fix triangle selector painting on models with transformation
This commit is contained in:
parent
4eaa863ba4
commit
970c9e033d
4 changed files with 12 additions and 13 deletions
|
@ -984,8 +984,6 @@ Issues check_global_stability(SupportGridFilter supports_presence_grid,
|
|||
for (size_t island_idx = 0; island_idx < islands_graph[layer_idx].islands.size(); ++island_idx) {
|
||||
const Island &island = islands_graph[layer_idx].islands[island_idx];
|
||||
ObjectPart &part = active_object_parts.access(prev_island_to_object_part_mapping[island_idx]);
|
||||
|
||||
|
||||
IslandConnection &weakest_conn = prev_island_weakest_connection[island_idx];
|
||||
#ifdef DETAILED_DEBUG_LOGS
|
||||
weakest_conn.print_info("weakest connection info: ");
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue