Merge branch 'tm_opencsg' into lm_tm_hollowing
This commit is contained in:
commit
9a0a4a5327
@ -117,8 +117,6 @@ add_library(libslic3r STATIC
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/libslic3r_version.h"
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Line.cpp
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Line.hpp
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MeshBoolean.cpp
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MeshBoolean.hpp
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||||
Model.cpp
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Model.hpp
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Arrange.hpp
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@ -220,6 +218,24 @@ add_library(libslic3r STATIC
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SLA/Clustering.hpp
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)
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if (SLIC3R_STATIC)
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set(CGAL_Boost_USE_STATIC_LIBS ON)
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set(CGAL_DO_NOT_WARN_ABOUT_CMAKE_BUILD_TYPE TRUE)
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endif ()
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find_package(CGAL REQUIRED)
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add_library(libslic3r_cgal OBJECT MeshBoolean.cpp MeshBoolean.hpp)
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target_include_directories(libslic3r_cgal PRIVATE
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${CMAKE_CURRENT_BINARY_DIR}
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$<TARGET_PROPERTY:libigl,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:CGAL::CGAL,INTERFACE_INCLUDE_DIRECTORIES>)
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target_compile_definitions(libslic3r_cgal PRIVATE
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$<TARGET_PROPERTY:CGAL::CGAL,INTERFACE_COMPILE_DEFINITIONS>)
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target_compile_options(libslic3r_cgal PRIVATE
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$<TARGET_PROPERTY:CGAL::CGAL,INTERFACE_COMPILE_OPTIONS>)
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target_sources(libslic3r PRIVATE $<TARGET_OBJECTS:libslic3r_cgal>)
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encoding_check(libslic3r)
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target_compile_definitions(libslic3r PUBLIC -DUSE_TBB -DTBB_USE_CAPTURED_EXCEPTION=0)
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@ -240,6 +256,7 @@ target_link_libraries(libslic3r
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qhull
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semver
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TBB::tbb
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$<TARGET_PROPERTY:CGAL::CGAL,INTERFACE_LINK_LIBRARIES>
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${CMAKE_DL_LIBS}
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)
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|
@ -140,6 +140,7 @@ set(SLIC3R_GUI_SOURCES
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GUI/ProgressStatusBar.cpp
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GUI/PrintHostDialogs.cpp
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GUI/PrintHostDialogs.hpp
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GUI/Job.hpp
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GUI/Mouse3DController.cpp
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GUI/Mouse3DController.hpp
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Utils/Http.cpp
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@ -176,7 +177,7 @@ add_library(libslic3r_gui STATIC ${SLIC3R_GUI_SOURCES})
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encoding_check(libslic3r_gui)
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target_link_libraries(libslic3r_gui libslic3r avrdude cereal imgui GLEW::GLEW OpenGL::GL OpenGL::GLU hidapi CGAL::CGAL)
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target_link_libraries(libslic3r_gui libslic3r avrdude cereal imgui GLEW::GLEW OpenGL::GL OpenGL::GLU hidapi)
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if (SLIC3R_PCH AND NOT SLIC3R_SYNTAXONLY)
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add_precompiled_header(libslic3r_gui pchheader.hpp FORCEINCLUDE)
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endif ()
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|
154
src/slic3r/GUI/Job.hpp
Normal file
154
src/slic3r/GUI/Job.hpp
Normal file
@ -0,0 +1,154 @@
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#ifndef JOB_HPP
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#define JOB_HPP
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#include <atomic>
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#include <slic3r/Utils/Thread.hpp>
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#include <slic3r/GUI/I18N.hpp>
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#include <slic3r/GUI/ProgressIndicator.hpp>
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#include <wx/event.h>
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#include <boost/thread.hpp>
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namespace Slic3r { namespace GUI {
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// A class to handle UI jobs like arranging and optimizing rotation.
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// These are not instant jobs, the user has to be informed about their
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// state in the status progress indicator. On the other hand they are
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// separated from the background slicing process. Ideally, these jobs should
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// run when the background process is not running.
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//
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// TODO: A mechanism would be useful for blocking the plater interactions:
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// objects would be frozen for the user. In case of arrange, an animation
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// could be shown, or with the optimize orientations, partial results
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// could be displayed.
