gui integration, overhang angle hack
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4 changed files with 13 additions and 11 deletions
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@ -11,7 +11,7 @@ struct Params {
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// the algorithm should use the following units for all computations: distance [mm], mass [g], time [s], force [g*mm/s^2]
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const float bridge_distance = 12.0f; //mm
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const float bridge_distance_decrease_by_curvature_factor = 5.0f; // allowed bridge distance = bridge_distance / (this factor * (curvature / PI) )
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const float overhang_angle_deg = 55.0f;
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float overhang_angle_deg = 50.0f;
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const float min_distance_between_support_points = 3.0f; //mm
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const float support_points_interface_radius = 0.6f; // mm
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@ -21,8 +21,8 @@ struct Params {
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const float filament_density = 1.25e-3f ; // g/mm^3 ; Common filaments are very lightweight, so precise number is not that important
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const float bed_adhesion_yield_strength = 0.128f * 1e6f; //MPa * 1e^6 = (g*mm/s^2)/mm^2 = g/(mm*s^2); yield strength of the bed surface
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const float material_yield_strength = 33.0f * 1e6f; // (g*mm/s^2)/mm^2; 33 MPa is yield strength of ABS, which has the lowest yield strength from common materials.
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const float standard_extruder_conflict_force = 20.0f * gravity_constant; // force that can occasionally push the model due to various factors (filament leaks, small curling, ... );
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const float malformations_additive_conflict_extruder_force = 150.0f * gravity_constant; // for areas with possible high layered curled filaments
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const float standard_extruder_conflict_force = 50.0f * gravity_constant; // force that can occasionally push the model due to various factors (filament leaks, small curling, ... );
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const float malformations_additive_conflict_extruder_force = 200.0f * gravity_constant; // for areas with possible high layered curled filaments
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};
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struct SupportPoint {
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