GCodeViewer -> Completed extrusion toolpaths colored by color print
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parent
7a0df4bcb4
commit
7be12e8f1e
2 changed files with 56 additions and 68 deletions
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@ -40,10 +40,8 @@ std::vector<std::array<float, 3>> decode_colors(const std::vector<std::string>&
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{
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const std::string& color = colors[i];
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const char* c = color.data() + 1;
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if ((color.size() == 7) && (color.front() == '#'))
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{
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for (size_t j = 0; j < 3; ++j)
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{
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if ((color.size() == 7) && (color.front() == '#')) {
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for (size_t j = 0; j < 3; ++j) {
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int digit1 = hex_digit_to_int(*c++);
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int digit2 = hex_digit_to_int(*c++);
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if ((digit1 == -1) || (digit2 == -1))
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@ -59,8 +57,7 @@ std::vector<std::array<float, 3>> decode_colors(const std::vector<std::string>&
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void GCodeViewer::VBuffer::reset()
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{
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// release gpu memory
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if (vbo_id > 0)
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{
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if (vbo_id > 0) {
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glsafe(::glDeleteBuffers(1, &vbo_id));
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vbo_id = 0;
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}
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@ -71,8 +68,7 @@ void GCodeViewer::VBuffer::reset()
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void GCodeViewer::IBuffer::reset()
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{
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// release gpu memory
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if (ibo_id > 0)
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{
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if (ibo_id > 0) {
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glsafe(::glDeleteBuffers(1, &ibo_id));
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ibo_id = 0;
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}
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@ -85,8 +81,7 @@ void GCodeViewer::IBuffer::reset()
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bool GCodeViewer::IBuffer::init_shader(const std::string& vertex_shader_src, const std::string& fragment_shader_src)
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{
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if (!shader.init(vertex_shader_src, fragment_shader_src))
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{
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if (!shader.init(vertex_shader_src, fragment_shader_src)) {
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BOOST_LOG_TRIVIAL(error) << "Unable to initialize toolpaths shader: please, check that the files " << vertex_shader_src << " and " << fragment_shader_src << " are available";
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return false;
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}
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@ -117,8 +112,7 @@ std::array<float, 3> GCodeViewer::Extrusions::Range::get_color_at(float value) c
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// Interpolate between the low and high colors to find exactly which color the input value should get
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std::array<float, 3> ret;
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for (unsigned int i = 0; i < 3; ++i)
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{
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for (unsigned int i = 0; i < 3; ++i) {
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ret[i] = lerp(Range_Colors[color_low_idx][i], Range_Colors[color_high_idx][i], local_t);
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}
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return ret;
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@ -192,8 +186,7 @@ void GCodeViewer::refresh(const GCodeProcessor::Result& gcode_result, const std:
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case GCodeProcessor::EMoveType::Extrude:
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case GCodeProcessor::EMoveType::Travel:
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{
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if (m_buffers[buffer_id(curr.type)].visible)
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{
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if (m_buffers[buffer_id(curr.type)].visible) {
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m_extrusions.ranges.height.update_from(curr.height);
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m_extrusions.ranges.width.update_from(curr.width);
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m_extrusions.ranges.feedrate.update_from(curr.feedrate);
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@ -211,8 +204,7 @@ void GCodeViewer::reset()
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{
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m_vertices.reset();
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for (IBuffer& buffer : m_buffers)
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{
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for (IBuffer& buffer : m_buffers) {
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buffer.reset();
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}
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@ -235,7 +227,7 @@ void GCodeViewer::render() const
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render_overlay();
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}
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bool GCodeViewer::is_toolpath_visible(GCodeProcessor::EMoveType type) const
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bool GCodeViewer::is_toolpath_move_type_visible(GCodeProcessor::EMoveType type) const
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{
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size_t id = static_cast<size_t>(buffer_id(type));
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return (id < m_buffers.size()) ? m_buffers[id].visible : false;
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@ -277,8 +269,7 @@ bool GCodeViewer::init_shaders()
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return false;
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}
