Merge remote-tracking branch 'origin/dev_native' into ys_dev_native

This commit is contained in:
YuSanka 2018-10-09 08:30:48 +02:00
commit 9f1613bffb
36 changed files with 1993 additions and 214 deletions

View file

@ -41,6 +41,7 @@ our $PROCESS_COMPLETED_EVENT = Wx::NewEventType;
my $PreventListEvents = 0; my $PreventListEvents = 0;
our $appController; our $appController;
# XXX: VK: done, except callback handling and timer
sub new { sub new {
my ($class, $parent, %params) = @_; my ($class, $parent, %params) = @_;
my $self = $class->SUPER::new($parent, -1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL); my $self = $class->SUPER::new($parent, -1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL);
@ -813,12 +814,14 @@ sub new {
return $self; return $self;
} }
# XXX: VK: WIP
# sets the callback # sets the callback
sub on_select_preset { sub on_select_preset {
my ($self, $cb) = @_; my ($self, $cb) = @_;
$self->{on_select_preset} = $cb; $self->{on_select_preset} = $cb;
} }
# XXX: merged with on_select_preset
# Called from the platter combo boxes selecting the active print, filament or printer. # Called from the platter combo boxes selecting the active print, filament or printer.
sub _on_select_preset { sub _on_select_preset {
my ($self, $group, $choice, $idx) = @_; my ($self, $group, $choice, $idx) = @_;
@ -855,6 +858,7 @@ sub _on_select_preset {
$self->on_config_change(wxTheApp->{preset_bundle}->full_config); $self->on_config_change(wxTheApp->{preset_bundle}->full_config);
} }
# XXX: VK: done
sub on_layer_editing_toggled { sub on_layer_editing_toggled {
my ($self, $new_state) = @_; my ($self, $new_state) = @_;
Slic3r::GUI::_3DScene::enable_layers_editing($self->{canvas3D}, $new_state); Slic3r::GUI::_3DScene::enable_layers_editing($self->{canvas3D}, $new_state);
@ -873,11 +877,13 @@ sub on_layer_editing_toggled {
$self->{canvas3D}->Update; $self->{canvas3D}->Update;
} }
sub GetFrame { # XXX: main_frame in C++ Plater # XXX: VK: done (Plater::priv::main_frame)
sub GetFrame {
my ($self) = @_; my ($self) = @_;
return &Wx::GetTopLevelParent($self); return &Wx::GetTopLevelParent($self);
} }
# XXX: not done
# Called after the Preferences dialog is closed and the program settings are saved. # Called after the Preferences dialog is closed and the program settings are saved.
# Update the UI based on the current preferences. # Update the UI based on the current preferences.
sub update_ui_from_settings sub update_ui_from_settings
@ -889,6 +895,7 @@ sub update_ui_from_settings
} }
} }
# XXX: VK: done
# Update preset combo boxes (Print settings, Filament, Material, Printer) from their respective tabs. # Update preset combo boxes (Print settings, Filament, Material, Printer) from their respective tabs.
# Called by # Called by
# Slic3r::GUI::Tab::Print::_on_presets_changed # Slic3r::GUI::Tab::Print::_on_presets_changed
@ -934,12 +941,14 @@ sub update_presets {
wxTheApp->{preset_bundle}->export_selections(wxTheApp->{app_config}); wxTheApp->{preset_bundle}->export_selections(wxTheApp->{app_config});
} }
# XXX: VK: done, in on_action_add()
sub add { sub add {
my ($self) = @_; my ($self) = @_;
my @input_files = wxTheApp->open_model($self); my @input_files = wxTheApp->open_model($self);
$self->load_files(\@input_files); $self->load_files(\@input_files);
} }
# XXX: VK: done
sub load_files { sub load_files {
my ($self, $input_files) = @_; my ($self, $input_files) = @_;
@ -1030,6 +1039,7 @@ sub load_files {
return @obj_idx; return @obj_idx;
} }
# XXX: VK: done, except a few todos
sub load_model_objects { sub load_model_objects {
my ($self, @model_objects) = @_; my ($self, @model_objects) = @_;
@ -1112,6 +1122,7 @@ sub load_model_objects {
return @obj_idx; return @obj_idx;
} }
# XXX: Removed
sub bed_centerf { sub bed_centerf {
my ($self) = @_; my ($self) = @_;
@ -1120,6 +1131,7 @@ sub bed_centerf {
return Slic3r::Pointf->new(unscale($bed_center->x), unscale($bed_center->y)); #) return Slic3r::Pointf->new(unscale($bed_center->x), unscale($bed_center->y)); #)
} }
# XXX: VK: done
sub remove { sub remove {
my ($self, $obj_idx) = @_; my ($self, $obj_idx) = @_;
@ -1146,6 +1158,7 @@ sub remove {
$self->update; $self->update;
} }
# XXX: VK: done
sub reset { sub reset {
my ($self) = @_; my ($self) = @_;
@ -1166,6 +1179,7 @@ sub reset {
$self->update; $self->update;
} }
# XXX: not done
sub increase { sub increase {
my ($self, $copies) = @_; my ($self, $copies) = @_;
$copies //= 1; $copies //= 1;
@ -1197,6 +1211,7 @@ sub increase {
$self->schedule_background_process; $self->schedule_background_process;
} }
# XXX: not done
sub decrease { sub decrease {
my ($self, $copies_asked) = @_; my ($self, $copies_asked) = @_;
my $copies = $copies_asked // 1; my $copies = $copies_asked // 1;
@ -1224,6 +1239,7 @@ sub decrease {
$self->update; $self->update;
} }
# XXX: not done
sub set_number_of_copies { sub set_number_of_copies {
my ($self) = @_; my ($self) = @_;
# get current number of copies # get current number of copies
@ -1242,6 +1258,7 @@ sub set_number_of_copies {
} }
} }
# XXX: not done (?)
sub _get_number_from_user { # XXX: Enrico sub _get_number_from_user { # XXX: Enrico
my ($self, $title, $prompt_message, $error_message, $default, $only_positive) = @_; my ($self, $title, $prompt_message, $error_message, $default, $only_positive) = @_;
for (;;) { for (;;) {
@ -1264,6 +1281,7 @@ sub _get_number_from_user { # XXX: Enrico
} }
} }
# XXX: not done
sub rotate { sub rotate {
my ($self, $angle, $axis, $relative_key, $axis_x, $axis_y, $axis_z) = @_; my ($self, $angle, $axis, $relative_key, $axis_x, $axis_y, $axis_z) = @_;
$relative_key //= 'absolute'; # relative or absolute coordinates $relative_key //= 'absolute'; # relative or absolute coordinates
@ -1334,6 +1352,7 @@ sub rotate {
$self->update; $self->update;
} }
# XXX: not done
sub mirror { sub mirror {
my ($self, $axis) = @_; my ($self, $axis) = @_;
@ -1363,6 +1382,7 @@ sub mirror {
$self->update; $self->update;
} }
# XXX: not done
sub changescale { sub changescale {
my ($self, $axis, $tosize) = @_; my ($self, $axis, $tosize) = @_;
@ -1437,6 +1457,7 @@ sub changescale {
$self->update; $self->update;
} }
# XXX: not done
sub arrange { sub arrange {
my ($self) = @_; my ($self) = @_;
@ -1454,6 +1475,7 @@ sub arrange {
$self->update(0); $self->update(0);
} }
# XXX: not done
sub split_object { sub split_object {
my $self = shift; my $self = shift;
@ -1485,6 +1507,7 @@ sub split_object {
} }
} }
# XXX: not done
# Trigger $self->async_apply_config() after 500ms. # Trigger $self->async_apply_config() after 500ms.
# The call is delayed to avoid restarting the background processing during typing into an edit field. # The call is delayed to avoid restarting the background processing during typing into an edit field.
sub schedule_background_process { sub schedule_background_process {
@ -1492,6 +1515,7 @@ sub schedule_background_process {
$self->{apply_config_timer}->Start(0.5 * 1000, 1); # 1 = one shot, every half a second. $self->{apply_config_timer}->Start(0.5 * 1000, 1); # 1 = one shot, every half a second.
} }
# XXX: not done
# Executed asynchronously by a timer every PROCESS_DELAY (0.5 second). # Executed asynchronously by a timer every PROCESS_DELAY (0.5 second).
# The timer is started by schedule_background_process(), # The timer is started by schedule_background_process(),
sub async_apply_config { sub async_apply_config {
@ -1526,6 +1550,7 @@ sub async_apply_config {
} }
} }
# XXX: not done
# Background processing is started either by the "Slice now" button, by the "Export G-code button" or by async_apply_config(). # Background processing is started either by the "Slice now" button, by the "Export G-code button" or by async_apply_config().
sub start_background_process { sub start_background_process {
my ($self) = @_; my ($self) = @_;
@ -1546,6 +1571,7 @@ sub start_background_process {
$self->{background_slicing_process}->start; $self->{background_slicing_process}->start;
} }
# XXX: not done
# Stop the background processing # Stop the background processing
sub stop_background_process { sub stop_background_process {
my ($self) = @_; my ($self) = @_;
@ -1554,6 +1580,7 @@ sub stop_background_process {
# $self->{preview3D}->reload_print if $self->{preview3D}; # $self->{preview3D}->reload_print if $self->{preview3D};
} }
# XXX: not done
# Called by the "Slice now" button, which is visible only if the background processing is disabled. # Called by the "Slice now" button, which is visible only if the background processing is disabled.
sub reslice { sub reslice {
# explicitly cancel a previous thread and start a new one. # explicitly cancel a previous thread and start a new one.
@ -1574,6 +1601,7 @@ sub reslice {
} }
} }
# XXX: VK: done
sub export_gcode { sub export_gcode {
my ($self, $output_file) = @_; my ($self, $output_file) = @_;
@ -1654,6 +1682,7 @@ sub export_gcode {
return $self->{export_gcode_output_file}; return $self->{export_gcode_output_file};
} }
# XXX: not done
# This message should be called by the background process synchronously. # This message should be called by the background process synchronously.
sub on_update_print_preview { sub on_update_print_preview {
my ($self) = @_; my ($self) = @_;
@ -1666,6 +1695,7 @@ sub on_update_print_preview {
Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 1); Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 1);
} }
# XXX: not done
# This gets called also if we have no threads. # This gets called also if we have no threads.
sub on_progress_event { sub on_progress_event {
my ($self, $percent, $message) = @_; my ($self, $percent, $message) = @_;
@ -1676,6 +1706,7 @@ sub on_progress_event {
$self->statusbar->SetStatusText("$message..."); $self->statusbar->SetStatusText("$message...");
} }
# XXX: not done
# Called when the G-code export finishes, either successfully or with an error. # Called when the G-code export finishes, either successfully or with an error.
# This gets called also if we don't have threads. # This gets called also if we don't have threads.
sub on_process_completed { sub on_process_completed {
@ -1743,6 +1774,7 @@ sub on_process_completed {
# $self->{preview3D}->reload_print if $self->{preview3D}; # $self->{preview3D}->reload_print if $self->{preview3D};
} }
# XXX: partially done in the Sidebar
# Fill in the "Sliced info" box with the result of the G-code generator. # Fill in the "Sliced info" box with the result of the G-code generator.
sub print_info_box_show { sub print_info_box_show {
my ($self, $show) = @_; my ($self, $show) = @_;
@ -1819,6 +1851,7 @@ sub print_info_box_show {
$panel->Refresh; $panel->Refresh;
} }
# XXX: not done - to be removed
sub do_print { sub do_print {
my ($self) = @_; my ($self) = @_;
@ -1832,6 +1865,7 @@ sub do_print {
$printer_panel->load_print_job($self->{print_file}, $filament_stats); $printer_panel->load_print_job($self->{print_file}, $filament_stats);
} }
# XXX: VK: done
sub export_stl { sub export_stl {
my ($self) = @_; my ($self) = @_;
return if !@{$self->{objects}}; return if !@{$self->{objects}};
@ -1842,6 +1876,7 @@ sub export_stl {
$self->statusbar->SetStatusText(L("STL file exported to ").$output_file); $self->statusbar->SetStatusText(L("STL file exported to ").$output_file);
} }
# XXX: not done
sub reload_from_disk { sub reload_from_disk {
my ($self) = @_; my ($self) = @_;
@ -1873,6 +1908,7 @@ sub reload_from_disk {
$self->remove($obj_idx); $self->remove($obj_idx);
} }
# XXX: VK: done
sub export_object_stl { sub export_object_stl {
my ($self) = @_; my ($self) = @_;
my ($obj_idx, $object) = $self->selected_object; my ($obj_idx, $object) = $self->selected_object;
@ -1884,6 +1920,7 @@ sub export_object_stl {
$self->statusbar->SetStatusText(L("STL file exported to ").$output_file); $self->statusbar->SetStatusText(L("STL file exported to ").$output_file);
} }
# XXX: not done
sub fix_through_netfabb { sub fix_through_netfabb {
my ($self) = @_; my ($self) = @_;
my ($obj_idx, $object) = $self->selected_object; my ($obj_idx, $object) = $self->selected_object;
@ -1912,6 +1949,7 @@ sub fix_through_netfabb {
$self->remove($obj_idx); $self->remove($obj_idx);
} }
# XXX: VK: done
sub export_amf { sub export_amf {
my ($self) = @_; my ($self) = @_;
return if !@{$self->{objects}}; return if !@{$self->{objects}};
@ -1928,6 +1966,7 @@ sub export_amf {
} }
} }
# XXX: VK: done
sub export_3mf { sub export_3mf {
my ($self) = @_; my ($self) = @_;
return if !@{$self->{objects}}; return if !@{$self->{objects}};
@ -1944,6 +1983,7 @@ sub export_3mf {
} }
} }
# XXX: VK: done
# Ask user to select an output file for a given file format (STl, AMF, 3MF). # Ask user to select an output file for a given file format (STl, AMF, 3MF).
# Propose a default file name based on the 'output_filename_format' configuration value. # Propose a default file name based on the 'output_filename_format' configuration value.
sub _get_export_file { sub _get_export_file {
@ -1993,6 +2033,7 @@ sub _get_export_file {
# $self->{objects}[$obj_idx]->thumbnail(undef); # $self->{objects}[$obj_idx]->thumbnail(undef);
#} #}
# XXX: VK: done
# this method gets called whenever print center is changed or the objects' bounding box changes # this method gets called whenever print center is changed or the objects' bounding box changes
# (i.e. when an object is added/removed/moved/rotated/scaled) # (i.e. when an object is added/removed/moved/rotated/scaled)
sub update { sub update {
@ -2016,6 +2057,7 @@ sub update {
$self->Thaw; $self->Thaw;
} }
# XXX: done in sidebar?
# When a printer technology is changed, the UI needs to be updated to show/hide needed preset combo boxes. # When a printer technology is changed, the UI needs to be updated to show/hide needed preset combo boxes.
sub show_preset_comboboxes{ sub show_preset_comboboxes{
my ($self, $showSLA) = @_; #if showSLA is oposite value to "ptFFF" my ($self, $showSLA) = @_; #if showSLA is oposite value to "ptFFF"
@ -2034,6 +2076,7 @@ sub show_preset_comboboxes{
$self->Layout; $self->Layout;
} }
# XXX: not done
# When a number of extruders changes, the UI needs to be updated to show a single filament selection combo box per extruder. # When a number of extruders changes, the UI needs to be updated to show a single filament selection combo box per extruder.
# Also the wxTheApp->{preset_bundle}->filament_presets needs to be resized accordingly # Also the wxTheApp->{preset_bundle}->filament_presets needs to be resized accordingly
# and some reasonable default has to be selected for the additional extruders. # and some reasonable default has to be selected for the additional extruders.
@ -2078,6 +2121,7 @@ sub on_extruders_change {
$self->Layout; $self->Layout;
} }
# XXX: not done
sub on_config_change { sub on_config_change {
my ($self, $config) = @_; my ($self, $config) = @_;
@ -2144,6 +2188,7 @@ sub on_config_change {
$self->schedule_background_process; $self->schedule_background_process;
} }
# XXX: not done
sub item_changed_selection { sub item_changed_selection {
my ($self, $obj_idx) = @_; my ($self, $obj_idx) = @_;
@ -2159,6 +2204,7 @@ sub item_changed_selection {
} }
} }
# XXX: VK: done
sub collect_selections { sub collect_selections {
my ($self) = @_; my ($self) = @_;
my $selections = []; my $selections = [];
@ -2168,6 +2214,7 @@ sub collect_selections {
return $selections; return $selections;
} }
# XXX: not done
# Called when clicked on the filament preset combo box. # Called when clicked on the filament preset combo box.
# When clicked on the icon, show the color picker. # When clicked on the icon, show the color picker.
sub filament_color_box_lmouse_down sub filament_color_box_lmouse_down
@ -2221,6 +2268,7 @@ sub filament_color_box_lmouse_down
# } # }
#} #}
# XXX: not done
sub changed_object_settings { sub changed_object_settings {
my ($self, $obj_idx, $parts_changed, $part_settings_changed) = @_; my ($self, $obj_idx, $parts_changed, $part_settings_changed) = @_;
@ -2246,6 +2294,7 @@ sub changed_object_settings {
} }
} }
# XXX: VK: done
# Called to update various buttons depending on whether there are any objects or # Called to update various buttons depending on whether there are any objects or
# whether background processing (export of a G-code, sending to Octoprint, forced background re-slicing) is active. # whether background processing (export of a G-code, sending to Octoprint, forced background re-slicing) is active.
sub object_list_changed { sub object_list_changed {
@ -2276,6 +2325,7 @@ sub object_list_changed {
for grep $self->{"btn_$_"}, qw(reslice export_gcode print send_gcode); for grep $self->{"btn_$_"}, qw(reslice export_gcode print send_gcode);
} }
# XXX: VK: WIP
# Selection of an active 3D object changed. # Selection of an active 3D object changed.
sub selection_changed { sub selection_changed {
my ($self) = @_; my ($self) = @_;
@ -2393,6 +2443,7 @@ sub selection_changed {
$self->{right_panel}->Thaw; $self->{right_panel}->Thaw;
} }
# XXX: VK: done
sub select_object { sub select_object {
my ($self, $obj_idx, $child) = @_; my ($self, $obj_idx, $child) = @_;
@ -2413,6 +2464,7 @@ sub select_object {
$self->selection_changed(1); $self->selection_changed(1);
} }
# XXX: not done
sub select_object_from_cpp { sub select_object_from_cpp {
my ($self, $obj_idx, $vol_idx) = @_; my ($self, $obj_idx, $vol_idx) = @_;
@ -2457,16 +2509,19 @@ sub select_object_from_cpp {
$self->selection_changed(1); $self->selection_changed(1);
} }
# XXX: VK: done
sub selected_object { sub selected_object {
my ($self) = @_; my ($self) = @_;
my $obj_idx = first { $self->{objects}[$_]->selected } 0..$#{ $self->{objects} }; my $obj_idx = first { $self->{objects}[$_]->selected } 0..$#{ $self->{objects} };
return defined $obj_idx ? ($obj_idx, $self->{objects}[$obj_idx]) : undef; return defined $obj_idx ? ($obj_idx, $self->{objects}[$obj_idx]) : undef;
} }
# XXX: VK: done
sub statusbar { sub statusbar {
return $_[0]->GetFrame->{statusbar}; return $_[0]->GetFrame->{statusbar};
} }
# XXX: not done, to be removed (?)
sub object_menu { sub object_menu {
my ($self) = @_; my ($self) = @_;
@ -2577,6 +2632,7 @@ sub object_menu {
return $menu; return $menu;
} }
# XXX: not done
# Set a camera direction, zoom to all objects. # Set a camera direction, zoom to all objects.
sub select_view { sub select_view {
my ($self, $direction) = @_; my ($self, $direction) = @_;
@ -2594,6 +2650,8 @@ sub select_view {
} }
} }
# XXX: VK: done, in PlaterDropTarget
package Slic3r::GUI::Plater::DropTarget; package Slic3r::GUI::Plater::DropTarget;
use Wx::DND; use Wx::DND;
use base 'Wx::FileDropTarget'; use base 'Wx::FileDropTarget';

