Add Loading fonts file

Add visualization of national characters(wchar)
This commit is contained in:
Filip Sykala 2021-08-31 17:59:45 +02:00
parent 026ad24b64
commit 48f1be6ccc
6 changed files with 154 additions and 56 deletions

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@ -1,5 +1,6 @@
#include "Emboss.hpp"
#include <stdio.h>
#include <cstdlib>
#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
#include "imgui/imstb_truetype.h" // stbtt_fontinfo
@ -145,7 +146,8 @@ Polygons Emboss::letter2polygons(const Font &font, char letter)
return glyph_opt->polygons;
}
Polygons Emboss::text2polygons(const Font &font, const std::string &text)
#include <boost\nowide\convert.hpp>
Polygons Emboss::text2polygons(const Font &font, const char *text)
{
auto font_info_opt = Privat::load_font_info(font);
if (!font_info_opt.has_value()) return Polygons();
@ -153,10 +155,16 @@ Polygons Emboss::text2polygons(const Font &font, const std::string &text)
Point cursor(0, 0);
Polygons result;
for (const char &letter : text) {
if (letter == '\0') break;
auto glyph_opt = Privat::get_glyph(*font_info_opt, (int) letter, font.flatness);
std::wstring ws = boost::nowide::widen(text);
for (wchar_t wc: ws){
if (wc == '\n') {
cursor.x() = 0;
cursor.y() -= font.ascent - font.descent + font.linegap;
continue;
}
int unicode = static_cast<int>(wc);
auto glyph_opt = Privat::get_glyph(*font_info_opt, unicode, font.flatness);
if (!glyph_opt.has_value()) continue;
// move glyph to cursor position
@ -323,7 +331,7 @@ void its_remove_edge_triangles(indexed_triangle_set &its)
std::sort(rem.begin(), rem.end());
uint32_t offset = 0;
for (uint32_t i : rem) {
its.indices.erase(its.indices.begin() + i - offset);
its.indices.erase(its.indices.begin() + (i - offset));
++offset;
}
}

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@ -55,7 +55,7 @@ public:
/// convert letter into polygons
/// </summary>
/// <param name="font">Define fonts</param>
/// <param name="letter">Character to convert</param>
/// <param name="letter">One character to convert</param>
/// <returns>inner polygon ccw(outer cw)</returns>
static Polygons letter2polygons(const Font &font, char letter);
@ -63,9 +63,9 @@ public:
/// Convert text into polygons
/// </summary>
/// <param name="font">Define fonts</param>
/// <param name="letter">Character to convert</param>
/// <param name="text">Characters to convert</param>
/// <returns>inner polygon ccw(outer cw)</returns>
static Polygons text2polygons(const Font &font, const std::string &text);
static Polygons text2polygons(const Font &font, const char *text);
/// <summary>
/// Project 2d point into space

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@ -433,6 +433,7 @@ wxString file_wildcards(FileType file_type, const std::string &custom_extension)
/* FT_GCODE */ "G-code files (*.gcode, *.gco, *.g, *.ngc)|*.gcode;*.GCODE;*.gco;*.GCO;*.g;*.G;*.ngc;*.NGC",
/* FT_MODEL */ "Known files (*.stl, *.obj, *.amf, *.xml, *.3mf, *.prusa)|*.stl;*.STL;*.obj;*.OBJ;*.amf;*.AMF;*.xml;*.XML;*.3mf;*.3MF;*.prusa;*.PRUSA",
/* FT_PROJECT */ "Project files (*.3mf, *.amf)|*.3mf;*.3MF;*.amf;*.AMF",
/* FT_FONTS */ "Font files (*.ttf, *.ttc)|*.ttf;*.TTF;*.ttc;*.TTC",
/* FT_GALLERY */ "Known files (*.stl, *.obj)|*.stl;*.STL;*.obj;*.OBJ",
/* FT_INI */ "INI files (*.ini)|*.ini;*.INI",

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@ -59,6 +59,7 @@ enum FileType
FT_GCODE,
FT_MODEL,
FT_PROJECT,
FT_FONTS,
FT_GALLERY,
FT_INI,

