(::glDisable(GL_BLEND));
|
||||
@ -240,52 +240,6 @@ void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection) const
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoSlaSupports::render_selection_rectangle() const
|
||||
{
|
||||
if (m_selection_rectangle_status == srOff)
|
||||
return;
|
||||
|
||||
glsafe(::glLineWidth(1.5f));
|
||||
float render_color[3] = {0.f, 1.f, 0.f};
|
||||
if (m_selection_rectangle_status == srDeselect) {
|
||||
render_color[0] = 1.f;
|
||||
render_color[1] = 0.3f;
|
||||
render_color[2] = 0.3f;
|
||||
}
|
||||
glsafe(::glColor3fv(render_color));
|
||||
|
||||
glsafe(::glPushAttrib(GL_TRANSFORM_BIT)); // remember current MatrixMode
|
||||
|
||||
glsafe(::glMatrixMode(GL_MODELVIEW)); // cache modelview matrix and set to identity
|
||||
glsafe(::glPushMatrix());
|
||||
glsafe(::glLoadIdentity());
|
||||
|
||||
glsafe(::glMatrixMode(GL_PROJECTION)); // cache projection matrix and set to identity
|
||||
glsafe(::glPushMatrix());
|
||||
glsafe(::glLoadIdentity());
|
||||
|
||||
glsafe(::glOrtho(0.f, m_canvas_width, m_canvas_height, 0.f, -1.f, 1.f)); // set projection matrix so that world coords = window coords
|
||||
|
||||
// render the selection rectangle (window coordinates):
|
||||
glsafe(::glPushAttrib(GL_ENABLE_BIT));
|
||||
glsafe(::glLineStipple(4, 0xAAAA));
|
||||
glsafe(::glEnable(GL_LINE_STIPPLE));
|
||||
|
||||
::glBegin(GL_LINE_LOOP);
|
||||
::glVertex3f((GLfloat)m_selection_rectangle_start_corner(0), (GLfloat)m_selection_rectangle_start_corner(1), (GLfloat)0.5f);
|
||||
::glVertex3f((GLfloat)m_selection_rectangle_end_corner(0), (GLfloat)m_selection_rectangle_start_corner(1), (GLfloat)0.5f);
|
||||
::glVertex3f((GLfloat)m_selection_rectangle_end_corner(0), (GLfloat)m_selection_rectangle_end_corner(1), (GLfloat)0.5f);
|
||||
::glVertex3f((GLfloat)m_selection_rectangle_start_corner(0), (GLfloat)m_selection_rectangle_end_corner(1), (GLfloat)0.5f);
|
||||
glsafe(::glEnd());
|
||||
glsafe(::glPopAttrib());
|
||||
|
||||
glsafe(::glPopMatrix()); // restore former projection matrix
|
||||
glsafe(::glMatrixMode(GL_MODELVIEW));
|
||||
glsafe(::glPopMatrix()); // restore former modelview matrix
|
||||
glsafe(::glPopAttrib()); // restore former MatrixMode
|
||||
}
|
||||
|
||||
void GLGizmoSlaSupports::on_render_for_picking(const Selection& selection) const
|
||||
{
|
||||
glsafe(::glEnable(GL_DEPTH_TEST));
|
||||
@ -513,11 +467,7 @@ bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
||||
if (action == SLAGizmoEventType::LeftDown && (shift_down || alt_down || control_down)) {
|
||||
if (m_hover_id == -1) {
|
||||
if (shift_down || alt_down) {
|
||||
m_selection_rectangle_status = shift_down ? srSelect : srDeselect;
|
||||
m_selection_rectangle_start_corner = mouse_position;
|
||||
m_selection_rectangle_end_corner = mouse_position;
|
||||
m_canvas_width = m_parent.get_canvas_size().get_width();
|
||||
m_canvas_height = m_parent.get_canvas_size().get_height();
|
||||
m_selection_rectangle.start_dragging(mouse_position, shift_down ? GLSelectionRectangle::Select : GLSelectionRectangle::Deselect);
|
||||
}
|
||||
}
|
||||
else {
|
||||
@ -533,7 +483,7 @@ bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
||||
}
|
||||
|
||||
// left down without selection rectangle - place point on the mesh:
|
||||
if (action == SLAGizmoEventType::LeftDown && m_selection_rectangle_status == srOff && !shift_down) {
|
||||
if (action == SLAGizmoEventType::LeftDown && !m_selection_rectangle.is_dragging() && !shift_down) {
|
||||
// If any point is in hover state, this should initiate its move - return control back to GLCanvas:
|
||||
if (m_hover_id != -1)
|
||||
return false;
|
||||
@ -558,38 +508,36 @@ bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
||||
}
|
||||
|
||||
// left up with selection rectangle - select points inside the rectangle:
|
||||
if ((action == SLAGizmoEventType::LeftUp || action == SLAGizmoEventType::ShiftUp || action == SLAGizmoEventType::AltUp) && m_selection_rectangle_status != srOff) {
|
||||
const Transform3d& instance_matrix = m_model_object->instances[m_active_instance]->get_transformation().get_matrix();
|
||||
const Camera& camera = m_parent.get_camera();
|
||||
const std::array<int, 4>& viewport = camera.get_viewport();
|
||||
const Transform3d& modelview_matrix = camera.get_view_matrix();
|
||||
const Transform3d& projection_matrix = camera.get_projection_matrix();
|
||||
if ((action == SLAGizmoEventType::LeftUp || action == SLAGizmoEventType::ShiftUp || action == SLAGizmoEventType::AltUp) && m_selection_rectangle.is_dragging()) {
|
||||
// Is this a selection or deselection rectangle?