View file

@ -1350,7 +1350,7 @@ namespace Slic3r {
return false; return false;
} }
m_curr_config.volume_id = object->second.volumes.size(); m_curr_config.volume_id = (int)object->second.volumes.size();
unsigned int first_triangle_id = (unsigned int)get_attribute_value_int(attributes, num_attributes, FIRST_TRIANGLE_ID_ATTR); unsigned int first_triangle_id = (unsigned int)get_attribute_value_int(attributes, num_attributes, FIRST_TRIANGLE_ID_ATTR);
unsigned int last_triangle_id = (unsigned int)get_attribute_value_int(attributes, num_attributes, LAST_TRIANGLE_ID_ATTR); unsigned int last_triangle_id = (unsigned int)get_attribute_value_int(attributes, num_attributes, LAST_TRIANGLE_ID_ATTR);
@ -1408,7 +1408,7 @@ namespace Slic3r {
return false; return false;
} }
unsigned int geo_tri_count = geometry.triangles.size() / 3; unsigned int geo_tri_count = (unsigned int)geometry.triangles.size() / 3;
for (const ObjectMetadata::VolumeMetadata& volume_data : volumes) for (const ObjectMetadata::VolumeMetadata& volume_data : volumes)
{ {
@ -1429,7 +1429,7 @@ namespace Slic3r {
unsigned int src_start_id = volume_data.first_triangle_id * 3; unsigned int src_start_id = volume_data.first_triangle_id * 3;
for (size_t i = 0; i < triangles_count; ++i) for (unsigned int i = 0; i < triangles_count; ++i)
{ {
unsigned int ii = i * 3; unsigned int ii = i * 3;
stl_facet& facet = stl.facet_start[i]; stl_facet& facet = stl.facet_start[i];

View file

@ -911,7 +911,7 @@ bool store_amf(const char *path, Model *model, Print* print, bool export_print_c
if (volume->is_modifier()) if (volume->is_modifier())
stream << " <metadata type=\"slic3r.modifier\">1</metadata>\n"; stream << " <metadata type=\"slic3r.modifier\">1</metadata>\n";
stream << " <metadata type=\"slic3r.volume_type\">" << ModelVolume::type_to_string(volume->type()) << "</metadata>\n"; stream << " <metadata type=\"slic3r.volume_type\">" << ModelVolume::type_to_string(volume->type()) << "</metadata>\n";
for (int i = 0; i < volume->mesh.stl.stats.number_of_facets; ++i) { for (int i = 0; i < (int)volume->mesh.stl.stats.number_of_facets; ++i) {
stream << " <triangle>\n"; stream << " <triangle>\n";
for (int j = 0; j < 3; ++j) for (int j = 0; j < 3; ++j)
stream << " <v" << j + 1 << ">" << volume->mesh.stl.v_indices[i].vertex[j] + vertices_offset << "</v" << j + 1 << ">\n"; stream << " <v" << j + 1 << ">" << volume->mesh.stl.v_indices[i].vertex[j] + vertices_offset << "</v" << j + 1 << ">\n";

View file

@ -37,7 +37,7 @@ static_assert(sizeof(StlHeader) == 84, "StlHeader size not correct");
class LineReader class LineReader
{ {
public: public:
LineReader(std::vector<char> &data) : m_buffer(data), m_pos(0), m_len(data.size()) {} LineReader(std::vector<char> &data) : m_buffer(data), m_pos(0), m_len((int)data.size()) {}
const char* next_line() { const char* next_line() {
// Skip empty lines. // Skip empty lines.
@ -154,7 +154,7 @@ static void extract_model_from_archive(
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM #if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
instance_offset = Vec3d((double)(position[0] - zero[0]), (double)(position[1] - zero[1]), (double)(position[2] - zero[2])); instance_offset = Vec3d((double)(position[0] - zero[0]), (double)(position[1] - zero[1]), (double)(position[2] - zero[2]));
// CHECK_ME -> Is the following correct ? // CHECK_ME -> Is the following correct ?
trafo[2][3] = position[2] / instance_scaling_factor(2); trafo[2][3] = position[2] / (float)instance_scaling_factor(2);
#else #else
instance_offset(0) = position[0] - zero[0]; instance_offset(0) = position[0] - zero[0];
instance_offset(1) = position[1] - zero[1]; instance_offset(1) = position[1] - zero[1];
@ -291,8 +291,8 @@ static void extract_model_from_archive(
if (! facets.empty() && solid_name.empty()) { if (! facets.empty() && solid_name.empty()) {
stl_file &stl = mesh.stl; stl_file &stl = mesh.stl;
stl.stats.type = inmemory; stl.stats.type = inmemory;
stl.stats.number_of_facets = facets.size(); stl.stats.number_of_facets = (uint32_t)facets.size();
stl.stats.original_num_facets = facets.size(); stl.stats.original_num_facets = (int)facets.size();
stl_allocate(&stl); stl_allocate(&stl);
memcpy((void*)stl.facet_start, facets.data(), facets.size() * 50); memcpy((void*)stl.facet_start, facets.data(), facets.size() * 50);
stl_get_size(&stl); stl_get_size(&stl);

View file

@ -698,7 +698,7 @@ void GCodeAnalyzer::_calc_gcode_preview_extrusion_layers(GCodePreviewData& previ
// update current values // update current values
data = move.data; data = move.data;
z = move.start_position.z(); z = (float)move.start_position.z();
volumetric_rate = move.data.feedrate * (float)move.data.mm3_per_mm; volumetric_rate = move.data.feedrate * (float)move.data.mm3_per_mm;
height_range.update_from(move.data.height); height_range.update_from(move.data.height);
width_range.update_from(move.data.width); width_range.update_from(move.data.width);

View file

@ -484,14 +484,14 @@ namespace Slic3r {
{ {
_state.filament_load_times.clear(); _state.filament_load_times.clear();
for (double t : filament_load_times) for (double t : filament_load_times)
_state.filament_load_times.push_back(t); _state.filament_load_times.push_back((float)t);
} }
void GCodeTimeEstimator::set_filament_unload_times(const std::vector<double> &filament_unload_times) void GCodeTimeEstimator::set_filament_unload_times(const std::vector<double> &filament_unload_times)
{ {
_state.filament_unload_times.clear(); _state.filament_unload_times.clear();
for (double t : filament_unload_times) for (double t : filament_unload_times)
_state.filament_unload_times.push_back(t); _state.filament_unload_times.push_back((float)t);
} }
float GCodeTimeEstimator::get_filament_load_time(unsigned int id_extruder) float GCodeTimeEstimator::get_filament_load_time(unsigned int id_extruder)
@ -731,7 +731,7 @@ namespace Slic3r {
#endif // ENABLE_MOVE_STATS #endif // ENABLE_MOVE_STATS
} }
_last_st_synchronized_block_id = _blocks.size() - 1; _last_st_synchronized_block_id = (int)_blocks.size() - 1;
// The additional time has been consumed (added to the total time), reset it to zero. // The additional time has been consumed (added to the total time), reset it to zero.
set_additional_time(0.); set_additional_time(0.);
} }

View file

@ -707,16 +707,23 @@ void ModelObject::center_around_origin()
if (v->is_model_part()) if (v->is_model_part())
bb.merge(v->mesh.bounding_box()); bb.merge(v->mesh.bounding_box());
#if ENABLE_EXTENDED_SELECTION
// Shift is the vector from the center of the bounding box to the origin
Vec3d shift = -bb.center();
#else
// Shift is the vector from the center of the bottom face of the bounding box to the origin // Shift is the vector from the center of the bottom face of the bounding box to the origin
Vec3d shift = -bb.center(); Vec3d shift = -bb.center();
shift(2) = -bb.min(2); shift(2) = -bb.min(2);
#endif // ENABLE_EXTENDED_SELECTION
this->translate(shift); this->translate(shift);
this->origin_translation += shift; this->origin_translation += shift;
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM #if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
#if !ENABLE_EXTENDED_SELECTION
// set z to zero, translation in z has already been done within the mesh // set z to zero, translation in z has already been done within the mesh
shift(2) = 0.0; shift(2) = 0.0;
#endif // !ENABLE_EXTENDED_SELECTION
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM #endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
if (!this->instances.empty()) { if (!this->instances.empty()) {

View file

@ -56,10 +56,10 @@ inline Vec2i64 to_2d(const Vec3i64 &pt3) { return Vec2i64(pt3(0), pt3(1)); }
inline Vec2f to_2d(const Vec3f &pt3) { return Vec2f (pt3(0), pt3(1)); } inline Vec2f to_2d(const Vec3f &pt3) { return Vec2f (pt3(0), pt3(1)); }
inline Vec2d to_2d(const Vec3d &pt3) { return Vec2d (pt3(0), pt3(1)); } inline Vec2d to_2d(const Vec3d &pt3) { return Vec2d (pt3(0), pt3(1)); }
// inline Vec3crd to_3d(const Vec2crd &pt2, coord_t z) { return Vec3crd(pt2(0), pt2(1), z); } inline Vec3d to_3d(const Vec2d &v, double z) { return Vec3d(v(0), v(1), z); }
// inline Vec3i64 to_3d(const Vec2i64 &pt2, int64_t z) { return Vec3i64(pt2(0), pt2(1), z); } inline Vec3f to_3d(const Vec2f &v, float z) { return Vec3f(v(0), v(1), z); }
// inline Vec3f to_3d(const Vec2f &pt2, float z) { return Vec3f (pt2(0), pt2(1), z); } inline Vec3i64 to_3d(const Vec2i64 &v, float z) { return Vec3i64(v(0), v(1), z); }
// inline Vec3d to_3d(const Vec2d &pt2, double z) { return Vec3d (pt2(0), pt2(1), z); } inline Vec3crd to_3d(const Vec3crd &p, coord_t z) { return Vec3crd(p(0), p(1), z); }
inline Vec2d unscale(coord_t x, coord_t y) { return Vec2d(unscale<double>(x), unscale<double>(y)); } inline Vec2d unscale(coord_t x, coord_t y) { return Vec2d(unscale<double>(x), unscale<double>(y)); }
inline Vec2d unscale(const Vec2crd &pt) { return Vec2d(unscale<double>(pt(0)), unscale<double>(pt(1))); } inline Vec2d unscale(const Vec2crd &pt) { return Vec2d(unscale<double>(pt(0)), unscale<double>(pt(1))); }

View file

@ -419,6 +419,7 @@ public:
const PrintObject* get_object(int idx) const { return m_objects[idx]; } const PrintObject* get_object(int idx) const { return m_objects[idx]; }
const PrintRegionPtrs& regions() const { return m_regions; } const PrintRegionPtrs& regions() const { return m_regions; }
const PlaceholderParser& placeholder_parser() const { return m_placeholder_parser; } const PlaceholderParser& placeholder_parser() const { return m_placeholder_parser; }
PlaceholderParser& placeholder_parser() { return m_placeholder_parser; }
// Returns extruder this eec should be printed with, according to PrintRegion config: // Returns extruder this eec should be printed with, according to PrintRegion config:
static int get_extruder(const ExtrusionEntityCollection& fill, const PrintRegion &region); static int get_extruder(const ExtrusionEntityCollection& fill, const PrintRegion &region);

View file

@ -5,13 +5,15 @@
#define ENABLE_1_42_0 1 #define ENABLE_1_42_0 1
// Add z coordinate to model instances' offset // Add z coordinate to model instances' offset
// Add x and y rotation components to model instances' offset // Add x and y rotation components to model instances' rotation
// Add scaling factors for all the three axes to model instances // Add scaling factors for all the three axes to model instances
#define ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM (1 && ENABLE_1_42_0) #define ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM (1 && ENABLE_1_42_0)
// Add double click on gizmo grabbers to reset transformation components to their default value // Add double click on gizmo grabbers to reset transformation components to their default value
#define ENABLE_GIZMOS_RESET (1 && ENABLE_1_42_0) #define ENABLE_GIZMOS_RESET (1 && ENABLE_1_42_0)
// Uses a unique opengl context // Uses a unique opengl context
#define ENABLE_USE_UNIQUE_GLCONTEXT (1 && ENABLE_1_42_0) #define ENABLE_USE_UNIQUE_GLCONTEXT (1 && ENABLE_1_42_0)
// New selections
#define ENABLE_EXTENDED_SELECTION (0 && ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM)
#endif // _technologies_h_ #endif // _technologies_h_

View file

@ -39,6 +39,8 @@ add_library(libslic3r_gui STATIC
${LIBDIR}/slic3r/GUI/GUI_PreviewIface.hpp ${LIBDIR}/slic3r/GUI/GUI_PreviewIface.hpp
${LIBDIR}/slic3r/GUI/GUI_App.cpp ${LIBDIR}/slic3r/GUI/GUI_App.cpp
${LIBDIR}/slic3r/GUI/GUI_App.hpp ${LIBDIR}/slic3r/GUI/GUI_App.hpp
${LIBDIR}/slic3r/GUI/GUI_Utils.cpp
${LIBDIR}/slic3r/GUI/GUI_Utils.hpp
${LIBDIR}/slic3r/GUI/MainFrame.cpp ${LIBDIR}/slic3r/GUI/MainFrame.cpp
${LIBDIR}/slic3r/GUI/MainFrame.hpp ${LIBDIR}/slic3r/GUI/MainFrame.hpp
${LIBDIR}/slic3r/GUI/Plater.cpp ${LIBDIR}/slic3r/GUI/Plater.cpp

