Fixed incorrect color assignment in multi-material segmentation caused by intersecting edges due to post-processing of Voronoi diagram.

This issue was occurring mainly on the cylinder objects.
This commit is contained in:
Lukáš Hejl 2021-10-14 09:33:41 +02:00
parent 0d86153704
commit 2f9ce6bedb

View File

@ -190,8 +190,7 @@ static inline std::vector<ColoredLine> to_lines(const std::vector<std::vector<Co
return lines;
}
// Double vertex equal to a coord_t point after conversion to double.
static bool vertex_equal_to_point(const Voronoi::VD::vertex_type &vertex, const Point &ipt)
static bool vertex_equal_to_point(const Voronoi::VD::vertex_type &vertex, const Vec2d &ipt)
{
// Convert ipt to doubles, force the 80bit FPU temporary to 64bit and then compare.
// This should work with any settings of math compiler switches and the C++ compiler
@ -199,11 +198,11 @@ static bool vertex_equal_to_point(const Voronoi::VD::vertex_type &vertex, const
using ulp_cmp_type = boost::polygon::detail::ulp_comparison<double>;
ulp_cmp_type ulp_cmp;
static constexpr int ULPS = boost::polygon::voronoi_diagram_traits<double>::vertex_equality_predicate_type::ULPS;
return ulp_cmp(vertex.x(), double(ipt.x()), ULPS) == ulp_cmp_type::EQUAL &&
ulp_cmp(vertex.y(), double(ipt.y()), ULPS) == ulp_cmp_type::EQUAL;
return ulp_cmp(vertex.x(), ipt.x(), ULPS) == ulp_cmp_type::EQUAL &&
ulp_cmp(vertex.y(), ipt.y(), ULPS) == ulp_cmp_type::EQUAL;
}
static inline bool vertex_equal_to_point(const Voronoi::VD::vertex_type *vertex, const Point &ipt)
static inline bool vertex_equal_to_point(const Voronoi::VD::vertex_type *vertex, const Vec2d &ipt)
{
return vertex_equal_to_point(*vertex, ipt);
}
@ -509,6 +508,8 @@ static inline Point mk_point(const Voronoi::Internal::point_type &point) { retur
static inline Point mk_point(const voronoi_diagram<double>::vertex_type &point) { return {coord_t(point.x()), coord_t(point.y())}; }
static inline Point mk_point(const Vec2d &point) { return {coord_t(std::round(point.x())), coord_t(std::round(point.y()))}; }
static inline Vec2d mk_vec2(const voronoi_diagram<double>::vertex_type *point) { return {point->x(), point->y()}; }
struct MMU_Graph
@ -528,7 +529,7 @@ struct MMU_Graph
struct Node
{
Point point;
Vec2d point;
std::list<size_t> arc_idxs;
void remove_edge(const size_t to_idx, MMU_Graph &graph)
@ -665,48 +666,67 @@ struct MMU_Graph
struct CPoint
{
CPoint() = delete;
CPoint(const Point &point, size_t contour_idx, size_t point_idx) : m_point(point), m_point_idx(point_idx), m_contour_idx(contour_idx) {}
CPoint(const Point &point, size_t point_idx) : m_point(point), m_point_idx(point_idx), m_contour_idx(0) {}
CPoint(const Vec2d &point, size_t contour_idx, size_t point_idx) : m_point_double(point), m_point(mk_point(point)), m_point_idx(point_idx), m_contour_idx(contour_idx) {}
CPoint(const Vec2d &point, size_t point_idx) : m_point_double(point), m_point(mk_point(point)), m_point_idx(point_idx), m_contour_idx(0) {}
const Vec2d m_point_double;
const Point m_point;
size_t m_point_idx;
size_t m_contour_idx;
[[nodiscard]] const Vec2d &point_double() const { return m_point_double; }
[[nodiscard]] const Point &point() const { return m_point; }
bool operator==(const CPoint &rhs) const { return this->m_point == rhs.m_point && this->m_contour_idx == rhs.m_contour_idx && this->m_point_idx == rhs.m_point_idx; }
bool operator==(const CPoint &rhs) const { return this->m_point_double == rhs.m_point_double && this->m_contour_idx == rhs.m_contour_idx && this->m_point_idx == rhs.m_point_idx; }
