GCode/PreviewData.cpp,hpp has been split from GCode/Analyzer.cpp,hpp
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2 changed files with 606 additions and 0 deletions
402
xs/src/libslic3r/GCode/PreviewData.cpp
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402
xs/src/libslic3r/GCode/PreviewData.cpp
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#include "Analyzer.hpp"
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#include "PreviewData.hpp"
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namespace Slic3r {
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const GCodePreviewData::Color GCodePreviewData::Color::Dummy(0.0f, 0.0f, 0.0f, 0.0f);
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GCodePreviewData::Color::Color()
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{
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rgba[0] = 1.0f;
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rgba[1] = 1.0f;
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rgba[2] = 1.0f;
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rgba[3] = 1.0f;
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}
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GCodePreviewData::Color::Color(float r, float g, float b, float a)
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{
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rgba[0] = r;
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rgba[1] = g;
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rgba[2] = b;
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rgba[3] = a;
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}
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std::vector<unsigned char> GCodePreviewData::Color::as_bytes() const
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{
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std::vector<unsigned char> ret;
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for (unsigned int i = 0; i < 4; ++i)
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{
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ret.push_back((unsigned char)(255.0f * rgba[i]));
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}
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return ret;
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}
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GCodePreviewData::Extrusion::Layer::Layer(float z, const ExtrusionPaths& paths)
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: z(z)
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, paths(paths)
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{
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}
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GCodePreviewData::Travel::Polyline::Polyline(EType type, EDirection direction, float feedrate, unsigned int extruder_id, const Polyline3& polyline)
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: type(type)
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, direction(direction)
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, feedrate(feedrate)
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, extruder_id(extruder_id)
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, polyline(polyline)
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{
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}
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const GCodePreviewData::Color GCodePreviewData::Range::Default_Colors[Colors_Count] =
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{
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Color(0.043f, 0.173f, 0.478f, 1.0f),
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Color(0.075f, 0.349f, 0.522f, 1.0f),
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Color(0.110f, 0.533f, 0.569f, 1.0f),
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Color(0.016f, 0.839f, 0.059f, 1.0f),
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Color(0.667f, 0.949f, 0.000f, 1.0f),
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Color(0.988f, 0.975f, 0.012f, 1.0f),
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Color(0.961f, 0.808f, 0.039f, 1.0f),
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Color(0.890f, 0.533f, 0.125f, 1.0f),
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Color(0.820f, 0.408f, 0.188f, 1.0f),
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Color(0.761f, 0.322f, 0.235f, 1.0f)
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};
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GCodePreviewData::Range::Range()
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{
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reset();
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}
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void GCodePreviewData::Range::reset()
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{
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min = FLT_MAX;
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max = -FLT_MAX;
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}
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bool GCodePreviewData::Range::empty() const
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{
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return min == max;
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}
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void GCodePreviewData::Range::update_from(float value)
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{
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min = std::min(min, value);
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max = std::max(max, value);
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}
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void GCodePreviewData::Range::set_from(const Range& other)
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{
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min = other.min;
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max = other.max;
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}
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float GCodePreviewData::Range::step_size() const
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{
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return (max - min) / (float)Colors_Count;
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}
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const GCodePreviewData::Color& GCodePreviewData::Range::get_color_at_max() const
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{
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return colors[Colors_Count - 1];
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}
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const GCodePreviewData::Color& GCodePreviewData::Range::get_color_at(float value) const
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{
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return empty() ? get_color_at_max() : colors[clamp((unsigned int)0, Colors_Count - 1, (unsigned int)((value - min) / step_size()))];
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}
