Measuring: Simple visualization
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@ -17,15 +17,13 @@
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namespace Slic3r {
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namespace GUI {
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static const Slic3r::ColorRGBA DEFAULT_PLANE_COLOR = { 0.9f, 0.9f, 0.9f, 0.5f };
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static const Slic3r::ColorRGBA DEFAULT_HOVER_PLANE_COLOR = { 0.9f, 0.9f, 0.9f, 0.75f };
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static const Slic3r::ColorRGBA DEFAULT_PLANE_COLOR = { 0.9f, 0.9f, 0.9f, 0.9f };
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static const Slic3r::ColorRGBA DEFAULT_HOVER_PLANE_COLOR = { 0.9f, 0.2f, 0.2f, 1.f };
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GLGizmoMeasure::GLGizmoMeasure(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
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: GLGizmoBase(parent, icon_filename, sprite_id)
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{}
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bool GLGizmoMeasure::on_mouse(const wxMouseEvent &mouse_event)
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{
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if (mouse_event.Moving()) {
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@ -139,9 +137,29 @@ void GLGizmoMeasure::on_render()
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shader->set_uniform("projection_matrix", camera.get_projection_matrix());
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if (this->is_plane_update_necessary())
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update_planes();
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for (int i = 0; i < (int)m_planes.size(); ++i) {
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m_planes[i].vbo.set_color(i == m_hover_id ? DEFAULT_HOVER_PLANE_COLOR : DEFAULT_PLANE_COLOR);
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m_planes[i].vbo.render();
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m_imgui->begin(std::string("DEBUG"));
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if (m_imgui->button("<-"))
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--m_currently_shown_plane;
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ImGui::SameLine();
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if (m_imgui->button("->"))
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++m_currently_shown_plane;
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m_currently_shown_plane = std::clamp(m_currently_shown_plane, 0, int(m_planes.size())-1);
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m_imgui->text(std::to_string(m_currently_shown_plane));
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m_imgui->end();
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//for (int i = 0; i < (int)m_planes.size(); ++i) {
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int i = m_currently_shown_plane;
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std::cout << m_hover_id << "\t" << m_currently_shown_plane << "\t" << std::endl;
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if (i < m_planes.size()) {
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for (int j=0; j<(int)m_planes[i].vbos.size(); ++j) {
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m_planes[i].vbos[j].set_color(j == m_hover_id ? DEFAULT_HOVER_PLANE_COLOR : DEFAULT_PLANE_COLOR);
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if (j == m_hover_id)
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m_planes[i].vbos[j].render();
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std::cout << " * " << j;
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}
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std::cout <<std::endl;
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}
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}
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@ -178,6 +196,7 @@ void GLGizmoMeasure::on_render_for_picking()
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glsafe(::glDisable(GL_DEPTH_TEST));
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glsafe(::glDisable(GL_BLEND));
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glsafe(::glLineWidth(5.f));
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if (selection.is_single_full_instance() && !wxGetKeyState(WXK_CONTROL)) {
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const Transform3d& m = selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix();
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@ -189,9 +208,13 @@ void GLGizmoMeasure::on_render_for_picking()
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shader->set_uniform("projection_matrix", camera.get_projection_matrix());
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if (this->is_plane_update_necessary())
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update_planes();
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for (int i = 0; i < (int)m_planes.size(); ++i) {
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m_planes[i].vbo.set_color(picking_color_component(i));
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m_planes[i].vbo.render();
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//for (int i = 0; i < (int)m_planes.size(); ++i) {
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int i = m_currently_shown_plane;
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if (i < m_planes.size()) {
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for (int j=0; j<(int)m_planes[i].vbos.size(); ++j) {
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m_planes[i].vbos[j].set_color(picking_color_component(j));
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m_planes[i].vbos[j].render();
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}
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}
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}
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@ -277,7 +300,7 @@ void GLGizmoMeasure::update_planes()
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for (int plane_id=0; plane_id < m_planes.size(); ++plane_id) {
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//int plane_id = 5; {
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const auto& facets = m_planes[plane_id].facets;
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std::vector<stl_vertex> pts;
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std::vector<Vec3d> pts;
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for (int face_id=0; face_id<facets.size(); ++face_id) {
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assert(face_to_plane[facets[face_id]] == plane_id);
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@ -293,7 +316,7 @@ void GLGizmoMeasure::update_planes()
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// he is the first halfedge on the border. Now walk around and append the points.
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const Halfedge_index he_orig = he;
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m_planes[plane_id].borders.emplace_back(std::vector<Vec3d>{ sm.point(sm.source(he)).cast<double>() });
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pts.emplace_back(sm.point(sm.source(he)).cast<double>());
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Vertex_index target = sm.target(he);
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const Halfedge_index he_start = he;
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@ -303,14 +326,20 @@ void GLGizmoMeasure::update_planes()
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while ( face_to_plane[sm.face(he)] == plane_id && he != he_orig)
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he = sm.next_around_target(he);
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he = sm.opposite(he);
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m_planes[plane_id].borders.back().emplace_back(sm.point(sm.source(he)).cast<double>());
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pts.emplace_back(sm.point(sm.source(he)).cast<double>());
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} while (he != he_start);
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if (pts.size() != 1) {
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m_planes[plane_id].borders.emplace_back(pts);
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pts.clear();
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}
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}
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}
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// DEBUGGING:
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//m_planes.erase(std::remove_if(m_planes.begin(), m_planes.end(), [](const PlaneData& p) { return p.borders.empty(); }), m_planes.end());
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m_planes.erase(std::remove_if(m_planes.begin(), m_planes.end(), [](const PlaneData& p) { return p.borders.empty(); }), m_planes.end());
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@ -337,7 +366,7 @@ void GLGizmoMeasure::update_planes()
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// And finally create respective VBOs. The polygon is convex with
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// the vertices in order, so triangulation is trivial.
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for (auto& plane : m_planes) {
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for (auto& vertices : plane.borders) {
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for (const auto& vertices : plane.borders) {
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GLModel::Geometry init_data;
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init_data.format = { GLModel::Geometry::EPrimitiveType::LineStrip, GLModel::Geometry::EVertexLayout::P3N3 };
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init_data.reserve_vertices(vertices.size());
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@ -347,7 +376,8 @@ void GLGizmoMeasure::update_planes()
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init_data.add_vertex((Vec3f)vertices[i].cast<float>(), (Vec3f)plane.normal.cast<float>());
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init_data.add_index((unsigned int)i);
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}
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plane.vbo.init_from(std::move(init_data));
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plane.vbos.emplace_back();
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plane.vbos.back().init_from(std::move(init_data));
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}
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// FIXME: vertices should really be local, they need not
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@ -23,10 +23,12 @@ class GLGizmoMeasure : public GLGizmoBase
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private:
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int m_currently_shown_plane = 0;
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struct PlaneData {
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std::vector<std::vector<Vec3d>> borders; // should be in fact local in update_planes()
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std::vector<int> facets;
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GLModel vbo;
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std::vector<GLModel> vbos;
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Vec3d normal;
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float area;
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};
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