View file

@ -36,7 +36,7 @@ void GLIndexedVertexArray::load_mesh_flat_shading(const TriangleMesh &mesh)
this->vertices_and_normals_interleaved.reserve(this->vertices_and_normals_interleaved.size() + 3 * 3 * 2 * mesh.facets_count()); this->vertices_and_normals_interleaved.reserve(this->vertices_and_normals_interleaved.size() + 3 * 3 * 2 * mesh.facets_count());
for (int i = 0; i < mesh.stl.stats.number_of_facets; ++ i) { for (int i = 0; i < (int)mesh.stl.stats.number_of_facets; ++i) {
const stl_facet &facet = mesh.stl.facet_start[i]; const stl_facet &facet = mesh.stl.facet_start[i];
for (int j = 0; j < 3; ++ j) for (int j = 0; j < 3; ++ j)
this->push_geometry(facet.vertex[j](0), facet.vertex[j](1), facet.vertex[j](2), facet.normal(0), facet.normal(1), facet.normal(2)); this->push_geometry(facet.vertex[j](0), facet.vertex[j](1), facet.vertex[j](2), facet.normal(0), facet.normal(1), facet.normal(2));
@ -52,7 +52,7 @@ void GLIndexedVertexArray::load_mesh_full_shading(const TriangleMesh &mesh)
this->vertices_and_normals_interleaved.reserve(this->vertices_and_normals_interleaved.size() + 3 * 3 * 2 * mesh.facets_count()); this->vertices_and_normals_interleaved.reserve(this->vertices_and_normals_interleaved.size() + 3 * 3 * 2 * mesh.facets_count());
unsigned int vertices_count = 0; unsigned int vertices_count = 0;
for (int i = 0; i < mesh.stl.stats.number_of_facets; ++i) { for (int i = 0; i < (int)mesh.stl.stats.number_of_facets; ++i) {
const stl_facet &facet = mesh.stl.facet_start[i]; const stl_facet &facet = mesh.stl.facet_start[i];
for (int j = 0; j < 3; ++j) for (int j = 0; j < 3; ++j)
this->push_geometry(facet.vertex[j](0), facet.vertex[j](1), facet.vertex[j](2), facet.normal(0), facet.normal(1), facet.normal(2)); this->push_geometry(facet.vertex[j](0), facet.vertex[j](1), facet.vertex[j](2), facet.normal(0), facet.normal(1), facet.normal(2));
@ -209,8 +209,10 @@ GLVolume::GLVolume(float r, float g, float b, float a)
, m_transformed_convex_hull_bounding_box_dirty(true) , m_transformed_convex_hull_bounding_box_dirty(true)
, m_convex_hull(nullptr) , m_convex_hull(nullptr)
, composite_id(-1) , composite_id(-1)
#if !ENABLE_EXTENDED_SELECTION
, select_group_id(-1) , select_group_id(-1)
, drag_group_id(-1) , drag_group_id(-1)
#endif // !ENABLE_EXTENDED_SELECTION
, extruder_id(0) , extruder_id(0)
, selected(false) , selected(false)
, is_active(true) , is_active(true)
@ -242,7 +244,7 @@ void GLVolume::set_render_color(float r, float g, float b, float a)
void GLVolume::set_render_color(const float* rgba, unsigned int size) void GLVolume::set_render_color(const float* rgba, unsigned int size)
{ {
size = std::min((unsigned int)4, size); size = std::min((unsigned int)4, size);
for (int i = 0; i < size; ++i) for (unsigned int i = 0; i < size; ++i)
{ {
render_color[i] = rgba[i]; render_color[i] = rgba[i];
} }
@ -311,6 +313,13 @@ void GLVolume::set_offset(const Vec3d& offset)
} }
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM #if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
#if ENABLE_EXTENDED_SELECTION
const Vec3d& GLVolume::get_scaling_factor() const
{
return m_scaling_factor;
}
#endif // ENABLE_EXTENDED_SELECTION
void GLVolume::set_scaling_factor(const Vec3d& scaling_factor) void GLVolume::set_scaling_factor(const Vec3d& scaling_factor)
{ {
if (m_scaling_factor != scaling_factor) if (m_scaling_factor != scaling_factor)
@ -339,6 +348,7 @@ void GLVolume::set_convex_hull(const TriangleMesh& convex_hull)
m_convex_hull = &convex_hull; m_convex_hull = &convex_hull;
} }
#if !ENABLE_EXTENDED_SELECTION
void GLVolume::set_select_group_id(const std::string& select_by) void GLVolume::set_select_group_id(const std::string& select_by)
{ {
if (select_by == "object") if (select_by == "object")
@ -356,6 +366,7 @@ void GLVolume::set_drag_group_id(const std::string& drag_by)
else if (drag_by == "instance") else if (drag_by == "instance")
drag_group_id = object_idx() * 1000 + instance_idx(); drag_group_id = object_idx() * 1000 + instance_idx();
} }
#endif // !ENABLE_EXTENDED_SELECTION
const Transform3f& GLVolume::world_matrix() const const Transform3f& GLVolume::world_matrix() const
{ {
@ -682,6 +693,14 @@ void GLVolume::generate_layer_height_texture(const PrintObject *print_object, bo
#define LAYER_HEIGHT_TEXTURE_WIDTH 1024 #define LAYER_HEIGHT_TEXTURE_WIDTH 1024
#define LAYER_HEIGHT_TEXTURE_HEIGHT 1024 #define LAYER_HEIGHT_TEXTURE_HEIGHT 1024
#if ENABLE_EXTENDED_SELECTION
std::vector<int> GLVolumeCollection::load_object(
const ModelObject *model_object,
int obj_idx,
const std::vector<int> &instance_idxs,
const std::string &color_by,
bool use_VBOs)
#else
std::vector<int> GLVolumeCollection::load_object( std::vector<int> GLVolumeCollection::load_object(
const ModelObject *model_object, const ModelObject *model_object,
int obj_idx, int obj_idx,
@ -690,6 +709,7 @@ std::vector<int> GLVolumeCollection::load_object(
const std::string &select_by, const std::string &select_by,
const std::string &drag_by, const std::string &drag_by,
bool use_VBOs) bool use_VBOs)
#endif // ENABLE_EXTENDED_SELECTION
{ {
static float colors[4][4] = { static float colors[4][4] = {
{ 1.0f, 1.0f, 0.0f, 1.f }, { 1.0f, 1.0f, 0.0f, 1.f },
@ -740,8 +760,10 @@ std::vector<int> GLVolumeCollection::load_object(
v.bounding_box = v.indexed_vertex_array.bounding_box(); v.bounding_box = v.indexed_vertex_array.bounding_box();
v.indexed_vertex_array.finalize_geometry(use_VBOs); v.indexed_vertex_array.finalize_geometry(use_VBOs);
v.composite_id = obj_idx * 1000000 + volume_idx * 1000 + instance_idx; v.composite_id = obj_idx * 1000000 + volume_idx * 1000 + instance_idx;
#if !ENABLE_EXTENDED_SELECTION
v.set_select_group_id(select_by); v.set_select_group_id(select_by);
v.set_drag_group_id(drag_by); v.set_drag_group_id(drag_by);
#endif // !ENABLE_EXTENDED_SELECTION
if (model_volume->is_model_part()) if (model_volume->is_model_part())
{ {
v.set_convex_hull(model_volume->get_convex_hull()); v.set_convex_hull(model_volume->get_convex_hull());
@ -789,9 +811,9 @@ int GLVolumeCollection::load_wipe_tower_preview(
// edge has y=0 and centerline of the back edge has y=depth: // edge has y=0 and centerline of the back edge has y=depth:
Pointf3s points; Pointf3s points;
std::vector<Vec3crd> facets; std::vector<Vec3crd> facets;
float out_points_idx[][3] = {{0, -depth, 0}, {0, 0, 0}, {38.453, 0, 0}, {61.547, 0, 0}, {100, 0, 0}, {100, -depth, 0}, {55.7735, -10, 0}, {44.2265, 10, 0}, float out_points_idx[][3] = { { 0, -depth, 0 }, { 0, 0, 0 }, { 38.453f, 0, 0 }, { 61.547f, 0, 0 }, { 100.0f, 0, 0 }, { 100.0f, -depth, 0 }, { 55.7735f, -10.0f, 0 }, { 44.2265f, 10.0f, 0 },
{38.453, 0, 1}, {0, 0, 1}, {0, -depth, 1}, {100, -depth, 1}, {100, 0, 1}, {61.547, 0, 1}, {55.7735, -10, 1}, {44.2265, 10, 1}}; { 38.453f, 0, 1 }, { 0, 0, 1 }, { 0, -depth, 1 }, { 100.0f, -depth, 1 }, { 100.0f, 0, 1 }, { 61.547f, 0, 1 }, { 55.7735f, -10.0f, 1 }, { 44.2265f, 10.0f, 1 } };
int out_facets_idx[][3] = {{0, 1, 2}, {3, 4, 5}, {6, 5, 0}, {3, 5, 6}, {6, 2, 7}, {6, 0, 2}, {8, 9, 10}, {11, 12, 13}, {10, 11, 14}, {14, 11, 13}, {15, 8, 14}, int out_facets_idx[][3] = { { 0, 1, 2 }, { 3, 4, 5 }, { 6, 5, 0 }, { 3, 5, 6 }, { 6, 2, 7 }, { 6, 0, 2 }, { 8, 9, 10 }, { 11, 12, 13 }, { 10, 11, 14 }, { 14, 11, 13 }, { 15, 8, 14 },
{8, 10, 14}, {3, 12, 4}, {3, 13, 12}, {6, 13, 3}, {6, 14, 13}, {7, 14, 6}, {7, 15, 14}, {2, 15, 7}, {2, 8, 15}, {1, 8, 2}, {1, 9, 8}, {8, 10, 14}, {3, 12, 4}, {3, 13, 12}, {6, 13, 3}, {6, 14, 13}, {7, 14, 6}, {7, 15, 14}, {2, 15, 7}, {2, 8, 15}, {1, 8, 2}, {1, 9, 8},
{0, 9, 1}, {0, 10, 9}, {5, 10, 0}, {5, 11, 10}, {4, 11, 5}, {4, 12, 11}}; {0, 9, 1}, {0, 10, 9}, {5, 10, 0}, {5, 11, 10}, {4, 11, 5}, {4, 12, 11}};
for (int i=0;i<16;++i) for (int i=0;i<16;++i)
@ -834,8 +856,10 @@ int GLVolumeCollection::load_wipe_tower_preview(
v.bounding_box = v.indexed_vertex_array.bounding_box(); v.bounding_box = v.indexed_vertex_array.bounding_box();
v.indexed_vertex_array.finalize_geometry(use_VBOs); v.indexed_vertex_array.finalize_geometry(use_VBOs);
v.composite_id = obj_idx * 1000000; v.composite_id = obj_idx * 1000000;
#if !ENABLE_EXTENDED_SELECTION
v.select_group_id = obj_idx * 1000000; v.select_group_id = obj_idx * 1000000;
v.drag_group_id = obj_idx * 1000; v.drag_group_id = obj_idx * 1000;
#endif // !ENABLE_EXTENDED_SELECTION
v.is_wipe_tower = true; v.is_wipe_tower = true;
v.shader_outside_printer_detection_enabled = ! size_unknown; v.shader_outside_printer_detection_enabled = ! size_unknown;
return int(this->volumes.size() - 1); return int(this->volumes.size() - 1);
@ -1017,7 +1041,7 @@ void GLVolumeCollection::update_colors_by_extruder(const DynamicPrintConfig* con
continue; continue;
int extruder_id = volume->extruder_id - 1; int extruder_id = volume->extruder_id - 1;
if ((extruder_id < 0) || ((unsigned int)colors.size() <= extruder_id)) if ((extruder_id < 0) || ((int)colors.size() <= extruder_id))
extruder_id = 0; extruder_id = 0;
const Color& color = colors[extruder_id]; const Color& color = colors[extruder_id];
@ -1031,6 +1055,7 @@ void GLVolumeCollection::update_colors_by_extruder(const DynamicPrintConfig* con
} }
} }
#if !ENABLE_EXTENDED_SELECTION
void GLVolumeCollection::set_select_by(const std::string& select_by) void GLVolumeCollection::set_select_by(const std::string& select_by)
{ {
for (GLVolume *vol : this->volumes) for (GLVolume *vol : this->volumes)
@ -1048,6 +1073,7 @@ void GLVolumeCollection::set_drag_by(const std::string& drag_by)
vol->set_drag_group_id(drag_by); vol->set_drag_group_id(drag_by);
} }
} }
#endif // !ENABLE_EXTENDED_SELECTION
std::vector<double> GLVolumeCollection::get_current_print_zs(bool active_only) const std::vector<double> GLVolumeCollection::get_current_print_zs(bool active_only) const
{ {
@ -1820,6 +1846,7 @@ void _3DScene::reset_volumes(wxGLCanvas* canvas)
s_canvas_mgr.reset_volumes(canvas); s_canvas_mgr.reset_volumes(canvas);
} }
#if !ENABLE_EXTENDED_SELECTION
void _3DScene::deselect_volumes(wxGLCanvas* canvas) void _3DScene::deselect_volumes(wxGLCanvas* canvas)
{ {
s_canvas_mgr.deselect_volumes(canvas); s_canvas_mgr.deselect_volumes(canvas);
@ -1834,6 +1861,7 @@ void _3DScene::update_volumes_selection(wxGLCanvas* canvas, const std::vector<in
{ {
s_canvas_mgr.update_volumes_selection(canvas, selections); s_canvas_mgr.update_volumes_selection(canvas, selections);
} }
#endif // !ENABLE_EXTENDED_SELECTION
int _3DScene::check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) int _3DScene::check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config)
{ {
@ -1850,10 +1878,12 @@ bool _3DScene::move_volume_down(wxGLCanvas* canvas, unsigned int id)
return s_canvas_mgr.move_volume_down(canvas, id); return s_canvas_mgr.move_volume_down(canvas, id);
} }
#if !ENABLE_EXTENDED_SELECTION
void _3DScene::set_objects_selections(wxGLCanvas* canvas, const std::vector<int>& selections) void _3DScene::set_objects_selections(wxGLCanvas* canvas, const std::vector<int>& selections)
{ {
s_canvas_mgr.set_objects_selections(canvas, selections); s_canvas_mgr.set_objects_selections(canvas, selections);
} }
#endif // !ENABLE_EXTENDED_SELECTION
void _3DScene::set_config(wxGLCanvas* canvas, DynamicPrintConfig* config) void _3DScene::set_config(wxGLCanvas* canvas, DynamicPrintConfig* config)
{ {
@ -1900,6 +1930,7 @@ void _3DScene::set_color_by(wxGLCanvas* canvas, const std::string& value)
s_canvas_mgr.set_color_by(canvas, value); s_canvas_mgr.set_color_by(canvas, value);
} }
#if !ENABLE_EXTENDED_SELECTION
void _3DScene::set_select_by(wxGLCanvas* canvas, const std::string& value) void _3DScene::set_select_by(wxGLCanvas* canvas, const std::string& value)
{ {
s_canvas_mgr.set_select_by(canvas, value); s_canvas_mgr.set_select_by(canvas, value);
@ -1914,6 +1945,7 @@ std::string _3DScene::get_select_by(wxGLCanvas* canvas)
{ {
return s_canvas_mgr.get_select_by(canvas); return s_canvas_mgr.get_select_by(canvas);
} }
#endif // !ENABLE_EXTENDED_SELECTION
bool _3DScene::is_layers_editing_enabled(wxGLCanvas* canvas) bool _3DScene::is_layers_editing_enabled(wxGLCanvas* canvas)
{ {

View file

@ -292,10 +292,12 @@ public:
float render_color[4]; float render_color[4];
// An ID containing the object ID, volume ID and instance ID. // An ID containing the object ID, volume ID and instance ID.
int composite_id; int composite_id;
#if !ENABLE_EXTENDED_SELECTION
// An ID for group selection. It may be the same for all meshes of all object instances, or for just a single object instance. // An ID for group selection. It may be the same for all meshes of all object instances, or for just a single object instance.
int select_group_id; int select_group_id;
// An ID for group dragging. It may be the same for all meshes of all object instances, or for just a single object instance. // An ID for group dragging. It may be the same for all meshes of all object instances, or for just a single object instance.
int drag_group_id; int drag_group_id;
#endif // !ENABLE_EXTENDED_SELECTION
// An ID containing the extruder ID (used to select color). // An ID containing the extruder ID (used to select color).
int extruder_id; int extruder_id;
// Is this object selected? // Is this object selected?
@ -338,6 +340,9 @@ public:
const Vec3d& get_rotation() const; const Vec3d& get_rotation() const;
void set_rotation(const Vec3d& rotation); void set_rotation(const Vec3d& rotation);
#if ENABLE_EXTENDED_SELECTION
const Vec3d& get_scaling_factor() const;
#endif // ENABLE_EXTENDED_SELECTION
void set_scaling_factor(const Vec3d& scaling_factor); void set_scaling_factor(const Vec3d& scaling_factor);
#else #else
double get_rotation() const; double get_rotation() const;
@ -351,8 +356,10 @@ public:
void set_convex_hull(const TriangleMesh& convex_hull); void set_convex_hull(const TriangleMesh& convex_hull);
#if !ENABLE_EXTENDED_SELECTION
void set_select_group_id(const std::string& select_by); void set_select_group_id(const std::string& select_by);
void set_drag_group_id(const std::string& drag_by); void set_drag_group_id(const std::string& drag_by);
#endif // !ENABLE_EXTENDED_SELECTION
int object_idx() const { return this->composite_id / 1000000; } int object_idx() const { return this->composite_id / 1000000; }
int volume_idx() const { return (this->composite_id / 1000) % 1000; } int volume_idx() const { return (this->composite_id / 1000) % 1000; }
@ -410,6 +417,10 @@ public:
void reset_layer_height_texture_data() { layer_height_texture_data.reset(); } void reset_layer_height_texture_data() { layer_height_texture_data.reset(); }
}; };
#if ENABLE_EXTENDED_SELECTION
typedef std::vector<GLVolume*> GLVolumePtrs;
#endif // ENABLE_EXTENDED_SELECTION
class GLVolumeCollection class GLVolumeCollection
{ {
// min and max vertex of the print box volume // min and max vertex of the print box volume
@ -417,11 +428,23 @@ class GLVolumeCollection
float print_box_max[3]; float print_box_max[3];
public: public:
#if ENABLE_EXTENDED_SELECTION
GLVolumePtrs volumes;
#else
std::vector<GLVolume*> volumes; std::vector<GLVolume*> volumes;
#endif // ENABLE_EXTENDED_SELECTION
GLVolumeCollection() {}; GLVolumeCollection() {};
~GLVolumeCollection() { clear(); }; ~GLVolumeCollection() { clear(); };
#if ENABLE_EXTENDED_SELECTION
std::vector<int> load_object(
const ModelObject *model_object,
int obj_idx,
const std::vector<int> &instance_idxs,
const std::string &color_by,
bool use_VBOs);
#else
std::vector<int> load_object( std::vector<int> load_object(
const ModelObject *model_object, const ModelObject *model_object,
int obj_idx, int obj_idx,
@ -430,6 +453,7 @@ public:
const std::string &select_by, const std::string &select_by,
const std::string &drag_by, const std::string &drag_by,
bool use_VBOs); bool use_VBOs);
#endif // ENABLE_EXTENDED_SELECTION
int load_wipe_tower_preview( int load_wipe_tower_preview(
int obj_idx, float pos_x, float pos_y, float width, float depth, float height, float rotation_angle, bool use_VBOs, bool size_unknown, float brim_width); int obj_idx, float pos_x, float pos_y, float width, float depth, float height, float rotation_angle, bool use_VBOs, bool size_unknown, float brim_width);
@ -463,8 +487,10 @@ public:
void update_colors_by_extruder(const DynamicPrintConfig* config); void update_colors_by_extruder(const DynamicPrintConfig* config);
#if !ENABLE_EXTENDED_SELECTION
void set_select_by(const std::string& select_by); void set_select_by(const std::string& select_by);
void set_drag_by(const std::string& drag_by); void set_drag_by(const std::string& drag_by);
#endif // !ENABLE_EXTENDED_SELECTION
// Returns a vector containing the sorted list of all the print_zs of the volumes contained in this collection // Returns a vector containing the sorted list of all the print_zs of the volumes contained in this collection
std::vector<double> get_current_print_zs(bool active_only) const; std::vector<double> get_current_print_zs(bool active_only) const;
@ -493,14 +519,18 @@ public:
static unsigned int get_volumes_count(wxGLCanvas* canvas); static unsigned int get_volumes_count(wxGLCanvas* canvas);
static void reset_volumes(wxGLCanvas* canvas); static void reset_volumes(wxGLCanvas* canvas);
#if !ENABLE_EXTENDED_SELECTION
static void deselect_volumes(wxGLCanvas* canvas); static void deselect_volumes(wxGLCanvas* canvas);
static void select_volume(wxGLCanvas* canvas, unsigned int id); static void select_volume(wxGLCanvas* canvas, unsigned int id);
static void update_volumes_selection(wxGLCanvas* canvas, const std::vector<int>& selections); static void update_volumes_selection(wxGLCanvas* canvas, const std::vector<int>& selections);
#endif // !ENABLE_EXTENDED_SELECTION
static int check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config); static int check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config);
static bool move_volume_up(wxGLCanvas* canvas, unsigned int id); static bool move_volume_up(wxGLCanvas* canvas, unsigned int id);
static bool move_volume_down(wxGLCanvas* canvas, unsigned int id); static bool move_volume_down(wxGLCanvas* canvas, unsigned int id);
#if !ENABLE_EXTENDED_SELECTION
static void set_objects_selections(wxGLCanvas* canvas, const std::vector<int>& selections); static void set_objects_selections(wxGLCanvas* canvas, const std::vector<int>& selections);
#endif // !ENABLE_EXTENDED_SELECTION
static void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config); static void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config);
static void set_print(wxGLCanvas* canvas, Print* print); static void set_print(wxGLCanvas* canvas, Print* print);
@ -516,10 +546,12 @@ public:
static void set_cutting_plane(wxGLCanvas* canvas, float z, const ExPolygons& polygons); static void set_cutting_plane(wxGLCanvas* canvas, float z, const ExPolygons& polygons);
static void set_color_by(wxGLCanvas* canvas, const std::string& value); static void set_color_by(wxGLCanvas* canvas, const std::string& value);
#if !ENABLE_EXTENDED_SELECTION
static void set_select_by(wxGLCanvas* canvas, const std::string& value); static void set_select_by(wxGLCanvas* canvas, const std::string& value);
static void set_drag_by(wxGLCanvas* canvas, const std::string& value); static void set_drag_by(wxGLCanvas* canvas, const std::string& value);
static std::string get_select_by(wxGLCanvas* canvas); static std::string get_select_by(wxGLCanvas* canvas);
#endif // !ENABLE_EXTENDED_SELECTION
static bool is_layers_editing_enabled(wxGLCanvas* canvas); static bool is_layers_editing_enabled(wxGLCanvas* canvas);
static bool is_layers_editing_allowed(wxGLCanvas* canvas); static bool is_layers_editing_allowed(wxGLCanvas* canvas);