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GCodePreviewData::LegendItem::LegendItem(const std::string& text, const GCodePreviewData::Color& color)
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: text(text)
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, color(color)
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{
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}
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const GCodePreviewData::Color GCodePreviewData::Extrusion::Default_Extrusion_Role_Colors[Num_Extrusion_Roles] =
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{
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Color(0.0f, 0.0f, 0.0f, 1.0f), // erNone
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Color(1.0f, 0.0f, 0.0f, 1.0f), // erPerimeter
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Color(0.0f, 1.0f, 0.0f, 1.0f), // erExternalPerimeter
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Color(0.0f, 0.0f, 1.0f, 1.0f), // erOverhangPerimeter
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Color(1.0f, 1.0f, 0.0f, 1.0f), // erInternalInfill
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Color(1.0f, 0.0f, 1.0f, 1.0f), // erSolidInfill
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Color(0.0f, 1.0f, 1.0f, 1.0f), // erTopSolidInfill
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Color(0.5f, 0.5f, 0.5f, 1.0f), // erBridgeInfill
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Color(1.0f, 1.0f, 1.0f, 1.0f), // erGapFill
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Color(0.5f, 0.0f, 0.0f, 1.0f), // erSkirt
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Color(0.0f, 0.5f, 0.0f, 1.0f), // erSupportMaterial
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Color(0.0f, 0.0f, 0.5f, 1.0f), // erSupportMaterialInterface
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Color(0.7f, 0.89f, 0.67f, 1.0f), // erWipeTower
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Color(0.0f, 0.0f, 0.0f, 1.0f) // erMixed
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};
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// todo: merge with Slic3r::ExtrusionRole2String() from GCode.cpp
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const std::string GCodePreviewData::Extrusion::Default_Extrusion_Role_Names[Num_Extrusion_Roles]
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{
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"None",
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"Perimeter",
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"External perimeter",
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"Overhang perimeter",
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"Internal infill",
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"Solid infill",
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"Top solid infill",
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"Bridge infill",
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"Gap fill",
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"Skirt",
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"Support material",
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"Support material interface",
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"Wipe tower",
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"Mixed"
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};
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const GCodePreviewData::Extrusion::EViewType GCodePreviewData::Extrusion::Default_View_Type = GCodePreviewData::Extrusion::FeatureType;
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void GCodePreviewData::Extrusion::set_default()
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{
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view_type = Default_View_Type;
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::memcpy((void*)role_colors, (const void*)Default_Extrusion_Role_Colors, Num_Extrusion_Roles * sizeof(Color));
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::memcpy((void*)ranges.height.colors, (const void*)Range::Default_Colors, Range::Colors_Count * sizeof(Color));
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::memcpy((void*)ranges.width.colors, (const void*)Range::Default_Colors, Range::Colors_Count * sizeof(Color));
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::memcpy((void*)ranges.feedrate.colors, (const void*)Range::Default_Colors, Range::Colors_Count * sizeof(Color));
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for (unsigned int i = 0; i < Num_Extrusion_Roles; ++i)
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{
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role_names[i] = Default_Extrusion_Role_Names[i];
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}
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role_flags = 0;
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for (unsigned int i = 0; i < Num_Extrusion_Roles; ++i)
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{
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role_flags |= 1 << i;
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}
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}
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bool GCodePreviewData::Extrusion::is_role_flag_set(ExtrusionRole role) const
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{
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return is_role_flag_set(role_flags, role);
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}
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bool GCodePreviewData::Extrusion::is_role_flag_set(unsigned int flags, ExtrusionRole role)
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{
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return GCodeAnalyzer::is_valid_extrusion_role(role) && (flags & (1 << (role - erPerimeter))) != 0;
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}
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const float GCodePreviewData::Travel::Default_Width = 0.075f;
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const float GCodePreviewData::Travel::Default_Height = 0.075f;
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const GCodePreviewData::Color GCodePreviewData::Travel::Default_Type_Colors[Num_Types] =
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{
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Color(0.0f, 0.0f, 0.75f, 1.0f), // Move
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Color(0.0f, 0.75f, 0.0f, 1.0f), // Extrude
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Color(0.75f, 0.0f, 0.0f, 1.0f), // Retract
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};
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void GCodePreviewData::Travel::set_default()
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{
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width = Default_Width;
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height = Default_Height;
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::memcpy((void*)type_colors, (const void*)Default_Type_Colors, Num_Types * sizeof(Color));
