fixed center-finding algorithm
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@ -5,6 +5,7 @@
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#include "libslic3r/BoundingBox.hpp"
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#include "libslic3r/EdgeGrid.hpp"
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#include "libslic3r/ClipperUtils.hpp"
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#include "libslic3r/SVG.hpp"
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namespace Slic3r {
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@ -413,45 +414,47 @@ static std::vector<size_t> find_enforcer_centers(const Polygon& polygon,
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};
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int last_enforcer_start_idx = enforcers_idxs.front();
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bool first_pt_in_list = enforcers_idxs.front() != 0;
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bool last_pt_in_list = enforcers_idxs.back() == polygon.points.size() - 1;
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bool wrap_around = last_pt_in_list && first_pt_in_list;
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for (size_t i=0; i<enforcers_idxs.size()-1; ++i) {
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if ((i == enforcers_idxs.size() - 1)
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|| enforcers_idxs[i+1] != enforcers_idxs[i] + 1) {
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// i is last point of current enforcer
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out.push_back(get_center_idx(last_enforcer_start_idx, enforcers_idxs[i]));
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last_enforcer_start_idx = enforcers_idxs[i+1];
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for (size_t i=0; i<enforcers_idxs.size(); ++i) {
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if (i != enforcers_idxs.size() - 1) {
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if (enforcers_idxs[i+1] != enforcers_idxs[i] + 1) {
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// i is last point of current enforcer
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out.push_back(get_center_idx(last_enforcer_start_idx, enforcers_idxs[i]));
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last_enforcer_start_idx = enforcers_idxs[i+1];
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}
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} else {
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if (! wrap_around) {
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// we can safely use the last enforcer point.
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out.push_back(get_center_idx(last_enforcer_start_idx, enforcers_idxs[i]));
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}
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}
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}
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if (last_pt_in_list) {
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// last point is an enforcer - not yet accounted for.
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if (enforcers_idxs.front() != 0) {
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size_t center_idx = get_center_idx(last_enforcer_start_idx, enforcers_idxs.back());
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out.push_back(center_idx);
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} else {
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// Wrap-around. Update first center already found.
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if (out.empty()) {
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// Probably an enforcer around the whole contour. Return nothing.
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return out;
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}
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// find last point of the enforcer at the beginning:
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size_t idx = 0;
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while (enforcers_idxs[idx]+1 == enforcers_idxs[idx+1])
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++idx;
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float t_s = lengths[last_enforcer_start_idx];
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float t_e = lengths[idx];
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float half_dist = 0.5f * (t_e + lengths.back() - t_s);
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float t_c = (half_dist > t_e) ? t_s + half_dist : t_e - half_dist;
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auto it = std::lower_bound(lengths.begin(), lengths.end(), t_c);
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out[0] = it - lengths.begin();
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if (out[0] == lengths.size() - 1)
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--out[0];
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assert(out[0] < lengths.size() - 1);
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if (wrap_around) {
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// Update first center already found.
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if (out.empty()) {
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// Probably an enforcer around the whole contour. Return nothing.
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return out;
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}
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// find last point of the enforcer at the beginning:
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size_t idx = 0;
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while (enforcers_idxs[idx]+1 == enforcers_idxs[idx+1])
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++idx;
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float t_s = lengths[last_enforcer_start_idx];
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float t_e = lengths[idx];
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float half_dist = 0.5f * (t_e + lengths.back() - t_s);
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float t_c = (half_dist > t_e) ? t_s + half_dist : t_e - half_dist;
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auto it = std::lower_bound(lengths.begin(), lengths.end(), t_c);
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out[0] = it - lengths.begin();
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if (out[0] == lengths.size() - 1)
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--out[0];
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assert(out[0] < lengths.size() - 1);
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}
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return out;
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}
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@ -481,38 +484,38 @@ void SeamPlacer::penalize_polygon(const Polygon& polygon,
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penalties[idx] -= 1000.f;
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}
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// //////////////////////
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// std::ostringstream os;
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// os << std::setw(3) << std::setfill('0') << layer_id;
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// int a = scale_(20.);
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// SVG svg("custom_seam" + os.str() + ".svg", BoundingBox(Point(-a, -a), Point(a, a)));
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// /*if (! m_enforcers.empty())
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// svg.draw(m_enforcers[layer_id], "blue");
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// if (! m_blockers.empty())
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// svg.draw(m_blockers[layer_id], "red");*/
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////////////////////////
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// std::ostringstream os;
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// os << std::setw(3) << std::setfill('0') << layer_id;
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// int a = scale_(20.);
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// SVG svg("custom_seam" + os.str() + ".svg", BoundingBox(Point(-a, -a), Point(a, a)));
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// /*if (! m_enforcers.empty())
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// svg.draw(m_enforcers[layer_id], "blue");
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// if (! m_blockers.empty())
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// svg.draw(m_blockers[layer_id], "red");*/
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// size_t min_idx = std::min_element(penalties.begin(), penalties.end()) - penalties.begin();
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// size_t min_idx = std::min_element(penalties.begin(), penalties.end()) - penalties.begin();
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// //svg.draw(polygon.points[idx_min], "red", 6e5);
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// for (size_t i=0; i<polygon.points.size(); ++i) {
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// std::string fill;
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// coord_t size = 0;
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// if (min_idx == i) {
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// fill = "yellow";
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// size = 5e5;
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// } else {
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// fill = (std::find(enforcers_idxs.begin(), enforcers_idxs.end(), i) != enforcers_idxs.end() ? "green" : "black");
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// if (std::find(enf_centers.begin(), enf_centers.end(), i) != enf_centers.end()) {
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// size = 5e5;
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// fill = "blue";
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// }
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// }
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// if (i != 0)
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// svg.draw(polygon.points[i], fill, size);
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// else
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// svg.draw(polygon.points[i], "red", 5e5);
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// //svg.draw(polygon.points[idx_min], "red", 6e5);
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// for (size_t i=0; i<polygon.points.size(); ++i) {
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// std::string fill;
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// coord_t size = 0;
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// if (min_idx == i) {
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// fill = "yellow";
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// size = 5e5;
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// } else {
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// fill = (std::find(enforcers_idxs.begin(), enforcers_idxs.end(), i) != enforcers_idxs.end() ? "green" : "black");
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// if (std::find(enf_centers.begin(), enf_centers.end(), i) != enf_centers.end()) {
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// size = 5e5;
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// fill = "blue";
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// }
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// ////////////////////
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// }
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// if (i != 0)
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// svg.draw(polygon.points[i], fill, size);
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// else
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// svg.draw(polygon.points[i], "red", 5e5);
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// }
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//////////////////////
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}
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