View file

@ -292,7 +292,7 @@ void BedShapePanel::update_shape()
void BedShapePanel::load_stl() void BedShapePanel::load_stl()
{ {
auto dialog = new wxFileDialog(this, _(L("Choose a file to import bed shape from (STL/OBJ/AMF/3MF/PRUSA):")), "", "", auto dialog = new wxFileDialog(this, _(L("Choose a file to import bed shape from (STL/OBJ/AMF/3MF/PRUSA):")), "", "",
MODEL_WILDCARD, wxFD_OPEN | wxFD_FILE_MUST_EXIST); file_wildcards[FT_MODEL], wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if (dialog->ShowModal() != wxID_OK) { if (dialog->ShowModal() != wxID_OK) {
dialog->Destroy(); dialog->Destroy();
return; return;

View file

@ -611,8 +611,9 @@ void ColourPicker::BUILD()
if (m_opt.width >= 0) size.SetWidth(m_opt.width); if (m_opt.width >= 0) size.SetWidth(m_opt.width);
wxString clr(static_cast<const ConfigOptionStrings*>(m_opt.default_value)->get_at(m_opt_idx)); wxString clr(static_cast<const ConfigOptionStrings*>(m_opt.default_value)->get_at(m_opt_idx));
// FIXME: verify clr is valid, otherwise this causes an assert
auto temp = new wxColourPickerCtrl(m_parent, wxID_ANY, clr, wxDefaultPosition, size); auto temp = new wxColourPickerCtrl(m_parent, wxID_ANY, clr, wxDefaultPosition, size);
// // recast as a wxWindow to fit the calling convention // // recast as a wxWindow to fit the calling convention
window = dynamic_cast<wxWindow*>(temp); window = dynamic_cast<wxWindow*>(temp);

File diff suppressed because it is too large Load diff

View file

@ -346,11 +346,15 @@ class GLCanvas3D
Point start_position_2D; Point start_position_2D;
Vec3d start_position_3D; Vec3d start_position_3D;
#if !ENABLE_EXTENDED_SELECTION
Vec3d volume_center_offset; Vec3d volume_center_offset;
bool move_with_shift; bool move_with_shift;
#endif // !ENABLE_EXTENDED_SELECTION
int move_volume_idx; int move_volume_idx;
#if !ENABLE_EXTENDED_SELECTION
int gizmo_volume_idx; int gizmo_volume_idx;
#endif // !ENABLE_EXTENDED_SELECTION
public: public:
Drag(); Drag();
@ -372,6 +376,104 @@ class GLCanvas3D
bool is_start_position_3D_defined() const; bool is_start_position_3D_defined() const;
}; };
#if ENABLE_EXTENDED_SELECTION
public:
class Selection
{
public:
typedef std::set<unsigned int> IndicesList;
enum EMode : unsigned char
{
Volume,
Instance,
Object
};
private:
struct VolumeCache
{
private:
Transform3d m_rotation_matrix;
public:
Vec3d position;
Vec3d rotation;
Vec3d scaling_factor;
VolumeCache();
VolumeCache(const Vec3d& position, const Vec3d& rotation, const Vec3d& scaling_factor);
const Transform3d& get_rotation_matrix() const { return m_rotation_matrix; }
};
typedef std::map<unsigned int, VolumeCache> VolumesCache;
struct Cache
{
VolumesCache volumes_data;
Vec3d dragging_center;
};
GLVolumePtrs* m_volumes;
Model* m_model;
bool m_valid;
EMode m_mode;
IndicesList m_list;
Cache m_cache;
mutable BoundingBoxf3 m_bounding_box;
mutable bool m_bounding_box_dirty;
public:
Selection();
void set_volumes(GLVolumePtrs* volumes);
void set_model(Model* model);
EMode get_mode() const { return m_mode; }
void set_mode(EMode mode) { m_mode = mode; }
void add(unsigned int volume_idx, bool as_single_selection = true);
void remove(unsigned int volume_idx);
void clear();
bool is_empty() const { return m_list.empty(); }
bool is_wipe_tower() const { return m_valid && (m_list.size() == 1) && (*m_volumes)[*m_list.begin()]->is_wipe_tower; }
bool is_modifier() const { return m_valid && (m_list.size() == 1) && (*m_volumes)[*m_list.begin()]->is_modifier; }
bool is_single_full_instance(int& object_idx_out, int& instance_idx_out) const;
bool is_single_full_object(int& object_idx_out) const;
bool is_from_single_instance(int& object_idx_out, int& instance_idx_out) const;
bool is_from_single_object(int& object_idx_out) const;
const IndicesList& get_volume_idxs() const { return m_list; }
const GLVolume* get_volume(unsigned int volume_idx) const;
unsigned int volumes_count() const { return (unsigned int)m_list.size(); }
const BoundingBoxf3& get_bounding_box() const;
void start_dragging();
void translate(const Vec3d& displacement);
void render() const;
private:
void update_valid();
void set_caches();
void add_volume(unsigned int volume_idx);
void add_instance(unsigned int volume_idx);
void add_object(unsigned int volume_idx);
void remove_volume(unsigned int volume_idx);
void remove_instance(unsigned int volume_idx);
void remove_object(unsigned int volume_idx);
void calc_bounding_box() const;
void render_bounding_box(const BoundingBoxf3& box, float* color) const;
};
private:
#endif // ENABLE_EXTENDED_SELECTION
class Gizmos class Gizmos
{ {
static const float OverlayTexturesScale; static const float OverlayTexturesScale;
@ -404,11 +506,20 @@ class GLCanvas3D
bool is_enabled() const; bool is_enabled() const;
void set_enabled(bool enable); void set_enabled(bool enable);
#if ENABLE_EXTENDED_SELECTION
void update_hover_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos, const Selection& selection);
void update_on_off_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos, const Selection& selection);
#else
void update_hover_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos); void update_hover_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos);
void update_on_off_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos); void update_on_off_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos);
#endif // ENABLE_EXTENDED_SELECTION
void reset_all_states(); void reset_all_states();
void set_hover_id(int id); void set_hover_id(int id);
#if ENABLE_EXTENDED_SELECTION
void enable_grabber(EType type, unsigned int id);
void disable_grabber(EType type, unsigned int id);
#endif // ENABLE_EXTENDED_SELECTION
bool overlay_contains_mouse(const GLCanvas3D& canvas, const Vec2d& mouse_pos) const; bool overlay_contains_mouse(const GLCanvas3D& canvas, const Vec2d& mouse_pos) const;
bool grabber_contains_mouse() const; bool grabber_contains_mouse() const;
@ -425,8 +536,12 @@ class GLCanvas3D
void start_dragging(const BoundingBoxf3& box); void start_dragging(const BoundingBoxf3& box);
void stop_dragging(); void stop_dragging();
#if ENABLE_EXTENDED_SELECTION
Vec3d get_displacement() const;
#else
Vec3d get_position() const; Vec3d get_position() const;
void set_position(const Vec3d& position); void set_position(const Vec3d& position);
#endif // ENABLE_EXTENDED_SELECTION
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM #if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
Vec3d get_scale() const; Vec3d get_scale() const;
@ -517,6 +632,9 @@ class GLCanvas3D
mutable GLToolbar m_toolbar; mutable GLToolbar m_toolbar;
mutable GLVolumeCollection m_volumes; mutable GLVolumeCollection m_volumes;
#if ENABLE_EXTENDED_SELECTION
Selection m_selection;
#endif // ENABLE_EXTENDED_SELECTION
DynamicPrintConfig* m_config; DynamicPrintConfig* m_config;
Print* m_print; Print* m_print;
Model* m_model; Model* m_model;
@ -535,14 +653,21 @@ class GLCanvas3D
bool m_shader_enabled; bool m_shader_enabled;
bool m_dynamic_background_enabled; bool m_dynamic_background_enabled;
bool m_multisample_allowed; bool m_multisample_allowed;
#if ENABLE_EXTENDED_SELECTION
bool m_regenerate_volumes;
#endif // ENABLE_EXTENDED_SELECTION
std::string m_color_by; std::string m_color_by;
#if !ENABLE_EXTENDED_SELECTION
std::string m_select_by; std::string m_select_by;
std::string m_drag_by; std::string m_drag_by;
#endif // !ENABLE_EXTENDED_SELECTION
bool m_reload_delayed; bool m_reload_delayed;
#if !ENABLE_EXTENDED_SELECTION
std::vector<std::vector<int>> m_objects_volumes_idxs; std::vector<std::vector<int>> m_objects_volumes_idxs;
std::vector<int> m_objects_selections; std::vector<int> m_objects_selections;
#endif // !ENABLE_EXTENDED_SELECTION
GCodePreviewVolumeIndex m_gcode_preview_volume_index; GCodePreviewVolumeIndex m_gcode_preview_volume_index;
@ -568,19 +693,27 @@ public:
unsigned int get_volumes_count() const; unsigned int get_volumes_count() const;
void reset_volumes(); void reset_volumes();
#if !ENABLE_EXTENDED_SELECTION
void deselect_volumes(); void deselect_volumes();
void select_volume(unsigned int id); void select_volume(unsigned int id);
void update_volumes_selection(const std::vector<int>& selections); void update_volumes_selection(const std::vector<int>& selections);
#endif // !ENABLE_EXTENDED_SELECTION
int check_volumes_outside_state(const DynamicPrintConfig* config) const; int check_volumes_outside_state(const DynamicPrintConfig* config) const;
bool move_volume_up(unsigned int id); bool move_volume_up(unsigned int id);
bool move_volume_down(unsigned int id); bool move_volume_down(unsigned int id);
#if !ENABLE_EXTENDED_SELECTION
void set_objects_selections(const std::vector<int>& selections); void set_objects_selections(const std::vector<int>& selections);
#endif // !ENABLE_EXTENDED_SELECTION
void set_config(DynamicPrintConfig* config); void set_config(DynamicPrintConfig* config);
void set_print(Print* print); void set_print(Print* print);
void set_model(Model* model); void set_model(Model* model);
#if ENABLE_EXTENDED_SELECTION
const Selection& get_selection() const { return m_selection; }
#endif // ENABLE_EXTENDED_SELECTION
// Set the bed shape to a single closed 2D polygon(array of two element arrays), // Set the bed shape to a single closed 2D polygon(array of two element arrays),
// triangulate the bed and store the triangles into m_bed.m_triangles, // triangulate the bed and store the triangles into m_bed.m_triangles,
// fills the m_bed.m_grid_lines and sets m_bed.m_origin. // fills the m_bed.m_grid_lines and sets m_bed.m_origin.
@ -594,11 +727,13 @@ public:
void set_cutting_plane(float z, const ExPolygons& polygons); void set_cutting_plane(float z, const ExPolygons& polygons);
void set_color_by(const std::string& value); void set_color_by(const std::string& value);
#if !ENABLE_EXTENDED_SELECTION
void set_select_by(const std::string& value); void set_select_by(const std::string& value);
void set_drag_by(const std::string& value); void set_drag_by(const std::string& value);
const std::string& get_select_by() const; const std::string& get_select_by() const;
const std::string& get_drag_by() const; const std::string& get_drag_by() const;
#endif // !ENABLE_EXTENDED_SELECTION
float get_camera_zoom() const; float get_camera_zoom() const;
@ -680,7 +815,9 @@ private:
void _resize(unsigned int w, unsigned int h); void _resize(unsigned int w, unsigned int h);
BoundingBoxf3 _max_bounding_box() const; BoundingBoxf3 _max_bounding_box() const;
#if !ENABLE_EXTENDED_SELECTION
BoundingBoxf3 _selected_volumes_bounding_box() const; BoundingBoxf3 _selected_volumes_bounding_box() const;
#endif // !ENABLE_EXTENDED_SELECTION
void _zoom_to_bounding_box(const BoundingBoxf3& bbox); void _zoom_to_bounding_box(const BoundingBoxf3& bbox);
float _get_zoom_to_bounding_box_factor(const BoundingBoxf3& bbox) const; float _get_zoom_to_bounding_box_factor(const BoundingBoxf3& bbox) const;
@ -694,6 +831,9 @@ private:
void _render_bed(float theta) const; void _render_bed(float theta) const;
void _render_axes(bool depth_test) const; void _render_axes(bool depth_test) const;
void _render_objects() const; void _render_objects() const;
#if ENABLE_EXTENDED_SELECTION
void _render_selection() const;
#endif // ENABLE_EXTENDED_SELECTION
void _render_cutting_plane() const; void _render_cutting_plane() const;
void _render_warning_texture() const; void _render_warning_texture() const;
void _render_legend_texture() const; void _render_legend_texture() const;
@ -703,6 +843,10 @@ private:
void _render_gizmos_overlay() const; void _render_gizmos_overlay() const;
void _render_toolbar() const; void _render_toolbar() const;
#if ENABLE_EXTENDED_SELECTION
void _update_volumes_hover_state() const;
#endif // ENABLE_EXTENDED_SELECTION
float _get_layers_editing_cursor_z_relative() const; float _get_layers_editing_cursor_z_relative() const;
void _perform_layer_editing_action(wxMouseEvent* evt = nullptr); void _perform_layer_editing_action(wxMouseEvent* evt = nullptr);
@ -719,8 +863,10 @@ private:
void _start_timer(); void _start_timer();
void _stop_timer(); void _stop_timer();
#if !ENABLE_EXTENDED_SELECTION
int _get_first_selected_object_id() const; int _get_first_selected_object_id() const;
int _get_first_selected_volume_id(int object_id) const; int _get_first_selected_volume_id(int object_id) const;
#endif // !ENABLE_EXTENDED_SELECTION
// Create 3D thick extrusion lines for a skirt and brim. // Create 3D thick extrusion lines for a skirt and brim.
// Adds a new Slic3r::GUI::3DScene::Volume to volumes. // Adds a new Slic3r::GUI::3DScene::Volume to volumes.
@ -750,7 +896,11 @@ private:
void _update_toolpath_volumes_outside_state(); void _update_toolpath_volumes_outside_state();
void _show_warning_texture_if_needed(); void _show_warning_texture_if_needed();
#if ENABLE_EXTENDED_SELECTION
void _on_move();
#else
void _on_move(const std::vector<int>& volume_idxs); void _on_move(const std::vector<int>& volume_idxs);
#endif // ENABLE_EXTENDED_SELECTION
void _on_select(int volume_idx, int object_idx); void _on_select(int volume_idx, int object_idx);
// generates the legend texture in dependence of the current shown view type // generates the legend texture in dependence of the current shown view type

View file

@ -246,6 +246,7 @@ void GLCanvas3DManager::reset_volumes(wxGLCanvas* canvas)
it->second->reset_volumes(); it->second->reset_volumes();
} }
#if !ENABLE_EXTENDED_SELECTION
void GLCanvas3DManager::deselect_volumes(wxGLCanvas* canvas) void GLCanvas3DManager::deselect_volumes(wxGLCanvas* canvas)
{ {
CanvasesMap::iterator it = _get_canvas(canvas); CanvasesMap::iterator it = _get_canvas(canvas);
@ -266,6 +267,7 @@ void GLCanvas3DManager::update_volumes_selection(wxGLCanvas* canvas, const std::
if (it != m_canvases.end()) if (it != m_canvases.end())
it->second->update_volumes_selection(selections); it->second->update_volumes_selection(selections);
} }
#endif // !ENABLE_EXTENDED_SELECTION
int GLCanvas3DManager::check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const int GLCanvas3DManager::check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const
{ {
@ -285,12 +287,14 @@ bool GLCanvas3DManager::move_volume_down(wxGLCanvas* canvas, unsigned int id)
return (it != m_canvases.end()) ? it->second->move_volume_down(id) : false; return (it != m_canvases.end()) ? it->second->move_volume_down(id) : false;
} }
#if !ENABLE_EXTENDED_SELECTION
void GLCanvas3DManager::set_objects_selections(wxGLCanvas* canvas, const std::vector<int>& selections) void GLCanvas3DManager::set_objects_selections(wxGLCanvas* canvas, const std::vector<int>& selections)
{ {
CanvasesMap::iterator it = _get_canvas(canvas); CanvasesMap::iterator it = _get_canvas(canvas);
if (it != m_canvases.end()) if (it != m_canvases.end())
it->second->set_objects_selections(selections); it->second->set_objects_selections(selections);
} }
#endif // !ENABLE_EXTENDED_SELECTION
void GLCanvas3DManager::set_config(wxGLCanvas* canvas, DynamicPrintConfig* config) void GLCanvas3DManager::set_config(wxGLCanvas* canvas, DynamicPrintConfig* config)
{ {
@ -354,6 +358,7 @@ void GLCanvas3DManager::set_color_by(wxGLCanvas* canvas, const std::string& valu
it->second->set_color_by(value); it->second->set_color_by(value);
} }
#if !ENABLE_EXTENDED_SELECTION
void GLCanvas3DManager::set_select_by(wxGLCanvas* canvas, const std::string& value) void GLCanvas3DManager::set_select_by(wxGLCanvas* canvas, const std::string& value)
{ {
CanvasesMap::iterator it = _get_canvas(canvas); CanvasesMap::iterator it = _get_canvas(canvas);
@ -373,6 +378,7 @@ std::string GLCanvas3DManager::get_select_by(wxGLCanvas* canvas) const
CanvasesMap::const_iterator it = _get_canvas(canvas); CanvasesMap::const_iterator it = _get_canvas(canvas);
return (it != m_canvases.end()) ? it->second->get_select_by() : ""; return (it != m_canvases.end()) ? it->second->get_select_by() : "";
} }
#endif // !ENABLE_EXTENDED_SELECTION
bool GLCanvas3DManager::is_layers_editing_enabled(wxGLCanvas* canvas) const bool GLCanvas3DManager::is_layers_editing_enabled(wxGLCanvas* canvas) const
{ {