|
||||
GLSelectionRectangle::EState rectangle_status = m_selection_rectangle.get_state();
|
||||
|
||||
// First collect positions of all the points in world coordinates.
|
||||
const Transform3d& instance_matrix = m_model_object->instances[m_active_instance]->get_transformation().get_matrix();
|
||||
std::vector<Vec3d> points;
|
||||
for (unsigned int i=0; i<m_editing_mode_cache.size(); ++i) {
|
||||
const sla::SupportPoint &support_point = m_editing_mode_cache[i].support_point;
|
||||
points.push_back(instance_matrix * support_point.pos.cast<double>());
|
||||
points.back()(2) += m_z_shift;
|
||||
}
|
||||
// Now ask the rectangle which of the points are inside.
|
||||
const Camera& camera = m_parent.get_camera();
|
||||
std::vector<unsigned int> selected_idxs = m_selection_rectangle.stop_dragging(m_parent, points);
|
||||
|
||||
// we'll recover current look direction (in world coords) and transform it to model coords.
|
||||
const Selection& selection = m_parent.get_selection();
|
||||
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
|
||||
|
||||
// bounding box created from the rectangle corners - will take care of order of the corners
|
||||
BoundingBox rectangle(Points{Point(m_selection_rectangle_start_corner.cast<int>()), Point(m_selection_rectangle_end_corner.cast<int>())});
|
||||
|
||||
const Transform3d& instance_matrix_no_translation_no_scaling = volume->get_instance_transformation().get_matrix(true,false,true);
|
||||
|
||||
// we'll recover current look direction from the modelview matrix (in world coords)...
|
||||
Vec3f direction_to_camera = camera.get_dir_forward().cast<float>();
|
||||
// ...and transform it to model coords.
|
||||
Vec3f direction_to_camera_mesh = (instance_matrix_no_translation_no_scaling.inverse().cast<float>() * direction_to_camera).normalized().eval();
|
||||
Vec3f scaling = volume->get_instance_scaling_factor().cast<float>();
|
||||
direction_to_camera_mesh = Vec3f(direction_to_camera_mesh(0)*scaling(0), direction_to_camera_mesh(1)*scaling(1), direction_to_camera_mesh(2)*scaling(2));
|
||||
|
||||
// Iterate over all points, check if they're in the rectangle and if so, check that they are not obscured by the mesh:
|
||||
for (unsigned int i=0; i<m_editing_mode_cache.size(); ++i) {
|
||||
// Iterate over all points in the rectangle and check that they are neither clipped by the
|
||||
// clipping plane nor obscured by the mesh.
|
||||
for (const unsigned int i : selected_idxs) {
|
||||
const sla::SupportPoint &support_point = m_editing_mode_cache[i].support_point;
|
||||
Vec3f pos = instance_matrix.cast<float>() * support_point.pos;
|
||||
pos(2) += m_z_shift;
|
||||
GLdouble out_x, out_y, out_z;
|
||||
::gluProject((GLdouble)pos(0), (GLdouble)pos(1), (GLdouble)pos(2), (GLdouble*)modelview_matrix.data(), (GLdouble*)projection_matrix.data(), (GLint*)viewport.data(), &out_x, &out_y, &out_z);
|
||||
out_y = m_canvas_height - out_y;
|
||||
|
||||
if (rectangle.contains(Point(out_x, out_y)) && !is_point_clipped(support_point.pos.cast<double>())) {
|
||||
if (!is_point_clipped(support_point.pos.cast<double>())) {
|
||||
bool is_obscured = false;
|
||||
// Cast a ray in the direction of the camera and look for intersection with the mesh:
|
||||
std::vector<igl::Hit> hits;
|
||||
@ -627,14 +575,13 @@ bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
||||
}
|
||||
|
||||
if (!is_obscured) {
|
||||
if (m_selection_rectangle_status == srDeselect)
|
||||
if (rectangle_status == GLSelectionRectangle::Deselect)
|
||||
unselect_point(i);
|
||||
else
|
||||
select_point(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
m_selection_rectangle_status = srOff;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -652,9 +599,8 @@ bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
|
||||
return true; // point has been placed and the button not released yet
|
||||
// this prevents GLCanvas from starting scene rotation
|
||||
|
||||
if (m_selection_rectangle_status != srOff) {
|
||||
m_selection_rectangle_end_corner = mouse_position;
|
||||
m_selection_rectangle_status = shift_down ? srSelect : srDeselect;
|
||||
if (m_selection_rectangle.is_dragging()) {
|
||||
m_selection_rectangle.dragging(mouse_position);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
#include "GLGizmoBase.hpp"
|
||||
#include "GLGizmos.hpp"
|
||||
#include "slic3r/GUI/GLSelectionRectangle.hpp"
|
||||
|
||||
// There is an L function in igl that would be overridden by our localization macro - let's undefine it...
