Fixed cutting of objects in left oriented coordinate space.
Removed some spurious debugging printf.
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2 changed files with 3 additions and 3 deletions
src/slic3r/GUI
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@ -507,7 +507,6 @@ void ObjectList::key_event(wxKeyEvent& event)
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|| event.GetKeyCode() == WXK_BACK
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#endif //__WXOSX__
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) {
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printf("WXK_BACK\n");
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remove();
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}
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else if (wxGetKeyState(wxKeyCode('A')) && wxGetKeyState(WXK_SHIFT))
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