View file

@ -87,14 +87,18 @@ public:
unsigned int get_volumes_count(wxGLCanvas* canvas) const; unsigned int get_volumes_count(wxGLCanvas* canvas) const;
void reset_volumes(wxGLCanvas* canvas); void reset_volumes(wxGLCanvas* canvas);
#if !ENABLE_EXTENDED_SELECTION
void deselect_volumes(wxGLCanvas* canvas); void deselect_volumes(wxGLCanvas* canvas);
void select_volume(wxGLCanvas* canvas, unsigned int id); void select_volume(wxGLCanvas* canvas, unsigned int id);
void update_volumes_selection(wxGLCanvas* canvas, const std::vector<int>& selections); void update_volumes_selection(wxGLCanvas* canvas, const std::vector<int>& selections);
#endif // !ENABLE_EXTENDED_SELECTION
int check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const; int check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const;
bool move_volume_up(wxGLCanvas* canvas, unsigned int id); bool move_volume_up(wxGLCanvas* canvas, unsigned int id);
bool move_volume_down(wxGLCanvas* canvas, unsigned int id); bool move_volume_down(wxGLCanvas* canvas, unsigned int id);
#if !ENABLE_EXTENDED_SELECTION
void set_objects_selections(wxGLCanvas* canvas, const std::vector<int>& selections); void set_objects_selections(wxGLCanvas* canvas, const std::vector<int>& selections);
#endif // !ENABLE_EXTENDED_SELECTION
void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config); void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config);
void set_print(wxGLCanvas* canvas, Print* print); void set_print(wxGLCanvas* canvas, Print* print);
@ -110,10 +114,12 @@ public:
void set_cutting_plane(wxGLCanvas* canvas, float z, const ExPolygons& polygons); void set_cutting_plane(wxGLCanvas* canvas, float z, const ExPolygons& polygons);
void set_color_by(wxGLCanvas* canvas, const std::string& value); void set_color_by(wxGLCanvas* canvas, const std::string& value);
#if !ENABLE_EXTENDED_SELECTION
void set_select_by(wxGLCanvas* canvas, const std::string& value); void set_select_by(wxGLCanvas* canvas, const std::string& value);
void set_drag_by(wxGLCanvas* canvas, const std::string& value); void set_drag_by(wxGLCanvas* canvas, const std::string& value);
std::string get_select_by(wxGLCanvas* canvas) const; std::string get_select_by(wxGLCanvas* canvas) const;
#endif // !ENABLE_EXTENDED_SELECTION
bool is_layers_editing_enabled(wxGLCanvas* canvas) const; bool is_layers_editing_enabled(wxGLCanvas* canvas) const;
bool is_layers_editing_allowed(wxGLCanvas* canvas) const; bool is_layers_editing_allowed(wxGLCanvas* canvas) const;

View file

@ -216,6 +216,9 @@ GLGizmoBase::GLGizmoBase(GLCanvas3D& parent)
: m_parent(parent) : m_parent(parent)
, m_group_id(-1) , m_group_id(-1)
, m_state(Off) , m_state(Off)
#if ENABLE_EXTENDED_SELECTION
, m_accept_wipe_tower(false)
#endif // ENABLE_EXTENDED_SELECTION
, m_hover_id(-1) , m_hover_id(-1)
, m_dragging(false) , m_dragging(false)
{ {
@ -1050,7 +1053,11 @@ const double GLGizmoMove3D::Offset = 10.0;
GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent) GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent)
: GLGizmoBase(parent) : GLGizmoBase(parent)
#if ENABLE_EXTENDED_SELECTION
, m_displacement(Vec3d::Zero())
#else
, m_position(Vec3d::Zero()) , m_position(Vec3d::Zero())
#endif // ENABLE_EXTENDED_SELECTION
, m_starting_drag_position(Vec3d::Zero()) , m_starting_drag_position(Vec3d::Zero())
, m_starting_box_center(Vec3d::Zero()) , m_starting_box_center(Vec3d::Zero())
, m_starting_box_bottom_center(Vec3d::Zero()) , m_starting_box_bottom_center(Vec3d::Zero())
@ -1078,6 +1085,10 @@ bool GLGizmoMove3D::on_init()
m_grabbers.push_back(Grabber()); m_grabbers.push_back(Grabber());
} }
#if ENABLE_EXTENDED_SELECTION
m_accept_wipe_tower = true;
#endif // ENABLE_EXTENDED_SELECTION
return true; return true;
} }
@ -1085,6 +1096,9 @@ void GLGizmoMove3D::on_start_dragging(const BoundingBoxf3& box)
{ {
if (m_hover_id != -1) if (m_hover_id != -1)
{ {
#if ENABLE_EXTENDED_SELECTION
m_displacement = Vec3d::Zero();
#endif // ENABLE_EXTENDED_SELECTION
m_starting_drag_position = m_grabbers[m_hover_id].center; m_starting_drag_position = m_grabbers[m_hover_id].center;
m_starting_box_center = box.center(); m_starting_box_center = box.center();
m_starting_box_bottom_center = box.center(); m_starting_box_bottom_center = box.center();
@ -1094,22 +1108,40 @@ void GLGizmoMove3D::on_start_dragging(const BoundingBoxf3& box)
void GLGizmoMove3D::on_update(const Linef3& mouse_ray) void GLGizmoMove3D::on_update(const Linef3& mouse_ray)
{ {
#if ENABLE_EXTENDED_SELECTION
if (m_hover_id == 0)
m_displacement(0) = calc_projection(X, 1, mouse_ray) - (m_starting_drag_position(0) - m_starting_box_center(0));
else if (m_hover_id == 1)
m_displacement(1) = calc_projection(Y, 2, mouse_ray) - (m_starting_drag_position(1) - m_starting_box_center(1));
else if (m_hover_id == 2)
m_displacement(2) = calc_projection(Z, 1, mouse_ray) - (m_starting_drag_position(2) - m_starting_box_bottom_center(2));
#else
if (m_hover_id == 0) if (m_hover_id == 0)
m_position(0) = 2.0 * m_starting_box_center(0) + calc_projection(X, 1, mouse_ray) - m_starting_drag_position(0); m_position(0) = 2.0 * m_starting_box_center(0) + calc_projection(X, 1, mouse_ray) - m_starting_drag_position(0);
else if (m_hover_id == 1) else if (m_hover_id == 1)
m_position(1) = 2.0 * m_starting_box_center(1) + calc_projection(Y, 2, mouse_ray) - m_starting_drag_position(1); m_position(1) = 2.0 * m_starting_box_center(1) + calc_projection(Y, 2, mouse_ray) - m_starting_drag_position(1);
else if (m_hover_id == 2) else if (m_hover_id == 2)
m_position(2) = 2.0 * m_starting_box_bottom_center(2) + calc_projection(Z, 1, mouse_ray) - m_starting_drag_position(2); m_position(2) = 2.0 * m_starting_box_bottom_center(2) + calc_projection(Z, 1, mouse_ray) - m_starting_drag_position(2);
#endif // ENABLE_EXTENDED_SELECTION
} }
void GLGizmoMove3D::on_render(const BoundingBoxf3& box) const void GLGizmoMove3D::on_render(const BoundingBoxf3& box) const
{ {
#if ENABLE_EXTENDED_SELECTION
if (m_grabbers[0].dragging)
set_tooltip("X: " + format(m_displacement(0), 2));
else if (m_grabbers[1].dragging)
set_tooltip("Y: " + format(m_displacement(1), 2));
else if (m_grabbers[2].dragging)
set_tooltip("Z: " + format(m_displacement(2), 2));
#else
if (m_grabbers[0].dragging) if (m_grabbers[0].dragging)
set_tooltip("X: " + format(m_position(0), 2)); set_tooltip("X: " + format(m_position(0), 2));
else if (m_grabbers[1].dragging) else if (m_grabbers[1].dragging)
set_tooltip("Y: " + format(m_position(1), 2)); set_tooltip("Y: " + format(m_position(1), 2));
else if (m_grabbers[2].dragging) else if (m_grabbers[2].dragging)
set_tooltip("Z: " + format(m_position(2), 2)); set_tooltip("Z: " + format(m_position(2), 2));
#endif // ENABLE_EXTENDED_SELECTION
::glEnable(GL_DEPTH_TEST); ::glEnable(GL_DEPTH_TEST);

View file

@ -56,6 +56,9 @@ protected:
int m_group_id; int m_group_id;
EState m_state; EState m_state;
#if ENABLE_EXTENDED_SELECTION
bool m_accept_wipe_tower;
#endif // ENABLE_EXTENDED_SELECTION
// textures are assumed to be square and all with the same size in pixels, no internal check is done // textures are assumed to be square and all with the same size in pixels, no internal check is done
GLTexture m_textures[Num_States]; GLTexture m_textures[Num_States];
int m_hover_id; int m_hover_id;
@ -77,6 +80,11 @@ public:
EState get_state() const { return m_state; } EState get_state() const { return m_state; }
void set_state(EState state) { m_state = state; on_set_state(); } void set_state(EState state) { m_state = state; on_set_state(); }
#if ENABLE_EXTENDED_SELECTION
bool get_accept_wipe_tower() { return m_accept_wipe_tower; }
void set_accept_wipe_tower(bool accept) { m_accept_wipe_tower = accept; }
#endif // ENABLE_EXTENDED_SELECTION
unsigned int get_texture_id() const { return m_textures[m_state].get_id(); } unsigned int get_texture_id() const { return m_textures[m_state].get_id(); }
int get_textures_size() const { return m_textures[Off].get_width(); } int get_textures_size() const { return m_textures[Off].get_width(); }
@ -318,7 +326,11 @@ class GLGizmoMove3D : public GLGizmoBase
{ {
static const double Offset; static const double Offset;
#if ENABLE_EXTENDED_SELECTION
Vec3d m_displacement;
#else
Vec3d m_position; Vec3d m_position;
#endif // ENABLE_EXTENDED_SELECTION
Vec3d m_starting_drag_position; Vec3d m_starting_drag_position;
Vec3d m_starting_box_center; Vec3d m_starting_box_center;
Vec3d m_starting_box_bottom_center; Vec3d m_starting_box_bottom_center;
@ -326,8 +338,12 @@ class GLGizmoMove3D : public GLGizmoBase
public: public:
explicit GLGizmoMove3D(GLCanvas3D& parent); explicit GLGizmoMove3D(GLCanvas3D& parent);
#if ENABLE_EXTENDED_SELECTION
const Vec3d& get_displacement() const { return m_displacement; }
#else
const Vec3d& get_position() const { return m_position; } const Vec3d& get_position() const { return m_position; }
void set_position(const Vec3d& position) { m_position = position; } void set_position(const Vec3d& position) { m_position = position; }
#endif // ENABLE_EXTENDED_SELECTION
protected: protected:
virtual bool on_init(); virtual bool on_init();

View file

@ -135,7 +135,7 @@ bool GLShader::load_from_file(const char* fragment_shader_filename, const char*
return false; return false;
vs.seekg(0, vs.end); vs.seekg(0, vs.end);
int file_length = vs.tellg(); int file_length = (int)vs.tellg();
vs.seekg(0, vs.beg); vs.seekg(0, vs.beg);
std::string vertex_shader(file_length, '\0'); std::string vertex_shader(file_length, '\0');
vs.read(const_cast<char*>(vertex_shader.data()), file_length); vs.read(const_cast<char*>(vertex_shader.data()), file_length);
@ -149,7 +149,7 @@ bool GLShader::load_from_file(const char* fragment_shader_filename, const char*
return false; return false;
fs.seekg(0, fs.end); fs.seekg(0, fs.end);
file_length = fs.tellg(); file_length = (int)fs.tellg();
fs.seekg(0, fs.beg); fs.seekg(0, fs.beg);
std::string fragment_shader(file_length, '\0'); std::string fragment_shader(file_length, '\0');
fs.read(const_cast<char*>(fragment_shader.data()), file_length); fs.read(const_cast<char*>(fragment_shader.data()), file_length);

View file

@ -26,7 +26,9 @@ wxDEFINE_EVENT(EVT_GLTOOLBAR_SPLIT, SimpleEvent);
wxDEFINE_EVENT(EVT_GLTOOLBAR_CUT, SimpleEvent); wxDEFINE_EVENT(EVT_GLTOOLBAR_CUT, SimpleEvent);
wxDEFINE_EVENT(EVT_GLTOOLBAR_SETTINGS, SimpleEvent); wxDEFINE_EVENT(EVT_GLTOOLBAR_SETTINGS, SimpleEvent);
wxDEFINE_EVENT(EVT_GLTOOLBAR_LAYERSEDITING, SimpleEvent); wxDEFINE_EVENT(EVT_GLTOOLBAR_LAYERSEDITING, SimpleEvent);
#if !ENABLE_EXTENDED_SELECTION
wxDEFINE_EVENT(EVT_GLTOOLBAR_SELECTBYPARTS, SimpleEvent); wxDEFINE_EVENT(EVT_GLTOOLBAR_SELECTBYPARTS, SimpleEvent);
#endif // !ENABLE_EXTENDED_SELECTION
GLToolbarItem::Data::Data() GLToolbarItem::Data::Data()

View file

@ -26,7 +26,9 @@ wxDECLARE_EVENT(EVT_GLTOOLBAR_SPLIT, SimpleEvent);
wxDECLARE_EVENT(EVT_GLTOOLBAR_CUT, SimpleEvent); wxDECLARE_EVENT(EVT_GLTOOLBAR_CUT, SimpleEvent);
wxDECLARE_EVENT(EVT_GLTOOLBAR_SETTINGS, SimpleEvent); wxDECLARE_EVENT(EVT_GLTOOLBAR_SETTINGS, SimpleEvent);
wxDECLARE_EVENT(EVT_GLTOOLBAR_LAYERSEDITING, SimpleEvent); wxDECLARE_EVENT(EVT_GLTOOLBAR_LAYERSEDITING, SimpleEvent);
#if !ENABLE_EXTENDED_SELECTION
wxDECLARE_EVENT(EVT_GLTOOLBAR_SELECTBYPARTS, SimpleEvent); wxDECLARE_EVENT(EVT_GLTOOLBAR_SELECTBYPARTS, SimpleEvent);
#endif // !ENABLE_EXTENDED_SELECTION
class GLToolbarItem class GLToolbarItem
{ {

View file

@ -347,53 +347,6 @@ std::string into_u8(const wxString &str)
return std::string(buffer_utf8.data()); return std::string(buffer_utf8.data());
} }
wxWindow* export_option_creator(wxWindow* parent)
{
wxPanel* panel = new wxPanel(parent, -1);
wxSizer* sizer = new wxBoxSizer(wxHORIZONTAL);
wxCheckBox* cbox = new wxCheckBox(panel, wxID_HIGHEST + 1, L("Export print config"));
cbox->SetValue(true);
sizer->AddSpacer(5);
sizer->Add(cbox, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5);
panel->SetSizer(sizer);
sizer->SetSizeHints(panel);
return panel;
}
void add_export_option(wxFileDialog* dlg, const std::string& format)
{
if ((dlg != nullptr) && (format == "AMF") || (format == "3MF"))
{
if (dlg->SupportsExtraControl())
dlg->SetExtraControlCreator(export_option_creator);
}
}
int get_export_option(wxFileDialog* dlg)
{
if (dlg != nullptr)
{
wxWindow* wnd = dlg->GetExtraControl();
if (wnd != nullptr)
{
wxPanel* panel = dynamic_cast<wxPanel*>(wnd);
if (panel != nullptr)
{
wxWindow* child = panel->FindWindow(wxID_HIGHEST + 1);
if (child != nullptr)
{
wxCheckBox* cbox = dynamic_cast<wxCheckBox*>(child);
if (cbox != nullptr)
return cbox->IsChecked() ? 1 : 0;
}
}
}
}
return 0;
}
bool get_current_screen_size(wxWindow *window, unsigned &width, unsigned &height) bool get_current_screen_size(wxWindow *window, unsigned &width, unsigned &height)
{ {
const auto idx = wxDisplay::GetFromWindow(window); const auto idx = wxDisplay::GetFromWindow(window);

View file

@ -102,9 +102,6 @@ std::string into_u8(const wxString &str);
// Callback to trigger a configuration update timer on the Plater. // Callback to trigger a configuration update timer on the Plater.
static PerlCallback g_on_request_update_callback; static PerlCallback g_on_request_update_callback;
void add_export_option(wxFileDialog* dlg, const std::string& format);
int get_export_option(wxFileDialog* dlg);
// Returns the dimensions of the screen on which the main frame is displayed // Returns the dimensions of the screen on which the main frame is displayed
bool get_current_screen_size(wxWindow *window, unsigned &width, unsigned &height); bool get_current_screen_size(wxWindow *window, unsigned &width, unsigned &height);

View file

@ -34,6 +34,21 @@
namespace Slic3r { namespace Slic3r {
namespace GUI { namespace GUI {
const wxString file_wildcards[FT_SIZE] = {
/* FT_STL */ "STL files (*.stl)|*.stl;*.STL",
/* FT_OBJ */ "OBJ files (*.obj)|*.obj;*.OBJ",
/* FT_AMF */ "AMF files (*.amf)|*.zip.amf;*.amf;*.AMF;*.xml;*.XML",
/* FT_3MF */ "3MF files (*.3mf)|*.3mf;*.3MF;",
/* FT_PRUSA */ "Prusa Control files (*.prusa)|*.prusa;*.PRUSA",
/* FT_GCODE */ "G-code files (*.gcode, *.gco, *.g, *.ngc)|*.gcode;*.GCODE;*.gco;*.GCO;*.g;*.G;*.ngc;*.NGC",
/* FT_MODEL */ "Known files (*.stl, *.obj, *.amf, *.xml, *.3mf, *.prusa)|*.stl;*.STL;*.obj;*.OBJ;*.amf;*.AMF;*.xml;*.XML;*.3mf;*.3MF;*.prusa;*.PRUSA",
/* FT_INI */ "INI files *.ini|*.ini;*.INI",
/* FT_SVG */ "SVG files *.svg|*.svg;*.SVG",
};
static std::string libslic3r_translate_callback(const char *s) { return wxGetTranslation(wxString(s, wxConvUTF8)).utf8_str().data(); } static std::string libslic3r_translate_callback(const char *s) { return wxGetTranslation(wxString(s, wxConvUTF8)).utf8_str().data(); }
IMPLEMENT_APP(GUI_App) IMPLEMENT_APP(GUI_App)
@ -291,7 +306,7 @@ void GUI_App::open_model(wxWindow *parent, wxArrayString& input_files)
auto dialog = new wxFileDialog(parent ? parent : GetTopWindow(), auto dialog = new wxFileDialog(parent ? parent : GetTopWindow(),
_(L("Choose one or more files (STL/OBJ/AMF/3MF/PRUSA):")), _(L("Choose one or more files (STL/OBJ/AMF/3MF/PRUSA):")),
app_config->get_last_dir(), "", app_config->get_last_dir(), "",
MODEL_WILDCARD, wxFD_OPEN | wxFD_MULTIPLE | wxFD_FILE_MUST_EXIST); file_wildcards[FT_MODEL], wxFD_OPEN | wxFD_MULTIPLE | wxFD_FILE_MUST_EXIST);
if (dialog->ShowModal() != wxID_OK) { if (dialog->ShowModal() != wxID_OK) {
dialog->Destroy(); dialog->Destroy();
return; return;