|
||||
#undef L
|
||||
@ -67,13 +68,16 @@ public:
|
||||
void delete_selected_points(bool force = false);
|
||||
ClippingPlane get_sla_clipping_plane() const;
|
||||
|
||||
bool is_in_editing_mode() const { return m_editing_mode; }
|
||||
bool is_selection_rectangle_dragging() const { return m_selection_rectangle.is_dragging(); }
|
||||
|
||||
private:
|
||||
bool on_init();
|
||||
void on_update(const UpdateData& data, const Selection& selection);
|
||||
virtual void on_render(const Selection& selection) const;
|
||||
virtual void on_render_for_picking(const Selection& selection) const;
|
||||
|
||||
void render_selection_rectangle() const;
|
||||
//void render_selection_rectangle() const;
|
||||
void render_points(const Selection& selection, bool picking = false) const;
|
||||
void render_clipping_plane(const Selection& selection) const;
|
||||
bool is_mesh_update_necessary() const;
|
||||
@ -91,20 +95,12 @@ private:
|
||||
mutable Vec3d m_old_clipping_plane_normal;
|
||||
mutable Vec3d m_clipping_plane_normal = Vec3d::Zero();
|
||||
|
||||
enum SelectionRectangleStatus {
|
||||
srOff = 0,
|
||||
srSelect = 1,
|
||||
srDeselect = 2
|
||||
}m_selection_rectangle_status = srOff;
|
||||
GLSelectionRectangle m_selection_rectangle;
|
||||
|
||||
Vec2d m_selection_rectangle_start_corner;
|
||||
Vec2d m_selection_rectangle_end_corner;
|
||||
bool m_wait_for_up_event = false;
|
||||
bool m_unsaved_changes = false; // Are there unsaved changes in manual mode?
|
||||
bool m_selection_empty = true;
|
||||
EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state)
|
||||
int m_canvas_width;
|
||||
int m_canvas_height;
|
||||
|
||||
mutable std::unique_ptr<TriangleMeshSlicer> m_tms;
|
||||
mutable std::unique_ptr<TriangleMeshSlicer> m_supports_tms;
|
||||
|
@ -696,7 +696,7 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt, GLCanvas3D& canvas)
|
||||
gizmo_event(SLAGizmoEventType::LeftUp, mouse_pos, evt.ShiftDown(), evt.AltDown(), evt.ControlDown());
|
||||
processed = true;
|
||||
}
|
||||
else if (evt.LeftUp() && (m_current == Flatten) && ((canvas.get_hover_volume_id() != -1) || grabber_contains_mouse()))
|
||||
else if (evt.LeftUp() && (m_current == Flatten) && ((canvas.get_first_hover_volume_idx() != -1) || grabber_contains_mouse()))
|
||||
{
|
||||
// to avoid to loose the selection when user clicks an object while the Flatten gizmo is active
|
||||
processed = true;
|
||||
@ -846,13 +846,34 @@ bool GLGizmosManager::on_key(wxKeyEvent& evt, GLCanvas3D& canvas)
|
||||
|
||||
if (evt.GetEventType() == wxEVT_KEY_UP)
|
||||
{
|
||||
if ((m_current == SlaSupports) && (keyCode == WXK_SHIFT) && gizmo_event(SLAGizmoEventType::ShiftUp))
|
||||
// shift has been just released - SLA gizmo might want to close rectangular selection.
|
||||
processed = true;
|
||||
if (m_current == SlaSupports)
|
||||
{
|
||||
GLGizmoSlaSupports* gizmo = reinterpret_cast<GLGizmoSlaSupports*>(get_current());
|
||||
|
||||
if ((m_current == SlaSupports) && (keyCode == WXK_ALT) && gizmo_event(SLAGizmoEventType::AltUp))
|
||||
// alt has been just released - SLA gizmo might want to close rectangular selection.
|
||||
if (keyCode == WXK_SHIFT)
|
||||
{
|
||||
// shift has been just released - SLA gizmo might want to close rectangular selection.
|
||||
if (gizmo_event(SLAGizmoEventType::ShiftUp) || (gizmo->is_in_editing_mode() && gizmo->is_selection_rectangle_dragging()))
|
||||
processed = true;
|
||||
}
|
||||
else if (keyCode == WXK_ALT)
|
||||
{
|
||||
// alt has been just released - SLA gizmo might want to close rectangular selection.
