WIP Cut: Fixed an adding/deleting of the connectors to the selection_info

+ more code refactoring
This commit is contained in:
YuSanka 2022-09-20 16:38:24 +02:00
parent e93ff4d087
commit 94685b5ad8
3 changed files with 356 additions and 293 deletions

View File

@ -254,10 +254,8 @@ bool GLGizmoCut3D::on_mouse(const wxMouseEvent &mouse_event)
if (use_grabbers(mouse_event)) {
if (m_hover_id >= m_connectors_group_id) {
if (mouse_event.LeftDown()) {
std::fill(m_selected.begin(), m_selected.end(), false);
m_selected_count = 0;
}
if (mouse_event.LeftDown() && !mouse_event.CmdDown()&& !mouse_event.AltDown())
unselect_all_connectors();
if (mouse_event.LeftUp() && !mouse_event.ShiftDown())
gizmo_event(SLAGizmoEventType::LeftUp, mouse_pos, mouse_event.ShiftDown(), mouse_event.AltDown(), mouse_event.CmdDown());
}
@ -1012,99 +1010,103 @@ Vec3d GLGizmoCut3D::mouse_position_in_local_plane(Axis axis, const Linef3& mouse
return transform(mouse_ray, m).intersect_plane(0.0);
}
void GLGizmoCut3D::dragging_grabber_z(const GLGizmoBase::UpdateData &data)
{
Vec3d starting_box_center = m_plane_center - Vec3d::UnitZ(); // some Margin
rotate_vec3d_around_plane_center(starting_box_center);
const Vec3d&starting_drag_position = m_plane_center;
double projection = 0.0;
Vec3d starting_vec = starting_drag_position - starting_box_center;
if (starting_vec.norm() != 0.0) {
Vec3d mouse_dir = data.mouse_ray.unit_vector();
// finds the intersection of the mouse ray with the plane parallel to the camera viewport and passing throught the starting position
// use ray-plane intersection see i.e. https://en.wikipedia.org/wiki/Line%E2%80%93plane_intersection algebric form
// in our case plane normal and ray direction are the same (orthogonal view)
// when moving to perspective camera the negative z unit axis of the camera needs to be transformed in world space and used as plane normal
Vec3d inters = data.mouse_ray.a + (starting_drag_position - data.mouse_ray.a).dot(mouse_dir) / mouse_dir.squaredNorm() * mouse_dir;
// vector from the starting position to the found intersection
Vec3d inters_vec = inters - starting_drag_position;
starting_vec.normalize();
// finds projection of the vector along the staring direction
projection = inters_vec.dot(starting_vec);
}
if (wxGetKeyState(WXK_SHIFT))
projection = m_snap_step * (double)std::round(projection / m_snap_step);
const Vec3d shift = starting_vec * projection;
// move cut plane center
set_center(m_plane_center + shift);
}
void GLGizmoCut3D::dragging_grabber_xy(const GLGizmoBase::UpdateData &data)
{
const Vec2d mouse_pos = to_2d(mouse_position_in_local_plane((Axis)m_hover_id, data.mouse_ray));
const Vec2d orig_dir = Vec2d::UnitX();
const Vec2d new_dir = mouse_pos.normalized();
const double two_pi = 2.0 * PI;
double theta = ::acos(std::clamp(new_dir.dot(orig_dir), -1.0, 1.0));
if (cross2(orig_dir, new_dir) < 0.0)
theta = two_pi - theta;
const double len = mouse_pos.norm();
// snap to coarse snap region
if (m_snap_coarse_in_radius <= len && len <= m_snap_coarse_out_radius) {
const double step = two_pi / double(SnapRegionsCount);
theta = step * std::round(theta / step);
}
// snap to fine snap region (scale)
else if (m_snap_fine_in_radius <= len && len <= m_snap_fine_out_radius) {
const double step = two_pi / double(ScaleStepsCount);
theta = step * std::round(theta / step);
}
if (is_approx(theta, two_pi))
theta = 0.0;
if (m_hover_id == X)
theta += 0.5 * PI;
Vec3d rotation = Vec3d::Zero();
rotation[m_hover_id] = theta;
m_rotation_m = m_start_dragging_m * rotation_transform(rotation);
m_angle = theta;
while (m_angle > two_pi)
m_angle -= two_pi;
if (m_angle < 0.0)
m_angle += two_pi;