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class Job : public wxEvtHandler
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{
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int m_range = 100;
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boost::thread m_thread;
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std::atomic<bool> m_running{false}, m_canceled{false};
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bool m_finalized = false;
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std::shared_ptr<ProgressIndicator> m_progress;
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|
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void run()
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{
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m_running.store(true);
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||||
process();
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||||
m_running.store(false);
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|
||||
// ensure to call the last status to finalize the job
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update_status(status_range(), "");
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||||
}
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|
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protected:
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// status range for a particular job
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virtual int status_range() const { return 100; }
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// status update, to be used from the work thread (process() method)
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void update_status(int st, const wxString &msg = "")
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{
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auto evt = new wxThreadEvent();
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evt->SetInt(st);
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evt->SetString(msg);
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wxQueueEvent(this, evt);
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||||
}
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||||
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bool was_canceled() const { return m_canceled.load(); }
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||||
// Launched just before start(), a job can use it to prepare internals
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virtual void prepare() {}
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||||
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||||
// Launched when the job is finished. It refreshes the 3Dscene by def.
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virtual void finalize() { m_finalized = true; }
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||||
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||||
bool is_finalized() const { return m_finalized; }
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||||
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||||
public:
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Job(std::shared_ptr<ProgressIndicator> pri) : m_progress(pri)
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||||
{
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||||
Bind(wxEVT_THREAD, [this](const wxThreadEvent &evt) {
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auto msg = evt.GetString();
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if (!msg.empty())
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m_progress->set_status_text(msg.ToUTF8().data());
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||||
if (m_finalized) return;
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||||
m_progress->set_progress(evt.GetInt());
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if (evt.GetInt() == status_range()) {
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// set back the original range and cancel callback
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||||
m_progress->set_range(m_range);
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m_progress->set_cancel_callback();
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wxEndBusyCursor();
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finalize();
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||||
// dont do finalization again for the same process
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m_finalized = true;
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}
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});
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||||
}
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Job(const Job &) = delete;
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||||
Job(Job &&) = delete;
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Job &operator=(const Job &) = delete;
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Job &operator=(Job &&) = delete;
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virtual void process() = 0;
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||||
void start()
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{ // Start the job. No effect if the job is already running
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if (!m_running.load()) {
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prepare();
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||||
|
||||
// Save the current status indicatior range and push the new one
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||||
m_range = m_progress->get_range();
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||||
m_progress->set_range(status_range());
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||||
// init cancellation flag and set the cancel callback
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m_canceled.store(false);
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||||
m_progress->set_cancel_callback(
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||||
[this]() { m_canceled.store(true); });
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||||
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||||
m_finalized = false;
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||||
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||||
// Changing cursor to busy
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wxBeginBusyCursor();
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||||
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||||
try { // Execute the job
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||||
m_thread = create_thread([this] { this->run(); });
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||||
} catch (std::exception &) {
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||||
update_status(status_range(),
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||||
_(L("ERROR: not enough resources to "
|
||||
"execute a new job.")));
|
||||
}
|
||||
|
||||
// The state changes will be undone when the process hits the
|
||||
// last status value, in the status update handler (see ctor)
|
||||
}
|
||||
}
|
||||
|
||||
// To wait for the running job and join the threads. False is
|
||||
// returned if the timeout has been reached and the job is still
|
||||
// running. Call cancel() before this fn if you want to explicitly
|
||||
// end the job.