|
||||
if (gizmo_event(SLAGizmoEventType::AltUp) || (gizmo->is_in_editing_mode() && gizmo->is_selection_rectangle_dragging()))
|
||||
processed = true;
|
||||
}
|
||||
}
|
||||
|
||||
// if (processed)
|
||||
// canvas.set_cursor(GLCanvas3D::Standard);
|
||||
}
|
||||
else if (evt.GetEventType() == wxEVT_KEY_DOWN)
|
||||
{
|
||||
if ((m_current == SlaSupports) && ((keyCode == WXK_SHIFT) || (keyCode == WXK_ALT)) && reinterpret_cast<GLGizmoSlaSupports*>(get_current())->is_in_editing_mode())
|
||||
{
|
||||
// canvas.set_cursor(GLCanvas3D::Cross);
|
||||
processed = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (processed)
|
||||
|
@ -14,6 +14,7 @@
|
||||
|
||||
#include "libslic3r/Print.hpp"
|
||||
#include "libslic3r/Polygon.hpp"
|
||||
#include "libslic3r/SLAPrint.hpp"
|
||||
|
||||
#include "Tab.hpp"
|
||||
#include "PresetBundle.hpp"
|
||||
@ -205,12 +206,30 @@ void MainFrame::add_created_tab(Tab* panel)
|
||||
|
||||
bool MainFrame::can_save() const
|
||||
{
|
||||
return (m_plater != nullptr) ? !m_plater->model().objects.empty() : false;
|
||||
return (m_plater != nullptr) && !m_plater->model().objects.empty();
|
||||
}
|
||||
|
||||
bool MainFrame::can_export_model() const
|
||||
{
|
||||
return (m_plater != nullptr) ? !m_plater->model().objects.empty() : false;
|
||||
return (m_plater != nullptr) && !m_plater->model().objects.empty();
|
||||
}
|
||||
|
||||
bool MainFrame::can_export_supports() const
|
||||
{
|
||||
if ((m_plater == nullptr) || (m_plater->printer_technology() != ptSLA) || m_plater->model().objects.empty())
|
||||
return false;
|
||||
|
||||
bool can_export = false;
|
||||
const PrintObjects& objects = m_plater->sla_print().objects();
|
||||
for (const SLAPrintObject* object : objects)
|
||||
{
|
||||
if (object->has_mesh(slaposBasePool) || object->has_mesh(slaposSupportTree))
|
||||
{
|
||||
can_export = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return can_export;
|
||||
}
|
||||
|
||||
bool MainFrame::can_export_gcode() const
|
||||
@ -243,17 +262,17 @@ bool MainFrame::can_change_view() const
|
||||
|
||||
bool MainFrame::can_select() const
|
||||
{
|
||||
return (m_plater != nullptr) ? !m_plater->model().objects.empty() : false;
|
||||
return (m_plater != nullptr) && !m_plater->model().objects.empty();
|
||||
}
|
||||
|
||||
bool MainFrame::can_delete() const
|
||||
{
|
||||
return (m_plater != nullptr) ? !m_plater->is_selection_empty() : false;
|
||||
return (m_plater != nullptr) && !m_plater->is_selection_empty();
|
||||
}
|
||||
|
||||
bool MainFrame::can_delete_all() const
|
||||
{
|
||||
return (m_plater != nullptr) ? !m_plater->model().objects.empty() : false;
|
||||
return (m_plater != nullptr) && !m_plater->model().objects.empty();
|
||||
}
|
||||
|
||||
void MainFrame::on_dpi_changed(const wxRect &suggested_rect)
|
||||
@ -298,6 +317,16 @@ void MainFrame::on_dpi_changed(const wxRect &suggested_rect)
|
||||
this->Maximize(is_maximized);
|
||||
}
|
||||
|
||||
static std::string menu_icon(const std::string& icon_name)
|
||||
{
|
||||
#ifdef __WXMSW__
|
||||
const std::string folder = "white\\";
|
||||
#else
|
||||
const std::string folder = "white/";
|
||||
#endif
|
||||
return wxGetApp().dark_mode_menus() ? folder+icon_name : icon_name;
|
||||
}
|
||||
|
||||
void MainFrame::init_menubar()
|
||||
{
|
||||
#ifdef __APPLE__
|
||||
@ -308,40 +337,43 @@ void MainFrame::init_menubar()
|
||||
wxMenu* fileMenu = new wxMenu;
|
||||
{
|
||||
wxMenuItem* item_open = append_menu_item(fileMenu, wxID_ANY, _(L("&Open Project")) + dots + "\tCtrl+O", _(L("Open a project file")),
|
||||
[this](wxCommandEvent&) { if (m_plater) m_plater->load_project(); }, "open");
|
||||
[this](wxCommandEvent&) { if (m_plater) m_plater->load_project(); }, menu_icon("open"));
|
||||
wxMenuItem* item_save = append_menu_item(fileMenu, wxID_ANY, _(L("&Save Project")) + "\tCtrl+S", _(L("Save current project file")),
|
||||
[this](wxCommandEvent&) { if (m_plater) m_plater->export_3mf(into_path(m_plater->get_project_filename())); }, "save");
|
||||
[this](wxCommandEvent&) { if (m_plater) m_plater->export_3mf(into_path(m_plater->get_project_filename())); }, menu_icon("save"));
|
||||
wxMenuItem* item_save_as = append_menu_item(fileMenu, wxID_ANY, _(L("Save Project &as")) + dots + "\tCtrl+Alt+S", _(L("Save current project file as")),
|
||||
[this](wxCommandEvent&) { if (m_plater) m_plater->export_3mf(); }, "save");
|
||||
[this](wxCommandEvent&) { if (m_plater) m_plater->export_3mf(); }, menu_icon("save"));
|
||||
|
||||
fileMenu->AppendSeparator();
|
||||
|
||||
wxMenu* import_menu = new wxMenu();
|
||||
wxMenuItem* item_import_model = append_menu_item(import_menu, wxID_ANY, _(L("Import STL/OBJ/AM&F/3MF")) + dots + "\tCtrl+I", _(L("Load a model")),
|
||||
[this](wxCommandEvent&) { if (m_plater) m_plater->add_model(); }, "import_plater");
