Fix SVG & bitmap scaling on Mac depending on Retina scaling

This commit is contained in:
Vojtech Kral 2019-04-05 18:53:02 +02:00
parent d97037e246
commit 2494dc6706
17 changed files with 139 additions and 104 deletions
src/slic3r/GUI

View file

@ -62,18 +62,18 @@ ObjectList::ObjectList(wxWindow* parent) :
// Fill CATEGORY_ICON
{
// ptFFF
CATEGORY_ICON[L("Layers and Perimeters")] = create_scaled_bitmap("layers");
CATEGORY_ICON[L("Infill")] = create_scaled_bitmap("infill");
CATEGORY_ICON[L("Support material")] = create_scaled_bitmap("support");
CATEGORY_ICON[L("Speed")] = create_scaled_bitmap("time");
CATEGORY_ICON[L("Extruders")] = create_scaled_bitmap("funnel");
CATEGORY_ICON[L("Extrusion Width")] = create_scaled_bitmap("funnel");
// CATEGORY_ICON[L("Skirt and brim")] = create_scaled_bitmap("skirt+brim");
// CATEGORY_ICON[L("Speed > Acceleration")] = create_scaled_bitmap("time");
CATEGORY_ICON[L("Advanced")] = create_scaled_bitmap("wrench");
CATEGORY_ICON[L("Layers and Perimeters")] = create_scaled_bitmap(this, "layers");
CATEGORY_ICON[L("Infill")] = create_scaled_bitmap(this, "infill");
CATEGORY_ICON[L("Support material")] = create_scaled_bitmap(this, "support");
CATEGORY_ICON[L("Speed")] = create_scaled_bitmap(this, "time");
CATEGORY_ICON[L("Extruders")] = create_scaled_bitmap(this, "funnel");
CATEGORY_ICON[L("Extrusion Width")] = create_scaled_bitmap(this, "funnel");
// CATEGORY_ICON[L("Skirt and brim")] = create_scaled_bitmap(this, "skirt+brim");
// CATEGORY_ICON[L("Speed > Acceleration")] = create_scaled_bitmap(this, "time");
CATEGORY_ICON[L("Advanced")] = create_scaled_bitmap(this, "wrench");
// ptSLA
CATEGORY_ICON[L("Supports")] = create_scaled_bitmap("sla_supports");
CATEGORY_ICON[L("Pad")] = create_scaled_bitmap("brick.png");
CATEGORY_ICON[L("Supports")] = create_scaled_bitmap(this, "sla_supports");
CATEGORY_ICON[L("Pad")] = create_scaled_bitmap(this, "brick.png");
}
// create control
@ -392,10 +392,10 @@ void ObjectList::update_name_in_model(const wxDataViewItem& item) const
void ObjectList::init_icons()
{
m_bmp_modifiermesh = create_scaled_bitmap("lambda.png");
m_bmp_solidmesh = create_scaled_bitmap("object.png");
m_bmp_support_enforcer = create_scaled_bitmap("support_enforcer_.png");
m_bmp_support_blocker = create_scaled_bitmap("support_blocker_.png");
m_bmp_modifiermesh = create_scaled_bitmap(this, "lambda.png");
m_bmp_solidmesh = create_scaled_bitmap(this, "object.png");
m_bmp_support_enforcer = create_scaled_bitmap(this, "support_enforcer_.png");
m_bmp_support_blocker = create_scaled_bitmap(this, "support_blocker_.png");
m_bmp_vector.reserve(4); // bitmaps for different types of parts
@ -406,13 +406,13 @@ void ObjectList::init_icons()
m_objects_model->SetVolumeBitmaps(m_bmp_vector);
// init icon for manifold warning
m_bmp_manifold_warning = create_scaled_bitmap("exclamation_mark_.png");
m_bmp_manifold_warning = create_scaled_bitmap(this, "exclamation_mark_.png");
// init bitmap for "Split to sub-objects" context menu
m_bmp_split = create_scaled_bitmap("split_parts");
m_bmp_split = create_scaled_bitmap(this, "split_parts");
// init bitmap for "Add Settings" context menu
m_bmp_cog = create_scaled_bitmap("cog");
m_bmp_cog = create_scaled_bitmap(this, "cog");
}