View file

@ -25,26 +25,24 @@ class ModelObject;
namespace GUI namespace GUI
{ {
// Map from an file_type name to full file wildcard name.
const std::map<const std::string, const std::string> FILE_WILDCARDS{ enum FileType
std::make_pair("known", "Known files (*.stl, *.obj, *.amf, *.xml, *.prusa)|*.stl;*.STL;*.obj;*.OBJ;*.amf;*.AMF;*.xml;*.XML;*.prusa;*.PRUSA"), {
std::make_pair("stl", "STL files (*.stl)|*.stl;*.STL"), FT_STL,
std::make_pair("obj", "OBJ files (*.obj)|*.obj;*.OBJ"), FT_OBJ,
std::make_pair("amf", "AMF files (*.amf)|*.zip.amf;*.amf;*.AMF;*.xml;*.XML"), FT_AMF,
std::make_pair("3mf", "3MF files (*.3mf)|*.3mf;*.3MF;"), FT_3MF,
std::make_pair("prusa", "Prusa Control files (*.prusa)|*.prusa;*.PRUSA"), FT_PRUSA,
std::make_pair("ini", "INI files *.ini|*.ini;*.INI"), FT_GCODE,
std::make_pair("gcode", "G-code files (*.gcode, *.gco, *.g, *.ngc)|*.gcode;*.GCODE;*.gco;*.GCO;*.g;*.G;*.ngc;*.NGC"), FT_MODEL,
std::make_pair("svg", "SVG files *.svg|*.svg;*.SVG")
FT_INI,
FT_SVG,
FT_SIZE,
}; };
const std::string MODEL_WILDCARD{ FILE_WILDCARDS.at("known") + std::string("|") + extern const wxString file_wildcards[FT_SIZE];
FILE_WILDCARDS.at("stl") + std::string("|") +
FILE_WILDCARDS.at("obj") + std::string("|") +
FILE_WILDCARDS.at("amf") + std::string("|") +
FILE_WILDCARDS.at("3mf") + std::string("|") +
FILE_WILDCARDS.at("prusa") };
enum ConfigMenuIDs { enum ConfigMenuIDs {
ConfigMenuWizard, ConfigMenuWizard,

View file

@ -510,7 +510,7 @@ void ObjectList::menu_item_add_generic(wxMenuItem* &menu, int id) {
sub_menu->Append(new wxMenuItem(sub_menu, ++id, _(item))); sub_menu->Append(new wxMenuItem(sub_menu, ++id, _(item)));
#ifndef __WXMSW__ #ifndef __WXMSW__
sub_menu->Bind(wxEVT_MENU, [sub_menu](wxEvent &event) { sub_menu->Bind(wxEVT_MENU, [this, sub_menu](wxEvent &event) {
load_lambda(sub_menu->GetLabel(event.GetId()).ToStdString()); load_lambda(sub_menu->GetLabel(event.GetId()).ToStdString());
}); });
#endif //no __WXMSW__ #endif //no __WXMSW__
@ -632,7 +632,7 @@ wxMenu* ObjectList::create_add_settings_popupmenu(bool is_part)
menu->Append(menu_item); menu->Append(menu_item);
} }
#ifndef __WXMSW__ #ifndef __WXMSW__
menu->Bind(wxEVT_MENU, [menu, is_part](wxEvent &event) { menu->Bind(wxEVT_MENU, [this, menu, is_part](wxEvent &event) {
get_settings_choice(menu, event.GetId(), is_part); get_settings_choice(menu, event.GetId(), is_part);
}); });
#endif //no __WXMSW__ #endif //no __WXMSW__
@ -1032,7 +1032,9 @@ void ObjectList::add_object_to_list(size_t obj_idx)
auto model_object = (*m_objects)[obj_idx]; auto model_object = (*m_objects)[obj_idx];
wxString item_name = model_object->name; wxString item_name = model_object->name;
auto item = m_objects_model->Add(item_name, model_object->instances.size()); auto item = m_objects_model->Add(item_name, model_object->instances.size());
#if !ENABLE_EXTENDED_SELECTION
Select(item); Select(item);
#endif // !ENABLE_EXTENDED_SELECTION
// Add error icon if detected auto-repaire // Add error icon if detected auto-repaire
auto stats = model_object->volumes[0]->mesh.stl.stats; auto stats = model_object->volumes[0]->mesh.stl.stats;

View file

@ -262,6 +262,51 @@ void ObjectManipulation::update_settings_list()
parent->GetParent()->Layout(); parent->GetParent()->Layout();
} }
#if ENABLE_EXTENDED_SELECTION
void ObjectManipulation::update_settings_value(const GLCanvas3D::Selection& selection)
{
int object_idx = -1;
int instance_idx = -1;
if (selection.is_single_full_instance(object_idx, instance_idx))
{
// all volumes in the selection belongs to the same instance, any of them contains the needed data, so we take the first
const GLCanvas3D::Selection::IndicesList& idxs = selection.get_volume_idxs();
update_position_values(selection.get_volume(*idxs.begin())->get_offset());
m_og->enable();
}
else if (selection.is_wipe_tower())
{
// the selection contains a single volume
const GLCanvas3D::Selection::IndicesList& idxs = selection.get_volume_idxs();
update_position_values(selection.get_volume(*idxs.begin())->get_offset());
m_og->enable();
}
else if (selection.is_modifier())
{
// the selection contains a single volume
const GLCanvas3D::Selection::IndicesList& idxs = selection.get_volume_idxs();
update_position_values(selection.get_volume(*idxs.begin())->get_offset());
m_og->enable();
}
else
reset_settings_value();
}
void ObjectManipulation::reset_settings_value()
{
m_og->set_value("position_x", 0);
m_og->set_value("position_y", 0);
m_og->set_value("position_z", 0);
m_og->set_value("scale_x", 0);
m_og->set_value("scale_y", 0);
m_og->set_value("scale_z", 0);
m_og->set_value("rotation_x", 0);
m_og->set_value("rotation_y", 0);
m_og->set_value("rotation_z", 0);
m_og->disable();
}
#endif // ENABLE_EXTENDED_SELECTION
void ObjectManipulation::update_values() void ObjectManipulation::update_values()
{ {
int selection = ol_selection(); int selection = ol_selection();

View file

@ -6,6 +6,9 @@
#include <wx/panel.h> #include <wx/panel.h>
#include "Preset.hpp" #include "Preset.hpp"
#if ENABLE_EXTENDED_SELECTION
#include "GLCanvas3D.hpp"
#endif // ENABLE_EXTENDED_SELECTION
class wxBoxSizer; class wxBoxSizer;
@ -44,6 +47,11 @@ public:
int ol_selection(); int ol_selection();
void update_settings_list(); void update_settings_list();
#if ENABLE_EXTENDED_SELECTION
void update_settings_value(const GLCanvas3D::Selection& selection);
void reset_settings_value();
#endif // ENABLE_EXTENDED_SELECTION
void update_values(); void update_values();
// update position values displacements or "gizmos" // update position values displacements or "gizmos"
void update_position_values(); void update_position_values();

View file

@ -0,0 +1,54 @@
#include "GUI_Utils.hpp"
#include <wx/sizer.h>
#include <wx/panel.h>
#include <wx/checkbox.h>
namespace Slic3r {
namespace GUI {
CheckboxFileDialog::CheckboxFileDialog(wxWindow *parent,
const wxString &checkbox_label,
bool checkbox_value,
const wxString &message,
const wxString &default_dir,
const wxString &default_file,
const wxString &wildcard,
long style,
const wxPoint &pos,
const wxSize &size,
const wxString &name
)
: wxFileDialog(parent, message, default_dir, default_file, wildcard, style, pos, size, name)
, cbox(nullptr)
{
if (checkbox_label.IsEmpty()) {
return;
}
extra_control_creator = [this, checkbox_label](wxWindow *parent) -> wxWindow* {
wxPanel* panel = new wxPanel(parent, -1);
wxSizer* sizer = new wxBoxSizer(wxHORIZONTAL);
this->cbox = new wxCheckBox(panel, wxID_HIGHEST + 1, checkbox_label);
this->cbox->SetValue(true);
sizer->AddSpacer(5);
sizer->Add(this->cbox, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5);
panel->SetSizer(sizer);
sizer->SetSizeHints(panel);
return panel;
};
SetExtraControlCreator(*extra_control_creator.target<ExtraControlCreatorFunction>());
}
bool CheckboxFileDialog::get_checkbox_value() const
{
return this->cbox != nullptr ? cbox->IsChecked() : false;
}
}
}

View file

@ -0,0 +1,41 @@
#ifndef slic3r_GUI_Utils_hpp_
#define slic3r_GUI_Utils_hpp_
#include <functional>
#include <wx/filedlg.h>
class wxCheckBox;
namespace Slic3r {
namespace GUI {
class CheckboxFileDialog : public wxFileDialog
{
public:
CheckboxFileDialog(wxWindow *parent,
const wxString &checkbox_label,
bool checkbox_value,
const wxString &message = wxFileSelectorPromptStr,
const wxString &default_dir = wxEmptyString,
const wxString &default_file = wxEmptyString,
const wxString &wildcard = wxFileSelectorDefaultWildcardStr,
long style = wxFD_DEFAULT_STYLE,
const wxPoint &pos = wxDefaultPosition,
const wxSize &size = wxDefaultSize,
const wxString &name = wxFileDialogNameStr
);
bool get_checkbox_value() const;
private:
std::function<wxWindow*(wxWindow*)> extra_control_creator;
wxCheckBox *cbox;
};
}}
#endif

View file

@ -441,7 +441,7 @@ void MainFrame::quick_slice(const int qs){
if (!(qs & qsReslice)) { if (!(qs & qsReslice)) {
auto dlg = new wxFileDialog(this, _(L("Choose a file to slice (STL/OBJ/AMF/3MF/PRUSA):")), auto dlg = new wxFileDialog(this, _(L("Choose a file to slice (STL/OBJ/AMF/3MF/PRUSA):")),
wxGetApp().app_config->get_last_dir(), "", wxGetApp().app_config->get_last_dir(), "",
MODEL_WILDCARD, wxFD_OPEN | wxFD_FILE_MUST_EXIST); file_wildcards[FT_MODEL], wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if (dlg->ShowModal() != wxID_OK) { if (dlg->ShowModal() != wxID_OK) {
dlg->Destroy(); dlg->Destroy();
return; return;
@ -500,7 +500,7 @@ void MainFrame::quick_slice(const int qs){
// output_file = ~s / \.[gG][cC][oO][dD][eE]$ / .svg /; // output_file = ~s / \.[gG][cC][oO][dD][eE]$ / .svg /;
auto dlg = new wxFileDialog(this, _(L("Save ")) + (qs & qsExportSVG ? _(L("SVG")) : _(L("G-code"))) + _(L(" file as:")), auto dlg = new wxFileDialog(this, _(L("Save ")) + (qs & qsExportSVG ? _(L("SVG")) : _(L("G-code"))) + _(L(" file as:")),
wxGetApp().app_config->get_last_output_dir(get_dir_name(output_file)), get_base_name(input_file), wxGetApp().app_config->get_last_output_dir(get_dir_name(output_file)), get_base_name(input_file),
qs & qsExportSVG ? FILE_WILDCARDS.at("svg") : FILE_WILDCARDS.at("gcode"), qs & qsExportSVG ? file_wildcards[FT_SVG] : file_wildcards[FT_GCODE],
wxFD_SAVE | wxFD_OVERWRITE_PROMPT); wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
if (dlg->ShowModal() != wxID_OK) { if (dlg->ShowModal() != wxID_OK) {
dlg->Destroy(); dlg->Destroy();
@ -568,7 +568,7 @@ void MainFrame::repair_stl()
{ {
auto dlg = new wxFileDialog(this, _(L("Select the STL file to repair:")), auto dlg = new wxFileDialog(this, _(L("Select the STL file to repair:")),
wxGetApp().app_config->get_last_dir(), "", wxGetApp().app_config->get_last_dir(), "",
FILE_WILDCARDS.at("stl"), wxFD_OPEN | wxFD_FILE_MUST_EXIST); file_wildcards[FT_STL], wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if (dlg->ShowModal() != wxID_OK) { if (dlg->ShowModal() != wxID_OK) {
dlg->Destroy(); dlg->Destroy();
return; return;
@ -582,7 +582,7 @@ void MainFrame::repair_stl()
// output_file = ~s / \.[sS][tT][lL]$ / _fixed.obj / ; // output_file = ~s / \.[sS][tT][lL]$ / _fixed.obj / ;
auto dlg = new wxFileDialog( this, L("Save OBJ file (less prone to coordinate errors than STL) as:"), auto dlg = new wxFileDialog( this, L("Save OBJ file (less prone to coordinate errors than STL) as:"),
get_dir_name(output_file), get_base_name(output_file), get_dir_name(output_file), get_base_name(output_file),
FILE_WILDCARDS.at("obj"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT); file_wildcards[FT_OBJ], wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
if (dlg->ShowModal() != wxID_OK) { if (dlg->ShowModal() != wxID_OK) {
dlg->Destroy(); dlg->Destroy();
return /*undef*/; return /*undef*/;
@ -612,7 +612,7 @@ void MainFrame::export_config()
auto dlg = new wxFileDialog(this, _(L("Save configuration as:")), auto dlg = new wxFileDialog(this, _(L("Save configuration as:")),
!m_last_config.IsEmpty() ? get_dir_name(m_last_config) : wxGetApp().app_config->get_last_dir(), !m_last_config.IsEmpty() ? get_dir_name(m_last_config) : wxGetApp().app_config->get_last_dir(),
!m_last_config.IsEmpty() ? get_base_name(m_last_config) : "config.ini", !m_last_config.IsEmpty() ? get_base_name(m_last_config) : "config.ini",
FILE_WILDCARDS.at("ini"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT); file_wildcards[FT_INI], wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
wxString file; wxString file;
if (dlg->ShowModal() == wxID_OK) if (dlg->ShowModal() == wxID_OK)
file = dlg->GetPath(); file = dlg->GetPath();
@ -664,7 +664,7 @@ void MainFrame::export_configbundle()
auto dlg = new wxFileDialog(this, _(L("Save presets bundle as:")), auto dlg = new wxFileDialog(this, _(L("Save presets bundle as:")),
!m_last_config.IsEmpty() ? get_dir_name(m_last_config) : wxGetApp().app_config->get_last_dir(), !m_last_config.IsEmpty() ? get_dir_name(m_last_config) : wxGetApp().app_config->get_last_dir(),
"Slic3r_config_bundle.ini", "Slic3r_config_bundle.ini",
FILE_WILDCARDS.at("ini"), wxFD_SAVE | wxFD_OVERWRITE_PROMPT); file_wildcards[FT_INI], wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
wxString file; wxString file;
if (dlg->ShowModal() == wxID_OK) if (dlg->ShowModal() == wxID_OK)
file = dlg->GetPath(); file = dlg->GetPath();
@ -688,7 +688,7 @@ void MainFrame::load_configbundle(wxString file/* = wxEmptyString, const bool re
if (file.IsEmpty()) { if (file.IsEmpty()) {
auto dlg = new wxFileDialog(this, _(L("Select configuration to load:")), auto dlg = new wxFileDialog(this, _(L("Select configuration to load:")),
!m_last_config.IsEmpty() ? get_dir_name(m_last_config) : wxGetApp().app_config->get_last_dir(), !m_last_config.IsEmpty() ? get_dir_name(m_last_config) : wxGetApp().app_config->get_last_dir(),
"config.ini", FILE_WILDCARDS.at("ini"), wxFD_OPEN | wxFD_FILE_MUST_EXIST); "config.ini", file_wildcards[FT_INI], wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if (dlg->ShowModal() != wxID_OK) if (dlg->ShowModal() != wxID_OK)
return; return;
file = dlg->GetPath(); file = dlg->GetPath();
@ -755,7 +755,7 @@ void MainFrame::on_presets_changed(SimpleEvent &event)
// Update preset combo boxes(Print settings, Filament, Material, Printer) from their respective tabs. // Update preset combo boxes(Print settings, Filament, Material, Printer) from their respective tabs.
auto presets = tab->get_presets(); auto presets = tab->get_presets();
if (presets) { if (m_plater != nullptr && presets != nullptr) {
auto reload_dependent_tabs = tab->get_dependent_tabs(); auto reload_dependent_tabs = tab->get_dependent_tabs();
// FIXME: The preset type really should be a property of Tab instead // FIXME: The preset type really should be a property of Tab instead

