Tech ENABLE_RAYCAST_PICKING - Raytraced picking of Rotate Gizmo

This commit is contained in:
enricoturri1966 2022-06-13 14:17:19 +02:00
parent df47ba7122
commit 9962a5a873
4 changed files with 43 additions and 8 deletions

View file

@ -882,6 +882,25 @@ void GLGizmoRotate3D::on_render()
m_gizmos[Z].render();
}
#if ENABLE_RAYCAST_PICKING
void GLGizmoRotate3D::on_register_raycasters_for_picking()
{
// this gizmo is rendered on top of the scene, so the raytraced picker should take it into account
m_parent.set_raycaster_gizmos_on_top(true);
for (GLGizmoRotate& g : m_gizmos) {
g.register_raycasters_for_picking(true);
}
}
void GLGizmoRotate3D::on_unregister_raycasters_for_picking()
{
for (GLGizmoRotate& g : m_gizmos) {
g.unregister_raycasters_for_picking();
}
m_parent.set_raycaster_gizmos_on_top(false);
}
#endif // ENABLE_RAYCAST_PICKING
GLGizmoRotate3D::RotoptimzeWindow::RotoptimzeWindow(ImGuiWrapper * imgui,
State & state,
const Alignment &alignment)