};
struct CPointAccessor { const Point* operator()(const CPoint &pt) const { return &pt.point(); }};
typedef ClosestPointInRadiusLookup<CPoint, CPointAccessor> CPointLookupType;
CPointLookupType closest_voronoi_point(3 * coord_t(SCALED_EPSILON));
CPointLookupType closest_voronoi_point(coord_t(SCALED_EPSILON));
CPointLookupType closest_contour_point(3 * coord_t(SCALED_EPSILON));
for (const Polygon &polygon : color_poly_tmp)
for (const Point &pt : polygon.points)
closest_contour_point.insert(CPoint(pt, &polygon - &color_poly_tmp.front(), &pt - &polygon.points.front()));
closest_contour_point.insert(CPoint(Vec2d(pt.x(), pt.y()), &polygon - &color_poly_tmp.front(), &pt - &polygon.points.front()));
for (const voronoi_diagram<double>::vertex_type &vertex : vd.vertices()) {
vertex.color(-1);
Point vertex_point = mk_point(vertex);
Vec2d vertex_point_double = Vec2d(vertex.x(), vertex.y());
Point vertex_point = mk_point(vertex);
const Point &first_point = this->nodes[this->get_border_arc(vertex.incident_edge()->cell()->source_index()).from_idx].point;
const Point &second_point = this->nodes[this->get_border_arc(vertex.incident_edge()->twin()->cell()->source_index()).from_idx].point;
const Vec2d &first_point_double = this->nodes[this->get_border_arc(vertex.incident_edge()->cell()->source_index()).from_idx].point;
const Vec2d &second_point_double = this->nodes[this->get_border_arc(vertex.incident_edge()->twin()->cell()->source_index()).from_idx].point;
if (vertex_equal_to_point(&vertex, first_point)) {
if (vertex_equal_to_point(&vertex, first_point_double)) {
assert(vertex.color() != vertex.incident_edge()->cell()->source_index());
assert(vertex.color() != vertex.incident_edge()->twin()->cell()->source_index());
vertex.color(this->get_border_arc(vertex.incident_edge()->cell()->source_index()).from_idx);
} else if (vertex_equal_to_point(&vertex, second_point)) {
} else if (vertex_equal_to_point(&vertex, second_point_double)) {
assert(vertex.color() != vertex.incident_edge()->cell()->source_index());
assert(vertex.color() != vertex.incident_edge()->twin()->cell()->source_index());
vertex.color(this->get_border_arc(vertex.incident_edge()->twin()->cell()->source_index()).from_idx);
} else if (bbox.contains(vertex_point)) {
if (auto [contour_pt, c_dist_sqr] = closest_contour_point.find(vertex_point); contour_pt != nullptr && c_dist_sqr < Slic3r::sqr(3 * SCALED_EPSILON)) {
vertex.color(this->get_global_index(contour_pt->m_contour_idx, contour_pt->m_point_idx));
} else if (auto [voronoi_pt, v_dist_sqr] = closest_voronoi_point.find(vertex_point); voronoi_pt == nullptr || v_dist_sqr >= Slic3r::sqr(3 * SCALED_EPSILON)) {
closest_voronoi_point.insert(CPoint(vertex_point, this->nodes_count()));
} else if (auto [voronoi_pt, v_dist_sqr] = closest_voronoi_point.find(vertex_point); voronoi_pt == nullptr || v_dist_sqr >= Slic3r::sqr(SCALED_EPSILON / 10.0)) {
closest_voronoi_point.insert(CPoint(vertex_point_double, this->nodes_count()));
vertex.color(this->nodes_count());
this->nodes.push_back({vertex_point});
this->nodes.push_back({vertex_point_double});
} else {
vertex.color(voronoi_pt->m_point_idx);
// Boost Voronoi diagram generator sometimes creates two very closed points instead of one point.
// For the example points (146872.99999999997, -146872.99999999997) and (146873, -146873), this example also included in Voronoi generator test cases.
