Fixed update of rotate gizmo when selecting objects
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7b551171e8
commit
678be2b317
@ -1918,23 +1918,8 @@ void GLCanvas3D::update_gizmos_data()
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ModelInstance* model_instance = model_object->instances[0];
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if (model_instance != nullptr)
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{
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switch (m_gizmos.get_current_type())
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{
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case Gizmos::Scale:
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{
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m_gizmos.set_scale(model_instance->scaling_factor);
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break;
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}
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case Gizmos::Rotate:
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{
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m_gizmos.set_angle_z(model_instance->rotation);
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break;
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}
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default:
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{
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break;
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}
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}
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m_gizmos.set_scale(model_instance->scaling_factor);
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m_gizmos.set_angle_z(model_instance->rotation);
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}
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}
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}
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