Fixed Z chaining of layer islands.
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70b1b4dfbf
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@ -120,28 +120,45 @@ static void connect_layer_slices(
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void visit(const ClipperLib_Z::PolyNode &polynode)
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{
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#ifndef NDEBUG
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auto assert_intersection_valid = [this](int i, int j) {
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assert(i != j);
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if (i > j)
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std::swap(i, j);
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assert(i >= m_offset_below);
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assert(i < m_offset_above);
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assert(j >= m_offset_above);
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assert(j < m_offset_end);
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return true;
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};
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#endif // NDEBUG
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if (polynode.Contour.size() >= 3) {
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// If there is an intersection point, it should indicate which contours (one from layer below, the other from layer above) intersect.
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// Otherwise the contour is fully inside another contour.
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int32_t i = 0, j = 0;
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double area = 0;
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for (int icontour = 0; icontour <= polynode.ChildCount(); ++ icontour) {
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const ClipperLib_Z::Path &contour = icontour == 0 ? polynode.Contour : polynode.Childs[icontour - 1]->Contour;
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const bool first = icontour == 0;
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const ClipperLib_Z::Path &contour = first ? polynode.Contour : polynode.Childs[icontour - 1]->Contour;
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if (contour.size() >= 3) {
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area = ClipperLib_Z::Area(contour);
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int32_t i = contour.front().z();
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int32_t j = i;
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if (i < 0) {
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std::tie(i, j) = m_intersections[-i - 1];
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} else {
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for (const ClipperLib_Z::IntPoint& pt : contour) {
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j = pt.z();
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if (j < 0) {
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std::tie(i, j) = m_intersections[-j - 1];
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goto end;
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}
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else if (i != j)
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goto end;
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if (first) {
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i = contour.front().z();
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j = i;
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if (i < 0) {
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std::tie(i, j) = m_intersections[-i - 1];
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assert(assert_intersection_valid(i, j));
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goto end;
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}
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}
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for (const ClipperLib_Z::IntPoint& pt : contour) {
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j = pt.z();
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if (j < 0) {
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std::tie(i, j) = m_intersections[-j - 1];
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assert(assert_intersection_valid(i, j));
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goto end;
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}
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else if (i != j)
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goto end;
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}
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}
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}
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end:
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@ -175,23 +192,21 @@ static void connect_layer_slices(
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}
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}
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} else {
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assert(assert_intersection_valid(i, j));
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if (i > j)
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std::swap(i, j);
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assert(i >= m_offset_below);
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assert(i < m_offset_above);
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i -= m_offset_below;
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assert(j >= m_offset_above);
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assert(j < m_offset_end);
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j -= m_offset_above;
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found = true;
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}
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if (found) {
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// Subtract area of holes from the area of outer contour.
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double area = ClipperLib_Z::Area(polynode.Contour);
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for (int icontour = 0; icontour < polynode.ChildCount(); ++ icontour)
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area -= ClipperLib_Z::Area(polynode.Childs[icontour]->Contour);
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// Store the links and area into the contours.
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LayerSlice::Links &links_below = m_below.lslices_ex[i].overlaps_above;
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LayerSlice::Links &links_above = m_above.lslices_ex[i].overlaps_below;
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LayerSlice::Links &links_above = m_above.lslices_ex[j].overlaps_below;
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LayerSlice::Link key{ j };
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auto it_below = std::lower_bound(links_below.begin(), links_below.end(), key, [](auto &l, auto &r){ return l.slice_idx < r.slice_idx; });
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if (it_below != links_below.end() && it_below->slice_idx == j) {
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