|
||||
[this](wxCommandEvent&) { if (m_plater) m_plater->add_model(); }, menu_icon("import_plater"));
|
||||
import_menu->AppendSeparator();
|
||||
append_menu_item(import_menu, wxID_ANY, _(L("Import &Config")) + dots + "\tCtrl+L", _(L("Load exported configuration file")),
|
||||
[this](wxCommandEvent&) { load_config_file(); }, "import_config");
|
||||
[this](wxCommandEvent&) { load_config_file(); }, menu_icon("import_config"));
|
||||
append_menu_item(import_menu, wxID_ANY, _(L("Import Config from &project")) + dots +"\tCtrl+Alt+L", _(L("Load configuration from project file")),
|
||||
[this](wxCommandEvent&) { if (m_plater) m_plater->extract_config_from_project(); }, "import_config");
|
||||
[this](wxCommandEvent&) { if (m_plater) m_plater->extract_config_from_project(); }, menu_icon("import_config"));
|
||||
import_menu->AppendSeparator();
|
||||
append_menu_item(import_menu, wxID_ANY, _(L("Import Config &Bundle")) + dots, _(L("Load presets from a bundle")),
|
||||
[this](wxCommandEvent&) { load_configbundle(); }, "import_config_bundle");
|
||||
[this](wxCommandEvent&) { load_configbundle(); }, menu_icon("import_config_bundle"));
|
||||
append_submenu(fileMenu, import_menu, wxID_ANY, _(L("&Import")), "");
|
||||
|
||||
wxMenu* export_menu = new wxMenu();
|
||||
wxMenuItem* item_export_gcode = append_menu_item(export_menu, wxID_ANY, _(L("Export &G-code")) + dots +"\tCtrl+G", _(L("Export current plate as G-code")),
|
||||
[this](wxCommandEvent&) { if (m_plater) m_plater->export_gcode(); }, "export_gcode");
|
||||
[this](wxCommandEvent&) { if (m_plater) m_plater->export_gcode(); }, menu_icon("export_gcode"));
|
||||
m_changeable_menu_items.push_back(item_export_gcode);
|
||||
export_menu->AppendSeparator();
|
||||
wxMenuItem* item_export_stl = append_menu_item(export_menu, wxID_ANY, _(L("Export plate as &STL")) + dots, _(L("Export current plate as STL")),
|
||||
[this](wxCommandEvent&) { if (m_plater) m_plater->export_stl(); }, "export_plater");
|
||||
[this](wxCommandEvent&) { if (m_plater) m_plater->export_stl(); }, menu_icon("export_plater"));
|
||||
wxMenuItem* item_export_stl_sla = append_menu_item(export_menu, wxID_ANY, _(L("Export plate as STL including supports")) + dots, _(L("Export current plate as STL including supports")),
|
||||
[this](wxCommandEvent&) { if (m_plater) m_plater->export_stl(true); }, menu_icon("export_plater"));
|
||||
wxMenuItem* item_export_amf = append_menu_item(export_menu, wxID_ANY, _(L("Export plate as &AMF")) + dots, _(L("Export current plate as AMF")),
|
||||
[this](wxCommandEvent&) { if (m_plater) m_plater->export_amf(); }, "export_plater");
|
||||
[this](wxCommandEvent&) { if (m_plater) m_plater->export_amf(); }, menu_icon("export_plater"));
|
||||
export_menu->AppendSeparator();
|
||||
append_menu_item(export_menu, wxID_ANY, _(L("Export &Config")) +dots +"\tCtrl+E", _(L("Export current configuration to file")),
|
||||
[this](wxCommandEvent&) { export_config(); }, "export_config");
|
||||
[this](wxCommandEvent&) { export_config(); }, menu_icon("export_config"));
|
||||
append_menu_item(export_menu, wxID_ANY, _(L("Export Config &Bundle")) + dots, _(L("Export all presets to file")),
|
||||
[this](wxCommandEvent&) { export_configbundle(); }, "export_config_bundle");
|
||||
[this](wxCommandEvent&) { export_configbundle(); }, menu_icon("export_config_bundle"));
|
||||
append_submenu(fileMenu, export_menu, wxID_ANY, _(L("&Export")), "");
|
||||
|
||||
fileMenu->AppendSeparator();
|
||||
@ -369,22 +401,23 @@ void MainFrame::init_menubar()
|
||||
fileMenu->AppendSeparator();
|
||||
#endif
|
||||
m_menu_item_reslice_now = append_menu_item(fileMenu, wxID_ANY, _(L("(Re)Slice &Now")) + "\tCtrl+R", _(L("Start new slicing process")),
|
||||
[this](wxCommandEvent&) { reslice_now(); }, "re_slice");
|
||||
[this](wxCommandEvent&) { reslice_now(); }, menu_icon("re_slice"));
|
||||
fileMenu->AppendSeparator();
|
||||
append_menu_item(fileMenu, wxID_ANY, _(L("&Repair STL file")) + dots, _(L("Automatically repair an STL file")),
|
||||
[this](wxCommandEvent&) { repair_stl(); }, "wrench");
|
||||
[this](wxCommandEvent&) { repair_stl(); }, menu_icon("wrench"));
|
||||
fileMenu->AppendSeparator();
|
||||
append_menu_item(fileMenu, wxID_EXIT, _(L("&Quit")), wxString::Format(_(L("Quit %s")), SLIC3R_APP_NAME),
|
||||
[this](wxCommandEvent&) { Close(false); });
|
||||
|
||||
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(m_plater != nullptr); }, item_open->GetId());
|
||||
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable((m_plater != nullptr) && can_save()); }, item_save->GetId());
|
||||
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable((m_plater != nullptr) && can_save()); }, item_save_as->GetId());
|
||||
