Tech ENABLE_WARNING_TEXTURE_REMOVAL set as default

This commit is contained in:
enricoturri1966 2021-05-10 16:05:16 +02:00
parent ca8a42c8b1
commit 426d2cd725
3 changed files with 0 additions and 404 deletions

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@ -45,8 +45,6 @@
#define ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS (1 && ENABLE_2_4_0_ALPHA0) #define ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS (1 && ENABLE_2_4_0_ALPHA0)
// Enable reload from disk command for 3mf files // Enable reload from disk command for 3mf files
#define ENABLE_RELOAD_FROM_DISK_FOR_3MF (1 && ENABLE_2_4_0_ALPHA0) #define ENABLE_RELOAD_FROM_DISK_FOR_3MF (1 && ENABLE_2_4_0_ALPHA0)
// Removes obsolete warning texture code
#define ENABLE_WARNING_TEXTURE_REMOVAL (1 && ENABLE_2_4_0_ALPHA0)
// Enable showing gcode line numbers in preview horizontal slider // Enable showing gcode line numbers in preview horizontal slider
#define ENABLE_GCODE_LINES_ID_IN_H_SLIDER (1 && ENABLE_2_4_0_ALPHA0) #define ENABLE_GCODE_LINES_ID_IN_H_SLIDER (1 && ENABLE_2_4_0_ALPHA0)
// Enable validation of custom gcode against gcode processor reserved keywords // Enable validation of custom gcode against gcode processor reserved keywords

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@ -604,278 +604,6 @@ GLCanvas3D::Mouse::Mouse()
{ {
} }
#if !ENABLE_WARNING_TEXTURE_REMOVAL
const unsigned char GLCanvas3D::WarningTexture::Background_Color[3] = { 120, 120, 120 };//{ 9, 91, 134 };
const unsigned char GLCanvas3D::WarningTexture::Opacity = 255;
GLCanvas3D::WarningTexture::WarningTexture()
: GUI::GLTexture()
, m_original_width(0)
, m_original_height(0)
{
}
void GLCanvas3D::WarningTexture::activate(WarningTexture::Warning warning, bool state, const GLCanvas3D& canvas)
{
// Since we have NotificationsManager.hpp the warning textures are no loger needed.
// However i have left the infrastructure here and only commented the rendering.
// The plater warning / error notifications are added and closed from here.
std::string text;
bool error = false;
switch (warning) {
case ObjectOutside: text = _u8L("An object outside the print area was detected."); break;
case ToolpathOutside: text = _u8L("A toolpath outside the print area was detected."); error = true; break;
case SlaSupportsOutside: text = _u8L("SLA supports outside the print area were detected."); error = true; break;
case SomethingNotShown: text = _u8L("Some objects are not visible."); break;
case ObjectClashed:
text = _u8L( "An object outside the print area was detected.\n"
"Resolve the current problem to continue slicing.");
error = true;
break;
}
BOOST_LOG_TRIVIAL(error) << state << " : " << text ;
auto &notification_manager = *wxGetApp().plater()->get_notification_manager();
if (state) {
if(error)
notification_manager.push_plater_error_notification(text);
else
notification_manager.push_plater_warning_notification(text);
} else {
if (error)
notification_manager.close_plater_error_notification(text);
else
notification_manager.close_plater_warning_notification(text);
}
/*
auto it = std::find(m_warnings.begin(), m_warnings.end(), warning);
if (state) {
if (it != m_warnings.end()) // this warning is already set to be shown
return;
m_warnings.push_back(warning);
std::sort(m_warnings.begin(), m_warnings.end());
}
else {
if (it == m_warnings.end()) // deactivating something that is not active is an easy task
return;
m_warnings.erase(it);
if (m_warnings.empty()) { // nothing remains to be shown
reset();
m_msg_text = "";// save information for rescaling
return;
}
}
// Look at the end of our vector and generate proper texture.