update_clipper();
}
void GLGizmoCut3D::dragging_connector(const GLGizmoBase::UpdateData &data)
{
CutConnectors& connectors = m_c->selection_info()->model_object()->cut_connectors;
std::pair<Vec3d, Vec3d> pos_and_normal;
Vec3d pos_world;
if (unproject_on_cut_plane(data.mouse_pos.cast<double>(), pos_and_normal, pos_world)) {
connectors[m_hover_id - m_connectors_group_id].pos = pos_and_normal.first;
update_raycasters_for_picking_transform();
}
}
void GLGizmoCut3D::on_dragging(const UpdateData& data)
{
if (m_hover_id < 0)
return;
CutConnectors& connectors = m_c->selection_info()->model_object()->cut_connectors;
if (m_hover_id == Z) {
Vec3d starting_box_center = m_plane_center - Vec3d::UnitZ();// some Margin
rotate_vec3d_around_plane_center(starting_box_center);
const Vec3d& starting_drag_position = m_plane_center;
double projection = 0.0;
Vec3d starting_vec = starting_drag_position - starting_box_center;
if (starting_vec.norm() != 0.0) {
Vec3d mouse_dir = data.mouse_ray.unit_vector();
// finds the intersection of the mouse ray with the plane parallel to the camera viewport and passing throught the starting position
// use ray-plane intersection see i.e. https://en.wikipedia.org/wiki/Line%E2%80%93plane_intersection algebric form
// in our case plane normal and ray direction are the same (orthogonal view)
// when moving to perspective camera the negative z unit axis of the camera needs to be transformed in world space and used as plane normal
Vec3d inters = data.mouse_ray.a + (starting_drag_position - data.mouse_ray.a).dot(mouse_dir) / mouse_dir.squaredNorm() * mouse_dir;
// vector from the starting position to the found intersection
Vec3d inters_vec = inters - starting_drag_position;
starting_vec.normalize();
// finds projection of the vector along the staring direction
projection = inters_vec.dot(starting_vec);
}
if (wxGetKeyState(WXK_SHIFT))
projection = m_snap_step * (double)std::round(projection / m_snap_step);
Vec3d shift = starting_vec * projection;
// move cut plane center
set_center(m_plane_center + shift);
}
else if (m_hover_id == X || m_hover_id == Y) {
Vec3d rotation = Vec3d::Zero();
const Vec2d mouse_pos = to_2d(mouse_position_in_local_plane((Axis)m_hover_id, data.mouse_ray));
const Vec2d orig_dir = Vec2d::UnitX();
const Vec2d new_dir = mouse_pos.normalized();
const double two_pi = 2.0 * PI;
double theta = ::acos(std::clamp(new_dir.dot(orig_dir), -1.0, 1.0));
if (cross2(orig_dir, new_dir) < 0.0)
theta = two_pi - theta;
const double len = mouse_pos.norm();
// snap to coarse snap region
if (m_snap_coarse_in_radius <= len && len <= m_snap_coarse_out_radius) {
const double step = two_pi / double(SnapRegionsCount);
theta = step * std::round(theta / step);
}
else {
// snap to fine snap region (scale)
if (m_snap_fine_in_radius <= len && len <= m_snap_fine_out_radius) {
const double step = two_pi / double(ScaleStepsCount);
theta = step * std::round(theta / step);
}
}
if (theta == two_pi)
theta = 0.0;
if (m_hover_id == X)
theta += 0.5 * PI;
rotation[m_hover_id] = theta;
m_rotation_m = m_start_dragging_m * rotation_transform(rotation);
m_angle = theta;
while (m_angle > two_pi)
m_angle -= two_pi;
if (m_angle < 0.0)
m_angle += two_pi;
update_clipper();
}
if (m_hover_id == Z)
dragging_grabber_z(data);
else if (m_hover_id == X || m_hover_id == Y)
dragging_grabber_xy(data);
else if (m_hover_id >= m_connectors_group_id && m_connector_mode == CutConnectorMode::Manual)
{
std::pair<Vec3d, Vec3d> pos_and_normal;
Vec3d pos_world;
if (!unproject_on_cut_plane(data.mouse_pos.cast<double>(), pos_and_normal, pos_world))
return;
connectors[m_hover_id - m_connectors_group_id].pos = pos_and_normal.first;