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(can_save()); }, item_save->GetId());
|
||||
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(can_save()); }, item_save_as->GetId());
|
||||
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(m_plater != nullptr); }, item_import_model->GetId());
|
||||
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable((m_plater != nullptr) && can_export_gcode()); }, item_export_gcode->GetId());
|
||||
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable((m_plater != nullptr) && can_export_model()); }, item_export_stl->GetId());
|
||||
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable((m_plater != nullptr) && can_export_model()); }, item_export_amf->GetId());
|
||||
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable((m_plater != nullptr) && can_slice()); }, m_menu_item_reslice_now->GetId());
|
||||
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(can_export_gcode()); }, item_export_gcode->GetId());
|
||||
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(can_export_model()); }, item_export_stl->GetId());
|
||||
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(can_export_supports()); }, item_export_stl_sla->GetId());
|
||||
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(can_export_model()); }, item_export_amf->GetId());
|
||||
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(can_slice()); }, m_menu_item_reslice_now->GetId());
|
||||
}
|
||||
|
||||
#ifdef _MSC_VER
|
||||
@ -409,19 +442,19 @@ void MainFrame::init_menubar()
|
||||
wxString hotkey_delete = "Del";
|
||||
#endif
|
||||
wxMenuItem* item_select_all = append_menu_item(editMenu, wxID_ANY, _(L("&Select all")) + sep + GUI::shortkey_ctrl_prefix() + sep_space + "A", _(L("Selects all objects")),
|
||||
[this](wxCommandEvent&) { m_plater->select_all(); }, "");
|
||||
[this](wxCommandEvent&) { if (m_plater != nullptr) m_plater->select_all(); }, "");
|
||||
editMenu->AppendSeparator();
|
||||
wxMenuItem* item_delete_sel = append_menu_item(editMenu, wxID_ANY, _(L("&Delete selected")) + sep + hotkey_delete, _(L("Deletes the current selection")),
|
||||
[this](wxCommandEvent&) { m_plater->remove_selected(); }, "remove_menu");
|
||||
[this](wxCommandEvent&) { m_plater->remove_selected(); }, menu_icon("remove_menu"));
|
||||
wxMenuItem* item_delete_all = append_menu_item(editMenu, wxID_ANY, _(L("Delete &all")) + sep + GUI::shortkey_ctrl_prefix() + sep_space + hotkey_delete, _(L("Deletes all objects")),
|
||||
[this](wxCommandEvent&) { m_plater->reset(); }, "delete_all_menu");
|
||||
[this](wxCommandEvent&) { m_plater->reset_with_confirm(); }, menu_icon("delete_all_menu"));
|
||||
|
||||
editMenu->AppendSeparator();
|
||||
|
||||
wxMenuItem* item_copy = append_menu_item(editMenu, wxID_ANY, _(L("&Copy")) + sep + GUI::shortkey_ctrl_prefix() + sep_space + "C", _(L("Copy selection to clipboard")),
|
||||
[this](wxCommandEvent&) { m_plater->copy_selection_to_clipboard(); }, "copy_menu");
|
||||
[this](wxCommandEvent&) { m_plater->copy_selection_to_clipboard(); }, menu_icon("copy_menu"));
|
||||
wxMenuItem* item_paste = append_menu_item(editMenu, wxID_ANY, _(L("&Paste")) + sep + GUI::shortkey_ctrl_prefix() + sep_space + "V", _(L("Paste clipboard")),
|
||||
[this](wxCommandEvent&) { m_plater->paste_from_clipboard(); }, "paste_menu");
|
||||
[this](wxCommandEvent&) { m_plater->paste_from_clipboard(); }, menu_icon("paste_menu"));
|
||||
|
||||
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(can_select()); }, item_select_all->GetId());
|
||||
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(can_delete()); }, item_delete_sel->GetId());
|
||||
@ -436,24 +469,25 @@ void MainFrame::init_menubar()
|
||||
size_t tab_offset = 0;
|
||||
if (m_plater) {
|
||||
append_menu_item(windowMenu, wxID_HIGHEST + 1, _(L("&Plater Tab")) + "\tCtrl+1", _(L("Show the plater")),
|
||||
[this](wxCommandEvent&) { select_tab(0); }, "plater");
|
||||
[this](wxCommandEvent&) { select_tab(0); }, menu_icon("plater"));
|
||||
tab_offset += 1;
|
||||
}
|
||||
if (tab_offset > 0) {
|
||||
windowMenu->AppendSeparator();
|
||||
}
|
||||
append_menu_item(windowMenu, wxID_HIGHEST + 2, _(L("P&rint Settings Tab")) + "\tCtrl+2", _(L("Show the print settings")),
|
||||
[this, tab_offset](wxCommandEvent&) { select_tab(tab_offset + 0); }, "cog");
|
||||
append_menu_item(windowMenu, wxID_HIGHEST + 3, _(L("&Filament Settings Tab")) + "\tCtrl+3", _(L("Show the filament settings")),
|
||||
[this, tab_offset](wxCommandEvent&) { select_tab(tab_offset + 1); }, "spool.png");
|
||||
[this, tab_offset](wxCommandEvent&) { select_tab(tab_offset + 0); }, menu_icon("cog"));
|
||||
wxMenuItem* item_material_tab = append_menu_item(windowMenu, wxID_HIGHEST + 3, _(L("&Filament Settings Tab")) + "\tCtrl+3", _(L("Show the filament settings")),
|
||||
