Fix compile issues and overlapping polygon fails
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4 changed files with 438 additions and 1 deletions
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@ -532,6 +532,8 @@ inline bool is_rotation_ninety_degrees(const Vec3d &rotation)
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return is_rotation_ninety_degrees(rotation.x()) && is_rotation_ninety_degrees(rotation.y()) && is_rotation_ninety_degrees(rotation.z());
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}
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bool intersects(const Polygon &convex_poly1, const Polygon &convex_poly2);
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} } // namespace Slicer::Geometry
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#endif
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