View file

@ -5,6 +5,7 @@
#include <vector> #include <vector>
#include <string> #include <string>
#include <regex> #include <regex>
#include <boost/optional.hpp>
#include <boost/filesystem/path.hpp> #include <boost/filesystem/path.hpp>
#include <wx/sizer.h> #include <wx/sizer.h>
@ -25,10 +26,14 @@
#include "libslic3r/GCode/PreviewData.hpp" #include "libslic3r/GCode/PreviewData.hpp"
#include "libslic3r/Utils.hpp" #include "libslic3r/Utils.hpp"
#include "libslic3r/Polygon.hpp" #include "libslic3r/Polygon.hpp"
#include "libslic3r/Format/STL.hpp"
#include "libslic3r/Format/AMF.hpp"
#include "libslic3r/Format/3mf.hpp"
#include "GUI.hpp" #include "GUI.hpp"
#include "GUI_App.hpp" #include "GUI_App.hpp"
#include "GUI_ObjectList.hpp" #include "GUI_ObjectList.hpp"
#include "GUI_ObjectManipulation.hpp" #include "GUI_ObjectManipulation.hpp"
#include "GUI_Utils.hpp"
#include "MainFrame.hpp" #include "MainFrame.hpp"
#include "3DScene.hpp" #include "3DScene.hpp"
#include "GLCanvas3D.hpp" #include "GLCanvas3D.hpp"
@ -43,6 +48,7 @@
#include <wx/glcanvas.h> // Needs to be last because reasons :-/ #include <wx/glcanvas.h> // Needs to be last because reasons :-/
#include "WipeTowerDialog.hpp" #include "WipeTowerDialog.hpp"
using boost::optional;
namespace fs = boost::filesystem; namespace fs = boost::filesystem;
using Slic3r::_3DScene; using Slic3r::_3DScene;
using Slic3r::Preset; using Slic3r::Preset;
@ -340,7 +346,7 @@ FreqChangedParams::FreqChangedParams(wxWindow* parent, const int label_width) :
struct Sidebar::priv struct Sidebar::priv
{ {
// Sidebar *q; // PIMPL back pointer ("Q-Pointer") Plater *plater;
wxScrolledWindow *scrolled; wxScrolledWindow *scrolled;
@ -363,6 +369,8 @@ struct Sidebar::priv
// wxButton *btn_print; // XXX: remove // wxButton *btn_print; // XXX: remove
wxButton *btn_send_gcode; wxButton *btn_send_gcode;
priv(Plater *plater) : plater(plater) {}
bool show_manifold_warning_icon = false; bool show_manifold_warning_icon = false;
bool show_print_info = false; bool show_print_info = false;
}; };
@ -370,8 +378,8 @@ struct Sidebar::priv
// Sidebar / public // Sidebar / public
Sidebar::Sidebar(wxWindow *parent) Sidebar::Sidebar(Plater *parent)
: wxPanel(parent), p(new priv) : wxPanel(parent), p(new priv(parent))
{ {
p->scrolled = new wxScrolledWindow(this); p->scrolled = new wxScrolledWindow(this);
@ -460,6 +468,11 @@ Sidebar::Sidebar(wxWindow *parent)
sizer->Add(p->scrolled, 1, wxEXPAND | wxTOP, 5); sizer->Add(p->scrolled, 1, wxEXPAND | wxTOP, 5);
sizer->Add(btns_sizer, 0, wxEXPAND | wxLEFT, 20); sizer->Add(btns_sizer, 0, wxEXPAND | wxLEFT, 20);
SetSizer(sizer); SetSizer(sizer);
// Events
p->btn_export_gcode->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { p->plater->export_gcode(); });
p->btn_reslice->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { p->plater->reslice(); });
p->btn_send_gcode->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { p->plater->send_gcode(); });
} }
Sidebar::~Sidebar() {} Sidebar::~Sidebar() {}
@ -558,6 +571,13 @@ void Sidebar::show_buttons(const bool show)
} }
} }
void Sidebar::enable_buttons(bool enable)
{
p->btn_reslice->Enable(enable);
p->btn_export_gcode->Enable(enable);
p->btn_send_gcode->Enable(enable);
}
// Plater::Object // Plater::Object
struct PlaterObject struct PlaterObject
@ -579,13 +599,28 @@ public:
private: private:
Plater *plater; Plater *plater;
static const std::regex pattern_drop;
}; };
const std::regex PlaterDropTarget::pattern_drop("[.](stl|obj|amf|3mf|prusa)$", std::regex::icase);
bool PlaterDropTarget::OnDropFiles(wxCoord x, wxCoord y, const wxArrayString &filenames) bool PlaterDropTarget::OnDropFiles(wxCoord x, wxCoord y, const wxArrayString &filenames)
{ {
// TODO std::vector<fs::path> paths;
// return false;
throw 0; for (const auto &filename : filenames) {
fs::path path(filename);
if (std::regex_match(path.string(), pattern_drop)) {
paths.push_back(std::move(path));
} else {
return false;
}
}
plater->load_files(paths);
return true;
} }
// Plater / private // Plater / private
@ -603,8 +638,8 @@ struct Plater::priv
Slic3r::GCodePreviewData gcode_preview_data; Slic3r::GCodePreviewData gcode_preview_data;
std::vector<PlaterObject> objects; std::vector<PlaterObject> objects;
std::string export_gcode_output_file; fs::path export_gcode_output_file;
std::string send_gcode_file; fs::path send_gcode_file;
// GUI elements // GUI elements
wxNotebook *notebook; wxNotebook *notebook;
@ -613,14 +648,15 @@ struct Plater::priv
Preview *preview; Preview *preview;
BackgroundSlicingProcess background_process; BackgroundSlicingProcess background_process;
static const int gl_attrs[];
static const std::regex pattern_bundle; static const std::regex pattern_bundle;
static const std::regex pattern_3mf; static const std::regex pattern_3mf;
static const std::regex pattern_zip_amf; static const std::regex pattern_zip_amf;
priv(Plater *q, MainFrame *main_frame); priv(Plater *q, MainFrame *main_frame);
#if !ENABLE_EXTENDED_SELECTION
std::vector<int> collect_selections(); std::vector<int> collect_selections();
#endif // !ENABLE_EXTENDED_SELECTION
void update(bool force_autocenter = false); void update(bool force_autocenter = false);
void update_ui_from_settings(); void update_ui_from_settings();
ProgressStatusBar* statusbar(); ProgressStatusBar* statusbar();
@ -629,19 +665,47 @@ struct Plater::priv
BoundingBox scaled_bed_shape_bb() const; BoundingBox scaled_bed_shape_bb() const;
std::vector<size_t> load_files(const std::vector<fs::path> &input_files); std::vector<size_t> load_files(const std::vector<fs::path> &input_files);
std::vector<size_t> load_model_objects(const ModelObjectPtrs &model_objects); std::vector<size_t> load_model_objects(const ModelObjectPtrs &model_objects);
std::unique_ptr<CheckboxFileDialog> get_export_file(GUI::FileType file_type);
void on_notebook_changed(wxBookCtrlEvent &); void select_object(optional<size_t> obj_idx);
void on_select_preset(wxCommandEvent &); optional<size_t> selected_object() const;
void on_update_print_preview(wxCommandEvent &); void selection_changed();
void on_process_completed(wxCommandEvent &); void object_list_changed();
void remove(size_t obj_idx);
void reset();
void increase(size_t num = 1);
void decrease(size_t num = 1);
void on_notebook_changed(wxBookCtrlEvent&);
void on_select_preset(wxCommandEvent&);
void on_update_print_preview(wxCommandEvent&);
void on_process_completed(wxCommandEvent&);
void on_layer_editing_toggled(bool enable); void on_layer_editing_toggled(bool enable);
void on_action_add(SimpleEvent&);
void on_viewport_changed(SimpleEvent& evt);
void on_action_add(SimpleEvent&);
void on_action_arrange(SimpleEvent&);
void on_action_more(SimpleEvent&);
void on_action_fewer(SimpleEvent&);
void on_action_split(SimpleEvent&);
void on_action_cut(SimpleEvent&);
void on_action_settings(SimpleEvent&);
void on_action_layersediting(SimpleEvent&);
void on_action_selectbyparts(SimpleEvent&);
void on_viewport_changed(SimpleEvent&);
void on_right_click(Vec2dEvent&);
void on_model_update(SimpleEvent&);
void on_remove_object(SimpleEvent&);
void on_arrange(SimpleEvent&);
void on_scale_uniformly(SimpleEvent&);
void on_instance_moves(SimpleEvent&);
void on_wipetower_moved(Vec3dEvent&);
void on_enable_action_buttons(Event<bool>&);
void on_update_geometry(Vec3dsEvent<2>&);
}; };
// TODO: multisample, see 3DScene.pm
const int Plater::priv::gl_attrs[] = {WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_DEPTH_SIZE, 24, 0};
const std::regex Plater::priv::pattern_bundle("[.](amf|amf[.]xml|zip[.]amf|3mf|prusa)$", std::regex::icase); const std::regex Plater::priv::pattern_bundle("[.](amf|amf[.]xml|zip[.]amf|3mf|prusa)$", std::regex::icase);
const std::regex Plater::priv::pattern_3mf("[.]3mf$", std::regex::icase); const std::regex Plater::priv::pattern_3mf("[.]3mf$", std::regex::icase);
const std::regex Plater::priv::pattern_zip_amf("[.]zip[.]amf$", std::regex::icase); const std::regex Plater::priv::pattern_zip_amf("[.]zip[.]amf$", std::regex::icase);
@ -674,8 +738,10 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame) :
_3DScene::enable_picking(canvas3D, true); _3DScene::enable_picking(canvas3D, true);
_3DScene::enable_moving(canvas3D, true); _3DScene::enable_moving(canvas3D, true);
// XXX: more config from 3D.pm // XXX: more config from 3D.pm
#if !ENABLE_EXTENDED_SELECTION
_3DScene::set_select_by(canvas3D, "object"); _3DScene::set_select_by(canvas3D, "object");
_3DScene::set_drag_by(canvas3D, "instance"); _3DScene::set_drag_by(canvas3D, "instance");
#endif // !ENABLE_EXTENDED_SELECTION
_3DScene::set_model(canvas3D, &model); _3DScene::set_model(canvas3D, &model);
_3DScene::set_print(canvas3D, &print); _3DScene::set_print(canvas3D, &print);
_3DScene::set_config(canvas3D, config); _3DScene::set_config(canvas3D, config);
@ -714,18 +780,35 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame) :
// Preset change event // Preset change event
sidebar->Bind(wxEVT_COMBOBOX, &priv::on_select_preset, this); sidebar->Bind(wxEVT_COMBOBOX, &priv::on_select_preset, this);
// Sidebar button events
sidebar->p->btn_export_gcode->Bind(wxEVT_BUTTON, [q](wxCommandEvent&) { q->export_gcode(""); });
sidebar->p->btn_reslice->Bind(wxEVT_BUTTON, [q](wxCommandEvent&) { q->reslice(); });
sidebar->p->btn_send_gcode->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) {
this->send_gcode_file = this->q->export_gcode("");
});
// 3DScene events: // 3DScene events:
// TODO: more canvas3D->Bind(EVT_GLCANVAS_OBJECT_SELECT, [](ObjectSelectEvent&) { /*TODO*/ });
canvas3D->Bind(EVT_GLTOOLBAR_ADD, &priv::on_action_add, this);
canvas3D->Bind(EVT_GLCANVAS_VIEWPORT_CHANGED, &priv::on_viewport_changed, this); canvas3D->Bind(EVT_GLCANVAS_VIEWPORT_CHANGED, &priv::on_viewport_changed, this);
// canvas3D->Bind(EVT_GLCANVAS_DOUBLE_CLICK, [](SimpleEvent&) { }); // XXX: remove?
canvas3D->Bind(EVT_GLCANVAS_RIGHT_CLICK, &priv::on_right_click, this);
canvas3D->Bind(EVT_GLCANVAS_MODEL_UPDATE, &priv::on_model_update, this);
canvas3D->Bind(EVT_GLCANVAS_REMOVE_OBJECT, &priv::on_remove_object, this);
canvas3D->Bind(EVT_GLCANVAS_ARRANGE, &priv::on_arrange, this);
canvas3D->Bind(EVT_GLCANVAS_ROTATE_OBJECT, [this](Event<int> &evt) { /*TODO: call rotate */ });
canvas3D->Bind(EVT_GLCANVAS_SCALE_UNIFORMLY, &priv::on_scale_uniformly, this);
canvas3D->Bind(EVT_GLCANVAS_INCREASE_OBJECTS, [this](Event<int> &evt) { evt.data == 1 ? increase() : decrease(); });
canvas3D->Bind(EVT_GLCANVAS_INSTANCE_MOVES, &priv::on_instance_moves, this);
canvas3D->Bind(EVT_GLCANVAS_WIPETOWER_MOVED, &priv::on_wipetower_moved, this);
canvas3D->Bind(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS, &priv::on_enable_action_buttons, this);
canvas3D->Bind(EVT_GLCANVAS_UPDATE_GEOMETRY, &priv::on_update_geometry, this);
// 3DScene/Toolbar:
canvas3D->Bind(EVT_GLTOOLBAR_ADD, &priv::on_action_add, this);
canvas3D->Bind(EVT_GLTOOLBAR_DELETE, [q](SimpleEvent&) { q->remove_selected(); } );
canvas3D->Bind(EVT_GLTOOLBAR_DELETE_ALL, [this](SimpleEvent&) { reset(); });
canvas3D->Bind(EVT_GLTOOLBAR_ARRANGE, &priv::on_action_arrange, this);
canvas3D->Bind(EVT_GLTOOLBAR_MORE, &priv::on_action_more, this);
canvas3D->Bind(EVT_GLTOOLBAR_FEWER, &priv::on_action_fewer, this);
canvas3D->Bind(EVT_GLTOOLBAR_SPLIT, &priv::on_action_split, this);
canvas3D->Bind(EVT_GLTOOLBAR_CUT, &priv::on_action_cut, this);
canvas3D->Bind(EVT_GLTOOLBAR_SETTINGS, &priv::on_action_settings, this);
canvas3D->Bind(EVT_GLTOOLBAR_LAYERSEDITING, &priv::on_action_layersediting, this);
canvas3D->Bind(EVT_GLTOOLBAR_SELECTBYPARTS, &priv::on_action_selectbyparts, this);
// Preview events:
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_VIEWPORT_CHANGED, &priv::on_viewport_changed, this); preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_VIEWPORT_CHANGED, &priv::on_viewport_changed, this);
q->Bind(EVT_SLICING_COMPLETED, &priv::on_update_print_preview, this); q->Bind(EVT_SLICING_COMPLETED, &priv::on_update_print_preview, this);
@ -738,6 +821,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame) :
q->Layout(); q->Layout();
} }
#if !ENABLE_EXTENDED_SELECTION
std::vector<int> Plater::priv::collect_selections() std::vector<int> Plater::priv::collect_selections()
{ {
std::vector<int> res; std::vector<int> res;
@ -746,6 +830,7 @@ std::vector<int> Plater::priv::collect_selections()
} }
return res; return res;
} }
#endif // !ENABLE_EXTENDED_SELECTION
void Plater::priv::update(bool force_autocenter) void Plater::priv::update(bool force_autocenter)
{ {
@ -761,8 +846,10 @@ void Plater::priv::update(bool force_autocenter)
// stop_background_process(); // TODO // stop_background_process(); // TODO
print.reload_model_instances(); print.reload_model_instances();
#if !ENABLE_EXTENDED_SELECTION
const auto selections = collect_selections(); const auto selections = collect_selections();
_3DScene::set_objects_selections(canvas3D, selections); _3DScene::set_objects_selections(canvas3D, selections);
#endif // !ENABLE_EXTENDED_SELECTION
_3DScene::reload_scene(canvas3D, false); _3DScene::reload_scene(canvas3D, false);
preview->reset_gcode_preview_data(); preview->reset_gcode_preview_data();
preview->reload_print(); preview->reload_print();
@ -805,7 +892,7 @@ BoundingBox Plater::priv::scaled_bed_shape_bb() const
std::vector<size_t> Plater::priv::load_files(const std::vector<fs::path> &input_files) std::vector<size_t> Plater::priv::load_files(const std::vector<fs::path> &input_files)
{ {
if (input_files.size() < 1) { return std::vector<size_t>(); } if (input_files.empty()) { return std::vector<size_t>(); }
auto *nozzle_dmrs = config->opt<ConfigOptionFloats>("nozzle_diameter"); auto *nozzle_dmrs = config->opt<ConfigOptionFloats>("nozzle_diameter");
@ -878,9 +965,6 @@ std::vector<size_t> Plater::priv::load_files(const std::vector<fs::path> &input_
} }
if (one_by_one) { if (one_by_one) {
// TODO:
// push @obj_idx, $self->load_model_objects(@{$model->objects});
// obj_idx.push_back(load_model_objects(model.objects);
auto loaded_idxs = load_model_objects(model.objects); auto loaded_idxs = load_model_objects(model.objects);
obj_idxs.insert(obj_idxs.end(), loaded_idxs.begin(), loaded_idxs.end()); obj_idxs.insert(obj_idxs.end(), loaded_idxs.begin(), loaded_idxs.end());
} else { } else {
@ -901,9 +985,6 @@ std::vector<size_t> Plater::priv::load_files(const std::vector<fs::path> &input_
new_model->convert_multipart_object(nozzle_dmrs->values.size()); new_model->convert_multipart_object(nozzle_dmrs->values.size());
} }
// TODO:
// push @obj_idx, $self->load_model_objects(@{$new_model->objects});
// obj_idx.push_back(load_model_objects(new_model->objects);
auto loaded_idxs = load_model_objects(model.objects); auto loaded_idxs = load_model_objects(model.objects);
obj_idxs.insert(obj_idxs.end(), loaded_idxs.begin(), loaded_idxs.end()); obj_idxs.insert(obj_idxs.end(), loaded_idxs.begin(), loaded_idxs.end());
} }
@ -914,18 +995,11 @@ std::vector<size_t> Plater::priv::load_files(const std::vector<fs::path> &input_
return obj_idxs; return obj_idxs;
} }
std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs &model_objects)
// TODO: move to Point.hpp
Vec3d to_3d(const Vec2d &v, double z) { return Vec3d(v(0), v(1), z); }
Vec3f to_3d(const Vec2f &v, float z) { return Vec3f(v(0), v(1), z); }
Vec3i64 to_3d(const Vec2i64 &v, float z) { return Vec3i64(v(0), v(1), z); }
Vec3crd to_3d(const Point &p, coord_t z) { return Vec3crd(p(0), p(1), z); }
std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs &model_objects)
{ {
const BoundingBoxf bed_shape = bed_shape_bb(); const BoundingBoxf bed_shape = bed_shape_bb();
const Vec3d bed_center = to_3d(bed_shape.center().cast<double>(), 0.0); const Vec3d bed_center = Slic3r::to_3d(bed_shape.center().cast<double>(), 0.0);
const Vec3d bed_size = to_3d(bed_shape.size().cast<double>(), 1.0); const Vec3d bed_size = Slic3r::to_3d(bed_shape.size().cast<double>(), 1.0);
bool need_arrange = false; bool need_arrange = false;
bool scaled_down = false; bool scaled_down = false;
@ -937,7 +1011,7 @@ std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs &mod
objects.emplace_back(std::move(object_name)); objects.emplace_back(std::move(object_name));
obj_idxs.push_back(objects.size() - 1); obj_idxs.push_back(objects.size() - 1);
if (model_object->instances.size() == 0) { if (model_object->instances.empty()) {
// if object has no defined position(s) we need to rearrange everything after loading // if object has no defined position(s) we need to rearrange everything after loading
need_arrange = true; need_arrange = true;
@ -993,12 +1067,229 @@ std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs &mod
return obj_idxs; return obj_idxs;
} }
std::unique_ptr<CheckboxFileDialog> Plater::priv::get_export_file(GUI::FileType file_type)
{
wxString wildcard;
switch (file_type) {
case FT_STL:
case FT_AMF:
case FT_3MF:
wildcard = file_wildcards[FT_STL];
break;
default:
wildcard = file_wildcards[FT_MODEL];
break;
}
fs::path output_file(print.output_filepath(std::string()));
switch (file_type) {
case FT_STL: output_file.replace_extension("stl"); break;
case FT_AMF: output_file.replace_extension("zip.amf"); break; // XXX: Problem on OS X with double extension?
case FT_3MF: output_file.replace_extension("3mf"); break;
default: break;
}
wxGetApp().preset_bundle->export_selections(print.placeholder_parser());
auto dlg = Slic3r::make_unique<CheckboxFileDialog>(q,
_(L("Export print config")),
true,
_(L("Save file as:")),
output_file.parent_path().string(),
output_file.filename().string(),
wildcard,
wxFD_SAVE | wxFD_OVERWRITE_PROMPT
);
if (dlg->ShowModal() != wxID_OK) {
return nullptr;
}
fs::path path(dlg->GetPath());
wxGetApp().app_config->update_last_output_dir(path.parent_path().string());
export_gcode_output_file = path;
return dlg;
}
void Plater::priv::select_object(optional<size_t> obj_idx)
{
for (auto &obj : objects) {
obj.selected = false;
}
if (obj_idx) {
objects[*obj_idx].selected = true;
}
selection_changed();
}
optional<size_t> Plater::priv::selected_object() const
{
for (size_t i = 0; i < objects.size(); i++) {
if (objects[i].selected) { return i; }
}
return boost::none;
}
void Plater::priv::selection_changed()
{
// TODO
const auto obj_idx = selected_object();
const bool have_sel = !!obj_idx;
const bool layers_height_allowed = config->opt<ConfigOptionBool>("variable_layer_height")->value;
wxWindowUpdateLocker freeze_guard(sidebar);
_3DScene::enable_toolbar_item(canvas3D, "delete", have_sel);
_3DScene::enable_toolbar_item(canvas3D, "more", have_sel);
_3DScene::enable_toolbar_item(canvas3D, "fewer", have_sel);
_3DScene::enable_toolbar_item(canvas3D, "split", have_sel);
_3DScene::enable_toolbar_item(canvas3D, "cut", have_sel);
_3DScene::enable_toolbar_item(canvas3D, "settings", have_sel);
_3DScene::enable_toolbar_item(canvas3D, "layersediting", layers_height_allowed);
bool can_select_by_parts = false;
if (have_sel) {
const auto *model_object = model.objects[*obj_idx];
// XXX: ?
can_select_by_parts = *obj_idx < 1000 && model_object->volumes.size() > 1;
_3DScene::enable_toolbar_item(canvas3D, "fewer", model_object->instances.size() > 1);
}
if (can_select_by_parts) {
// first disable to let the item in the toolbar to switch to the unpressed state // XXX: ?
_3DScene::enable_toolbar_item(canvas3D, "selectbyparts", false);
_3DScene::enable_toolbar_item(canvas3D, "selectbyparts", true);
} else {
_3DScene::enable_toolbar_item(canvas3D, "selectbyparts", false);
_3DScene::set_select_by(canvas3D, "object");
}
if (have_sel) {
const auto *model_object = model.objects[*obj_idx];
// FIXME print_info runs model fixing in two rounds, it is very slow, it should not be performed here!
// # $model_object->print_info;
// my $model_instance = $model_object->instances->[0];
const auto *model_instance = model_object->instances[0];
// TODO
// $self->{object_info_size}->SetLabel(sprintf("%.2f x %.2f x %.2f", @{$model_object->instance_bounding_box(0)->size}));
// $self->{object_info_materials}->SetLabel($model_object->materials_count);
// if (my $stats = $model_object->mesh_stats) {
// $self->{object_info_volume}->SetLabel(sprintf('%.2f', $stats->{volume} * ($model_instance->scaling_factor**3)));
// $self->{object_info_facets}->SetLabel(sprintf(L('%d (%d shells)'), $model_object->facets_count, $stats->{number_of_parts}));
// if (my $errors = sum(@$stats{qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)})) {
// $self->{object_info_manifold}->SetLabel(sprintf(L("Auto-repaired (%d errors)"), $errors));
// #$self->{object_info_manifold_warning_icon}->Show;
// $self->{"object_info_manifold_warning_icon_show"}->(1);
// # we don't show normals_fixed because we never provide normals
// # to admesh, so it generates normals for all facets
// my $message = sprintf L('%d degenerate facets, %d edges fixed, %d facets removed, %d facets added, %d facets reversed, %d backwards edges'),
// @$stats{qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)};
// $self->{object_info_manifold}->SetToolTipString($message);
// $self->{object_info_manifold_warning_icon}->SetToolTipString($message);
// } else {
// $self->{object_info_manifold}->SetLabel(L("Yes"));
// #$self->{object_info_manifold_warning_icon}->Hide;
// $self->{"object_info_manifold_warning_icon_show"}->(0);
// $self->{object_info_manifold}->SetToolTipString("");
// $self->{object_info_manifold_warning_icon}->SetToolTipString("");
// }
// } else {
// $self->{object_info_facets}->SetLabel($object->facets);
// }
} else {
// $self->{"object_info_$_"}->SetLabel("") for qw(size volume facets materials manifold);
// $self->{"object_info_manifold_warning_icon_show"}->(0);
// $self->{object_info_manifold}->SetToolTipString("");
// $self->{object_info_manifold_warning_icon}->SetToolTipString("");
}
q->Layout();
}
void Plater::priv::object_list_changed()
{
// Enable/disable buttons depending on whether there are any objects on the platter.
const bool have_objects = !objects.empty();
_3DScene::enable_toolbar_item(canvas3D, "deleteall", have_objects);
_3DScene::enable_toolbar_item(canvas3D, "arrange", have_objects);
const bool export_in_progress = !(export_gcode_output_file.empty() && send_gcode_file.empty());
// XXX: is this right?
const bool model_fits = _3DScene::check_volumes_outside_state(canvas3D, config) == ModelInstance::PVS_Inside;
sidebar->enable_buttons(have_objects && !export_in_progress && model_fits);
}
void Plater::priv::remove(size_t obj_idx)
{
// $self->stop_background_process; // TODO
// Prevent toolpaths preview from rendering while we modify the Print object
preview->set_enabled(false);
objects.erase(objects.begin() + obj_idx);
model.delete_object(obj_idx);
print.delete_object(obj_idx);
// Delete object from Sidebar list
sidebar->obj_list()->delete_object_from_list();
object_list_changed();
select_object(boost::none);
update();
}
void Plater::priv::reset()
{
// $self->stop_background_process; // TODO
// Prevent toolpaths preview from rendering while we modify the Print object
preview->set_enabled(false);
objects.clear();
model.clear_objects();
print.clear_objects();
// Delete all objects from list on c++ side
sidebar->obj_list()->delete_all_objects_from_list();
object_list_changed();
select_object(boost::none);
update();
}
void Plater::priv::increase(size_t num)
{
// TODO
}
void Plater::priv::decrease(size_t num)
{
// TODO
}
void Plater::priv::on_notebook_changed(wxBookCtrlEvent&) void Plater::priv::on_notebook_changed(wxBookCtrlEvent&)
{ {
const auto current_id = notebook->GetCurrentPage()->GetId(); const auto current_id = notebook->GetCurrentPage()->GetId();
if (current_id == canvas3D->GetId()) { if (current_id == canvas3D->GetId()) {
if (_3DScene::is_reload_delayed(canvas3D)) { if (_3DScene::is_reload_delayed(canvas3D)) {
#if !ENABLE_EXTENDED_SELECTION
_3DScene::set_objects_selections(canvas3D, collect_selections()); _3DScene::set_objects_selections(canvas3D, collect_selections());
#endif // !ENABLE_EXTENDED_SELECTION
_3DScene::reload_scene(canvas3D, true); _3DScene::reload_scene(canvas3D, true);
} }
// sets the canvas as dirty to force a render at the 1st idle event (wxWidgets IsShownOnScreen() is buggy and cannot be used reliably) // sets the canvas as dirty to force a render at the 1st idle event (wxWidgets IsShownOnScreen() is buggy and cannot be used reliably)
@ -1071,6 +1362,47 @@ void Plater::priv::on_action_add(SimpleEvent&)
load_files(input_paths); load_files(input_paths);
} }
void Plater::priv::on_action_arrange(SimpleEvent&)
{
// TODO
}
void Plater::priv::on_action_more(SimpleEvent&)
{
// TODO
}
void Plater::priv::on_action_fewer(SimpleEvent&)
{
// TODO
}
void Plater::priv::on_action_split(SimpleEvent&)
{
// TODO
}
void Plater::priv::on_action_cut(SimpleEvent&)
{
// TODO
}
void Plater::priv::on_action_settings(SimpleEvent&)
{
// TODO
}
void Plater::priv::on_action_layersediting(SimpleEvent&)
{
// TODO
}
void Plater::priv::on_action_selectbyparts(SimpleEvent&)
{
// TODO
}
void Plater::priv::on_viewport_changed(SimpleEvent& evt) void Plater::priv::on_viewport_changed(SimpleEvent& evt)
{ {
wxObject* o = evt.GetEventObject(); wxObject* o = evt.GetEventObject();
@ -1080,6 +1412,53 @@ void Plater::priv::on_viewport_changed(SimpleEvent& evt)
preview->set_viewport_from_scene(canvas3D); preview->set_viewport_from_scene(canvas3D);
} }
void Plater::priv::on_right_click(Vec2dEvent&)
{
// TODO
}
void Plater::priv::on_model_update(SimpleEvent&)
{
// TODO
}
void Plater::priv::on_remove_object(SimpleEvent&)
{
// TODO
}
void Plater::priv::on_arrange(SimpleEvent&)
{
// TODO
}
void Plater::priv::on_scale_uniformly(SimpleEvent&)
{
// TODO
}
void Plater::priv::on_instance_moves(SimpleEvent&)
{
// TODO
}
void Plater::priv::on_wipetower_moved(Vec3dEvent&)
{
// TODO
}
void Plater::priv::on_enable_action_buttons(Event<bool>&)
{
// TODO
}
void Plater::priv::on_update_geometry(Vec3dsEvent<2>&)
{
// TODO
}
// Plater / Public // Plater / Public
Plater::Plater(wxWindow *parent, MainFrame *main_frame) Plater::Plater(wxWindow *parent, MainFrame *main_frame)
@ -1096,64 +1475,136 @@ Plater::~Plater()
Sidebar& Plater::sidebar() { return *p->sidebar; } Sidebar& Plater::sidebar() { return *p->sidebar; }
Model& Plater::model() { return p->model; } Model& Plater::model() { return p->model; }
std::string Plater::export_gcode(const std::string &output_path) void Plater::update(bool force_autocenter) { p->update(force_autocenter); }
void Plater::remove(size_t obj_idx) { p->remove(obj_idx); }
void Plater::remove_selected()
{ {
if (p->objects.size() == 0) { return ""; } const auto selected = p->selected_object();
if (selected) {
remove(*selected);
}
}
void Plater::load_files(const std::vector<fs::path> &input_files) { p->load_files(input_files); }
fs::path Plater::export_gcode(const fs::path &output_path)
{
if (p->objects.empty()) { return ""; }
if (! p->export_gcode_output_file.empty()) { if (! p->export_gcode_output_file.empty()) {
GUI::show_error(this, _(L("Another export job is currently running."))); GUI::show_error(this, _(L("Another export job is currently running.")));
return ""; return "";
} }
// wxTheApp->{preset_bundle}->full_config->validate; // FIXME std::string err = wxGetApp().preset_bundle->full_config().validate();
const std::string err = p->print.validate(); if (err.empty()) {
err = p->print.validate();
}
if (! err.empty()) { if (! err.empty()) {
// The config is not valid // The config is not valid
GUI::show_error(this, _(err)); GUI::show_error(this, _(err));
return ""; return fs::path();
} }
// Copy the names of active presets into the placeholder parser. // Copy the names of active presets into the placeholder parser.
// wxTheApp->{preset_bundle}->export_selections_pp($self->{print}->placeholder_parser); // FIXME wxGetApp().preset_bundle->export_selections(p->print.placeholder_parser());
// select output file // select output file
if (! output_path.empty()) { if (! output_path.empty()) {
p->export_gcode_output_file = p->print.output_filepath(output_path); p->export_gcode_output_file = fs::path(p->print.output_filepath(output_path.string()));
// FIXME: ^ errors to handle? // FIXME: ^ errors to handle?
} else { } else {
// FIXME:
std::string default_output_file; // FIXME: tmp // XXX: take output path from CLI opts? Ancient Slic3r versions used to do that...
// my $default_output_file = eval { $self->{print}->output_filepath($main::opt{output} // '') };
// Slic3r::GUI::catch_error($self) and return;
// If possible, remove accents from accented latin characters. // If possible, remove accents from accented latin characters.
// This function is useful for generating file names to be processed by legacy firmwares. // This function is useful for generating file names to be processed by legacy firmwares.
default_output_file = Slic3r::fold_utf8_to_ascii(default_output_file); auto default_output_file = fs::path(Slic3r::fold_utf8_to_ascii(
p->print.output_filepath(output_path.string())
// FIXME: ^ errors to handle?
));
auto start_dir = wxGetApp().app_config->get_last_output_dir(default_output_file.parent_path().string());
wxFileDialog dlg(this, _(L("Save G-code file as:")), wxFileDialog dlg(this, _(L("Save G-code file as:")),
wxEmptyString, start_dir,
wxEmptyString, default_output_file.filename().string(),
Slic3r::GUI::FILE_WILDCARDS.at("gcode"), GUI::file_wildcards[FT_GCODE],
wxFD_SAVE | wxFD_OVERWRITE_PROMPT wxFD_SAVE | wxFD_OVERWRITE_PROMPT
); );
// FIXME: ^ defaultDir:
// wxTheApp->{app_config}->get_last_output_dir(dirname($default_output_file)),
// FIXME: ^ defaultFile:
// basename($default_output_file), &Slic3r::GUI::FILE_WILDCARDS->{gcode}, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
if (dlg.ShowModal() != wxID_OK) { return ""; } if (dlg.ShowModal() != wxID_OK) { return ""; }
auto path = dlg.GetPath(); fs::path path(dlg.GetPath());
// wxTheApp->{app_config}->update_last_output_dir(dirname($path)); // FIXME wxGetApp().app_config->update_last_output_dir(path.parent_path().string());
p->export_gcode_output_file = path; p->export_gcode_output_file = path;
} }
return p->export_gcode_output_file; return p->export_gcode_output_file;
} }
void Plater::export_stl()
{
if (p->objects.empty()) { return; }
auto dialog = p->get_export_file(FT_STL);
if (! dialog) { return; }
// Store a binary STL
wxString path = dialog->GetPath();
auto path_cstr = path.c_str();
auto mesh = p->model.mesh();
Slic3r::store_stl(path_cstr, &mesh, true);
p->statusbar()->set_status_text(wxString::Format(_(L("STL file exported to %s")), path));
}
void Plater::export_amf()
{
if (p->objects.empty()) { return; }
auto dialog = p->get_export_file(FT_AMF);
if (! dialog) { return; }
wxString path = dialog->GetPath();
auto path_cstr = path.c_str();
if (Slic3r::store_amf(path_cstr, &p->model, &p->print, dialog->get_checkbox_value())) {
// Success
p->statusbar()->set_status_text(wxString::Format(_(L("AMF file exported to %s")), path));
} else {
// Failure
p->statusbar()->set_status_text(wxString::Format(_(L("Error exporting AMF file %s")), path));
}
}
void Plater::export_3mf()
{
if (p->objects.empty()) { return; }
auto dialog = p->get_export_file(FT_3MF);
if (! dialog) { return; }
wxString path = dialog->GetPath();
auto path_cstr = path.c_str();
if (Slic3r::store_3mf(path_cstr, &p->model, &p->print, dialog->get_checkbox_value())) {
// Success
p->statusbar()->set_status_text(wxString::Format(_(L("3MF file exported to %s")), path));
} else {
// Failure
p->statusbar()->set_status_text(wxString::Format(_(L("Error exporting 3MF file %s")), path));
}
}
void Plater::reslice() void Plater::reslice()
{ {
// TODO // TODO
} }
void Plater::send_gcode()
{
p->send_gcode_file = export_gcode();
}
void Plater::changed_object_settings(int obj_idx) void Plater::changed_object_settings(int obj_idx)
{ {
if (obj_idx < 0) if (obj_idx < 0)
@ -1163,7 +1614,6 @@ void Plater::changed_object_settings(int obj_idx)
if (list == nullptr) if (list == nullptr)
return; return;
if (list->is_parts_changed()) { if (list->is_parts_changed()) {
// recenter and re - align to Z = 0 // recenter and re - align to Z = 0
auto model_object = p->model.objects[list->get_sel_obj_id()]; auto model_object = p->model.objects[list->get_sel_obj_id()];