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is_visible = false;
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}
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const GCodePreviewData::Color GCodePreviewData::Retraction::Default_Color = GCodePreviewData::Color(1.0f, 1.0f, 1.0f, 1.0f);
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GCodePreviewData::Retraction::Position::Position(const Point3& position, float width, float height)
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: position(position)
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, width(width)
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, height(height)
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{
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}
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void GCodePreviewData::Retraction::set_default()
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{
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color = Default_Color;
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is_visible = false;
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}
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void GCodePreviewData::Shell::set_default()
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{
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is_visible = false;
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}
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GCodePreviewData::GCodePreviewData()
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{
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set_default();
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}
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void GCodePreviewData::set_default()
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{
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extrusion.set_default();
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travel.set_default();
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retraction.set_default();
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unretraction.set_default();
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shell.set_default();
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}
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void GCodePreviewData::reset()
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{
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extrusion.layers.clear();
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travel.polylines.clear();
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retraction.positions.clear();
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unretraction.positions.clear();
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}
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const GCodePreviewData::Color& GCodePreviewData::get_extrusion_role_color(ExtrusionRole role) const
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{
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return extrusion.role_colors[role];
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}
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const GCodePreviewData::Color& GCodePreviewData::get_extrusion_height_color(float height) const
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{
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return extrusion.ranges.height.get_color_at(height);
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}
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const GCodePreviewData::Color& GCodePreviewData::get_extrusion_width_color(float width) const
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{
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return extrusion.ranges.width.get_color_at(width);
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}
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const GCodePreviewData::Color& GCodePreviewData::get_extrusion_feedrate_color(float feedrate) const
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{
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return extrusion.ranges.feedrate.get_color_at(feedrate);
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}
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void GCodePreviewData::set_extrusion_role_color(const std::string& role_name, float red, float green, float blue, float alpha)
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{
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for (unsigned int i = 0; i < Extrusion::Num_Extrusion_Roles; ++i)
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{
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if (role_name == extrusion.role_names[i])
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{
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extrusion.role_colors[i] = Color(red, green, blue, alpha);
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break;
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}
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}
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}
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void GCodePreviewData::set_extrusion_paths_colors(const std::vector<std::string>& colors)
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{
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unsigned int size = (unsigned int)colors.size();
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if (size % 2 != 0)
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return;
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for (unsigned int i = 0; i < size; i += 2)
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{
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const std::string& color_str = colors[i + 1];
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if (color_str.size() == 6)
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{
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bool valid = true;
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for (int c = 0; c < 6; ++c)
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{
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if (::isxdigit(color_str[c]) == 0)
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{
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valid = false;
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break;
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}
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}
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if (valid)
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{
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unsigned int color;
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std::stringstream ss;
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ss << std::hex << color_str;
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ss >> color;
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float den = 1.0f / 255.0f;
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float r = (float)((color & 0xFF0000) >> 16) * den;
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float g = (float)((color & 0x00FF00) >> 8) * den;