|
||||
bool join(int timeout_ms = 0)
|
||||
{
|
||||
if (!m_thread.joinable()) return true;
|
||||
|
||||
if (timeout_ms <= 0)
|
||||
m_thread.join();
|
||||
else if (!m_thread.try_join_for(boost::chrono::milliseconds(timeout_ms)))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool is_running() const { return m_running.load(); }
|
||||
void cancel() { m_canceled.store(true); }
|
||||
};
|
||||
|
||||
}
|
||||
}
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||||
|
||||
#endif // JOB_HPP
|
@ -58,7 +58,8 @@ DPIFrame(NULL, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_S
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||||
#endif // _WIN32
|
||||
|
||||
// initialize status bar
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||||
m_statusbar.reset(new ProgressStatusBar(this));
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||||
m_statusbar = std::make_shared<ProgressStatusBar>(this);
|
||||
m_statusbar->set_font(GUI::wxGetApp().normal_font());
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||||
m_statusbar->embed(this);
|
||||
m_statusbar->set_status_text(_(L("Version")) + " " +
|
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SLIC3R_VERSION +
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|
@ -135,7 +135,7 @@ public:
|
||||
Plater* m_plater { nullptr };
|
||||
wxNotebook* m_tabpanel { nullptr };
|
||||
wxProgressDialog* m_progress_dialog { nullptr };
|
||||
std::unique_ptr<ProgressStatusBar> m_statusbar;
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||||
std::shared_ptr<ProgressStatusBar> m_statusbar;
|
||||
};
|
||||
|
||||
} // GUI
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|
@ -69,6 +69,7 @@
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||||
#include "Camera.hpp"
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#include "Mouse3DController.hpp"
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||||
#include "Tab.hpp"
|
||||
#include "Job.hpp"
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||||
#include "PresetBundle.hpp"
|
||||
#include "BackgroundSlicingProcess.hpp"
|
||||
#include "ProgressStatusBar.hpp"
|
||||
@ -1457,136 +1458,30 @@ struct Plater::priv
|
||||
// objects would be frozen for the user. In case of arrange, an animation
|
||||
// could be shown, or with the optimize orientations, partial results
|
||||
// could be displayed.
|
||||
class Job : public wxEvtHandler
|
||||
class PlaterJob: public Job
|
||||
{
|
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int m_range = 100;
|
||||
boost::thread m_thread;
|
||||
priv * m_plater = nullptr;
|
||||
std::atomic<bool> m_running{false}, m_canceled{false};
|
||||
bool m_finalized = false;
|
||||
|
||||
void run()
|
||||
{
|
||||
m_running.store(true);
|
||||
process();
|
||||
m_running.store(false);
|
||||
|
||||
// ensure to call the last status to finalize the job
|
||||
update_status(status_range(), "");
|
||||
}
|
||||
|
||||
priv *m_plater;
|
||||
protected:
|
||||
// status range for a particular job
|
||||
virtual int status_range() const { return 100; }
|
||||
|
||||
// status update, to be used from the work thread (process() method)
|
||||
void update_status(int st, const wxString &msg = "")
|
||||
{
|
||||
auto evt = new wxThreadEvent();
|
||||
evt->SetInt(st);
|
||||
evt->SetString(msg);
|
||||
wxQueueEvent(this, evt);
|
||||
}
|
||||
|
||||
priv & plater() { return *m_plater; }
|
||||
const priv &plater() const { return *m_plater; }
|
||||
bool was_canceled() const { return m_canceled.load(); }
|
||||
|
||||
// Launched just before start(), a job can use it to prepare internals
|
||||
virtual void prepare() {}
|
||||
|
||||
// Launched when the job is finished. It refreshes the 3Dscene by def.
|
||||
virtual void finalize()
|
||||
void finalize() override
|
||||
{
|
||||
// Do a full refresh of scene tree, including regenerating
|
||||
// all the GLVolumes. FIXME The update function shall just
|
||||
// reload the modified matrices.