update_raycasters_for_picking_transform();
}
dragging_connector(data);
}
void GLGizmoCut3D::on_start_dragging()
@ -1215,10 +1217,10 @@ bool GLGizmoCut3D::update_bb()
m_grabber_connection_len = 0.75 * m_radius;// std::min<double>(0.75 * m_radius, 35.0);
m_grabber_radius = m_grabber_connection_len * 0.85;
m_snap_coarse_in_radius = m_grabber_radius / 3.0f;
m_snap_coarse_out_radius = 2.0f * m_snap_coarse_in_radius;
m_snap_coarse_in_radius = m_grabber_radius / 3.0;
m_snap_coarse_out_radius = m_snap_coarse_in_radius * 2.;
m_snap_fine_in_radius = m_grabber_connection_len * 0.85;
m_snap_fine_out_radius = m_grabber_connection_len * 1.15f;
m_snap_fine_out_radius = m_grabber_connection_len * 1.15;
m_plane.reset();
m_cone.reset();
@ -1276,11 +1278,20 @@ void GLGizmoCut3D::init_rendering_items()
m_plane.init_from(its_make_square_plane(float(m_radius)));
}
void GLGizmoCut3D::render_clipper_cut()
{
if (! m_connectors_editing)
::glDisable(GL_DEPTH_TEST);
m_c->object_clipper()->render_cut();
if (! m_connectors_editing)
::glEnable(GL_DEPTH_TEST);
}
void GLGizmoCut3D::on_render()
{
if (update_bb() || force_update_clipper_on_render) {
update_clipper_on_render();
m_c->object_clipper()->set_behavior(m_connectors_editing, m_connectors_editing, 0.4f);
m_c->object_clipper()->set_behavior(m_connectors_editing, m_connectors_editing, 0.4);
}
init_picking_models();
@ -1289,11 +1300,7 @@ void GLGizmoCut3D::on_render()
render_connectors();
if (! m_connectors_editing)
::glDisable(GL_DEPTH_TEST);
m_c->object_clipper()->render_cut();
if (! m_connectors_editing)
::glEnable(GL_DEPTH_TEST);
render_clipper_cut();
if (!m_hide_cut_plane && !m_connectors_editing) {
render_cut_plane();
@ -1303,7 +1310,7 @@ void GLGizmoCut3D::on_render()
render_cut_line();
}
void GLGizmoCut3D::render_debug_block()
void GLGizmoCut3D::render_debug_input_window()
{
m_imgui->begin(wxString("DEBUG"));
@ -1342,9 +1349,20 @@ void GLGizmoCut3D::adjust_window_position(float x, float y, float bottom_limit)
}
}
void GLGizmoCut3D::render_connectors_editing(CutConnectors &connectors)
void GLGizmoCut3D::unselect_all_connectors()
{
std::fill(m_selected.begin(), m_selected.end(), false);
m_selected_count = 0;
}
void GLGizmoCut3D::select_all_connectors()
{
std::fill(m_selected.begin(), m_selected.end(), true);
m_selected_count = int(m_selected.size());
}
void GLGizmoCut3D::render_shortcuts()
{
// add shortcuts panel
if (m_imgui->button("? " + (m_show_shortcuts ? wxString(ImGui::CollapseBtn) : wxString(ImGui::ExpandBtn))))
m_show_shortcuts = !m_show_shortcuts;
@ -1354,6 +1372,19 @@ void GLGizmoCut3D::render_connectors_editing(CutConnectors &connectors)
ImGui::SameLine(m_label_width);
m_imgui->text(shortcut.second);
}
}
void GLGizmoCut3D::apply_selected_connectors(std::function<void(size_t idx)> apply_fn)
{
for (size_t idx = 0; idx < m_selected.size(); idx++)
if (m_selected[idx])
apply_fn(idx);
}
void GLGizmoCut3D::render_connectors_input_window(CutConnectors &connectors)
{
// add shortcuts panel
render_shortcuts();
// Connectors section
@ -1377,48 +1408,67 @@ void GLGizmoCut3D::render_connectors_editing(CutConnectors &connectors)
bool type_changed = render_connect_type_radio_button(CutConnectorType::Plug);
type_changed |= render_connect_type_radio_button(CutConnectorType::Dowel);
if (type_changed)
for (size_t idx = 0; idx < m_selected.size() ; idx++)
if (m_selected[idx])
connectors[idx].attribs.type = CutConnectorType(m_connector_type);
apply_selected_connectors([this, &connectors] (size_t idx) { connectors[idx].attribs.type = CutConnectorType(m_connector_type); });
if (render_combo(_u8L("Style"), m_connector_styles, m_connector_style))