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if (!m_shells.shader.init("shells.vs", "shells.fs"))
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{
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if (!m_shells.shader.init("shells.vs", "shells.fs")) {
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BOOST_LOG_TRIVIAL(error) << "Unable to initialize shells shader: please, check that the files shells.vs and shells.fs are available";
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return false;
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}
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@ -297,10 +288,8 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
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// vertex data / bounding box -> extract from result
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std::vector<float> vertices_data;
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for (const GCodeProcessor::MoveVertex& move : gcode_result.moves)
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{
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for (int j = 0; j < 3; ++j)
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{
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for (const GCodeProcessor::MoveVertex& move : gcode_result.moves) {
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for (int j = 0; j < 3; ++j) {
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vertices_data.insert(vertices_data.end(), move.position[j]);
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m_bounding_box.merge(move.position.cast<double>());
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}
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@ -345,8 +334,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
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case GCodeProcessor::EMoveType::Extrude:
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case GCodeProcessor::EMoveType::Travel:
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{
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if (prev.type != curr.type || !buffer.paths.back().matches(curr))
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{
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if (prev.type != curr.type || !buffer.paths.back().matches(curr)) {
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buffer.add_path(curr);
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buffer.data.push_back(static_cast<unsigned int>(i - 1));
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}
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@ -366,8 +354,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
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for (IBuffer& buffer : m_buffers)
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{
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buffer.data_size = buffer.data.size();
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if (buffer.data_size > 0)
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{
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if (buffer.data_size > 0) {
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glsafe(::glGenBuffers(1, &buffer.ibo_id));
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glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer.ibo_id));
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glsafe(::glBufferData(GL_ELEMENT_ARRAY_BUFFER, buffer.data_size * sizeof(unsigned int), buffer.data.data(), GL_STATIC_DRAW));
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@ -379,8 +366,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
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}
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// layers zs / roles / extruder ids / cp color ids -> extract from result
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for (const GCodeProcessor::MoveVertex& move : gcode_result.moves)
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{
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for (const GCodeProcessor::MoveVertex& move : gcode_result.moves) {
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if (move.type == GCodeProcessor::EMoveType::Extrude)
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m_layers_zs.emplace_back(move.position[2]);
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@ -432,8 +418,7 @@ void GCodeViewer::load_shells(const Print& print, bool initialized)
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const ModelObject* model_obj = obj->model_object();
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std::vector<int> instance_ids(model_obj->instances.size());
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for (int i = 0; i < (int)model_obj->instances.size(); ++i)
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{
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for (int i = 0; i < (int)model_obj->instances.size(); ++i) {
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instance_ids[i] = i;
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}
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@ -448,7 +433,6 @@ void GCodeViewer::load_shells(const Print& print, bool initialized)
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const PrintConfig& config = print.config();
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size_t extruders_count = config.nozzle_diameter.size();
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if ((extruders_count > 1) && config.wipe_tower && !config.complete_objects) {
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const DynamicPrintConfig& print_config = wxGetApp().preset_bundle->prints.get_edited_preset().config;
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double layer_height = print_config.opt_float("layer_height");
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double first_layer_height = print_config.get_abs_value("first_layer_height", layer_height);
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@ -514,8 +498,7 @@ void GCodeViewer::render_toolpaths() const
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glsafe(::glVertexPointer(3, GL_FLOAT, VBuffer::vertex_size_bytes(), (const void*)0));
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glsafe(::glEnableClientState(GL_VERTEX_ARRAY));
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for (unsigned char i = begin_id; i < end_id; ++i)
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{
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for (unsigned char i = begin_id; i < end_id; ++i) {
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const IBuffer& buffer = m_buffers[i];
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if (buffer.ibo_id == 0)
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continue;
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@ -523,8 +506,7 @@ void GCodeViewer::render_toolpaths() const
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if (!buffer.visible)
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continue;
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if (buffer.shader.is_initialized())
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{