|
||||
if (!was_canceled())
|
||||
if (!Job::was_canceled())
|
||||
plater().update(unsigned(UpdateParams::FORCE_FULL_SCREEN_REFRESH));
|
||||
|
||||
Job::finalize();
|
||||
}
|
||||
|
||||
public:
|
||||
Job(priv *_plater) : m_plater(_plater)
|
||||
{
|
||||
Bind(wxEVT_THREAD, [this](const wxThreadEvent &evt) {
|
||||
auto msg = evt.GetString();
|
||||
if (!msg.empty())
|
||||
plater().statusbar()->set_status_text(msg);
|
||||
|
||||
if (m_finalized) return;
|
||||
|
||||
plater().statusbar()->set_progress(evt.GetInt());
|
||||
if (evt.GetInt() == status_range()) {
|
||||
// set back the original range and cancel callback
|
||||
plater().statusbar()->set_range(m_range);
|
||||
plater().statusbar()->set_cancel_callback();
|
||||
wxEndBusyCursor();
|
||||
|
||||
finalize();
|
||||
|
||||
// dont do finalization again for the same process
|
||||
m_finalized = true;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
Job(const Job &) = delete;
|
||||
Job(Job &&) = delete;
|
||||
Job &operator=(const Job &) = delete;
|
||||
Job &operator=(Job &&) = delete;
|
||||
|
||||
virtual void process() = 0;
|
||||
|
||||
void start()
|
||||
{ // Start the job. No effect if the job is already running
|
||||
if (!m_running.load()) {
|
||||
prepare();
|
||||
|
||||
// Save the current status indicatior range and push the new one
|
||||
m_range = plater().statusbar()->get_range();
|
||||
plater().statusbar()->set_range(status_range());
|
||||
|
||||
// init cancellation flag and set the cancel callback
|
||||
m_canceled.store(false);
|
||||
plater().statusbar()->set_cancel_callback(
|
||||
[this]() { m_canceled.store(true); });
|
||||
|
||||
m_finalized = false;
|
||||
|
||||
// Changing cursor to busy
|
||||
wxBeginBusyCursor();
|
||||
|
||||
try { // Execute the job
|
||||
m_thread = create_thread([this] { this->run(); });
|
||||
} catch (std::exception &) {
|
||||
update_status(status_range(),
|
||||
_(L("ERROR: not enough resources to "
|
||||
"execute a new job.")));
|
||||
}
|
||||
|
||||
// The state changes will be undone when the process hits the
|
||||
// last status value, in the status update handler (see ctor)
|
||||
}
|
||||
}
|
||||
|
||||
// To wait for the running job and join the threads. False is
|
||||
// returned if the timeout has been reached and the job is still
|
||||
// running. Call cancel() before this fn if you want to explicitly
|
||||
// end the job.
|
||||
bool join(int timeout_ms = 0)
|
||||
{
|
||||
if (!m_thread.joinable()) return true;
|
||||
|
||||
if (timeout_ms <= 0)
|
||||
m_thread.join();
|
||||
else if (!m_thread.try_join_for(boost::chrono::milliseconds(timeout_ms)))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool is_running() const { return m_running.load(); }
|
||||
void cancel() { m_canceled.store(true); }
|
||||
PlaterJob(priv *_plater)
|
||||
: Job(_plater->statusbar()), m_plater(_plater)
|
||||
{}
|
||||
};
|
||||
|
||||
enum class Jobs : size_t {
|
||||
@ -1595,7 +1490,7 @@ struct Plater::priv
|
||||
Hollow
|
||||
};
|
||||
|
||||
class ArrangeJob : public Job
|
||||
class ArrangeJob : public PlaterJob
|
||||
{
|
||||
using ArrangePolygon = arrangement::ArrangePolygon;
|
||||
using ArrangePolygons = arrangement::ArrangePolygons;
|
||||
@ -1712,7 +1607,7 @@ struct Plater::priv
|
||||
}
|
||||
|
||||
public:
|
||||
using Job::Job;
|
||||
using PlaterJob::PlaterJob;
|
||||
|
||||
int status_range() const override { return int(m_selected.size()); }
|
||||
|
||||
@ -1729,17 +1624,17 @@ struct Plater::priv
|
||||
}
|
||||
};
|
||||
|
||||
class RotoptimizeJob : public Job
|
||||
class RotoptimizeJob : public PlaterJob
|
||||
{
|
||||
public:
|
||||
using Job::Job;
|
||||
using PlaterJob::PlaterJob;
|
||||
void process() override;
|
||||
};
|
||||
|
||||
class HollowJob : public Job
|
||||
class HollowJob : public PlaterJob
|
||||
{
|
||||
public:
|
||||
using Job::Job;
|
||||
using PlaterJob::PlaterJob;
|
||||
void prepare() override;
|
||||
void process() override;
|
||||
void finalize() override;
|
||||
@ -1847,7 +1742,7 @@ struct Plater::priv
|
||||
|
||||
void reset_all_gizmos();
|
||||
void update_ui_from_settings();
|
||||
ProgressStatusBar* statusbar();
|
||||
std::shared_ptr<ProgressStatusBar> statusbar();
|
||||
std::string get_config(const std::string &key) const;
|
||||
BoundingBoxf bed_shape_bb() const;
|
||||
BoundingBox scaled_bed_shape_bb() const;
|
||||
@ -2266,9 +2161,9 @@ void Plater::priv::update_ui_from_settings()
|
||||
preview->get_canvas3d()->update_ui_from_settings();
|
||||
}
|
||||
|
||||
ProgressStatusBar* Plater::priv::statusbar()
|
||||
std::shared_ptr<ProgressStatusBar> Plater::priv::statusbar()
|
||||
{
|
||||
return main_frame->m_statusbar.get();
|
||||
return main_frame->m_statusbar;
|
||||
}
|
||||
|
||||
std::string Plater::priv::get_config(const std::string &key) const
|
||||
|
@ -11,58 +11,17 @@ namespace Slic3r {
|
||||
*/
|
||||
class ProgressIndicator {
|
||||
public:
|
||||
using CancelFn = std::function<void(void)>; // Cancel function signature.
