Move ui jobs into separate folder
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728d90cb33
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@ -142,17 +142,17 @@ set(SLIC3R_GUI_SOURCES
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GUI/UpdateDialogs.hpp
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GUI/UpdateDialogs.hpp
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GUI/FirmwareDialog.cpp
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GUI/FirmwareDialog.cpp
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GUI/FirmwareDialog.hpp
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GUI/FirmwareDialog.hpp
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GUI/ProgressIndicator.hpp
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GUI/ProgressStatusBar.hpp
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GUI/ProgressStatusBar.cpp
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GUI/PrintHostDialogs.cpp
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GUI/PrintHostDialogs.cpp
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GUI/PrintHostDialogs.hpp
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GUI/PrintHostDialogs.hpp
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GUI/Job.hpp
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GUI/Jobs/Job.hpp
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GUI/Job.cpp
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GUI/Jobs/Job.cpp
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GUI/ArrangeJob.hpp
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GUI/Jobs/ArrangeJob.hpp
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GUI/ArrangeJob.cpp
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GUI/Jobs/ArrangeJob.cpp
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GUI/RotoptimizeJob.hpp
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GUI/Jobs/RotoptimizeJob.hpp
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GUI/RotoptimizeJob.cpp
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GUI/Jobs/RotoptimizeJob.cpp
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GUI/Jobs/ProgressIndicator.hpp
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GUI/ProgressStatusBar.hpp
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GUI/ProgressStatusBar.cpp
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GUI/Mouse3DController.cpp
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GUI/Mouse3DController.cpp
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GUI/Mouse3DController.hpp
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GUI/Mouse3DController.hpp
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GUI/DoubleSlider.cpp
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GUI/DoubleSlider.cpp
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@ -2,9 +2,9 @@
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#include "libslic3r/MTUtils.hpp"
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#include "libslic3r/MTUtils.hpp"
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#include "Plater.hpp"
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#include "slic3r/GUI/Plater.hpp"
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#include "GLCanvas3D.hpp"
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#include "slic3r/GUI/GLCanvas3D.hpp"
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#include "GUI.hpp"
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#include "slic3r/GUI/GUI.hpp"
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namespace Slic3r { namespace GUI {
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namespace Slic3r { namespace GUI {
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@ -5,7 +5,8 @@
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#include <slic3r/Utils/Thread.hpp>
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#include <slic3r/Utils/Thread.hpp>
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#include <slic3r/GUI/I18N.hpp>
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#include <slic3r/GUI/I18N.hpp>
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#include <slic3r/GUI/ProgressIndicator.hpp>
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#include "ProgressIndicator.hpp"
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#include <wx/event.h>
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#include <wx/event.h>
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@ -4,7 +4,7 @@
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#include "libslic3r/SLA/Rotfinder.hpp"
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#include "libslic3r/SLA/Rotfinder.hpp"
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#include "libslic3r/MinAreaBoundingBox.hpp"
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#include "libslic3r/MinAreaBoundingBox.hpp"
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#include "Plater.hpp"
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#include "slic3r/GUI/Plater.hpp"
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namespace Slic3r { namespace GUI {
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namespace Slic3r { namespace GUI {
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@ -61,8 +61,8 @@
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#include "Camera.hpp"
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#include "Camera.hpp"
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#include "Mouse3DController.hpp"
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#include "Mouse3DController.hpp"
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#include "Tab.hpp"
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#include "Tab.hpp"
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#include "ArrangeJob.hpp"
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#include "Jobs/ArrangeJob.hpp"
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#include "RotoptimizeJob.hpp"
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#include "Jobs/RotoptimizeJob.hpp"
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#include "PresetBundle.hpp"
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#include "PresetBundle.hpp"
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#include "BackgroundSlicingProcess.hpp"
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#include "BackgroundSlicingProcess.hpp"
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#include "ProgressStatusBar.hpp"
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#include "ProgressStatusBar.hpp"
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@ -12,7 +12,7 @@
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#include "Selection.hpp"
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#include "Selection.hpp"
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#include "libslic3r/BoundingBox.hpp"
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#include "libslic3r/BoundingBox.hpp"
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#include "Job.hpp"
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#include "Jobs/Job.hpp"
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#include "wxExtensions.hpp"
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#include "wxExtensions.hpp"
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class wxButton;
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class wxButton;
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@ -6,7 +6,7 @@
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#include <functional>
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#include <functional>
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#include <string>
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#include <string>
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#include "ProgressIndicator.hpp"
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#include "Jobs/ProgressIndicator.hpp"
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class wxTimer;
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class wxTimer;
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class wxGauge;
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class wxGauge;
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