for (size_t idx = 0; idx < m_selected.size() ; idx++)
if (m_selected[idx])
connectors[idx].attribs.style = CutConnectorStyle(m_connector_style) ;
apply_selected_connectors([this, &connectors](size_t idx) { connectors[idx].attribs.style = CutConnectorStyle(m_connector_style); });
if (render_combo(_u8L("Shape"), m_connector_shapes, m_connector_shape_id))
for (size_t idx = 0; idx < m_selected.size() ; idx++)
if (m_selected[idx])
connectors[idx].attribs.shape = CutConnectorShape(m_connector_shape_id);
apply_selected_connectors([this, &connectors](size_t idx) { connectors[idx].attribs.shape = CutConnectorShape(m_connector_shape_id); });
if (render_slider_double_input(_u8L("Depth ratio"), m_connector_depth_ratio, m_connector_depth_ratio_tolerance))
for (size_t idx = 0; idx < m_selected.size() ; idx++)
if (m_selected[idx]) {
auto&connector = connectors[idx];
connector.height = float(m_connector_depth_ratio);
connector.height_tolerance = 0.01f * float(m_connector_depth_ratio_tolerance);
}
apply_selected_connectors([this, &connectors](size_t idx) {
connectors[idx].height = float(m_connector_depth_ratio);
connectors[idx].height_tolerance = 0.01f * float(m_connector_depth_ratio_tolerance);
});
if (render_slider_double_input(_u8L("Size"), m_connector_size, m_connector_size_tolerance))
for (size_t idx = 0; idx < m_selected.size(); idx++)
if (m_selected[idx]) {
auto&connector = connectors[idx];
connector.radius = float(m_connector_size * 0.5);
connector.radius_tolerance = 0.01f * float(m_connector_size_tolerance);
}
apply_selected_connectors([this, &connectors](size_t idx) {
connectors[idx].radius = float(m_connector_size * 0.5);
connectors[idx].radius_tolerance = 0.01f * float(m_connector_size_tolerance);
});
if (m_imgui->button(_L("Confirm connectors"))) {
m_clp_normal = m_c->object_clipper()->get_clipping_plane()->get_normal();
m_connectors_editing = false;
update_raycasters_for_picking();
std::fill(m_selected.begin(), m_selected.end(), false);
m_selected_count = 0;
unselect_all_connectors();
set_connectors_editing(false);
}
m_parent.request_extra_frame();
}
void GLGizmoCut3D::render_cut_plane_editing(CutConnectors &connectors)
void GLGizmoCut3D::render_build_size()
{
double koef = m_imperial_units ? ObjectManipulation::mm_to_in : 1.0;
std::string unit_str = m_imperial_units ? _u8L("inch") : _u8L("mm");
const BoundingBoxf3 tbb = transformed_bounding_box();
Vec3d tbb_sz = tbb.size();
wxString size = "X: " + double_to_string(tbb_sz.x() * koef, 2) + unit_str +
", Y: " + double_to_string(tbb_sz.y() * koef, 2) + unit_str +
", Z: " + double_to_string(tbb_sz.z() * koef, 2) + unit_str;
ImGui::AlignTextToFramePadding();
m_imgui->text(_L("Build size"));
ImGui::SameLine(m_label_width);
m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, size);
}
void GLGizmoCut3D::reset_cut_plane()
{
set_center(bounding_box().center());
m_rotation_m = Transform3d::Identity();
m_angle_arc.reset();
update_clipper();
}
void GLGizmoCut3D::set_connectors_editing(bool connectors_editing)
{
m_connectors_editing = connectors_editing;
update_raycasters_for_picking();
}
void GLGizmoCut3D::render_cut_plane_input_window(CutConnectors &connectors)
{
// WIP : cut plane mode
// render_combo(_u8L("Mode"), m_modes, m_mode);
@ -1426,95 +1476,60 @@ void GLGizmoCut3D::render_cut_plane_editing(CutConnectors &connectors)
if (m_mode == size_t(CutMode::cutPlanar)) {
ImGui::AlignTextToFramePadding();
m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, _L("Hold SHIFT key and connect some two points of an object to cut by line"));
ImGui::Separator();
double koef = m_imperial_units ? ObjectManipulation::mm_to_in : 1.0;