std::vector<std::pair<const CPoint *, double>> all_closes_c_points = closest_voronoi_point.find_all(vertex_point);
int merge_to_point = -1;
for (const std::pair<const CPoint *, double> &c_point : all_closes_c_points)
if ((vertex_point_double - c_point.first->point_double()).squaredNorm() <= Slic3r::sqr(EPSILON)) {
merge_to_point = int(c_point.first->m_point_idx);
break;
}
if (merge_to_point != -1) {
vertex.color(merge_to_point);
} else {
closest_voronoi_point.insert(CPoint(vertex_point_double, this->nodes_count()));
vertex.color(this->nodes_count());
this->nodes.push_back({vertex_point_double});
}
}
}
}
@ -850,7 +870,7 @@ static MMU_Graph build_graph(size_t layer_idx, const std::vector<std::vector<Col
MMU_Graph graph;
graph.nodes.reserve(points.size() + vd.vertices().size());
for (const Point &point : points)
graph.nodes.push_back({point});
graph.nodes.push_back({Vec2d(double(point.x()), double(point.y()))});
graph.add_contours(color_poly);
init_polygon_indices(graph, color_poly, lines_colored);
@ -984,8 +1004,10 @@ static MMU_Graph build_graph(size_t layer_idx, const std::vector<std::vector<Col
}
} else if (Point intersection; line_intersection_with_epsilon(contour_line, edge_line, &intersection)) {
mark_processed(edge_it);
Point real_v0 = graph.nodes[edge_it->vertex0()->color()].point;
Point real_v1 = graph.nodes[edge_it->vertex1()->color()].point;
Vec2d real_v0_double = graph.nodes[edge_it->vertex0()->color()].point;
Vec2d real_v1_double = graph.nodes[edge_it->vertex1()->color()].point;
Point real_v0 = Point(coord_t(real_v0_double.x()), coord_t(real_v0_double.y()));
Point real_v1 = Point(coord_t(real_v1_double.x()), coord_t(real_v1_double.y()));
if (is_point_closer_to_beginning_of_line(contour_line, intersection)) {
Line first_part(intersection, real_v0);
@ -999,8 +1021,9 @@ static MMU_Graph build_graph(size_t layer_idx, const std::vector<std::vector<Col
graph.append_edge(edge_it->vertex1()->color(), graph.get_border_arc(edge_it->cell()->source_index()).from_idx);
}
} else {
const size_t int_point_idx = graph.get_border_arc(edge_it->cell()->source_index()).to_idx;
const Point int_point = graph.nodes[int_point_idx].point;
const size_t int_point_idx = graph.get_border_arc(edge_it->cell()->source_index()).to_idx;
const Vec2d int_point_double = graph.nodes[int_point_idx].point;
const Point int_point = Point(coord_t(int_point_double.x()), coord_t(int_point_double.y()));
const Line first_part(int_point, real_v0);
const Line second_part(int_point, real_v1);
@ -1039,12 +1062,12 @@ static MMU_Graph build_graph(size_t layer_idx, const std::vector<std::vector<Col
return graph;
}
static inline Polygon to_polygon(const Lines &lines)
static inline Polygon to_polygon(const std::vector<Linef> &lines)
{
Polygon poly_out;
poly_out.points.reserve(lines.size());
for (const Line &line : lines)
poly_out.points.emplace_back(line.a);
for (const Linef &line : lines)
poly_out.points.emplace_back(mk_point(line.a));
return poly_out;
}
@ -1056,7 +1079,7 @@ static std::vector<std::pair<Polygon, size_t>> extract_colored_segments(const MM
{
std::vector<bool> used_arcs(graph.arcs.size(), false);
// When there is no next arc, then is returned original_arc or edge with is marked as used
auto get_next = [&graph, &used_arcs](const Line &process_line, const MMU_Graph::Arc &original_arc) -> const MMU_Graph::Arc & {
auto get_next = [&graph, &used_arcs](const Linef &process_line, const MMU_Graph::Arc &original_arc) -> const MMU_Graph::Arc & {
std::vector<std::pair<const MMU_Graph::Arc *, double>> sorted_arcs;
for (const size_t &arc_idx : graph.nodes[original_arc.to_idx].arc_idxs) {
const MMU_Graph::Arc &arc = graph.arcs[arc_idx];
@ -1064,8 +1087,8 @@ static std::vector<std::pair<Polygon, size_t>> extract_colored_segments(const MM
continue;
assert(original_arc.to_idx == arc.from_idx);
Vec2d process_line_vec_n = (process_line.a - process_line.b).cast<double>().normalized();
Vec2d neighbour_line_vec_n = (graph.nodes[arc.to_idx].point - graph.nodes[arc.from_idx].point).cast<double>().normalized();
Vec2d process_line_vec_n = (process_line.a - process_line.b).normalized();
Vec2d neighbour_line_vec_n = (graph.nodes[arc.to_idx].point - graph.nodes[arc.from_idx].point).normalized();
double angle = ::acos(std::clamp(neighbour_line_vec_n.dot(process_line_vec_n), -1.0, 1.0));
