Move ui jobs into separate folder

This commit is contained in:
tamasmeszaros 2020-04-23 18:56:09 +02:00
parent 728d90cb33
commit 6eb51a1cca
11 changed files with 19 additions and 18 deletions

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@ -142,17 +142,17 @@ set(SLIC3R_GUI_SOURCES
GUI/UpdateDialogs.hpp GUI/UpdateDialogs.hpp
GUI/FirmwareDialog.cpp GUI/FirmwareDialog.cpp
GUI/FirmwareDialog.hpp GUI/FirmwareDialog.hpp
GUI/ProgressIndicator.hpp
GUI/ProgressStatusBar.hpp
GUI/ProgressStatusBar.cpp
GUI/PrintHostDialogs.cpp GUI/PrintHostDialogs.cpp
GUI/PrintHostDialogs.hpp GUI/PrintHostDialogs.hpp
GUI/Job.hpp GUI/Jobs/Job.hpp
GUI/Job.cpp GUI/Jobs/Job.cpp
GUI/ArrangeJob.hpp GUI/Jobs/ArrangeJob.hpp
GUI/ArrangeJob.cpp GUI/Jobs/ArrangeJob.cpp
GUI/RotoptimizeJob.hpp GUI/Jobs/RotoptimizeJob.hpp
GUI/RotoptimizeJob.cpp GUI/Jobs/RotoptimizeJob.cpp
GUI/Jobs/ProgressIndicator.hpp
GUI/ProgressStatusBar.hpp
GUI/ProgressStatusBar.cpp
GUI/Mouse3DController.cpp GUI/Mouse3DController.cpp
GUI/Mouse3DController.hpp GUI/Mouse3DController.hpp
GUI/DoubleSlider.cpp GUI/DoubleSlider.cpp

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@ -2,9 +2,9 @@
#include "libslic3r/MTUtils.hpp" #include "libslic3r/MTUtils.hpp"
#include "Plater.hpp" #include "slic3r/GUI/Plater.hpp"
#include "GLCanvas3D.hpp" #include "slic3r/GUI/GLCanvas3D.hpp"
#include "GUI.hpp" #include "slic3r/GUI/GUI.hpp"
namespace Slic3r { namespace GUI { namespace Slic3r { namespace GUI {

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@ -5,7 +5,8 @@
#include <slic3r/Utils/Thread.hpp> #include <slic3r/Utils/Thread.hpp>
#include <slic3r/GUI/I18N.hpp> #include <slic3r/GUI/I18N.hpp>
#include <slic3r/GUI/ProgressIndicator.hpp>
#include "ProgressIndicator.hpp"
#include <wx/event.h> #include <wx/event.h>

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@ -4,7 +4,7 @@
#include "libslic3r/SLA/Rotfinder.hpp" #include "libslic3r/SLA/Rotfinder.hpp"
#include "libslic3r/MinAreaBoundingBox.hpp" #include "libslic3r/MinAreaBoundingBox.hpp"
#include "Plater.hpp" #include "slic3r/GUI/Plater.hpp"
namespace Slic3r { namespace GUI { namespace Slic3r { namespace GUI {

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@ -61,8 +61,8 @@
#include "Camera.hpp" #include "Camera.hpp"
#include "Mouse3DController.hpp" #include "Mouse3DController.hpp"
#include "Tab.hpp" #include "Tab.hpp"
#include "ArrangeJob.hpp" #include "Jobs/ArrangeJob.hpp"
#include "RotoptimizeJob.hpp" #include "Jobs/RotoptimizeJob.hpp"
#include "PresetBundle.hpp" #include "PresetBundle.hpp"
#include "BackgroundSlicingProcess.hpp" #include "BackgroundSlicingProcess.hpp"
#include "ProgressStatusBar.hpp" #include "ProgressStatusBar.hpp"

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@ -12,7 +12,7 @@
#include "Selection.hpp" #include "Selection.hpp"
#include "libslic3r/BoundingBox.hpp" #include "libslic3r/BoundingBox.hpp"
#include "Job.hpp" #include "Jobs/Job.hpp"
#include "wxExtensions.hpp" #include "wxExtensions.hpp"
class wxButton; class wxButton;

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@ -6,7 +6,7 @@
#include <functional> #include <functional>
#include <string> #include <string>
#include "ProgressIndicator.hpp" #include "Jobs/ProgressIndicator.hpp"
class wxTimer; class wxTimer;
class wxGauge; class wxGauge;