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float b = (float)(color & 0x0000FF) * den;
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this->set_extrusion_role_color(colors[i], r, g, b, 1.0f);
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}
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}
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}
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}
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std::string GCodePreviewData::get_legend_title() const
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{
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switch (extrusion.view_type)
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{
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case Extrusion::FeatureType:
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return "Feature type";
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case Extrusion::Height:
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return "Height (mm)";
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case Extrusion::Width:
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return "Width (mm)";
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case Extrusion::Feedrate:
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return "Speed (mm/s)";
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case Extrusion::Tool:
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return "Tool";
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}
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return "";
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}
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GCodePreviewData::LegendItemsList GCodePreviewData::get_legend_items(const std::vector<float>& tool_colors) const
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{
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struct Helper
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{
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static void FillListFromRange(LegendItemsList& list, const Range& range, unsigned int decimals, float scale_factor)
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{
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list.reserve(Range::Colors_Count);
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float step = range.step_size();
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for (unsigned int i = 0; i < Range::Colors_Count; ++i)
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{
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char buf[32];
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sprintf(buf, "%.*f/%.*f", decimals, scale_factor * (range.min + (float)i * step), decimals, scale_factor * (range.min + (float)(i + 1) * step));
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list.emplace_back(buf, range.colors[i]);
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}
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}
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};
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LegendItemsList items;
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switch (extrusion.view_type)
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{
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case Extrusion::FeatureType:
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{
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items.reserve(erMixed - erPerimeter + 1);
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for (unsigned int i = (unsigned int)erPerimeter; i < (unsigned int)erMixed; ++i)
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{
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items.emplace_back(extrusion.role_names[i], extrusion.role_colors[i]);
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}
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break;
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}
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case Extrusion::Height:
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{
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Helper::FillListFromRange(items, extrusion.ranges.height, 3, 1.0f);
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break;
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}
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case Extrusion::Width:
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{
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Helper::FillListFromRange(items, extrusion.ranges.width, 3, 1.0f);
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break;
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}
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case Extrusion::Feedrate:
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{
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Helper::FillListFromRange(items, extrusion.ranges.feedrate, 0, 1.0f);
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break;
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}
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case Extrusion::Tool:
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{
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unsigned int tools_colors_count = tool_colors.size() / 4;
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items.reserve(tools_colors_count);
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for (unsigned int i = 0; i < tools_colors_count; ++i)
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{
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char buf[32];
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sprintf(buf, "Extruder %d", i + 1);
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GCodePreviewData::Color color;
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::memcpy((void*)color.rgba, (const void*)(tool_colors.data() + i * 4), 4 * sizeof(float));
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items.emplace_back(buf, color);
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}
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break;
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}
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}
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return items;
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}
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} // namespace Slic3r
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204
xs/src/libslic3r/GCode/PreviewData.hpp
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204
xs/src/libslic3r/GCode/PreviewData.hpp
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#ifndef slic3r_GCode_PreviewData_hpp_
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#define slic3r_GCode_PreviewData_hpp_
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#include "../libslic3r.h"
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#include "../ExtrusionEntity.hpp"
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#include "Point.hpp"
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namespace Slic3r {
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class GCodePreviewData