std::string text;
bool red_colored = false;
switch (m_warnings.back()) {
case ObjectOutside : text = L("An object outside the print area was detected"); break;
case ToolpathOutside : text = L("A toolpath outside the print area was detected"); break;
case SlaSupportsOutside : text = L("SLA supports outside the print area were detected"); break;
case SomethingNotShown : text = L("Some objects are not visible when editing supports"); break;
case ObjectClashed: {
text = L("An object outside the print area was detected\n"
"Resolve the current problem to continue slicing");
red_colored = true;
break;
}
}
generate(text, canvas, true, red_colored); // GUI::GLTexture::reset() is called at the beginning of generate(...)
// save information for rescaling
m_msg_text = text;
m_is_colored_red = red_colored;
*/
}
#ifdef __WXMSW__
static bool is_font_cleartype(const wxFont &font)
{
// Native font description: on MSW, it is a version number plus the content of LOGFONT, separated by semicolon.
wxString font_desc = font.GetNativeFontInfoDesc();
// Find the quality field.
wxString sep(";");
size_t startpos = 0;
for (size_t i = 0; i < 12; ++ i)
startpos = font_desc.find(sep, startpos + 1);
++ startpos;
size_t endpos = font_desc.find(sep, startpos);
int quality = wxAtoi(font_desc(startpos, endpos - startpos));
return quality == CLEARTYPE_QUALITY;
}
// ClearType produces renders, which are difficult to convert into an alpha blended OpenGL texture.
// Therefore it is better to disable it, though Vojtech found out, that the font returned with ClearType
// disabled is signifcantly thicker than the default ClearType font.
// This function modifies the font provided.
static void msw_disable_cleartype(wxFont &font)
{
// Native font description: on MSW, it is a version number plus the content of LOGFONT, separated by semicolon.
wxString font_desc = font.GetNativeFontInfoDesc();
// Find the quality field.
wxString sep(";");
size_t startpos_weight = 0;
for (size_t i = 0; i < 5; ++ i)
startpos_weight = font_desc.find(sep, startpos_weight + 1);
++ startpos_weight;
size_t endpos_weight = font_desc.find(sep, startpos_weight);
// Parse the weight field.
unsigned int weight = wxAtoi(font_desc(startpos_weight, endpos_weight - startpos_weight));
size_t startpos = endpos_weight;
for (size_t i = 0; i < 6; ++ i)
startpos = font_desc.find(sep, startpos + 1);
++ startpos;
size_t endpos = font_desc.find(sep, startpos);
int quality = wxAtoi(font_desc(startpos, endpos - startpos));
if (quality == CLEARTYPE_QUALITY) {
// Replace the weight with a smaller value to compensate the weight of non ClearType font.
wxString sweight = std::to_string(weight * 2 / 4);
size_t len_weight = endpos_weight - startpos_weight;
wxString squality = std::to_string(ANTIALIASED_QUALITY);
font_desc.replace(startpos_weight, len_weight, sweight);
font_desc.replace(startpos + sweight.size() - len_weight, endpos - startpos, squality);
font.SetNativeFontInfo(font_desc);
wxString font_desc2 = font.GetNativeFontInfoDesc();
}
wxString font_desc2 = font.GetNativeFontInfoDesc();
}
#endif /* __WXMSW__ */
bool GLCanvas3D::WarningTexture::generate(const std::string& msg_utf8, const GLCanvas3D& canvas, bool compress, bool red_colored/* = false*/)
{
reset();
if (msg_utf8.empty())
return false;
wxString msg = _(msg_utf8);
wxMemoryDC memDC;
#ifdef __WXMSW__
// set scaled application normal font as default font
wxFont font = wxGetApp().normal_font();
#else
// select default font
const float scale = canvas.get_canvas_size().get_scale_factor();
#if ENABLE_RETINA_GL
// For non-visible or non-created window getBackingScaleFactor function return 0.0 value.
