SLA support points edits are now pushed onto undo/redo stack
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@ -106,6 +106,9 @@ void GLGizmoSlaSupports::on_render() const
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return;
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return;
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}
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}
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if (! m_its || ! m_mesh)
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const_cast<GLGizmoSlaSupports*>(this)->update_mesh();
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glsafe(::glEnable(GL_BLEND));
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glsafe(::glEnable(GL_BLEND));
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glsafe(::glEnable(GL_DEPTH_TEST));
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glsafe(::glEnable(GL_DEPTH_TEST));
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@ -387,18 +390,26 @@ bool GLGizmoSlaSupports::is_mesh_update_necessary() const
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void GLGizmoSlaSupports::update_mesh()
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void GLGizmoSlaSupports::update_mesh()
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{
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{
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if (! m_model_object)
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return;
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wxBusyCursor wait;
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wxBusyCursor wait;
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// this way we can use that mesh directly.
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// this way we can use that mesh directly.
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// This mesh does not account for the possible Z up SLA offset.
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// This mesh does not account for the possible Z up SLA offset.
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m_mesh = &m_model_object->volumes.front()->mesh();
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m_mesh = &m_model_object->volumes.front()->mesh();
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m_its = &m_mesh->its;
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m_its = &m_mesh->its;
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m_current_mesh_object_id = m_model_object->id();
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m_editing_mode = false;
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// If this is different mesh than last time or if the AABB tree is uninitialized, recalculate it.
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if (m_current_mesh_object_id != m_model_object->id() || (m_AABB.m_left == NULL && m_AABB.m_right == NULL))
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{
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m_AABB.deinit();
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m_AABB.deinit();
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m_AABB.init(
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m_AABB.init(
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MapMatrixXfUnaligned(m_its->vertices.front().data(), m_its->vertices.size(), 3),
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MapMatrixXfUnaligned(m_its->vertices.front().data(), m_its->vertices.size(), 3),
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MapMatrixXiUnaligned(m_its->indices.front().data(), m_its->indices.size(), 3));
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MapMatrixXiUnaligned(m_its->indices.front().data(), m_its->indices.size(), 3));
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}
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m_current_mesh_object_id = m_model_object->id();
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m_editing_mode = false;
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}
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}
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// Unprojects the mouse position on the mesh and return the hit point and normal of the facet.
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// Unprojects the mouse position on the mesh and return the hit point and normal of the facet.
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@ -1034,6 +1045,25 @@ std::string GLGizmoSlaSupports::on_get_name() const
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void GLGizmoSlaSupports::on_set_state()
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void GLGizmoSlaSupports::on_set_state()
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{
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{
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// m_model_object pointer can be invalid (for instance because of undo/redo action),
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// we should recover it from the object id
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const ModelObject* old_model_object = m_model_object;
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m_model_object = nullptr;
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for (const auto mo : *wxGetApp().model_objects()) {
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if (mo->id() == m_current_mesh_object_id) {
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m_model_object = mo;
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break;
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}
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}
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// If ModelObject pointer really changed, invalidate mesh and do everything
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// as if the gizmo was switched from Off state
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if (m_model_object == nullptr || old_model_object != m_model_object) {
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m_mesh = nullptr;
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m_its = nullptr;
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m_old_state = Off;
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}
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if (m_state == On && m_old_state != On) { // the gizmo was just turned on
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if (m_state == On && m_old_state != On) { // the gizmo was just turned on
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if (is_mesh_update_necessary())
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if (is_mesh_update_necessary())
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update_mesh();
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update_mesh();
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@ -1090,6 +1120,26 @@ void GLGizmoSlaSupports::on_start_dragging()
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void GLGizmoSlaSupports::on_load(cereal::BinaryInputArchive& ar)
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{
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ar(m_clipping_plane_distance,
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m_clipping_plane_normal,
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m_current_mesh_object_id
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);
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}
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void GLGizmoSlaSupports::on_save(cereal::BinaryOutputArchive& ar) const
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{
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ar(m_clipping_plane_distance,
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m_clipping_plane_normal,
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m_current_mesh_object_id
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);
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}
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void GLGizmoSlaSupports::select_point(int i)
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void GLGizmoSlaSupports::select_point(int i)
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{
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{
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if (i == AllPoints || i == NoPoints) {
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if (i == AllPoints || i == NoPoints) {
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@ -1146,6 +1196,7 @@ void GLGizmoSlaSupports::editing_mode_apply_changes()
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// If there are no changes, don't touch the front-end. The data in the cache could have been
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// If there are no changes, don't touch the front-end. The data in the cache could have been
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// taken from the backend and copying them to ModelObject would needlessly invalidate them.