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@ -7,7 +7,6 @@
#include "slic3r/GUI/Plater.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/Emboss.hpp"
namespace Slic3r::GUI {
@ -15,14 +14,22 @@ GLGizmoEmboss::GLGizmoEmboss(GLCanvas3D & parent,
const std::string &icon_filename,
unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
, m_fonts({{"NotoSans Regular",
Slic3r::resources_dir() + "/fonts/NotoSans-Regular.ttf"},
, m_fonts({
{"NotoSans Regular", Slic3r::resources_dir() + "/fonts/NotoSans-Regular.ttf"},
{"NotoSans CJK", Slic3r::resources_dir() + "/fonts/NotoSansCJK-Regular.ttc"},
//{"Font Awsome", Slic3r::resources_dir() + "/fonts/fa-solid-900.ttf"},
{"Arial", "C:/windows/fonts/arialbd.ttf"}})
, m_selected(1)
, m_text(_u8L("Embossed text"))
, m_fonts_selected(0)
, m_text_size(255)
, m_text(new char[m_text_size])
, m_scale(0.01f)
, m_emboss(5.f)
{
load_font();
// TODO: suggest to use https://fontawesome.com/
m_text.reserve(255);
int index = 0;
for (char &c : _u8L("Embossed text")) { m_text[index++] = c; }
m_text[index] = '\0';
}
GLGizmoEmboss::~GLGizmoEmboss() {}
@ -47,64 +54,71 @@ void GLGizmoEmboss::on_render_input_window(float x, float y, float bottom_limit)
int flag = ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoCollapse;
m_imgui->begin(on_get_name(), flag);
ImGui::Text("welcome in emboss text");
auto& current = m_fonts[m_selected];
auto& current = m_fonts[m_fonts_selected];
if (ImGui::BeginCombo("##font_selector", current.name.c_str())) {
for (const MyFont &f : m_fonts) {
ImGui::PushID((void*)&f.name);
if (ImGui::Selectable(f.name.c_str(), &f == &current)) {
m_selected = &f - &m_fonts.front();
m_fonts_selected = &f - &m_fonts.front();
load_font();
}
ImGui::PopID();
}
ImGui::EndCombo();
}
ImGui::SameLine();
ImGui::Button("Add");
static float scale = 0.01f;
ImGui::InputFloat("Scale", &scale);
static float emboss = 100.f;
ImGui::InputFloat("Emboss", &emboss);
if(ImGui::Button("Preview")){
auto project = std::make_unique<Emboss::ProjectScale>(
std::make_unique<Emboss::ProjectZ>(emboss)
,scale);
auto font_path = m_fonts[m_selected].file_path.c_str();
auto font_opt = Emboss::load_font(font_path);
if (font_opt.has_value()) {
Polygons polygons = Emboss::text2polygons(*font_opt, m_text);
indexed_triangle_set its = Emboss::polygons2model(polygons, *project);
// add object
TriangleMesh tm(its);
tm.repair();
tm.WriteOBJFile("text_preview.obj");
const Selection &selection = m_parent.get_selection();
int object_idx = selection.get_object_idx();
ModelObject *obj = wxGetApp().plater()->model().objects[object_idx];
ModelVolume *v = obj->volumes.front();
v->set_mesh(tm);
v->set_new_unique_id();
obj->invalidate_bounding_box();
m_parent.reload_scene(true);
m_imgui->disabled_begin(!m_font.has_value() || m_font->count == 1);
if (ImGui::BeginCombo("##font_collection_selector", std::to_string(m_font->index).c_str())) {
for (size_t i = 0; i < m_font->count; ++i) {
ImGui::PushID(1<<10 + i);
if (ImGui::Selectable(std::to_string(i).c_str(), i == m_font->index)) {
m_font->index = i;
}
ImGui::PopID();
}
ImGui::EndCombo();
}
m_imgui->disabled_end();
ImGui::SameLine();
draw_add_button();
ImGui::InputFloat("Scale", &m_scale);
ImGui::InputFloat("Emboss", &m_emboss);
m_imgui->disabled_begin(!m_font.has_value());
if (ImGui::Button("Preview")) process();
m_imgui->disabled_end();
ImVec2 input_size(-FLT_MIN, ImGui::GetTextLineHeight() * 6);
ImGuiInputTextFlags flags =
ImGuiInputTextFlags_::ImGuiInputTextFlags_AllowTabInput
| ImGuiInputTextFlags_::ImGuiInputTextFlags_AutoSelectAll
//| ImGuiInputTextFlags_::ImGuiInputTextFlags_CallbackResize
//|ImGuiInputTextFlags_::ImGuiInputTextFlags_CtrlEnterForNewLine
;
if (ImGui::InputTextMultiline("##Text", (char *) m_text.c_str(),
m_text.capacity() + 1, input_size, flags)) {
if (ImGui::InputTextMultiline("##Text", m_text.get(), m_text_size, input_size, flags)) {
process();
}
// change text size
int max_text_size = m_text_size;
if (ImGui::InputInt("max text size", &max_text_size, 8, 64)) {
if (max_text_size < 4) max_text_size = 4;
std::unique_ptr<char[]> newData(new char[max_text_size]);
size_t index = 0;
while (index < max_text_size-1) {
if (m_text.get()[index] == '\0') break;
newData.get()[index] = m_text.get()[index];
++index;
}
newData.get()[index] = '\0';
m_text = std::move(newData);
m_text_size = max_text_size;
}
// draw 2d triangle in IMGUI
ImVec2 t0(25, 25);
ImVec2 t1(150, 5);
ImVec2 t2(10, 100);
@ -142,9 +156,72 @@ void GLGizmoEmboss::on_set_state()
}
}
void GLGizmoEmboss::process() {
auto project = std::make_unique<Emboss::ProjectScale>(
std::make_unique<Emboss::ProjectZ>(m_emboss/m_scale), m_scale);
Polygons polygons = Emboss::text2polygons(*m_font, m_text.get());
if (polygons.empty()) return;
indexed_triangle_set its = Emboss::polygons2model(polygons, *project);
if (its.indices.empty()) return;
// add object
TriangleMesh tm(its);
tm.repair();
tm.WriteOBJFile("text_preview.obj");
const Selection &selection = m_parent.get_selection();
int object_idx = selection.get_object_idx();
ModelObject * obj = wxGetApp().plater()->model().objects[object_idx];
ModelVolume * v = obj->volumes.front();
v->set_mesh(tm);
v->set_new_unique_id();
obj->invalidate_bounding_box();
m_parent.reload_scene(true);
}
void GLGizmoEmboss::close() {
// close gizmo == open it again
GLGizmosManager &gizmos_mgr = m_parent.get_gizmos_manager();
gizmos_mgr.open_gizmo(GLGizmosManager::EType::Simplify);
}
void GLGizmoEmboss::draw_add_button() {
if (ImGui::Button(_u8L("Add").c_str())) {
wxArrayString input_files;
wxString fontDir = wxEmptyString;
wxString selectedFile = wxEmptyString;
wxFileDialog dialog(
nullptr, _L("Choose one or more files (TTF, TTC):"),
fontDir, selectedFile,
file_wildcards(FT_FONTS),
wxFD_OPEN | wxFD_MULTIPLE | wxFD_FILE_MUST_EXIST);
if (dialog.ShowModal() == wxID_OK) dialog.GetPaths(input_files);
if (input_files.IsEmpty()) return;
for (auto &input_file : input_files) {
std::string name = input_file.AfterLast('\\').c_str();
std::string path = input_file.c_str();
m_fonts.emplace_back(name, path);
}
// set last added font as active
m_fonts_selected = m_fonts.size() - 1;
load_font();
//load_files(input_files);
}
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::Text("add file with font(.ttf, .ttc)");
ImGui::EndTooltip();
}
}
void GLGizmoEmboss::load_font()
{
auto font_path = m_fonts[m_fonts_selected].file_path.c_str();
m_font = Emboss::load_font(font_path);
}
} // namespace Slic3r::GUI

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@ -8,6 +8,8 @@
#include <optional>
#include <memory>
#include "libslic3r/Emboss.hpp"
namespace Slic3r {
class ModelVolume;
namespace GUI {
@ -28,7 +30,10 @@ protected:
virtual void on_set_state() override;
private:
void process();
void close();
void draw_add_button();
void load_font();
// This configs holds GUI layout size given by translated texts.
// etc. When language changes, GUI is recreated and this class constructed again,
@ -50,9 +55,15 @@ private:
};
std::vector<MyFont> m_fonts;
size_t m_selected;// index to m_fonts
size_t m_fonts_selected;// index to m_fonts
std::string m_text;
std::optional<Emboss::Font> m_font;
size_t m_text_size;
std::unique_ptr<char[]> m_text;
float m_scale;
float m_emboss;
};
} // namespace GUI