// And using of the zero scale causes a crash, when we trying to draw text to the (0,0) rectangle
// https://github.com/prusa3d/PrusaSlicer/issues/3916
if (scale <= 0.0f)
return false;
#endif
wxFont font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Scale(scale);
#endif
font.MakeLarger();
font.MakeBold();
memDC.SetFont(font);
// calculates texture size
wxCoord w, h;
memDC.GetMultiLineTextExtent(msg, &w, &h);
m_original_width = (int)w;
m_original_height = (int)h;
m_width = (int)next_highest_power_of_2((uint32_t)w);
m_height = (int)next_highest_power_of_2((uint32_t)h);
// generates bitmap
wxBitmap bitmap(m_width, m_height);
memDC.SelectObject(bitmap);
memDC.SetBackground(wxBrush(*wxBLACK));
memDC.Clear();
// draw message
memDC.SetTextForeground(*wxRED);
memDC.DrawLabel(msg, wxRect(0,0, m_original_width, m_original_height), wxALIGN_CENTER);
memDC.SelectObject(wxNullBitmap);
// Convert the bitmap into a linear data ready to be loaded into the GPU.
wxImage image = bitmap.ConvertToImage();
// prepare buffer
std::vector<unsigned char> data(4 * m_width * m_height, 0);
const unsigned char *src = image.GetData();
for (int h = 0; h < m_height; ++h) {
unsigned char* dst = data.data() + 4 * h * m_width;
for (int w = 0; w < m_width; ++w) {
*dst++ = 255;
if (red_colored) {
*dst++ = 72; // 204
*dst++ = 65; // 204
} else {
*dst++ = 255;
*dst++ = 255;
}
*dst++ = (unsigned char)std::min<int>(255, *src);
src += 3;
}
}
// sends buffer to gpu
glsafe(::glPixelStorei(GL_UNPACK_ALIGNMENT, 1));
glsafe(::glGenTextures(1, &m_id));
glsafe(::glBindTexture(GL_TEXTURE_2D, (GLuint)m_id));
if (compress && GLEW_EXT_texture_compression_s3tc)
glsafe(::glTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, (GLsizei)m_width, (GLsizei)m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data()));
else
glsafe(::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)m_width, (GLsizei)m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data()));
glsafe(::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
glsafe(::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
glsafe(::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0));
glsafe(::glBindTexture(GL_TEXTURE_2D, 0));
return true;
}
void GLCanvas3D::WarningTexture::render(const GLCanvas3D& canvas) const
{
if (m_warnings.empty())
return;
if (m_id > 0 && m_original_width > 0 && m_original_height > 0 && m_width > 0 && m_height > 0) {
const Size& cnv_size = canvas.get_canvas_size();
float inv_zoom = (float)wxGetApp().plater()->get_camera().get_inv_zoom();
float left = (-0.5f * (float)m_original_width) * inv_zoom;
float top = (-0.5f * (float)cnv_size.get_height() + (float)m_original_height + 2.0f) * inv_zoom;
float right = left + (float)m_original_width * inv_zoom;
float bottom = top - (float)m_original_height * inv_zoom;
float uv_left = 0.0f;
float uv_top = 0.0f;
float uv_right = (float)m_original_width / (float)m_width;
float uv_bottom = (float)m_original_height / (float)m_height;
GLTexture::Quad_UVs uvs;
uvs.left_top = { uv_left, uv_top };
uvs.left_bottom = { uv_left, uv_bottom };
uvs.right_bottom = { uv_right, uv_bottom };
uvs.right_top = { uv_right, uv_top };
GLTexture::render_sub_texture(m_id, left, right, bottom, top, uvs);
}
}
void GLCanvas3D::WarningTexture::msw_rescale(const GLCanvas3D& canvas)
{
if (m_msg_text.empty())
return;
generate(m_msg_text, canvas, true, m_is_colored_red);
}
#endif // !ENABLE_WARNING_TEXTURE_REMOVAL
