Apply branch length setting from UI for branching tree
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1 changed files with 2 additions and 1 deletions
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@ -227,7 +227,8 @@ void create_branching_tree(SupportTreeBuilder &builder, const SupportableMesh &s
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auto props = branchingtree::Properties{}
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auto props = branchingtree::Properties{}
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.bed_shape(bedpolys)
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.bed_shape(bedpolys)
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.ground_level(sla::ground_level(sm))
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.ground_level(sla::ground_level(sm))
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.max_slope(sm.cfg.bridge_slope);
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.max_slope(sm.cfg.bridge_slope)
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.max_branch_length(sm.cfg.max_bridge_length_mm);
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branchingtree::PointCloud nodes{its, std::move(leafs), props};
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branchingtree::PointCloud nodes{its, std::move(leafs), props};
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BranchingTreeBuilder vbuilder{builder, sm, nodes};
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BranchingTreeBuilder vbuilder{builder, sm, nodes};
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