Building igl statically and moving to the dep scripts

Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
This commit is contained in:
tamasmeszaros 2019-06-19 14:52:55 +02:00
parent 89e39e3895
commit 2ae2672ee9
1095 changed files with 181 additions and 5 deletions

View file

@ -252,6 +252,51 @@ else ()
set(DEP_WXWIDGETS_LIBDIR "vc_x64_lib")
endif ()
find_package(Git REQUIRED)
ExternalProject_Add(dep_libigl
EXCLUDE_FROM_ALL 1
URL "https://github.com/libigl/libigl/archive/v2.0.0.tar.gz"
URL_HASH SHA256=42518e6b106c7209c73435fd260ed5d34edeb254852495b4c95dce2d95401328
CMAKE_GENERATOR "${DEP_MSVC_GEN}"
CMAKE_ARGS
-DCMAKE_INSTALL_PREFIX=${DESTDIR}/usr/local
-DLIBIGL_BUILD_PYTHON=OFF
-DLIBIGL_BUILD_TESTS=OFF
-DLIBIGL_BUILD_TUTORIALS=OFF
-DLIBIGL_USE_STATIC_LIBRARY=${DEP_BUILD_IGL_STATIC}
-DLIBIGL_WITHOUT_COPYLEFT=OFF
-DLIBIGL_WITH_CGAL=OFF
-DLIBIGL_WITH_COMISO=OFF
-DLIBIGL_WITH_CORK=OFF
-DLIBIGL_WITH_EMBREE=OFF
-DLIBIGL_WITH_MATLAB=OFF
-DLIBIGL_WITH_MOSEK=OFF
-DLIBIGL_WITH_OPENGL=OFF
-DLIBIGL_WITH_OPENGL_GLFW=OFF
-DLIBIGL_WITH_OPENGL_GLFW_IMGUI=OFF
-DLIBIGL_WITH_PNG=OFF
-DLIBIGL_WITH_PYTHON=OFF
-DLIBIGL_WITH_TETGEN=OFF
-DLIBIGL_WITH_TRIANGLE=OFF
-DLIBIGL_WITH_XML=OFF
-DCMAKE_POSITION_INDEPENDENT_CODE=ON
-DCMAKE_DEBUG_POSTFIX=d
PATCH_COMMAND ${GIT_EXECUTABLE} apply --ignore-space-change --ignore-whitespace ${CMAKE_CURRENT_SOURCE_DIR}/igl-fixes.patch
BUILD_COMMAND msbuild /m /P:Configuration=Release INSTALL.vcxproj
INSTALL_COMMAND ""
)
if (${DEP_DEBUG})
ExternalProject_Get_Property(dep_libigl BINARY_DIR)
ExternalProject_Add_Step(dep_libigl build_debug
DEPENDEES build
DEPENDERS install
COMMAND msbuild /m /P:Configuration=Debug INSTALL.vcxproj
WORKING_DIRECTORY "${BINARY_DIR}"
)
endif ()
ExternalProject_Add(dep_wxwidgets
EXCLUDE_FROM_ALL 1
GIT_REPOSITORY "https://github.com/prusa3d/wxWidgets"