void GLCanvas3D::Labels::render(const std::vector<const ModelInstance*>& sorted_instances) const void GLCanvas3D::Labels::render(const std::vector<const ModelInstance*>& sorted_instances) const
{ {
if (!m_enabled || !is_shown()) if (!m_enabled || !is_shown())
@ -1294,11 +1022,7 @@ void GLCanvas3D::reset_volumes()
m_volumes.clear(); m_volumes.clear();
m_dirty = true; m_dirty = true;
#if ENABLE_WARNING_TEXTURE_REMOVAL
_set_warning_notification(EWarning::ObjectOutside, false); _set_warning_notification(EWarning::ObjectOutside, false);
#else
_set_warning_texture(WarningTexture::ObjectOutside, false);
#endif // ENABLE_WARNING_TEXTURE_REMOVAL
} }
int GLCanvas3D::check_volumes_outside_state() const int GLCanvas3D::check_volumes_outside_state() const
@ -1352,19 +1076,11 @@ void GLCanvas3D::toggle_model_objects_visibility(bool visible, const ModelObject
if (visible && !mo) if (visible && !mo)
toggle_sla_auxiliaries_visibility(true, mo, instance_idx); toggle_sla_auxiliaries_visibility(true, mo, instance_idx);
#if ENABLE_WARNING_TEXTURE_REMOVAL
if (!mo && !visible && !m_model->objects.empty() && (m_model->objects.size() > 1 || m_model->objects.front()->instances.size() > 1)) if (!mo && !visible && !m_model->objects.empty() && (m_model->objects.size() > 1 || m_model->objects.front()->instances.size() > 1))
_set_warning_notification(EWarning::SomethingNotShown, true); _set_warning_notification(EWarning::SomethingNotShown, true);
if (!mo && visible) if (!mo && visible)
_set_warning_notification(EWarning::SomethingNotShown, false); _set_warning_notification(EWarning::SomethingNotShown, false);
#else
if (!mo && !visible && !m_model->objects.empty() && (m_model->objects.size() > 1 || m_model->objects.front()->instances.size() > 1))
_set_warning_texture(WarningTexture::SomethingNotShown, true);
if (!mo && visible)
_set_warning_texture(WarningTexture::SomethingNotShown, false);
#endif // ENABLE_WARNING_TEXTURE_REMOVAL
} }
void GLCanvas3D::update_instance_printable_state_for_object(const size_t obj_idx) void GLCanvas3D::update_instance_printable_state_for_object(const size_t obj_idx)
@ -2241,31 +1957,18 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
bool fullyOut = false; bool fullyOut = false;
const bool contained_min_one = m_volumes.check_outside_state(m_config, partlyOut, fullyOut); const bool contained_min_one = m_volumes.check_outside_state(m_config, partlyOut, fullyOut);
#if ENABLE_WARNING_TEXTURE_REMOVAL
_set_warning_notification(EWarning::ObjectClashed, partlyOut); _set_warning_notification(EWarning::ObjectClashed, partlyOut);
_set_warning_notification(EWarning::ObjectOutside, fullyOut); _set_warning_notification(EWarning::ObjectOutside, fullyOut);
if (printer_technology != ptSLA || !contained_min_one) if (printer_technology != ptSLA || !contained_min_one)
_set_warning_notification(EWarning::SlaSupportsOutside, false); _set_warning_notification(EWarning::SlaSupportsOutside, false);
#else
_set_warning_texture(WarningTexture::ObjectClashed, partlyOut);
_set_warning_texture(WarningTexture::ObjectOutside, fullyOut);
if(printer_technology != ptSLA || !contained_min_one)
_set_warning_texture(WarningTexture::SlaSupportsOutside, false);
#endif // ENABLE_WARNING_TEXTURE_REMOVAL
post_event(Event<bool>(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS, post_event(Event<bool>(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS,
contained_min_one && !m_model->objects.empty() && !partlyOut)); contained_min_one && !m_model->objects.empty() && !partlyOut));
