Increase minimum oversampling for grid conversion in hollowing
To avoid generation of broken meshes when the space for hollowing is tight
This commit is contained in:
parent
e79bcee739
commit
27b1174558
1 changed files with 1 additions and 1 deletions
|
@ -112,7 +112,7 @@ InteriorPtr generate_interior(const TriangleMesh & mesh,
|
||||||
const HollowingConfig &hc,
|
const HollowingConfig &hc,
|
||||||
const JobController & ctl)
|
const JobController & ctl)
|
||||||
{
|
{
|
||||||
static const double MIN_OVERSAMPL = 3.;
|
static const double MIN_OVERSAMPL = 3.5;
|
||||||
static const double MAX_OVERSAMPL = 8.;
|
static const double MAX_OVERSAMPL = 8.;
|
||||||
|
|
||||||
// I can't figure out how to increase the grid resolution through openvdb
|
// I can't figure out how to increase the grid resolution through openvdb
|
||||||
|
|
Loading…
Reference in a new issue