Wipe tower: changed the way how initial wipe tower preview depth is calculated
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@ -1346,6 +1346,31 @@ std::pair<double, double> WipeTower::get_wipe_tower_cone_base(double width, doub
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return std::make_pair(R, support_scale);
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return std::make_pair(R, support_scale);
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}
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}
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// Static method to extract wipe_volumes[from][to] from the configuration.
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std::vector<std::vector<float>> WipeTower::extract_wipe_volumes(const PrintConfig& config)
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{
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// Get wiping matrix to get number of extruders and convert vector<double> to vector<float>:
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std::vector<float> wiping_matrix(cast<float>(config.wiping_volumes_matrix.values));
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// Extract purging volumes for each extruder pair:
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std::vector<std::vector<float>> wipe_volumes;
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const unsigned int number_of_extruders = (unsigned int)(sqrt(wiping_matrix.size())+EPSILON);
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for (unsigned int i = 0; i<number_of_extruders; ++i)
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wipe_volumes.push_back(std::vector<float>(wiping_matrix.begin()+i*number_of_extruders, wiping_matrix.begin()+(i+1)*number_of_extruders));
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// Also include filament_minimal_purge_on_wipe_tower. This is needed for the preview.
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for (unsigned int i = 0; i<number_of_extruders; ++i) {
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for (unsigned int j = 0; j<number_of_extruders; ++j) {
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float w = wipe_volumes[i][j];
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if (wipe_volumes[i][j] < config.filament_minimal_purge_on_wipe_tower.get_at(j))
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wipe_volumes[i][j] = config.filament_minimal_purge_on_wipe_tower.get_at(j);
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}
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}
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return wipe_volumes;
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}
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// Appends a toolchange into m_plan and calculates neccessary depth of the corresponding box
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// Appends a toolchange into m_plan and calculates neccessary depth of the corresponding box
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void WipeTower::plan_toolchange(float z_par, float layer_height_par, unsigned int old_tool,
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void WipeTower::plan_toolchange(float z_par, float layer_height_par, unsigned int old_tool,
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unsigned int new_tool, float wipe_volume)
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unsigned int new_tool, float wipe_volume)
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@ -22,8 +22,8 @@ class WipeTower
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{
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{
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public:
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public:
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static const std::string never_skip_tag() { return "_GCODE_WIPE_TOWER_NEVER_SKIP_TAG"; }
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static const std::string never_skip_tag() { return "_GCODE_WIPE_TOWER_NEVER_SKIP_TAG"; }
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static std::pair<double, double> get_wipe_tower_cone_base(double width, double height, double depth, double angle_deg);
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static std::pair<double, double> get_wipe_tower_cone_base(double width, double height, double depth, double angle_deg);
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static std::vector<std::vector<float>> extract_wipe_volumes(const PrintConfig& config);
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struct Extrusion
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struct Extrusion
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{
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{
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@ -1337,11 +1337,22 @@ const WipeTowerData& Print::wipe_tower_data(size_t extruders_cnt) const
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{
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{
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// If the wipe tower wasn't created yet, make sure the depth and brim_width members are set to default.
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// If the wipe tower wasn't created yet, make sure the depth and brim_width members are set to default.
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if (! is_step_done(psWipeTower) && extruders_cnt !=0) {
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if (! is_step_done(psWipeTower) && extruders_cnt !=0) {
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const_cast<Print*>(this)->m_wipe_tower_data.brim_width = m_config.wipe_tower_brim_width;
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// Calculating depth should take into account currently set wiping volumes.
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// For a long time, the initial preview would just use 900/width per toolchange (15mm on a 60mm wide tower)
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// and it worked well enough. Let's try to do slightly better by accounting for the purging volumes.
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std::vector<std::vector<float>> wipe_volumes = WipeTower::extract_wipe_volumes(m_config);
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std::vector<float> max_wipe_volumes;
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for (const std::vector<float>& v : wipe_volumes)
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max_wipe_volumes.emplace_back(*std::max_element(v.begin(), v.end()));
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float maximum = std::accumulate(max_wipe_volumes.begin(), max_wipe_volumes.end(), 0.f);
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maximum = maximum * extruders_cnt / max_wipe_volumes.size();
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float width = float(m_config.wipe_tower_width);
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float width = float(m_config.wipe_tower_width);
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float layer_height = 0.2f; // just assume fixed value, it will still be better than before.
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const_cast<Print*>(this)->m_wipe_tower_data.depth = (900.f/width) * float(extruders_cnt - 1);
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const_cast<Print*>(this)->m_wipe_tower_data.depth = (maximum/layer_height)/width;
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const_cast<Print*>(this)->m_wipe_tower_data.brim_width = m_config.wipe_tower_brim_width;
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}
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}
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return m_wipe_tower_data;
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return m_wipe_tower_data;
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@ -1353,13 +1364,7 @@ void Print::_make_wipe_tower()
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if (! this->has_wipe_tower())
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if (! this->has_wipe_tower())
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return;
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return;
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// Get wiping matrix to get number of extruders and convert vector<double> to vector<float>:
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std::vector<std::vector<float>> wipe_volumes = WipeTower::extract_wipe_volumes(m_config);
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std::vector<float> wiping_matrix(cast<float>(m_config.wiping_volumes_matrix.values));
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// Extract purging volumes for each extruder pair:
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std::vector<std::vector<float>> wipe_volumes;
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const unsigned int number_of_extruders = (unsigned int)(sqrt(wiping_matrix.size())+EPSILON);
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for (unsigned int i = 0; i<number_of_extruders; ++i)
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wipe_volumes.push_back(std::vector<float>(wiping_matrix.begin()+i*number_of_extruders, wiping_matrix.begin()+(i+1)*number_of_extruders));
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// Let the ToolOrdering class know there will be initial priming extrusions at the start of the print.
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// Let the ToolOrdering class know there will be initial priming extrusions at the start of the print.
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m_wipe_tower_data.tool_ordering = ToolOrdering(*this, (unsigned int)-1, true);
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m_wipe_tower_data.tool_ordering = ToolOrdering(*this, (unsigned int)-1, true);
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@ -1412,7 +1417,7 @@ void Print::_make_wipe_tower()
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//wipe_tower.set_zhop();
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//wipe_tower.set_zhop();
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// Set the extruder & material properties at the wipe tower object.
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// Set the extruder & material properties at the wipe tower object.
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for (size_t i = 0; i < number_of_extruders; ++ i)
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for (size_t i = 0; i < m_config.nozzle_diameter.size(); ++ i)
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wipe_tower.set_extruder(i, m_config);
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wipe_tower.set_extruder(i, m_config);
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m_wipe_tower_data.priming = Slic3r::make_unique<std::vector<WipeTower::ToolChangeResult>>(
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m_wipe_tower_data.priming = Slic3r::make_unique<std::vector<WipeTower::ToolChangeResult>>(
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@ -488,8 +488,6 @@ int GLVolumeCollection::load_wipe_tower_preview(
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float rotation_angle, bool size_unknown, float brim_width)
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float rotation_angle, bool size_unknown, float brim_width)
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#endif // ENABLE_OPENGL_ES
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#endif // ENABLE_OPENGL_ES
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{
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{
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if (depth < 0.01f)
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return int(this->volumes.size() - 1);
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if (height == 0.0f)
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if (height == 0.0f)
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height = 0.1f;
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height = 0.1f;
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