} }
else { else {
#if ENABLE_WARNING_TEXTURE_REMOVAL
_set_warning_notification(EWarning::ObjectOutside, false); _set_warning_notification(EWarning::ObjectOutside, false);
_set_warning_notification(EWarning::ObjectClashed, false); _set_warning_notification(EWarning::ObjectClashed, false);
_set_warning_notification(EWarning::SlaSupportsOutside, false); _set_warning_notification(EWarning::SlaSupportsOutside, false);
#else
_set_warning_texture(WarningTexture::ObjectOutside, false);
_set_warning_texture(WarningTexture::ObjectClashed, false);
_set_warning_texture(WarningTexture::SlaSupportsOutside, false);
#endif // ENABLE_WARNING_TEXTURE_REMOVAL
post_event(Event<bool>(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS, false)); post_event(Event<bool>(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS, false));
} }
@ -2308,11 +2011,7 @@ void GLCanvas3D::load_gcode_preview(const GCodeProcessor::Result& gcode_result)
if (wxGetApp().is_editor()) { if (wxGetApp().is_editor()) {
m_gcode_viewer.update_shells_color_by_extruder(m_config); m_gcode_viewer.update_shells_color_by_extruder(m_config);
#if ENABLE_WARNING_TEXTURE_REMOVAL
_set_warning_notification_if_needed(EWarning::ToolpathOutside); _set_warning_notification_if_needed(EWarning::ToolpathOutside);
#else
_show_warning_texture_if_needed(WarningTexture::ToolpathOutside);
#endif // ENABLE_WARNING_TEXTURE_REMOVAL
} }
} }
@ -2339,11 +2038,7 @@ void GLCanvas3D::load_sla_preview()
this->reset_volumes(); this->reset_volumes();
_load_sla_shells(); _load_sla_shells();
_update_sla_shells_outside_state(); _update_sla_shells_outside_state();
#if ENABLE_WARNING_TEXTURE_REMOVAL
_set_warning_notification_if_needed(EWarning::SlaSupportsOutside); _set_warning_notification_if_needed(EWarning::SlaSupportsOutside);
#else
_show_warning_texture_if_needed(WarningTexture::SlaSupportsOutside);
#endif // ENABLE_WARNING_TEXTURE_REMOVAL
} }
} }
@ -2364,11 +2059,7 @@ void GLCanvas3D::load_preview(const std::vector<std::string>& str_tool_colors, c
_load_print_object_toolpaths(*object, str_tool_colors, color_print_values); _load_print_object_toolpaths(*object, str_tool_colors, color_print_values);
_update_toolpath_volumes_outside_state(); _update_toolpath_volumes_outside_state();
#if ENABLE_WARNING_TEXTURE_REMOVAL
_set_warning_notification_if_needed(EWarning::ToolpathOutside); _set_warning_notification_if_needed(EWarning::ToolpathOutside);
#else
_show_warning_texture_if_needed(WarningTexture::ToolpathOutside);
#endif // ENABLE_WARNING_TEXTURE_REMOVAL
} }
void GLCanvas3D::bind_event_handlers() void GLCanvas3D::bind_event_handlers()
@ -3916,9 +3607,6 @@ void GLCanvas3D::set_cursor(ECursorType type)
void GLCanvas3D::msw_rescale() void GLCanvas3D::msw_rescale()
{ {
#if !ENABLE_WARNING_TEXTURE_REMOVAL
m_warning_texture.msw_rescale(*this);
#endif // !ENABLE_WARNING_TEXTURE_REMOVAL
} }
void GLCanvas3D::update_tooltip_for_settings_item_in_main_toolbar() void GLCanvas3D::update_tooltip_for_settings_item_in_main_toolbar()
@ -5270,9 +4958,6 @@ void GLCanvas3D::_render_overlays() const
_check_and_update_toolbar_icon_scale(); _check_and_update_toolbar_icon_scale();
_render_gizmos_overlay(); _render_gizmos_overlay();
#if !ENABLE_WARNING_TEXTURE_REMOVAL
_render_warning_texture();
#endif // !ENABLE_WARNING_TEXTURE_REMOVAL
// main toolbar and undoredo toolbar need to be both updated before rendering because both their sizes are needed // main toolbar and undoredo toolbar need to be both updated before rendering because both their sizes are needed