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// taken from the backend and copying them to ModelObject would needlessly invalidate them.
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if (m_unsaved_changes) {
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if (m_unsaved_changes) {
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wxGetApp().plater()->take_snapshot(_(L("Support points edit")));
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m_model_object->sla_points_status = sla::PointsStatus::UserModified;
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m_model_object->sla_points_status = sla::PointsStatus::UserModified;
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m_model_object->sla_support_points.clear();
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m_model_object->sla_support_points.clear();
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for (const CacheEntry& cache_entry : m_editing_mode_cache)
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for (const CacheEntry& cache_entry : m_editing_mode_cache)
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@ -1204,6 +1255,7 @@ void GLGizmoSlaSupports::auto_generate()
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)), _(L("Warning")), wxICON_WARNING | wxYES | wxNO);
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)), _(L("Warning")), wxICON_WARNING | wxYES | wxNO);
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if (m_model_object->sla_points_status != sla::PointsStatus::UserModified || m_editing_mode_cache.empty() || dlg.ShowModal() == wxID_YES) {
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if (m_model_object->sla_points_status != sla::PointsStatus::UserModified || m_editing_mode_cache.empty() || dlg.ShowModal() == wxID_YES) {
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wxGetApp().plater()->take_snapshot(_(L("Autogenerate support points")));
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m_model_object->sla_support_points.clear();
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m_model_object->sla_support_points.clear();
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m_model_object->sla_points_status = sla::PointsStatus::Generating;
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m_model_object->sla_points_status = sla::PointsStatus::Generating;
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m_editing_mode_cache.clear();
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m_editing_mode_cache.clear();
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@ -14,6 +14,8 @@
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#include "libslic3r/SLAPrint.hpp"
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#include "libslic3r/SLAPrint.hpp"
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#include <wx/dialog.h>
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#include <wx/dialog.h>
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#include <cereal/types/vector.hpp>
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namespace Slic3r {
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namespace Slic3r {
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namespace GUI {
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namespace GUI {
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@ -49,12 +51,21 @@ private:
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class CacheEntry {
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class CacheEntry {
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public:
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public:
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CacheEntry() :
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support_point(sla::SupportPoint()), selected(false), normal(Vec3f::Zero()) {}
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CacheEntry(const sla::SupportPoint& point, bool sel, const Vec3f& norm = Vec3f::Zero()) :
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CacheEntry(const sla::SupportPoint& point, bool sel, const Vec3f& norm = Vec3f::Zero()) :
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support_point(point), selected(sel), normal(norm) {}
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support_point(point), selected(sel), normal(norm) {}
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sla::SupportPoint support_point;
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sla::SupportPoint support_point;
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bool selected; // whether the point is selected
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bool selected; // whether the point is selected
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Vec3f normal;
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Vec3f normal;
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template<class Archive>
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void serialize(Archive & ar)
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{
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ar(support_point, selected, normal);
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}
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};
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};
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public:
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public:
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@ -139,6 +150,8 @@ protected:
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virtual std::string on_get_name() const;
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virtual std::string on_get_name() const;
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virtual bool on_is_activable() const;
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virtual bool on_is_activable() const;
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virtual bool on_is_selectable() const;
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virtual bool on_is_selectable() const;
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virtual void on_load(cereal::BinaryInputArchive& ar) override;
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virtual void on_save(cereal::BinaryOutputArchive& ar) const override;
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};
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};
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