|
||||
|
||||
private:
|
||||
float m_state = .0f, m_max = 1.f, m_step;
|
||||
CancelFn m_cancelfunc = [](){};
|
||||
|
||||
public:
|
||||
|
||||
inline virtual ~ProgressIndicator() {}
|
||||
|
||||
/// Get the maximum of the progress range.
|
||||
float max() const { return m_max; }
|
||||
|
||||
/// Get the current progress state
|
||||
float state() const { return m_state; }
|
||||
|
||||
/// Set the maximum of the progress range
|
||||
virtual void max(float maxval) { m_max = maxval; }
|
||||
|
||||
/// Set the current state of the progress.
|
||||
virtual void state(float val) { m_state = val; }
|
||||
|
||||
/**
|
||||
* @brief Number of states int the progress. Can be used instead of giving a
|
||||
* maximum value.
|
||||
*/
|
||||
virtual void states(unsigned statenum) {
|
||||
m_step = m_max / statenum;
|
||||
}
|
||||
|
||||
/// Message shown on the next status update.
|
||||
virtual void message(const std::string&) = 0;
|
||||
|
||||
/// Title of the operation.
|
||||
virtual void title(const std::string&) = 0;
|
||||
|
||||
/// Formatted message for the next status update. Works just like sprintf.
|
||||
virtual void message_fmt(const std::string& fmt, ...);
|
||||
|
||||
/// Set up a cancel callback for the operation if feasible.
|
||||
virtual void on_cancel(CancelFn func = CancelFn()) { m_cancelfunc = func; }
|
||||
|
||||
/**
|
||||
* Explicitly shut down the progress indicator and call the associated
|
||||
* callback.
|
||||
*/
|
||||
virtual void cancel() { m_cancelfunc(); }
|
||||
|
||||
/// Convenience function to call message and status update in one function.
|
||||
void update(float st, const std::string& msg) {
|
||||
message(msg); state(st);
|
||||
}
|
||||
|
||||
/// Cancel callback function type
|
||||
using CancelFn = std::function<void()>;
|
||||
|
||||
virtual ~ProgressIndicator() = default;
|
||||
|
||||
virtual void set_range(int range) = 0;
|
||||
virtual void set_cancel_callback(CancelFn = CancelFn()) = 0;
|
||||
virtual void set_progress(int pr) = 0;
|
||||
virtual void set_status_text(const char *) = 0; // utf8 char array
|
||||
virtual int get_range() const = 0;
|
||||
};
|
||||
|
||||
}
|
||||
|
@ -15,8 +15,7 @@
|
||||
namespace Slic3r {
|
||||
|
||||
ProgressStatusBar::ProgressStatusBar(wxWindow *parent, int id)
|
||||
: self{new wxStatusBar(parent ? parent : GUI::wxGetApp().mainframe,
|
||||
id == -1 ? wxID_ANY : id)}
|
||||
: self{new wxStatusBar(parent, id == -1 ? wxID_ANY : id)}
|
||||
, m_prog{new wxGauge(self,
|
||||
wxGA_HORIZONTAL,
|
||||
100,
|
||||
@ -32,7 +31,6 @@ ProgressStatusBar::ProgressStatusBar(wxWindow *parent, int id)
|
||||
m_prog->Hide();
|
||||
m_cancelbutton->Hide();
|
||||
|
||||
self->SetFont(GUI::wxGetApp().normal_font());
|
||||
self->SetFieldsCount(3);
|
||||
int w[] = {-1, 150, 155};
|
||||
self->SetStatusWidths(3, w);
|
||||
@ -149,8 +147,7 @@ void ProgressStatusBar::run(int rate)
|
||||
|
||||
void ProgressStatusBar::embed(wxFrame *frame)