std::string unit_str = m_imperial_units ? _u8L("inch") : _u8L("mm");
const BoundingBoxf3 tbb = transformed_bounding_box();
Vec3d tbb_sz = tbb.size();
wxString size = "X: " + double_to_string(tbb_sz.x() * koef, 2) + unit_str +
", Y: " + double_to_string(tbb_sz.y() * koef, 2) + unit_str +
", Z: " + double_to_string(tbb_sz.z() * koef, 2) + unit_str;
render_build_size();
ImGui::AlignTextToFramePadding();
m_imgui->text(_L("Build size"));
ImGui::SameLine(m_label_width);
m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, size);
m_imgui->text(_L("Cut position: "));
render_move_center_input(Z);
if (m_imgui->button("Reset cutting plane")) {
set_center(bounding_box().center());
m_rotation_m = Transform3d::Identity();
m_angle_arc.reset();
update_clipper();
}
if (m_imgui->button("Reset cutting plane"))
reset_cut_plane();
ImGui::Separator();
auto render_part_action_line = [this, connectors](const wxString& info_label, const wxString& label, const wxString& suffix, bool& keep_part, bool& place_on_cut_part, bool& rotate_part) {
bool keep = true;
m_imgui->text(info_label);
ImGui::SameLine(m_label_width);
m_imgui->text(label);
ImGui::SameLine(2 * m_label_width);
m_imgui->disabled_begin(!connectors.empty());
m_imgui->checkbox(_L("Keep") + suffix, connectors.empty() ? keep_part : keep);
m_imgui->disabled_end();
ImGui::SameLine(3 * m_label_width);
m_imgui->disabled_begin(!keep_part);
if (m_imgui->checkbox(_L("Place on cut") + suffix, place_on_cut_part))
rotate_part = false;
ImGui::SameLine();
if (m_imgui->checkbox(_L("Flip") + suffix, rotate_part))
place_on_cut_part = false;
m_imgui->disabled_end();
};
ImGui::AlignTextToFramePadding();
m_imgui->text(_L("After cut") + ": ");
bool keep = true;
ImGui::SameLine(m_label_width);
m_imgui->text(_L("Upper part"));
ImGui::SameLine(2 * m_label_width);
m_imgui->disabled_begin(!connectors.empty());
m_imgui->checkbox(_L("Keep") + "##upper", connectors.empty() ? m_keep_upper : keep);
m_imgui->disabled_end();
ImGui::SameLine(3 * m_label_width);
m_imgui->disabled_begin(!m_keep_upper);
m_imgui->disabled_begin(is_approx(Transformation(m_rotation_m).get_rotation().x(), 0.) && is_approx(Transformation(m_rotation_m).get_rotation().y(), 0.));
if (m_imgui->checkbox(_L("Place on cut") + "##upper", m_place_on_cut_upper))
m_rotate_upper = false;
m_imgui->disabled_end();
ImGui::SameLine();
if (m_imgui->checkbox(_L("Flip") + "##upper", m_rotate_upper))
m_place_on_cut_upper = false;
m_imgui->disabled_end();
m_imgui->text("");
ImGui::SameLine(m_label_width);
m_imgui->text(_L("Lower part"));
ImGui::SameLine(2 * m_label_width);
m_imgui->disabled_begin(!connectors.empty());
m_imgui->checkbox(_L("Keep") + "##lower", connectors.empty() ? m_keep_lower : keep);
m_imgui->disabled_end();
ImGui::SameLine(3 * m_label_width);
m_imgui->disabled_begin(!m_keep_lower);
if (m_imgui->checkbox(_L("Place on cut") + "##lower", m_place_on_cut_lower))
m_rotate_lower = false;
ImGui::SameLine();
if (m_imgui->checkbox(_L("Flip") + "##lower", m_rotate_lower))
m_place_on_cut_lower = false;
m_imgui->disabled_end();
render_part_action_line(_L("After cut") + ": ", _L("Upper part"), "##upper", m_keep_upper, m_place_on_cut_upper, m_rotate_upper);
render_part_action_line("", _L("Lower part"), "##lower", m_keep_lower, m_place_on_cut_lower, m_rotate_lower);
}
if (wxGetApp().plater()->printer_technology() == ptFFF) {
m_imgui->disabled_begin(!m_keep_upper || !m_keep_lower);
if (m_imgui->button(_L("Add/Edit connectors"))) {
m_connectors_editing = true;
update_raycasters_for_picking();
}
if (m_imgui->button(_L("Add/Edit connectors")))
set_connectors_editing(true);
m_imgui->disabled_end();
}
ImGui::Separator();
