CTRL-click replace SHIFT-click for addind/removing objects to the current selection from the 3D scene
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1 changed files with 3 additions and 3 deletions
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@ -3563,15 +3563,15 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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if (evt.LeftDown() && (m_hover_volume_id != -1))
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{
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bool already_selected = m_selection.contains_volume(m_hover_volume_id);
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bool shift_down = evt.ShiftDown();
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bool ctrl_down = evt.CmdDown();
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Selection::IndicesList curr_idxs = m_selection.get_volume_idxs();
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if (already_selected && shift_down)
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if (already_selected && ctrl_down)
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m_selection.remove(m_hover_volume_id);
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else
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{
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bool add_as_single = !already_selected && !shift_down;
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bool add_as_single = !already_selected && !ctrl_down;
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m_selection.add(m_hover_volume_id, add_as_single);
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m_mouse.drag.move_requires_threshold = !already_selected;
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if (already_selected)
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