ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK set as default
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@ -47,9 +47,6 @@
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//==================
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#define ENABLE_2_2_0_BETA1 1
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// Enhance reload from disk to be able to work with 3mf/amf files saved with PrusaSlicer 2.1.0 and earlier
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#define ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK (1 && ENABLE_2_2_0_BETA1)
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// Enable showing object/instance info with labels into the 3D scene
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#define ENABLE_SHOW_SCENE_LABELS (1 && ENABLE_2_2_0_BETA1)
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@ -2270,9 +2270,7 @@ void ObjectList::split()
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add_settings_item(vol_item, &volume->config);
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}
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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model_object->input_file.clear();
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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if (parent == item)
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Expand(parent);
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@ -26,9 +26,7 @@
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#include <wx/colordlg.h>
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#include <wx/numdlg.h>
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#include <wx/debug.h>
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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#include <wx/busyinfo.h>
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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#include "libslic3r/libslic3r.h"
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#include "libslic3r/Format/STL.hpp"
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@ -1790,9 +1788,7 @@ struct Plater::priv
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#endif // ENABLE_SHOW_SCENE_LABELS
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void set_current_canvas_as_dirty();
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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GLCanvas3D* get_current_canvas3D();
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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bool init_view_toolbar();
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@ -3256,10 +3252,8 @@ void Plater::priv::reload_from_disk()
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else
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missing_input_paths.push_back(volume->source.input_file);
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}
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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else if (!object->input_file.empty() && !volume->name.empty())
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missing_input_paths.push_back(volume->name);
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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}
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std::sort(missing_input_paths.begin(), missing_input_paths.end());
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@ -3314,19 +3308,15 @@ void Plater::priv::reload_from_disk()
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std::sort(input_paths.begin(), input_paths.end());
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input_paths.erase(std::unique(input_paths.begin(), input_paths.end()), input_paths.end());
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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std::vector<wxString> fail_list;
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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// load one file at a time
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for (size_t i = 0; i < input_paths.size(); ++i)
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{
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const auto& path = input_paths[i].string();
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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wxBusyCursor wait;
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wxBusyInfo info(_(L("Reload from: ")) + from_u8(path), q->get_current_canvas3D()->get_wxglcanvas());
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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Model new_model;
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try
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@ -3350,19 +3340,10 @@ void Plater::priv::reload_from_disk()
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ModelObject* old_model_object = model.objects[sel_v.object_idx];
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ModelVolume* old_volume = old_model_object->volumes[sel_v.volume_idx];
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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bool has_source = !old_volume->source.input_file.empty() && boost::algorithm::iequals(fs::path(old_volume->source.input_file).filename().string(), fs::path(path).filename().string());
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bool has_name = !old_volume->name.empty() && boost::algorithm::iequals(old_volume->name, fs::path(path).filename().string());
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if (has_source || has_name)
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#else
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int new_volume_idx = old_volume->source.volume_idx;
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int new_object_idx = old_volume->source.object_idx;
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if (boost::algorithm::iequals(fs::path(old_volume->source.input_file).filename().string(),
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fs::path(path).filename().string()))
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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{
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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int new_volume_idx = -1;
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int new_object_idx = -1;
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if (has_source)
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@ -3398,17 +3379,12 @@ void Plater::priv::reload_from_disk()
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fail_list.push_back(from_u8(has_source ? old_volume->source.input_file : old_volume->name));
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continue;
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}
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#else
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assert(new_object_idx < (int)new_model.objects.size());
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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ModelObject* new_model_object = new_model.objects[new_object_idx];
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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if ((new_volume_idx < 0) && ((int)new_model.objects.size() <= new_volume_idx))
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{
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fail_list.push_back(from_u8(has_source ? old_volume->source.input_file : old_volume->name));
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continue;
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}
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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if (new_volume_idx < (int)new_model_object->volumes.size())
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{
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old_model_object->add_volume(*new_model_object->volumes[new_volume_idx]);
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@ -3419,9 +3395,6 @@ void Plater::priv::reload_from_disk()
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new_volume->set_material_id(old_volume->material_id());
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new_volume->set_transformation(old_volume->get_transformation() * old_volume->source.transform);
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new_volume->translate(new_volume->get_transformation().get_matrix(true) * (new_volume->source.mesh_offset - old_volume->source.mesh_offset));
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#if !ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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new_volume->source.input_file = path;
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#endif // !ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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std::swap(old_model_object->volumes[sel_v.volume_idx], old_model_object->volumes.back());
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old_model_object->delete_volume(old_model_object->volumes.size() - 1);
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old_model_object->ensure_on_bed();
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@ -3430,7 +3403,6 @@ void Plater::priv::reload_from_disk()
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}
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}
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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if (!fail_list.empty())
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{
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wxString message = _(L("Unable to reload:")) + "\n";
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@ -3441,7 +3413,6 @@ void Plater::priv::reload_from_disk()
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wxMessageDialog dlg(q, message, _(L("Error during reload")), wxOK | wxOK_DEFAULT | wxICON_WARNING);
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dlg.ShowModal();
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}
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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// update 3D scene
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update();
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@ -4073,12 +4044,10 @@ void Plater::priv::set_current_canvas_as_dirty()
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preview->set_as_dirty();
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}
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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GLCanvas3D* Plater::priv::get_current_canvas3D()
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{
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return (current_panel == view3D) ? view3D->get_canvas3d() : ((current_panel == preview) ? preview->get_canvas3d() : nullptr);
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}
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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bool Plater::priv::init_view_toolbar()
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{
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@ -4190,10 +4159,8 @@ bool Plater::priv::can_reload_from_disk() const
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const ModelVolume* volume = object->volumes[v.volume_idx];
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if (!volume->source.input_file.empty())
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paths.push_back(volume->source.input_file);
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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else if (!object->input_file.empty() && !volume->name.empty())
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paths.push_back(volume->name);
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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}
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std::sort(paths.begin(), paths.end());
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paths.erase(std::unique(paths.begin(), paths.end()), paths.end());
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@ -5507,12 +5474,10 @@ GLCanvas3D* Plater::canvas3D()
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return p->view3D->get_canvas3d();
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}
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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GLCanvas3D* Plater::get_current_canvas3D()
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{
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return p->get_current_canvas3D();
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}
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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BoundingBoxf Plater::bed_shape_bb() const
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{
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@ -250,9 +250,7 @@ public:
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int get_selected_object_idx();
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bool is_single_full_object_selection() const;
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GLCanvas3D* canvas3D();
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#if ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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GLCanvas3D* get_current_canvas3D();
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#endif // ENABLE_BACKWARD_COMPATIBLE_RELOAD_FROM_DISK
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BoundingBoxf bed_shape_bb() const;
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void set_current_canvas_as_dirty();
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