if (Slic3r::cross2(neighbour_line_vec_n, process_line_vec_n) < 0.0)
@ -1098,17 +1121,17 @@ static std::vector<std::pair<Polygon, size_t>> extract_colored_segments(const MM
for (const size_t &arc_idx : node.arc_idxs) {
const MMU_Graph::Arc &arc = graph.arcs[arc_idx];
if (arc.type == MMU_Graph::ARC_TYPE::NON_BORDER || used_arcs[arc_idx])continue;
if (arc.type == MMU_Graph::ARC_TYPE::NON_BORDER || used_arcs[arc_idx])
continue;
Line process_line(node.point, graph.nodes[arc.to_idx].point);
Linef process_line(node.point, graph.nodes[arc.to_idx].point);
used_arcs[arc_idx] = true;
Lines face_lines;
std::vector<Linef> face_lines;
face_lines.emplace_back(process_line);
Point start_p = process_line.a;
Vec2d start_p = process_line.a;
Line p_vec = process_line;
Linef p_vec = process_line;
const MMU_Graph::Arc *p_arc = &arc;
do {
const MMU_Graph::Arc &next = get_next(p_vec, *p_arc);
@ -1118,7 +1141,7 @@ static std::vector<std::pair<Polygon, size_t>> extract_colored_segments(const MM
break;
used_arcs[next_arc_idx] = true;
p_vec = Line(graph.nodes[next.from_idx].point, graph.nodes[next.to_idx].point);
p_vec = Linef(graph.nodes[next.from_idx].point, graph.nodes[next.to_idx].point);
p_arc = &next;
} while (graph.nodes[p_arc->to_idx].point != start_p || !all_arc_used(graph.nodes[p_arc->to_idx]));
@ -1141,16 +1164,16 @@ static inline double compute_edge_length(const MMU_Graph &graph, const size_t st
used_arcs[start_arc_idx] = true;
const MMU_Graph::Arc *arc = &graph.arcs[start_arc_idx];
size_t idx = start_idx;
double line_total_length = (graph.nodes[arc->to_idx].point - graph.nodes[idx].point).cast<double>().norm();;
double line_total_length = (graph.nodes[arc->to_idx].point - graph.nodes[idx].point).norm();;
while (graph.nodes[arc->to_idx].arc_idxs.size() == 2) {
bool found = false;
for (const size_t &arc_idx : graph.nodes[arc->to_idx].arc_idxs) {
if (const MMU_Graph::Arc &arc_n = graph.arcs[arc_idx]; arc_n.type == MMU_Graph::ARC_TYPE::NON_BORDER && !used_arcs[arc_idx] && arc_n.to_idx != idx) {
Line first_line(graph.nodes[idx].point, graph.nodes[arc->to_idx].point);
Line second_line(graph.nodes[arc->to_idx].point, graph.nodes[arc_n.to_idx].point);
Linef first_line(graph.nodes[idx].point, graph.nodes[arc->to_idx].point);
Linef second_line(graph.nodes[arc->to_idx].point, graph.nodes[arc_n.to_idx].point);
Vec2d first_line_vec = (first_line.a - first_line.b).cast<double>();
Vec2d second_line_vec = (second_line.b - second_line.a).cast<double>();
Vec2d first_line_vec = (first_line.a - first_line.b);
Vec2d second_line_vec = (second_line.b - second_line.a);
Vec2d first_line_vec_n = first_line_vec.normalized();
Vec2d second_line_vec_n = second_line_vec.normalized();
double angle = ::acos(std::clamp(first_line_vec_n.dot(second_line_vec_n), -1.0, 1.0));
@ -1163,7 +1186,7 @@ static inline double compute_edge_length(const MMU_Graph &graph, const size_t st
idx = arc->to_idx;
arc = &arc_n;
line_total_length += (graph.nodes[arc->to_idx].point - graph.nodes[idx].point).cast<double>().norm();
line_total_length += (graph.nodes[arc->to_idx].point - graph.nodes[idx].point).norm();
used_arcs[arc_idx] = true;
found = true;
break;
@ -1185,7 +1208,7 @@ static void remove_multiple_edges_in_vertices(MMU_Graph &graph, const std::vecto
for (const std::pair<size_t, size_t> &colored_segment : colored_segment_p) {
size_t first_idx = graph.get_global_index(poly_idx, colored_segment.first);
size_t second_idx = graph.get_global_index(poly_idx, (colored_segment.second + 1) % graph.polygon_sizes[poly_idx]);
Line seg_line(graph.nodes[first_idx].point, graph.nodes[second_idx].point);
Linef seg_line(graph.nodes[first_idx].point, graph.nodes[second_idx].point);
if (graph.nodes[first_idx].arc_idxs.size() >= 3) {
std::vector<std::pair<MMU_Graph::Arc *, double>> arc_to_check;
@ -1502,7 +1525,7 @@ static void export_graph_to_svg(const std::string &path, const MMU_Graph &graph,
for (const MMU_Graph::Node &node : graph.nodes)
for (const size_t &arc_idx : node.arc_idxs) {
const MMU_Graph::Arc &arc = graph.arcs[arc_idx];
Line arc_line(node.point, graph.nodes[arc.to_idx].point);
Line arc_line(mk_point(node.point), mk_point(graph.nodes[arc.to_idx].point));
if (arc.type == MMU_Graph::ARC_TYPE::BORDER && arc.color >= 0 && arc.color < int(colors.size()))
svg.draw(arc_line, colors[arc.color], stroke_width);
else