Add restriction for simplification

Refuse outgoing during simlification.
Refuse start simplification when other Gizmo is active
Fix close after preview to revert changes
Allow change model for simplification
This commit is contained in:
Filip Sykala 2021-08-18 10:37:08 +02:00
parent 11c91d781e
commit 1e863cc031
4 changed files with 63 additions and 16 deletions

View File

@ -3961,7 +3961,23 @@ void ObjectList::fix_through_netfabb()
void ObjectList::simplify()
{
GLGizmosManager& gizmos_mgr = wxGetApp().plater()->canvas3D()->get_gizmos_manager();
auto plater = wxGetApp().plater();
GLGizmosManager& gizmos_mgr = plater->canvas3D()->get_gizmos_manager();
// Do not simplify when a gizmo is open. There might be issues with updates
// and what is worse, the snapshot time would refer to the internal stack.
auto current_type = gizmos_mgr.get_current_type();
if (current_type == GLGizmosManager::Simplify) {
// close first
gizmos_mgr.open_gizmo(GLGizmosManager::EType::Simplify);
}else if (current_type != GLGizmosManager::Undefined) {
plater->get_notification_manager()->push_notification(
NotificationType::CustomSupportsAndSeamRemovedAfterRepair,
NotificationManager::NotificationLevel::RegularNotification,
_u8L("ERROR: Please close all manipulators available from "
"the left toolbar before start simplify the mesh."));
return;
}
gizmos_mgr.open_gizmo(GLGizmosManager::EType::Simplify);
}

View File

@ -1,17 +1,14 @@
// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
#include "GLGizmoSimplify.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "slic3r/GUI/GUI_ObjectManipulation.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp"
#include "slic3r/GUI/NotificationManager.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "libslic3r/AppConfig.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/QuadricEdgeCollapse.hpp"
#include <chrono>
#include <thread>
namespace Slic3r::GUI {
GLGizmoSimplify::GLGizmoSimplify(GLCanvas3D & parent,
@ -38,7 +35,6 @@ bool GLGizmoSimplify::on_init()
return true;
}
std::string GLGizmoSimplify::on_get_name() const
{
return (_L("Simplify")).ToUTF8().data();
@ -195,6 +191,11 @@ void GLGizmoSimplify::on_render_input_window(float x, float y, float bottom_limi
process();
} else {
// use preview and close
if (m_original_its.has_value()) {
// fix hollowing, sla support points, modifiers, ...
auto plater = wxGetApp().plater();
plater->changed_mesh(m_obj_index);
}
close();
}
}
@ -213,18 +214,17 @@ void GLGizmoSimplify::on_render_input_window(float x, float y, float bottom_limi
if (m_need_reload) {
m_need_reload = false;
bool close_on_end = (m_state == State::close_on_end);
// Reload visualization of mesh - change VBO, FBO on GPU
m_parent.reload_scene(true);
if (m_state == State::close_on_end) {
// set m_state must be before close() !!!
m_state = State::settings;
if (close_on_end) {
// fix hollowing, sla support points, modifiers, ...
auto plater = wxGetApp().plater();
plater->changed_mesh(m_obj_index);
close();
}
// change from simplifying | apply
m_state = State::settings;
// Fix warning icon in object list
wxGetApp().obj_list()->update_item_error_icon(m_obj_index, -1);
@ -287,7 +287,6 @@ void GLGizmoSimplify::process()
m_last_error = max_error;
} catch (SimplifyCanceledException &) {
// set state out of main thread
m_last_error = {};
m_state = State::settings;
}
// need to render last status fn to change bar graph to buttons
@ -310,10 +309,30 @@ bool GLGizmoSimplify::on_is_activable() const
}
void GLGizmoSimplify::on_set_state()
{
{
// Closing gizmo. e.g. selecting another one
if (GLGizmoBase::m_state == GLGizmoBase::Off) {
m_volume = nullptr;
// refuse outgoing during simlification
if (m_state != State::settings) {
GLGizmoBase::m_state = GLGizmoBase::On;
auto notification_manager = wxGetApp().plater()->get_notification_manager();
notification_manager->push_notification(
NotificationType::CustomNotification,
NotificationManager::NotificationLevel::RegularNotification,
_u8L("ERROR: Wait until Simplification ends or Cancel process."));
return;
}
// revert preview
if (m_original_its.has_value()) {
set_its(*m_original_its);
m_parent.reload_scene(true);
m_need_reload = false;
}
// invalidate selected model
m_volume = nullptr;
}
}

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@ -1,14 +1,20 @@
#ifndef slic3r_GLGizmoSimplify_hpp_
#define slic3r_GLGizmoSimplify_hpp_
// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code,
// which overrides our localization "L" macro.
#include "GLGizmoBase.hpp"
#include "libslic3r/Model.hpp"
#include "admesh/stl.h" // indexed_triangle_set
#include <thread>
#include <optional>
namespace Slic3r {
class ModelVolume;
namespace GUI {
class GLGizmoSimplify : public GLGizmoBase
{
public:

View File

@ -4283,6 +4283,12 @@ bool Plater::priv::can_fix_through_netfabb() const
bool Plater::priv::can_simplify() const
{
// is object for simplification selected
if (get_selected_object_idx() < 0) return false;
// is already opened?
if (q->canvas3D()->get_gizmos_manager().get_current_type() ==
GLGizmosManager::EType::Simplify)
return false;
return true;
}