// to correctly place them // to correctly place them
@ -5310,13 +4995,6 @@ void GLCanvas3D::_render_overlays() const
glsafe(::glPopMatrix()); glsafe(::glPopMatrix());
} }
#if !ENABLE_WARNING_TEXTURE_REMOVAL
void GLCanvas3D::_render_warning_texture() const
{
m_warning_texture.render(*this);
}
#endif // !ENABLE_WARNING_TEXTURE_REMOVAL
void GLCanvas3D::_render_volumes_for_picking() const void GLCanvas3D::_render_volumes_for_picking() const
{ {
static const GLfloat INV_255 = 1.0f / 255.0f; static const GLfloat INV_255 = 1.0f / 255.0f;
@ -6313,7 +5991,6 @@ void GLCanvas3D::_update_sla_shells_outside_state()
} }
} }
#if ENABLE_WARNING_TEXTURE_REMOVAL
void GLCanvas3D::_set_warning_notification_if_needed(EWarning warning) void GLCanvas3D::_set_warning_notification_if_needed(EWarning warning)
{ {
_set_current(); _set_current();
@ -6330,24 +6007,6 @@ void GLCanvas3D::_set_warning_notification_if_needed(EWarning warning)
} }
_set_warning_notification(warning, show); _set_warning_notification(warning, show);
} }
#else
void GLCanvas3D::_show_warning_texture_if_needed(WarningTexture::Warning warning)
{
_set_current();
bool show = false;
if (!m_volumes.empty())
show = _is_any_volume_outside();
else {
if (wxGetApp().is_editor()) {
BoundingBoxf3 test_volume = (m_config != nullptr) ? print_volume(*m_config) : BoundingBoxf3();
const BoundingBoxf3& paths_volume = m_gcode_viewer.get_paths_bounding_box();
if (test_volume.radius() > 0.0 && paths_volume.radius() > 0.0)
show = !test_volume.contains(paths_volume);
}
}
_set_warning_texture(warning, show);
}
#endif // ENABLE_WARNING_TEXTURE_REMOVAL
std::vector<float> GLCanvas3D::_parse_colors(const std::vector<std::string>& colors) std::vector<float> GLCanvas3D::_parse_colors(const std::vector<std::string>& colors)
{ {
@ -6371,7 +6030,6 @@ std::vector<float> GLCanvas3D::_parse_colors(const std::vector<std::string>& col
return output; return output;
} }
#if ENABLE_WARNING_TEXTURE_REMOVAL
void GLCanvas3D::_set_warning_notification(EWarning warning, bool state) void GLCanvas3D::_set_warning_notification(EWarning warning, bool state)
{ {
enum ErrorType{ enum ErrorType{
@ -6417,12 +6075,6 @@ void GLCanvas3D::_set_warning_notification(EWarning warning, bool state)
break; break;
} }
} }
#else
void GLCanvas3D::_set_warning_texture(WarningTexture::Warning warning, bool state)
{
m_warning_texture.activate(warning, state, *this);
}
#endif // !ENABLE_WARNING_TEXTURE_REMOVAL
bool GLCanvas3D::_is_any_volume_outside() const bool GLCanvas3D::_is_any_volume_outside() const
{ {

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@ -295,7 +295,6 @@ class GLCanvas3D
bool matches(double z) const { return this->z == z; } bool matches(double z) const { return this->z == z; }
}; };
#if ENABLE_WARNING_TEXTURE_REMOVAL
enum class EWarning { enum class EWarning {
ObjectOutside, ObjectOutside,
ToolpathOutside, ToolpathOutside,
@ -303,46 +302,6 @@ class GLCanvas3D
SomethingNotShown, SomethingNotShown,
ObjectClashed ObjectClashed
}; };
#else
class WarningTexture : public GUI::GLTexture
{
public:
WarningTexture();
enum Warning {
ObjectOutside,
ToolpathOutside,
SlaSupportsOutside,
SomethingNotShown,
ObjectClashed
};
// Sets a warning of the given type to be active/inactive. If several warnings are active simultaneously,
// only the last one is shown (decided by the order in the enum above).