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if (buffer.shader.is_initialized()) {
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GCodeProcessor::EMoveType type = buffer_type(i);
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buffer.shader.start_using();
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@ -594,8 +576,7 @@ void GCodeViewer::render_toolpaths() const
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}
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case GCodeProcessor::EMoveType::Extrude:
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{
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for (const Path& path : buffer.paths)
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{
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for (const Path& path : buffer.paths) {
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if (!is_path_visible(m_extrusions.role_visibility_flags, path))
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continue;
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@ -608,8 +589,7 @@ void GCodeViewer::render_toolpaths() const
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{
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std::array<float, 3> color = { 1.0f, 1.0f, 0.0f };
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set_color(current_program_id, color);
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for (const Path& path : buffer.paths)
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{
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for (const Path& path : buffer.paths) {
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glsafe(::glDrawElements(GL_LINE_STRIP, GLsizei(path.last - path.first + 1), GL_UNSIGNED_INT, (const void*)(path.first * sizeof(GLuint))));
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}
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break;
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@ -680,8 +660,7 @@ void GCodeViewer::render_overlay() const
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add_range_item(0, range.min, decimals);
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else
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{
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for (int i = static_cast<int>(Range_Colors.size()) - 1; i >= 0; --i)
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{
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for (int i = static_cast<int>(Range_Colors.size()) - 1; i >= 0; --i) {
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add_range_item(i, range.min + static_cast<float>(i) * step_size, decimals);
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}
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}
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@ -708,8 +687,7 @@ void GCodeViewer::render_overlay() const
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{
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case EViewType::FeatureType:
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{
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for (ExtrusionRole role : m_roles)
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{
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for (ExtrusionRole role : m_roles) {
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add_item(Extrusion_Role_Colors[static_cast<unsigned int>(role)], I18N::translate_utf8(ExtrusionEntity::role_to_string(role)));
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}
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break;
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@ -722,8 +700,8 @@ void GCodeViewer::render_overlay() const
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case EViewType::Tool:
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{
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size_t tools_count = m_tool_colors.size();
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for (size_t i = 0; i < tools_count; ++i)
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{
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for (size_t i = 0; i < tools_count; ++i) {
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// shows only extruders actually used
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auto it = std::find(m_extruder_ids.begin(), m_extruder_ids.end(), static_cast<unsigned char>(i));
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if (it == m_extruder_ids.end())
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continue;
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@ -736,18 +714,15 @@ void GCodeViewer::render_overlay() const
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{
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const std::vector<CustomGCode::Item>& custom_gcode_per_print_z = wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes;
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const int extruders_count = wxGetApp().extruders_edited_cnt();
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if (extruders_count == 1) // single extruder use case
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{
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if (extruders_count == 1) { // single extruder use case
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if (custom_gcode_per_print_z.empty())
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// no data to show
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add_item(m_tool_colors.front(), I18N::translate_utf8(L("Default print color")));
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else
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{
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else {
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std::vector<std::pair<double, double>> cp_values;
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cp_values.reserve(custom_gcode_per_print_z.size());
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for (auto custom_code : custom_gcode_per_print_z)
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{
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for (auto custom_code : custom_gcode_per_print_z) {
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if (custom_code.gcode != ColorChangeCode)
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continue;
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@ -760,41 +735,54 @@ void GCodeViewer::render_overlay() const
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double previous_z = lower_b == m_layers_zs.begin() ? 0.0 : *(--lower_b);
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// to avoid duplicate values, check adding values
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if (cp_values.empty() ||
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!(cp_values.back().first == previous_z && cp_values.back().second == current_z))
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if (cp_values.empty() || !(cp_values.back().first == previous_z && cp_values.back().second == current_z))
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cp_values.emplace_back(std::make_pair(previous_z, current_z));