m_imgui->disabled_begin(!can_perform_cut());
if((m_keep_upper || m_keep_lower) && m_imgui->button(_L("Perform cut")))
perform_cut(m_parent.get_selection());;
if(m_imgui->button(_L("Perform cut")))
perform_cut(m_parent.get_selection());;
m_imgui->disabled_end();
}
@ -1550,7 +1565,7 @@ void GLGizmoCut3D::render_input_window_warning() const
void GLGizmoCut3D::on_render_input_window(float x, float y, float bottom_limit)
{
m_imgui->begin(_L("Cut"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
m_imgui->begin(get_name(), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
// adjust window position to avoid overlap the view toolbar
adjust_window_position(x, y, bottom_limit);
@ -1560,15 +1575,15 @@ void GLGizmoCut3D::on_render_input_window(float x, float y, float bottom_limit)
init_input_window_data(connectors);
if (m_connectors_editing) // connectors mode
render_connectors_editing(connectors);
render_connectors_input_window(connectors);
else
render_cut_plane_editing(connectors);
render_cut_plane_input_window(connectors);
render_input_window_warning();
m_imgui->end();
render_debug_block();
render_debug_input_window();
}
// get volume transformation regarding to the "border". Border is related from the size of connectors
@ -1598,9 +1613,6 @@ Transform3d GLGizmoCut3D::get_volume_transformation(const ModelVolume* volume) c
void GLGizmoCut3D::render_connectors()
{
if (!m_connectors_editing)
return;
::glEnable(GL_DEPTH_TEST);
if (cut_line_processing() || m_connector_mode == CutConnectorMode::Auto || !m_c->selection_info())
@ -1631,7 +1643,7 @@ void GLGizmoCut3D::render_connectors()
const ModelInstance* mi = mo->instances[inst_id];
const Vec3d& instance_offset = mi->get_offset();
const float sla_shift = m_c->selection_info()->get_sla_shift();
const double sla_shift = double(m_c->selection_info()->get_sla_shift());
const ClippingPlane* cp = m_c->object_clipper()->get_clipping_plane();
const Vec3d& normal = cp && cp->is_active() ? cp->get_normal() : m_clp_normal;
@ -1643,7 +1655,7 @@ void GLGizmoCut3D::render_connectors()
for (size_t i = 0; i < connectors.size(); ++i) {
const CutConnector& connector = connectors[i];
double height = connector.height;
double height = double(connector.height);
// recalculate connector position to world position
Vec3d pos = connector.pos + instance_offset;
if (connector.attribs.type == CutConnectorType::Dowel &&
@ -1757,13 +1769,13 @@ void GLGizmoCut3D::perform_cut(const Selection& selection)
}
plater->cut(object_idx, instance_idx, cut_center_offset, rotation,
only_if(has_connectors ? true : m_keep_upper, ModelObjectCutAttribute::KeepUpper) |
only_if(has_connectors ? true : m_keep_lower, ModelObjectCutAttribute::KeepLower) |
only_if(m_place_on_cut_upper, ModelObjectCutAttribute::PlaceOnCutUpper) |
only_if(m_place_on_cut_lower, ModelObjectCutAttribute::PlaceOnCutLower) |
only_if(m_rotate_upper, ModelObjectCutAttribute::FlipUpper) |
only_if(m_rotate_lower, ModelObjectCutAttribute::FlipLower) |
only_if(create_dowels_as_separate_object, ModelObjectCutAttribute::CreateDowels));
only_if(has_connectors ? true : m_keep_upper, ModelObjectCutAttribute::KeepUpper) |
only_if(has_connectors ? true : m_keep_lower, ModelObjectCutAttribute::KeepLower) |
only_if(m_place_on_cut_upper, ModelObjectCutAttribute::PlaceOnCutUpper) |
only_if(m_place_on_cut_lower, ModelObjectCutAttribute::PlaceOnCutLower) |
only_if(m_rotate_upper, ModelObjectCutAttribute::FlipUpper) |
only_if(m_rotate_lower, ModelObjectCutAttribute::FlipLower) |
only_if(create_dowels_as_separate_object, ModelObjectCutAttribute::CreateDowels));
}
else {
// the object is SLA-elevated and the plane is under it.
