Remove bloat, add some clipping plane functionality.

This commit is contained in:
tamasmeszaros 2019-12-16 15:36:43 +01:00
parent 878f8a8ead
commit 5aaddd82a4
3 changed files with 168 additions and 168 deletions

View File

@ -27,20 +27,8 @@ public:
Slic3r::GL::Display::set_active(w, h);
}
void repaint(long width, long height) override
{
Slic3r::GL::Display::repaint(width, height);
}
using Slic3r::GL::Display::repaint;
void swap_buffers() override { SwapBuffers(); }
void on_scroll(long v, long d, Slic3r::GL::MouseInput::WheelAxis wa) override
{
Slic3r::GL::Display::on_scroll(v, d, wa);
}
template<class...Args>
Canvas(Args &&...args): wxGLCanvas(std::forward<Args>(args)...)
{

View File

@ -517,7 +517,13 @@ void Camera::view()
glRotatef(m_rot.y(), 1.0, 0.0, 0.0);
glRotatef(m_rot.x(), 0.0, 0.0, 1.0);
// glClipPlane()
if (m_clip_z > 0.) {
GLdouble plane[] = {0., 0., 1., m_clip_z};
glClipPlane(GL_CLIP_PLANE0, plane);
glEnable(GL_CLIP_PLANE0);
} else {
glDisable(GL_CLIP_PLANE0);
}
}
void PerspectiveCamera::set_screen(long width, long height)

View File

@ -26,7 +26,6 @@
#include "slic3r/GUI/Job.hpp"
#include "slic3r/GUI/ProgressStatusBar.hpp"
//#include "slic3r/GUI/3DEngine.hpp"
using namespace Slic3r::GL;
@ -59,6 +58,10 @@ class MyFrame: public wxFrame
m_print = std::make_unique<Slic3r::SLAPrint>();
m_print->apply(model, cfg);
Slic3r::PrintBase::TaskParams params;
params.to_object_step = Slic3r::slaposHollowing;
m_print->set_task(params);
m_print->set_status_callback([this](const Status &status) {
update_status(status.percent, status.text);
});
@ -77,7 +80,59 @@ class MyFrame: public wxFrame
};
public:
MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size):
MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
private:
void OnExit(wxCommandEvent& /*event*/)
{
RemoveChild(m_canvas.get());
m_canvas->Destroy();
Close( true );
}
void OnOpen(wxCommandEvent &/*evt*/)
{
wxFileDialog dlg(this, "Select project file",
wxEmptyString, wxEmptyString, "*.3mf");
if (dlg.ShowModal() == wxID_OK)
{
m_ui_job = std::make_unique<SLAJob>(this, dlg.GetPath().ToStdString());
m_ui_job->start();
}
}
void OnShown(wxShowEvent&)
{
const wxSize ClientSize = GetClientSize();
m_canvas->set_active(ClientSize.x, ClientSize.y);
m_canvas->repaint(ClientSize.x, ClientSize.y);
// Do the repaint continuously
Bind(wxEVT_IDLE, [this](wxIdleEvent &evt) {
m_canvas->repaint();
evt.RequestMore();
});
}
};
class App : public wxApp {
MyFrame *m_frame;
public:
bool OnInit() override {
m_frame = new MyFrame("PrusaSlicer OpenCSG Demo", wxDefaultPosition, wxSize(1024, 768));
m_frame->Show( true );
return true;
}
};
wxIMPLEMENT_APP(App);
MyFrame::MyFrame(const wxString &title, const wxPoint &pos, const wxSize &size):
wxFrame(nullptr, wxID_ANY, title, pos, size)
{
wxMenu *menuFile = new wxMenu;
@ -161,8 +216,8 @@ public:
auto alg_select = add_combobox("Algorithm", {"Auto", "Goldfeather", "SCS"});
auto depth_select = add_combobox("Depth Complexity", {"Off", "OcclusionQuery", "On"});
depth_select->Disable();
auto optimization_select = add_combobox("Optimization", { "Default", "ForceOn", "On", "Off" });
depth_select->Disable();
controlsizer->Add(slider_sizer, 0, wxEXPAND);
controlsizer->Add(console_sizer, 1, wxEXPAND);
@ -177,6 +232,7 @@ public:
Bind(wxEVT_MENU, &MyFrame::OnOpen, this, wxID_OPEN);
Bind(wxEVT_MENU, &MyFrame::OnExit, this, wxID_EXIT);
Bind(wxEVT_SHOW, &MyFrame::OnShown, this, GetId());
Bind(wxEVT_SLIDER, [this, slider](wxCommandEvent &) {
m_canvas->move_clip_plane(double(slider->GetValue()));
}, slider->GetId());
@ -229,53 +285,3 @@ public:
m_canvas->set_scene(std::make_shared<Slic3r::GL::Scene>());
}
private:
void OnExit(wxCommandEvent& /*event*/)
{
RemoveChild(m_canvas.get());
m_canvas->Destroy();
Close( true );
}
void OnOpen(wxCommandEvent &/*evt*/)
{
wxFileDialog dlg(this, "Select project file",
wxEmptyString, wxEmptyString, "*.3mf");
if (dlg.ShowModal() == wxID_OK)
{
m_ui_job = std::make_unique<SLAJob>(this, dlg.GetPath().ToStdString());
m_ui_job->start();
}
}
void OnShown(wxShowEvent&)
{
const wxSize ClientSize = GetClientSize();
m_canvas->set_active(ClientSize.x, ClientSize.y);
m_canvas->repaint(ClientSize.x, ClientSize.y);
// Do the repaint continuously
Bind(wxEVT_IDLE, [this](wxIdleEvent &evt) {
m_canvas->repaint();
evt.RequestMore();
});
}
};
class App : public wxApp {
MyFrame *m_frame;
public:
bool OnInit() override {
m_frame = new MyFrame( "PrusaSlicer OpenCSG Demo", wxDefaultPosition, wxSize(1024, 768) );
m_frame->Show( true );
return true;
}
};
wxIMPLEMENT_APP(App);