libcurl linking and cmake usage improvements

This commit is contained in:
Vojtech Kral 2018-02-23 16:48:11 +01:00
parent 14929e9d15
commit 751e86cd4d
5 changed files with 55 additions and 0 deletions

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@ -42,6 +42,21 @@ message("PATH: $ENV{PATH}")
message("PERL5LIB: $ENV{PERL5LIB}") message("PERL5LIB: $ENV{PERL5LIB}")
find_package(Perl REQUIRED) find_package(Perl REQUIRED)
# CMAKE_PREFIX_PATH is used to point CMake to the remaining dependencies (Boost, TBB, ...)
# We pick it from environment if it is not defined in another way
if(NOT DEFINED CMAKE_PREFIX_PATH)
if(DEFINED ENV{CMAKE_PREFIX_PATH})
set(CMAKE_PREFIX_PATH "$ENV{CMAKE_PREFIX_PATH}")
endif()
endif()
if (MSVC)
# By default the startup project in MSVC is the 'ALL_BUILD' cmake-created project,
# but we want 'slic3r' as the startup one because debugging run command is associated with it.
# (Unfortunatelly it cannot be associated with ALL_BUILD using CMake.)
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT slic3r)
endif ()
add_subdirectory(xs) add_subdirectory(xs)
enable_testing () enable_testing ()

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@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<LocalDebuggerCommand>C:\wperl64d\bin\perl.exe</LocalDebuggerCommand>
<LocalDebuggerCommandArguments>slic3r.pl</LocalDebuggerCommandArguments>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
</PropertyGroup>
</Project>

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@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets">
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<ExecutablePath>$(VC_ExecutablePath_x64);$(WindowsSDK_ExecutablePath);$(VS_ExecutablePath);$(MSBuild_ExecutablePath);$(FxCopDir);$(PATH);c:\wperl64d\bin\;</ExecutablePath>
</PropertyGroup>
<ItemDefinitionGroup />
<ItemGroup />
</Project>

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@ -603,6 +603,17 @@ elseif (NOT MSVC)
target_link_libraries(slic3r -lstdc++) target_link_libraries(slic3r -lstdc++)
endif () endif ()
if (MSVC)
# Here we associate some additional properties with the MSVC projects to enable compilation and debugging out of the box.
# It seems a props file needs to be copied to the same dir as the proj file, otherwise MSVC doesn't load it up.
# For copying, the configure_file() function seems to work much better than the file() function.
configure_file("${PROJECT_SOURCE_DIR}/cmake/msvc/xs.wperl64d.props" ${CMAKE_CURRENT_BINARY_DIR} COPYONLY)
set_target_properties(XS PROPERTIES VS_USER_PROPS "xs.wperl64d.props")
configure_file("${PROJECT_SOURCE_DIR}/cmake/msvc/slic3r.wperl64d.props" ${CMAKE_CURRENT_BINARY_DIR} COPYONLY)
set_target_properties(slic3r PROPERTIES VS_USER_PROPS "slic3r.wperl64d.props")
endif ()
# Installation # Installation
install(TARGETS XS DESTINATION lib/slic3r-prusa3d/auto/Slic3r/XS) install(TARGETS XS DESTINATION lib/slic3r-prusa3d/auto/Slic3r/XS)
install(FILES lib/Slic3r/XS.pm DESTINATION lib/slic3r-prusa3d/Slic3r) install(FILES lib/Slic3r/XS.pm DESTINATION lib/slic3r-prusa3d/Slic3r)

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@ -59,6 +59,15 @@ extern "C" {
#undef seek #undef seek
#undef send #undef send
#undef write #undef write
#undef open
#undef close
#undef seekdir
#undef setbuf
#undef fread
#undef fseek
#undef fputc
#undef fwrite
#undef fclose
#endif /* _MSC_VER */ #endif /* _MSC_VER */
} }
#endif #endif