@ -1907,6 +1919,85 @@ bool GLGizmoCut3D::process_cut_line(SLAGizmoEventType action, const Vec2d& mouse
return false;
}
bool GLGizmoCut3D::add_connector(CutConnectors& connectors, const Vec2d& mouse_position)
{
std::pair<Vec3d, Vec3d> pos_and_normal;
Vec3d pos_world;
if (unproject_on_cut_plane(mouse_position.cast<double>(), pos_and_normal, pos_world)) {
const Vec3d& hit = pos_and_normal.first;
if (m_connectors_editing) {
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Add connector"), UndoRedo::SnapshotType::GizmoAction);
connectors.emplace_back(hit, Transformation(m_rotation_m).get_rotation(),
float(m_connector_size) * 0.5f, float(m_connector_depth_ratio),
float(m_connector_size_tolerance) * 0.01f, float(m_connector_depth_ratio_tolerance) * 0.01f,
CutConnectorAttributes( CutConnectorType(m_connector_type),
CutConnectorStyle(m_connector_style),
CutConnectorShape(m_connector_shape_id)));
unselect_all_connectors();
m_selected.push_back(true);
assert(m_selected.size() == connectors.size());
update_model_object();
m_parent.set_as_dirty();
}
else {
// Following would inform the clipper about the mouse click, so it can
// toggle the respective contour as disabled.
//m_c->object_clipper()->pass_mouse_click(pos_world);
}
return true;
}
return false;
}
bool GLGizmoCut3D::delete_selected_connectors(CutConnectors& connectors)
{
if (connectors.empty())
return false;
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Delete connector"), UndoRedo::SnapshotType::GizmoAction);
// remove connectors
for (int i = int(connectors.size()) - 1; i >= 0; i--)
if (m_selected[i])
connectors.erase(connectors.begin() + i);
// remove selections
m_selected.erase(std::remove_if(m_selected.begin(), m_selected.end(), [](const auto& selected) {
return selected; }), m_selected.end());
assert(m_selected.size() == connectors.size());
update_model_object();
m_parent.set_as_dirty();
return true;
}
void GLGizmoCut3D::select_connector(int idx, bool select)
{
m_selected[idx] = select;
if (select)
++m_selected_count;
else
--m_selected_count;
}
bool GLGizmoCut3D::is_selection_changed(bool alt_down, bool control_down)
{
if (m_hover_id >= m_connectors_group_id) {
if (alt_down)
select_connector(m_hover_id - m_connectors_group_id, false);
else {
if (!control_down)
unselect_all_connectors();
select_connector(m_hover_id - m_connectors_group_id, true);
}
return true;
}
return false;
}
bool GLGizmoCut3D::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down)
{
if (is_dragging() || m_connector_mode == CutConnectorMode::Auto || (!m_keep_upper || !m_keep_lower))
@ -1920,76 +2011,33 @@ bool GLGizmoCut3D::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_posi
if (action == SLAGizmoEventType::LeftDown && !shift_down) {
// If there is no selection and no hovering, add new point
if (m_hover_id == -1 && !control_down && !alt_down) {
std::pair<Vec3d, Vec3d> pos_and_normal;
Vec3d pos_world;
if (unproject_on_cut_plane(mouse_position.cast<double>(), pos_and_normal, pos_world)) {
const Vec3d& hit = pos_and_normal.first;
if (m_connectors_editing) {
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Add connector"), UndoRedo::SnapshotType::GizmoAction);
connectors.emplace_back(hit, Transformation(m_rotation_m).get_rotation(),
float(m_connector_size * 0.5), float(m_connector_depth_ratio),
float(0.01f * m_connector_size_tolerance), float(0.01f * m_connector_depth_ratio_tolerance),
CutConnectorAttributes( CutConnectorType(m_connector_type),
CutConnectorStyle(m_connector_style),
CutConnectorShape(m_connector_shape_id)));
std::fill(m_selected.begin(), m_selected.end(), false);
m_selected.push_back(true);
assert(m_selected.size() == connectors.size());
update_model_object();
m_parent.set_as_dirty();
} else {
// Following would inform the clipper about the mouse click, so it can
// toggle the respective contour as disabled.