View file

@ -2,11 +2,16 @@
#define slic3r_Plater_hpp_ #define slic3r_Plater_hpp_
#include <memory> #include <memory>
#include <vector>
#include <boost/filesystem/path.hpp>
#include <wx/panel.h> #include <wx/panel.h>
#include "Preset.hpp" #include "Preset.hpp"
class wxButton;
namespace Slic3r { namespace Slic3r {
class Model; class Model;
@ -20,10 +25,12 @@ class ObjectList;
using t_optgroups = std::vector <std::shared_ptr<ConfigOptionsGroup>>; using t_optgroups = std::vector <std::shared_ptr<ConfigOptionsGroup>>;
class Plater;
class Sidebar : public wxPanel class Sidebar : public wxPanel
{ {
public: public:
Sidebar(wxWindow *parent); Sidebar(Plater *parent);
Sidebar(Sidebar &&) = delete; Sidebar(Sidebar &&) = delete;
Sidebar(const Sidebar &) = delete; Sidebar(const Sidebar &) = delete;
Sidebar &operator=(Sidebar &&) = delete; Sidebar &operator=(Sidebar &&) = delete;
@ -41,12 +48,11 @@ public:
int get_ol_selection(); int get_ol_selection();
void show_info_sizers(const bool show); void show_info_sizers(const bool show);
void show_buttons(const bool show); void show_buttons(const bool show);
void enable_buttons(bool enable);
private: private:
struct priv; struct priv;
std::unique_ptr<priv> p; std::unique_ptr<priv> p;
friend class Plater; // XXX: better encapsulation?
}; };
@ -63,11 +69,20 @@ public:
Sidebar& sidebar(); Sidebar& sidebar();
Model& model(); Model& model();
// TODO: use fs::path void update(bool force_autocenter = false);
// Note: empty string means request default path void remove(size_t obj_idx);
std::string export_gcode(const std::string &output_path); void remove_selected();
void load_files(const std::vector<boost::filesystem::path> &input_files);
// Note: empty path means "use the default"
boost::filesystem::path export_gcode(const boost::filesystem::path &output_path = boost::filesystem::path());
void export_stl();
void export_amf();
void export_3mf();
void reslice(); void reslice();
void changed_object_settings(int obj_idx); void changed_object_settings(int obj_idx);
void send_gcode();
private: private:
struct priv; struct priv;
std::unique_ptr<priv> p; std::unique_ptr<priv> p;