Reenabled SLIC3R_HOLE_RAYCASTER before unit tests are updated properly
There are still tests of removing holes on slices and raycasting on unaltered mesh (which was eventually superseded by CGAL boolean operations)
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@ -7,7 +7,7 @@
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// There is an implementation of a hole-aware raycaster that was eventually
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// not used in production version. It is now hidden under following define
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// for possible future use.
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//#define SLIC3R_HOLE_RAYCASTER
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#define SLIC3R_HOLE_RAYCASTER
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#ifdef SLIC3R_HOLE_RAYCASTER
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#include "libslic3r/SLA/Hollowing.hpp"
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