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}
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const int items_cnt = static_cast<int>(cp_values.size());
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if (items_cnt == 0) // There is no one color change, but there are some pause print or custom Gcode
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{
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if (items_cnt == 0) { // There is no one color change, but there are some pause print or custom Gcode
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add_item(m_tool_colors.front(), I18N::translate_utf8(L("Default print color")));
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#if !ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
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add_item(m_tool_colors.back(), I18N::translate_utf8(L("Pause print or custom G-code")));
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#endif // !ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
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}
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else
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{
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for (int i = items_cnt; i >= 0; --i)
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{
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// create label for color print item
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std::string id_str = std::to_string(i + 1) + ": ";
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else {
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for (int i = items_cnt; i >= 0; --i) {
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// create label for color change item
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std::string id_str = " (" + std::to_string(i + 1) + ")";
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if (i == 0) {
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add_item(m_tool_colors[i], id_str + (boost::format(I18N::translate_utf8(L("up to %.2f mm"))) % cp_values.front().first).str());
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add_item(m_tool_colors[i], (boost::format(I18N::translate_utf8(L("up to %.2f mm"))) % cp_values.front().first).str() + id_str);
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break;
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}
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else if (i == items_cnt) {
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add_item(m_tool_colors[i], id_str + (boost::format(I18N::translate_utf8(L("above %.2f mm"))) % cp_values[i - 1].second).str());
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add_item(m_tool_colors[i], (boost::format(I18N::translate_utf8(L("above %.2f mm"))) % cp_values[i - 1].second).str() + id_str);
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continue;
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}
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add_item(m_tool_colors[i], id_str + (boost::format(I18N::translate_utf8(L("%.2f - %.2f mm"))) % cp_values[i - 1].second % cp_values[i].first).str());
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add_item(m_tool_colors[i], (boost::format(I18N::translate_utf8(L("%.2f - %.2f mm"))) % cp_values[i - 1].second % cp_values[i].first).str() + id_str);
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}
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}
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}
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}
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else
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else // multi extruder use case
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{
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// extruders
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for (unsigned int i = 0; i < (unsigned int)extruders_count; ++i) {
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add_item(m_tool_colors[i], (boost::format(I18N::translate_utf8(L("Extruder %d"))) % (i + 1)).str());
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}
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// color changes
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int color_change_idx = 1 + static_cast<int>(m_tool_colors.size()) - extruders_count;
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size_t last_color_id = m_tool_colors.size() - 1;
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for (int i = static_cast<int>(custom_gcode_per_print_z.size()) - 1; i >= 0; --i) {
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if (custom_gcode_per_print_z[i].gcode == ColorChangeCode) {
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// create label for color change item
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std::string id_str = " (" + std::to_string(color_change_idx--) + ")";
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add_item(m_tool_colors[last_color_id--],
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(boost::format(I18N::translate_utf8(L("Color change for Extruder %d at %.2f mm"))) % custom_gcode_per_print_z[i].extruder % custom_gcode_per_print_z[i].print_z).str() + id_str);
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}
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}
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}
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break;
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@ -150,7 +150,7 @@ public:
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private:
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unsigned int m_last_result_id{ 0 };
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VBuffer m_vertices;
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std::vector<IBuffer> m_buffers{ static_cast<size_t>(GCodeProcessor::EMoveType::Extrude) };
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mutable std::vector<IBuffer> m_buffers{ static_cast<size_t>(GCodeProcessor::EMoveType::Extrude) };
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BoundingBoxf3 m_bounding_box;
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std::vector<std::array<float, 3>> m_tool_colors;
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std::vector<double> m_layers_zs;
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@ -190,7 +190,7 @@ public:
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m_view_type = type;
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}
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bool is_toolpath_visible(GCodeProcessor::EMoveType type) const;
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bool is_toolpath_move_type_visible(GCodeProcessor::EMoveType type) const;
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void set_toolpath_move_type_visible(GCodeProcessor::EMoveType type, bool visible);
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void set_toolpath_role_visibility_flags(unsigned int flags) { m_extrusions.role_visibility_flags = flags; }
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