[this, tab_offset](wxCommandEvent&) { select_tab(tab_offset + 1); }, menu_icon("spool"));
|
||||
m_changeable_menu_items.push_back(item_material_tab);
|
||||
append_menu_item(windowMenu, wxID_HIGHEST + 4, _(L("Print&er Settings Tab")) + "\tCtrl+4", _(L("Show the printer settings")),
|
||||
[this, tab_offset](wxCommandEvent&) { select_tab(tab_offset + 2); }, "printer");
|
||||
[this, tab_offset](wxCommandEvent&) { select_tab(tab_offset + 2); }, menu_icon("printer"));
|
||||
if (m_plater) {
|
||||
windowMenu->AppendSeparator();
|
||||
wxMenuItem* item_3d = append_menu_item(windowMenu, wxID_HIGHEST + 5, _(L("3&D")) + "\tCtrl+5", _(L("Show the 3D editing view")),
|
||||
[this](wxCommandEvent&) { m_plater->select_view_3D("3D"); }, "editor_menu");
|
||||
[this](wxCommandEvent&) { m_plater->select_view_3D("3D"); }, menu_icon("editor_menu"));
|
||||
wxMenuItem* item_preview = append_menu_item(windowMenu, wxID_HIGHEST + 6, _(L("Pre&view")) + "\tCtrl+6", _(L("Show the 3D slices preview")),
|
||||
[this](wxCommandEvent&) { m_plater->select_view_3D("Preview"); }, "preview_menu");
|
||||
[this](wxCommandEvent&) { m_plater->select_view_3D("Preview"); }, menu_icon("preview_menu"));
|
||||
|
||||
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(can_change_view()); }, item_3d->GetId());
|
||||
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(can_change_view()); }, item_preview->GetId());
|
||||
@ -474,7 +508,7 @@ void MainFrame::init_menubar()
|
||||
|
||||
windowMenu->AppendSeparator();
|
||||
append_menu_item(windowMenu, wxID_ANY, _(L("Print &Host Upload Queue")) + "\tCtrl+J", _(L("Display the Print Host Upload Queue window")),
|
||||
[this](wxCommandEvent&) { m_printhost_queue_dlg->Show(); }, "upload_queue");
|
||||
[this](wxCommandEvent&) { m_printhost_queue_dlg->Show(); }, menu_icon("upload_queue"));
|
||||
}
|
||||
|
||||
// View menu
|
||||
@ -554,6 +588,19 @@ void MainFrame::init_menubar()
|
||||
}, wxID_EXIT);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (plater()->printer_technology() == ptSLA)
|
||||
update_menubar();
|
||||
}
|
||||
|
||||
void MainFrame::update_menubar()
|
||||
{
|
||||
const bool is_fff = plater()->printer_technology() == ptFFF;
|
||||
|
||||
m_changeable_menu_items[miExport] ->SetItemLabel((is_fff ? _(L("Export &G-code")) : _(L("Export")) ) + dots + "\tCtrl+G");
|
||||
|
||||
m_changeable_menu_items[miMaterialTab] ->SetItemLabel((is_fff ? _(L("&Filament Settings Tab")) : _(L("Mate&rial Settings Tab"))) + "\tCtrl+3");
|
||||
m_changeable_menu_items[miMaterialTab] ->SetBitmap(create_scaled_bitmap(this, menu_icon(is_fff ? "spool": "resin")));
|
||||
}
|
||||
|
||||
// To perform the "Quck Slice", "Quick Slice and Save As", "Repeat last Quick Slice" and "Slice to SVG".
|
||||
|
@ -63,6 +63,7 @@ class MainFrame : public DPIFrame
|
||||
|
||||
bool can_save() const;
|
||||
bool can_export_model() const;
|
||||
bool can_export_supports() const;
|
||||
bool can_export_gcode() const;
|
||||
bool can_slice() const;
|
||||
bool can_change_view() const;
|
||||
@ -70,6 +71,16 @@ class MainFrame : public DPIFrame
|
||||
bool can_delete() const;
|
||||
bool can_delete_all() const;
|
||||
|
||||
// MenuBar items changeable in respect to printer technology
|
||||
enum MenuItems
|
||||
{ // FFF SLA
|
||||
miExport = 0, // Export G-code Export
|
||||
miMaterialTab, // Filament Settings Material Settings
|
||||
};
|
||||
|
||||
// vector of a MenuBar items changeable in respect to printer technology
|
||||
std::vector<wxMenuItem*> m_changeable_menu_items;
|
||||
|
||||
protected:
|
||||
virtual void on_dpi_changed(const wxRect &suggested_rect);
|
||||
|
||||
@ -83,6 +94,7 @@ public:
|
||||
void create_preset_tabs();
|
||||
void add_created_tab(Tab* panel);
|
||||
void init_menubar();
|
||||
void update_menubar();
|
||||
|
||||
void update_ui_from_settings();
|
||||
bool is_loaded() const { return m_loaded; }
|
||||
|
@ -1447,7 +1447,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
||||
// 3DScene/Toolbar:
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_ADD, &priv::on_action_add, this);
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_DELETE, [q](SimpleEvent&) { q->remove_selected(); });
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_DELETE_ALL, [this](SimpleEvent&) { reset(); });
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_DELETE_ALL, [q](SimpleEvent&) { q->reset_with_confirm(); });
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_ARRANGE, [this](SimpleEvent&) { arrange(); });
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_COPY, [q](SimpleEvent&) { q->copy_selection_to_clipboard(); });
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_PASTE, [q](SimpleEvent&) { q->paste_from_clipboard(); });
|
||||
@ -2925,7 +2925,7 @@ bool Plater::priv::init_common_menu(wxMenu* menu, const bool is_part/* = false*/