|
||||
{
|
||||
wxFrame* mf = frame ? frame : GUI::wxGetApp().mainframe;
|
||||
if(mf) mf->SetStatusBar(self);
|
||||
if(frame) frame->SetStatusBar(self);
|
||||
}
|
||||
|
||||
void ProgressStatusBar::set_status_text(const wxString& txt)
|
||||
@ -173,6 +170,11 @@ wxString ProgressStatusBar::get_status_text() const
|
||||
return self->GetStatusText();
|
||||
}
|
||||
|
||||
void ProgressStatusBar::set_font(const wxFont &font)
|
||||
{
|
||||
self->SetFont(font);
|
||||
}
|
||||
|
||||
void ProgressStatusBar::show_cancel_button()
|
||||
{
|
||||
if(m_cancelbutton) m_cancelbutton->Show();
|
||||
|
@ -6,6 +6,8 @@
|
||||
#include <functional>
|
||||
#include <string>
|
||||
|
||||
#include "ProgressIndicator.hpp"
|
||||
|
||||
class wxTimer;
|
||||
class wxGauge;
|
||||
class wxButton;
|
||||
@ -14,6 +16,7 @@ class wxStatusBar;
|
||||
class wxWindow;
|
||||
class wxFrame;
|
||||
class wxString;
|
||||
class wxFont;
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
@ -22,7 +25,7 @@ namespace Slic3r {
|
||||
* of the Slicer main window. It consists of a message area to the left and a
|
||||
* progress indication area to the right with an optional cancel button.
|
||||
*/
|
||||
class ProgressStatusBar
|
||||
class ProgressStatusBar : public ProgressIndicator
|
||||
{
|
||||
wxStatusBar *self; // we cheat! It should be the base class but: perl!
|
||||
wxGauge *m_prog;
|
||||
@ -30,30 +33,29 @@ class ProgressStatusBar
|
||||
std::unique_ptr<wxTimer> m_timer;
|
||||
public:
|
||||
|
||||
/// Cancel callback function type
|
||||
using CancelFn = std::function<void()>;
|
||||
|
||||
ProgressStatusBar(wxWindow *parent = nullptr, int id = -1);
|
||||
~ProgressStatusBar();
|
||||
~ProgressStatusBar() override;
|
||||
|
||||
int get_progress() const;
|
||||
// if the argument is less than 0 it shows the last state or
|
||||
// pulses if no state was set before.
|
||||
void set_progress(int);
|
||||
int get_range() const;
|
||||
void set_range(int = 100);
|
||||
void set_progress(int) override;
|
||||
int get_range() const override;
|
||||
void set_range(int = 100) override;
|
||||
void show_progress(bool);
|
||||
void start_busy(int = 100);
|
||||
void stop_busy();
|
||||
inline bool is_busy() const { return m_busy; }
|
||||
void set_cancel_callback(CancelFn = CancelFn());
|
||||
void set_cancel_callback(CancelFn = CancelFn()) override;
|
||||
inline void reset_cancel_callback() { set_cancel_callback(); }
|
||||
void run(int rate);
|
||||
void embed(wxFrame *frame = nullptr);
|
||||
void set_status_text(const wxString& txt);
|
||||
void set_status_text(const std::string& txt);
|
||||
void set_status_text(const char *txt);
|
||||
void set_status_text(const char *txt) override;
|
||||
wxString get_status_text() const;
|
||||
void set_font(const wxFont &font);
|
||||
|
||||
// Temporary methods to satisfy Perl side
|
||||
void show_cancel_button();
|
||||
|
Loading…
Reference in New Issue
Block a user