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{
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public:
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struct Color
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{
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float rgba[4];
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Color();
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Color(float r, float g, float b, float a);
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std::vector<unsigned char> as_bytes() const;
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static const Color Dummy;
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};
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struct Range
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{
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static const unsigned int Colors_Count = 10;
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static const Color Default_Colors[Colors_Count];
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Color colors[Colors_Count];
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float min;
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float max;
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Range();
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void reset();
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bool empty() const;
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void update_from(float value);
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void set_from(const Range& other);
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float step_size() const;
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const Color& get_color_at(float value) const;
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const Color& get_color_at_max() const;
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};
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struct LegendItem
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{
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std::string text;
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Color color;
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LegendItem(const std::string& text, const Color& color);
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};
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typedef std::vector<LegendItem> LegendItemsList;
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struct Extrusion
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{
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enum EViewType : unsigned char
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{
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FeatureType,
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Height,
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Width,
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Feedrate,
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Tool,
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Num_View_Types
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};
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static const unsigned int Num_Extrusion_Roles = (unsigned int)erMixed + 1;
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static const Color Default_Extrusion_Role_Colors[Num_Extrusion_Roles];
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static const std::string Default_Extrusion_Role_Names[Num_Extrusion_Roles];
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static const EViewType Default_View_Type;
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struct Ranges
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{
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Range height;
|
||||
Range width;
|
||||
Range feedrate;
|
||||
};
|
||||
|
||||
struct Layer
|
||||
{
|
||||
float z;
|
||||
ExtrusionPaths paths;
|
||||
|
||||
Layer(float z, const ExtrusionPaths& paths);
|
||||
};
|
||||
|
||||
typedef std::vector<Layer> LayersList;
|
||||
|
||||
EViewType view_type;
|
||||
Color role_colors[Num_Extrusion_Roles];
|
||||
std::string role_names[Num_Extrusion_Roles];
|
||||
Ranges ranges;
|
||||
LayersList layers;
|
||||
unsigned int role_flags;
|
||||
|
||||
void set_default();
|
||||
bool is_role_flag_set(ExtrusionRole role) const;
|
||||
|
||||
static bool is_role_flag_set(unsigned int flags, ExtrusionRole role);
|
||||
};
|
||||
|
||||
struct Travel
|
||||
{
|
||||
enum EType : unsigned char
|
||||
{
|
||||
Move,
|
||||
Extrude,
|
||||
Retract,
|
||||
Num_Types
|
||||
};
|
||||
|
||||
static const float Default_Width;
|
||||
static const float Default_Height;
|
||||
static const Color Default_Type_Colors[Num_Types];
|
||||
|
||||
struct Polyline
|
||||
{
|
||||
enum EDirection
|
||||
{
|
||||
Vertical,
|
||||
Generic,
|
||||
Num_Directions
|
||||
};
|
||||
|
||||
EType type;
|
||||
EDirection direction;
|
||||
float feedrate;
|
||||
unsigned int extruder_id;
|
||||
Polyline3 polyline;
|
||||
|
||||
Polyline(EType type, EDirection direction, float feedrate, unsigned int extruder_id, const Polyline3& polyline);
|
||||
};
|
||||
|
||||
typedef std::vector<Polyline> PolylinesList;
|
||||
|
||||
PolylinesList polylines;
|
||||
float width;
|
||||
float height;
|
||||
Color type_colors[Num_Types];
|
||||
bool is_visible;
|
||||
|
||||
void set_default();
|
||||
};
|
||||
|
||||
struct Retraction
|
||||
{
|
||||
static const Color Default_Color;
|
||||
|
||||
struct Position
|
||||
{
|
||||
Point3 position;
|
||||
float width;
|
||||
float height;
|
||||
|
||||
Position(const Point3& position, float width, float height);
|
||||
};
|
||||
|
||||
typedef std::vector<Position> PositionsList;
|
||||
|
||||
PositionsList positions;
|
||||
Color color;
|
||||
bool is_visible;
|
||||
|
||||
void set_default();
|
||||
};
|
||||
|
||||
struct Shell
|
||||
{
|
||||
bool is_visible;
|
||||
|
||||
void set_default();
|
||||
};
|
||||
|
||||
Extrusion extrusion;
|
||||
Travel travel;
|
||||
Retraction retraction;
|
||||
Retraction unretraction;
|
||||
Shell shell;
|
||||
|
||||
GCodePreviewData();
|
||||
|
||||
void set_default();
|
||||
void reset();
|
||||
|
||||
const Color& get_extrusion_role_color(ExtrusionRole role) const;
|
||||
const Color& get_extrusion_height_color(float height) const;
|
||||
const Color& get_extrusion_width_color(float width) const;
|
||||
const Color& get_extrusion_feedrate_color(float feedrate) const;
|
||||
|
||||
void set_extrusion_role_color(const std::string& role_name, float red, float green, float blue, float alpha);
|
||||
void set_extrusion_paths_colors(const std::vector<std::string>& colors);
|
||||
|
||||
std::string get_legend_title() const;
|
||||
LegendItemsList get_legend_items(const std::vector<float>& tool_colors) const;
|
||||
};
|
||||
|
||||
GCodePreviewData::Color operator + (const GCodePreviewData::Color& c1, const GCodePreviewData::Color& c2);
|
||||
GCodePreviewData::Color operator * (float f, const GCodePreviewData::Color& color);
|
||||
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif /* slic3r_GCode_PreviewData_hpp_ */
|
Loading…
Reference in a new issue