//m_c->object_clipper()->pass_mouse_click(pos_world);
}
return true;
}
return false;
}
if (m_hover_id == -1 && !control_down && !alt_down)
return add_connector(connectors, mouse_position);
return true;
}
else if (action == SLAGizmoEventType::LeftUp && !shift_down && m_connectors_editing) {
if (m_hover_id >= m_connectors_group_id) {
if (alt_down) {
m_selected[m_hover_id - m_connectors_group_id] = false;
--m_selected_count;
}
else {
if (!control_down) {
std::fill(m_selected.begin(), m_selected.end(), false);
m_selected_count = 0;
}
m_selected[m_hover_id - m_connectors_group_id] = true;
++m_selected_count;
}
return true;
}
}
else if (action == SLAGizmoEventType::RightDown && !shift_down && m_connectors_editing) {
if (!m_connectors_editing)
return false;
if (action == SLAGizmoEventType::LeftUp && !shift_down)
return is_selection_changed(alt_down, control_down);
if (action == SLAGizmoEventType::RightDown && !shift_down) {
// If any point is in hover state, this should initiate its move - return control back to GLCanvas:
if (m_hover_id < m_connectors_group_id)
return false;
unselect_all_connectors();
select_connector(m_hover_id - m_connectors_group_id, true);
return delete_selected_connectors(connectors);
}
if (action == SLAGizmoEventType::Delete)
return delete_selected_connectors(connectors);
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Delete connector"), UndoRedo::SnapshotType::GizmoAction);
size_t connector_id = m_hover_id - m_connectors_group_id;
connectors.erase(connectors.begin() + connector_id);
m_selected.erase(m_selected.begin() + connector_id);
assert(m_selected.size() == connectors.size());
update_model_object();
m_parent.set_as_dirty();
return true;
}
else if (action == SLAGizmoEventType::SelectAll) {
std::fill(m_selected.begin(), m_selected.end(), true);
if (action == SLAGizmoEventType::SelectAll) {
select_all_connectors();
return true;
}
return false;
}

View File

@ -155,26 +155,40 @@ public:
BoundingBoxf3 transformed_bounding_box(bool revert_move = false) const;
protected:
bool on_init() override;
void on_load(cereal::BinaryInputArchive& ar) override;
void on_save(cereal::BinaryOutputArchive& ar) const override;
std::string on_get_name() const override;
void on_set_state() override;
bool on_init() override;
void on_load(cereal::BinaryInputArchive&ar) override;
void on_save(cereal::BinaryOutputArchive&ar) const override;
std::string on_get_name() const override;
void on_set_state() override;
CommonGizmosDataID on_get_requirements() const override;
void on_set_hover_id() override;
bool on_is_activable() const override;
Vec3d mouse_position_in_local_plane(Axis axis, const Linef3& mouse_ray) const;
void on_dragging(const UpdateData& data) override;
void on_start_dragging() override;
void on_stop_dragging() override;
void on_render() override;
void on_set_hover_id() override;
bool on_is_activable() const override;
Vec3d mouse_position_in_local_plane(Axis axis, const Linef3&mouse_ray) const;
void dragging_grabber_z(const GLGizmoBase::UpdateData &data);
void dragging_grabber_xy(const GLGizmoBase::UpdateData &data);
void dragging_connector(const GLGizmoBase::UpdateData &data);
void on_dragging(const UpdateData&data) override;
void on_start_dragging() override;
void on_stop_dragging() override;
void on_render() override;
void render_debug_block();
void render_debug_input_window();
void adjust_window_position(float x, float y, float bottom_limit);
void render_connectors_editing(CutConnectors &connectors);
void render_cut_plane_editing(CutConnectors &connectors);
void unselect_all_connectors();
void select_all_connectors();
void render_shortcuts();
void apply_selected_connectors(std::function<void(size_t idx)> apply_fn);
void render_connectors_input_window(CutConnectors &connectors);
void render_build_size();
void reset_cut_plane();
void set_connectors_editing(bool connectors_editing);
void render_cut_plane_input_window(CutConnectors &connectors);
void init_input_window_data(CutConnectors &connectors);
void render_input_window_warning() const;
bool add_connector(CutConnectors&connectors, const Vec2d&mouse_position);
bool delete_selected_connectors(CutConnectors&connectors);
void select_connector(int idx, bool select);
bool is_selection_changed(bool alt_down, bool control_down);
virtual void on_register_raycasters_for_picking() override;
virtual void on_unregister_raycasters_for_picking() override;
@ -213,6 +227,7 @@ private:
bool update_bb();
void init_picking_models();
void init_rendering_items();
void render_clipper_cut();
void reset_connectors();
void update_connector_shape();
void update_model_object();

View File

@ -551,7 +551,7 @@ bool GLGizmosManager::on_char(wxKeyEvent& evt)
case WXK_BACK:
case WXK_DELETE:
{
if ((m_current == SlaSupports || m_current == Hollow) && gizmo_event(SLAGizmoEventType::Delete))
if ((m_current == SlaSupports || m_current == Hollow || m_current == Cut) && gizmo_event(SLAGizmoEventType::Delete))
processed = true;
break;