void activate(WarningTexture::Warning warning, bool state, const GLCanvas3D& canvas);
void render(const GLCanvas3D& canvas) const;
// function used to get an information for rescaling of the warning
void msw_rescale(const GLCanvas3D& canvas);
private:
static const unsigned char Background_Color[3];
static const unsigned char Opacity;
int m_original_width;
int m_original_height;
// information for rescaling of the warning legend
std::string m_msg_text = "";
bool m_is_colored_red{false};
// Information about which warnings are currently active.
std::vector<Warning> m_warnings;
// Generates the texture with given text.
bool generate(const std::string& msg, const GLCanvas3D& canvas, bool compress, bool red_colored = false);
};
#endif // ENABLE_WARNING_TEXTURE_REMOVAL
#if ENABLE_RENDER_STATISTICS #if ENABLE_RENDER_STATISTICS
class RenderStats class RenderStats
@ -440,9 +399,6 @@ private:
std::unique_ptr<RetinaHelper> m_retina_helper; std::unique_ptr<RetinaHelper> m_retina_helper;
#endif #endif
bool m_in_render; bool m_in_render;
#if !ENABLE_WARNING_TEXTURE_REMOVAL
WarningTexture m_warning_texture;
#endif // !ENABLE_WARNING_TEXTURE_REMOVAL
wxTimer m_timer; wxTimer m_timer;
LayersEditing m_layers_editing; LayersEditing m_layers_editing;
Mouse m_mouse; Mouse m_mouse;
@ -814,9 +770,6 @@ private:
#endif // ENABLE_RENDER_SELECTION_CENTER #endif // ENABLE_RENDER_SELECTION_CENTER
void _check_and_update_toolbar_icon_scale() const; void _check_and_update_toolbar_icon_scale() const;
void _render_overlays() const; void _render_overlays() const;
#if !ENABLE_WARNING_TEXTURE_REMOVAL
void _render_warning_texture() const;
#endif // !ENABLE_WARNING_TEXTURE_REMOVAL
void _render_volumes_for_picking() const; void _render_volumes_for_picking() const;
void _render_current_gizmo() const; void _render_current_gizmo() const;
void _render_gizmos_overlay() const; void _render_gizmos_overlay() const;
@ -869,17 +822,10 @@ private:
void _load_sla_shells(); void _load_sla_shells();
void _update_toolpath_volumes_outside_state(); void _update_toolpath_volumes_outside_state();
void _update_sla_shells_outside_state(); void _update_sla_shells_outside_state();
#if ENABLE_WARNING_TEXTURE_REMOVAL
void _set_warning_notification_if_needed(EWarning warning); void _set_warning_notification_if_needed(EWarning warning);
// generates a warning notification containing the given message // generates a warning notification containing the given message
void _set_warning_notification(EWarning warning, bool state); void _set_warning_notification(EWarning warning, bool state);
#else
void _show_warning_texture_if_needed(WarningTexture::Warning warning);
// generates a warning texture containing the given message
void _set_warning_texture(WarningTexture::Warning warning, bool state);
#endif // ENABLE_WARNING_TEXTURE_REMOVAL
bool _is_any_volume_outside() const; bool _is_any_volume_outside() const;