|
||||
[this](wxCommandEvent&) { reload_from_disk(); });
|
||||
|
||||
append_menu_item(menu, wxID_ANY, _(L("Export as STL")) + dots, _(L("Export the selected object as STL file")),
|
||||
[this](wxCommandEvent&) { q->export_stl(true); });
|
||||
[this](wxCommandEvent&) { q->export_stl(false, true); });
|
||||
|
||||
menu->AppendSeparator();
|
||||
}
|
||||
@ -3283,6 +3283,11 @@ void Plater::select_all() { p->select_all(); }
|
||||
|
||||
void Plater::remove(size_t obj_idx) { p->remove(obj_idx); }
|
||||
void Plater::reset() { p->reset(); }
|
||||
void Plater::reset_with_confirm()
|
||||
{
|
||||
if (wxMessageDialog((wxWindow*)this, _(L("All objects will be removed, continue ?")), _(L("Delete all")), wxYES_NO | wxYES_DEFAULT | wxCENTRE).ShowModal() == wxID_YES)
|
||||
reset();
|
||||
}
|
||||
|
||||
void Plater::delete_object_from_model(size_t obj_idx) { p->delete_object_from_model(obj_idx); }
|
||||
|
||||
@ -3432,7 +3437,7 @@ void Plater::export_gcode()
|
||||
p->export_gcode(std::move(output_path), PrintHostJob());
|
||||
}
|
||||
|
||||
void Plater::export_stl(bool selection_only)
|
||||
void Plater::export_stl(bool extended, bool selection_only)
|
||||
{
|
||||
if (p->model.objects.empty()) { return; }
|
||||
|
||||
@ -3467,8 +3472,65 @@ void Plater::export_stl(bool selection_only)
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
mesh = p->model.mesh();
|
||||
|
||||
if (extended && (p->printer_technology == ptSLA))
|
||||
{
|
||||
const PrintObjects& objects = p->sla_print.objects();
|
||||
for (const SLAPrintObject* object : objects)
|
||||
{
|
||||
const ModelObject* model_object = object->model_object();
|
||||
Transform3d mesh_trafo_inv = object->trafo().inverse();
|
||||
bool is_left_handed = object->is_left_handed();
|
||||
|
||||
TriangleMesh pad_mesh;
|
||||
bool has_pad_mesh = object->has_mesh(slaposBasePool);
|
||||
if (has_pad_mesh)
|
||||
{
|
||||
pad_mesh = object->get_mesh(slaposBasePool);
|
||||
pad_mesh.transform(mesh_trafo_inv);
|
||||
}
|
||||
|
||||
TriangleMesh supports_mesh;
|
||||
bool has_supports_mesh = object->has_mesh(slaposSupportTree);
|
||||
if (has_supports_mesh)
|
||||
{
|
||||
supports_mesh = object->get_mesh(slaposSupportTree);
|
||||
supports_mesh.transform(mesh_trafo_inv);
|
||||
}
|
||||
|
||||
const std::vector<SLAPrintObject::Instance>& obj_instances = object->instances();
|
||||
for (const SLAPrintObject::Instance& obj_instance : obj_instances)
|
||||
{
|
||||
auto it = std::find_if(model_object->instances.begin(), model_object->instances.end(),
|
||||
[&obj_instance](const ModelInstance *mi) { return mi->id() == obj_instance.instance_id; });
|
||||
assert(it != model_object->instances.end());
|
||||
|
||||
if (it != model_object->instances.end())
|
||||
{
|
||||
int instance_idx = it - model_object->instances.begin();
|
||||
const Transform3d& inst_transform = object->model_object()->instances[instance_idx]->get_transformation().get_matrix();
|
||||
|
||||
if (has_pad_mesh)
|
||||
{
|
||||
TriangleMesh inst_pad_mesh = pad_mesh;
|
||||
inst_pad_mesh.transform(inst_transform, is_left_handed);
|
||||
mesh.merge(inst_pad_mesh);
|
||||
}
|
||||
|
||||
if (has_supports_mesh)
|
||||
{
|
||||
TriangleMesh inst_supports_mesh = supports_mesh;
|
||||
inst_supports_mesh.transform(inst_transform, is_left_handed);
|
||||
mesh.merge(inst_supports_mesh);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Slic3r::store_stl(path_u8.c_str(), &mesh, true);
|
||||
p->statusbar()->set_status_text(wxString::Format(_(L("STL file exported to %s")), path));
|
||||
}
|
||||
@ -3748,6 +3810,9 @@ void Plater::set_printer_technology(PrinterTechnology printer_technology)
|
||||
|
||||
p->label_btn_export = printer_technology == ptFFF ? L("Export G-code") : L("Export");
|
||||
p->label_btn_send = printer_technology == ptFFF ? L("Send G-code") : L("Send to printer");
|
||||
|
||||
if (wxGetApp().mainframe)
|
||||
wxGetApp().mainframe->update_menubar();
|
||||
}
|
||||
|
||||
void Plater::changed_object(int obj_idx)
|
||||
|
@ -153,6 +153,7 @@ public:
|
||||
void select_all();
|
||||
void remove(size_t obj_idx);
|
||||
void reset();
|
||||
void reset_with_confirm();
|
||||
void delete_object_from_model(size_t obj_idx);
|
||||
void remove_selected();
|
||||
void increase_instances(size_t num = 1);
|
||||
@ -163,7 +164,7 @@ public:
|
||||
void cut(size_t obj_idx, size_t instance_idx, coordf_t z, bool keep_upper = true, bool keep_lower = true, bool rotate_lower = false);
|
||||
|
||||
void export_gcode();
|
||||
void export_stl(bool selection_only = false);
|
||||
void export_stl(bool extended = false, bool selection_only = false);
|
||||
void export_amf();
|
||||
void export_3mf(const boost::filesystem::path& output_path = boost::filesystem::path());
|
||||
void reslice();
|
||||
|